Entry # | Time | Turn | Player | Title | Entry |
8 | 12/1/2023 4:58:00 PM | Turn 1 | German | Die roll request |
Request: 6-sided die x 2 6 3 Message from German: First roll is Battle 1(L6) at +3 Second roll is Battle 2(N6) at +1 |
7 | 12/1/2023 4:51:00 PM | Turn 1 | German | Die roll request |
Request: 6-sided die x 1 5 Message from German: Blitz Battle 6(FF6) at +6 |
6 | 12/1/2023 4:48:00 PM | Turn 1 | German | Die roll request |
Request: 6-sided die x 1 1 Message from German: Blitz Battle 10(II7) at +7 |
5 | 12/1/2023 4:45:00 PM | Turn 1 | German | Die roll request |
Request: 6-sided die x 1 5 Message from German: Blitz Battle 4(Z4) at +7 |
4 | 11/17/2023 2:52:00 PM | Turn 1 | German | Message |
No. 14.3.3 THE NON-PHASING NAVAL MOVEMENT SEGMENTS: The non phasing player now moves naval units to any battle location hexes seven or less hexes distant that contain enemy naval units. |
3 | 11/17/2023 7:17:00 AM | Turn 1 | Russian | Message |
Andy, I can move fleets to provide shore bombardment in defence, correct? or can my NP fleets only move to a hex where you have a naval unit? I would like to send my 2-2-7 to battle 12 |
2 | 11/13/2023 3:28:00 PM | Turn 1 | Russian | Message |
Thanks Andy, lets start a new game. Is it ok if I take your setup as a basis and see if I can tweak it a bit (not sure it can be made any better tho) |
1 | 11/13/2023 2:59:00 PM | Turn 1 | German | Message |
Created new game |
Copyright 2005 Warhorse Simulations