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For the People: B&G XIII Journal

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Entry # Time Turn Player Title Entry
348 11/9/2023 1:48:00 PM Master ID = 30883 Game Deleted
347 10/31/2023 4:59:00 PM Spring 1865 Union Die roll request Request: 6-sided die x 2

6
2


Message from Union:
USA +5
CSA +0
346 10/31/2023 10:44:00 AM Spring 1865 Union Play Strategy card as Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
345 10/31/2023 8:58:00 AM Spring 1865 Confederate Play Strategy card as Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
344 10/30/2023 5:49:00 PM Spring 1865 Union Die roll request Request: 6-sided die x 2

2
4


Message from Union:
USA +5
CSA +0
343 10/30/2023 11:54:00 AM Spring 1865 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
342 10/30/2023 9:06:00 AM Spring 1865 Confederate Message pretty sure you will get this done quickly , just FYI I will be travelling Nov 1 -8 and not able to access computers.
341 10/30/2023 8:49:00 AM Spring 1865 Confederate Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
340 10/29/2023 11:41:00 AM Spring 1865 Union Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
339 10/28/2023 2:18:00 PM Spring 1865 Confederate Message CSA will not campaign
338 10/28/2023 2:17:00 PM Spring 1865 Confederate Draw Strategy cards 7 cards drawn.

337 10/28/2023 9:06:00 AM Spring 1865 Union Draw Strategy cards 7 cards drawn.

336 10/27/2023 9:26:00 AM Spring 1865 Confederate Die roll request Request: 6-sided die x 2

5
6


Message from Confederate:
BR
335 10/27/2023 9:05:00 AM Fall 1864 Union End Turn
334 10/27/2023 9:00:00 AM Fall 1864 Union Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
333 10/27/2023 8:49:00 AM Fall 1864 Confederate Play Strategy card as Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
332 10/27/2023 8:01:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
LL CAS
331 10/27/2023 8:01:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 2

4
1


Message from Union:
USA +9 (without elites)
CSA +1
330 10/26/2023 6:32:00 PM Fall 1864 Union Play Strategy card as Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
329 10/25/2023 10:15:00 PM Fall 1864 Confederate Die roll request Request: 2-sided die x 1

1


Message from Confederate:
ewell polk
328 10/25/2023 10:12:00 PM Fall 1864 Confederate Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
327 10/25/2023 10:10:00 PM Fall 1864 Confederate Message are you kidding me

326 10/25/2023 10:10:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:

325 10/25/2023 10:10:00 PM Fall 1864 Confederate Message LL
324 10/25/2023 10:09:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

3
1


Message from Confederate:
+9 +2

323 10/25/2023 10:08:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
retreat
322 10/25/2023 6:52:00 PM Fall 1864 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
321 10/25/2023 6:50:00 PM Fall 1864 Union Die roll request Request: 3-sided die x 1

1


Message from Union:
Morgan, Johnston, Early
320 10/25/2023 6:49:00 PM Fall 1864 Union Die roll request Request: 6-sided die x 2

1
2


Message from Union:
LL
CSA 1-3
USA 1
319 10/25/2023 6:49:00 PM Fall 1864 Union Die roll request Request: 6-sided die x 2

5
1


Message from Union:
CSA +6
USA +5
318 10/25/2023 4:46:00 PM Fall 1864 Confederate Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
317 10/23/2023 11:16:00 AM Fall 1864 Union Draw Extra Strategy card Message from Union:
For Siege guns
316 10/23/2023 11:16:00 AM Fall 1864 Union Message Dice really don't like you.
315 10/23/2023 11:15:00 AM Fall 1864 Union Die roll request Request: 3-sided die x 1

1


Message from Union:
Wharton, Polk, Ewell
314 10/23/2023 11:15:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
CSA LL on 1
313 10/23/2023 11:14:00 AM Fall 1864 Union Die roll request Request: 6-sided die x 2

2
1


Message from Union:
USA +9(no elites)
CSA +3
312 10/23/2023 10:42:00 AM Fall 1864 Union Play Strategy card as Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
For the combat. I'll retrieve it if you retreat. Otherwise I draw my extra card after the battle.
311 10/23/2023 10:37:00 AM Fall 1864 Confederate Message dice have failed me of late

310 10/23/2023 10:36:00 AM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
intercept attempt
309 10/23/2023 10:21:00 AM Fall 1864 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
308 10/23/2023 9:37:00 AM Fall 1864 Confederate Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
307 10/23/2023 9:37:00 AM Fall 1864 Confederate Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
306 10/22/2023 8:14:00 AM Fall 1864 Union Play Strategy card as Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
305 10/21/2023 9:37:00 AM Fall 1864 Confederate Play Strategy card as Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
304 10/21/2023 9:36:00 AM Fall 1864 Confederate Discard random Strategy card Operations - 3 / Frederick Douglas

Message from Confederate:
303 10/21/2023 8:34:00 AM Fall 1864 Union Play Strategy card as Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Forced discard, no file.
302 10/20/2023 10:56:00 PM Fall 1864 Confederate Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
run away
301 10/20/2023 10:51:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
retreat

300 10/20/2023 10:47:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
intercept

299 10/20/2023 6:00:00 PM Fall 1864 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
298 10/20/2023 1:55:00 PM Fall 1864 Confederate Draw Strategy cards 7 cards drawn.

297 10/20/2023 10:27:00 AM Fall 1864 Union Draw Strategy cards 7 cards drawn.

296 10/19/2023 10:08:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:

295 10/19/2023 10:08:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
BR @ 1
294 10/19/2023 5:43:00 PM Summer 1864 Union End Turn
293 10/19/2023 5:38:00 PM Summer 1864 Union Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
292 10/11/2023 11:36:00 PM Summer 1864 Confederate Message have a good week
291 10/11/2023 11:36:00 PM Summer 1864 Confederate Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
290 10/11/2023 6:48:00 PM Summer 1864 Union Die roll request Request: 6-sided die x 2

1
1


Message from Union:
USA +4
CSA +0
289 10/11/2023 1:19:00 PM Summer 1864 Union Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
288 10/11/2023 12:13:00 PM Summer 1864 Confederate Play Strategy card as Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
287 10/11/2023 11:56:00 AM Summer 1864 Union Play Strategy card as Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
286 10/11/2023 5:04:00 AM Summer 1864 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Retreat
285 10/10/2023 4:53:00 PM Summer 1864 Union Die roll request Request: 4-sided die x 1

2


Message from Union:
Fremont, Butler, Burnside, Stoneman
284 10/10/2023 4:52:00 PM Summer 1864 Union Die roll request Request: 6-sided die x 2

3
3


Message from Union:
LL
CSA 1
USA 1-3
283 10/10/2023 4:51:00 PM Summer 1864 Union Die roll request Request: 6-sided die x 2

4
5


Message from Union:
CSA +2
USA +6
282 10/9/2023 10:12:00 PM Summer 1864 Confederate Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
281 10/9/2023 11:01:00 AM Summer 1864 Union Play Strategy card as Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
280 10/9/2023 10:07:00 AM Summer 1864 Confederate Play Strategy card as Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
279 10/9/2023 10:03:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
defender
278 10/9/2023 10:02:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
retreat
277 10/9/2023 6:38:00 AM Summer 1864 Union Play Strategy card as Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
276 10/8/2023 12:12:00 PM Summer 1864 Confederate Play Strategy card as Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
275 10/8/2023 12:10:00 PM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

3
2


Message from Confederate:
+5 +3
274 10/8/2023 11:17:00 AM Summer 1864 Union Play Strategy card as Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
273 10/8/2023 11:08:00 AM Summer 1864 Confederate Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
272 10/8/2023 11:07:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

2
1


Message from Confederate:
+10 +3
271 10/8/2023 10:45:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
ll
270 10/8/2023 10:45:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 2

4
3


Message from Confederate:
tons vs 1
269 10/8/2023 10:44:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
retreat
268 10/8/2023 10:05:00 AM Summer 1864 Union Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
267 10/8/2023 9:57:00 AM Summer 1864 Confederate Play Strategy card as Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
266 10/8/2023 9:41:00 AM Summer 1864 Confederate Draw Strategy cards 7 cards drawn.

NOTE: The deck was reshuffled during this deal.
265 10/8/2023 9:05:00 AM Summer 1864 Union Draw Strategy cards 7 cards drawn.

264 10/8/2023 8:33:00 AM Summer 1864 Confederate Die roll request Request: 6-sided die x 3

5
3
3


Message from Confederate:
BR
263 10/8/2023 8:33:00 AM Spring 1864 Confederate End Turn
262 10/8/2023 6:41:00 AM Spring 1864 Union Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
261 10/8/2023 6:40:00 AM Spring 1864 Union Die roll request Request: 5-sided die x 1

5


Message from Union:
1 Banks
2 Halleck
3 Hancock
4 Scofield
5 McPherson
260 10/8/2023 6:34:00 AM Spring 1864 Union Die roll request Request: 6-sided die x 2

1
3


Message from Union:
LL
USA 1-3
CSA 1
259 10/8/2023 6:33:00 AM Spring 1864 Union Die roll request Request: 6-sided die x 2

6
2


Message from Union:
USA +7 (Elites)
CSA +3
258 10/8/2023 6:32:00 AM Spring 1864 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Possible retreat for CSA

257 10/8/2023 6:31:00 AM Spring 1864 Union Play Strategy card as Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
256 10/7/2023 10:27:00 PM Spring 1864 Confederate Play Strategy card as Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
255 10/7/2023 10:26:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

6
5


Message from Confederate:
leaders
1/ 1-3
254 10/7/2023 10:25:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

3
6


Message from Confederate:
+5+5
253 10/7/2023 10:23:00 PM Spring 1864 Confederate Play Strategy card as Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
252 10/7/2023 7:17:00 PM Spring 1864 Union Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
251 10/7/2023 2:27:00 PM Spring 1864 Confederate Play Strategy card as Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
250 10/7/2023 2:26:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 2

1
4


Message from Confederate:
+5+2
249 10/7/2023 2:25:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
retreat

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