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Entry # Time Turn Player Title Entry
78 5/18/2024 1:50:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 2

4
2


Message from Union:
Medium battle at Fayetteville
USA +4
CSA +1
77 5/18/2024 4:14:00 AM Summer 1862 Union Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
76 5/18/2024 3:54:00 AM Summer 1862 Union Draw Strategy cards 7 cards drawn.

75 5/18/2024 3:45:00 AM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

74 5/18/2024 1:48:00 AM Spring 1862 Union End Turn
73 5/17/2024 5:39:00 PM Spring 1862 Confederate Play Strategy card as Event #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
72 5/17/2024 9:32:00 AM Spring 1862 Union Play Strategy card as Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
PC marker
71 5/17/2024 7:13:00 AM Spring 1862 Confederate Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Build fort.
70 5/16/2024 8:26:00 AM Spring 1862 Union Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
to activate army
69 5/16/2024 8:13:00 AM Spring 1862 Confederate Play Strategy card as Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Army move.
68 5/15/2024 8:37:00 AM Spring 1862 Union Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
create army
67 5/14/2024 7:32:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 2

4
3


Message from Union:
General casualties
CSA on 1-3
USA on 1
66 5/14/2024 7:24:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 2

6
5


Message from Union:
CSA +6
USA +2
65 5/14/2024 7:21:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
AoP will try to intercept
64 5/14/2024 5:54:00 AM Spring 1862 Confederate Play Strategy card as Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Army move
63 5/13/2024 6:28:00 AM Spring 1862 Union Play Strategy card as Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
activating army
62 5/12/2024 3:57:00 AM Spring 1862 Confederate Play Strategy card as Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Create army.
61 5/12/2024 1:51:00 AM Spring 1862 Union Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
60 5/11/2024 2:30:00 AM Spring 1862 Confederate Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Move Price
59 5/9/2024 4:08:00 PM Spring 1862 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
move generals
58 5/9/2024 5:59:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Killed or wounded.
57 5/9/2024 5:58:00 AM Spring 1862 Confederate Die roll request Request: 3-sided die x 1

2


Message from Confederate:
Army of the Cumberland:

1 - Curtis
2 - Halleck
3 - Stoneman
56 5/9/2024 5:57:00 AM Spring 1862 Confederate Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
55 5/9/2024 3:01:00 AM Spring 1862 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Build fort
54 5/9/2024 2:40:00 AM Spring 1862 Union Draw Strategy cards 7 cards drawn.

53 5/8/2024 7:20:00 AM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

52 5/8/2024 7:20:00 AM Fall 1861 Confederate End Turn Deck was reshuffled.

51 5/6/2024 8:06:00 AM Fall 1861 Confederate Play Strategy card as Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
50 5/5/2024 6:54:00 AM Fall 1861 Union Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
49 5/5/2024 6:48:00 AM Fall 1861 Confederate Play Strategy card as Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
48 5/5/2024 6:42:00 AM Fall 1861 Union Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
47 5/5/2024 6:26:00 AM Fall 1861 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
46 5/5/2024 5:51:00 AM Fall 1861 Union Play Strategy card as Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
build fort
45 5/5/2024 3:43:00 AM Fall 1861 Confederate Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
place fort
44 5/5/2024 3:19:00 AM Fall 1861 Union Play Strategy card as Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
43 5/5/2024 3:01:00 AM Fall 1861 Confederate Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
place fort
42 5/5/2024 2:54:00 AM Fall 1861 Union Set Deck Reshuffle Deck will be reshuffled before next deal
41 5/5/2024 2:54:00 AM Fall 1861 Union Play Strategy card as Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
40 5/5/2024 2:40:00 AM Fall 1861 Union Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
39 5/4/2024 7:13:00 PM Fall 1861 Confederate Play Strategy card as Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
38 5/4/2024 5:44:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Defender roll: +2 fort, +1 general
37 5/4/2024 5:43:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Attacker roll: +2 force ratio, +3 generals
36 5/3/2024 8:09:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

35 5/2/2024 6:31:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

34 5/2/2024 6:31:00 AM Summer 1861 Confederate End Turn
33 5/1/2024 6:27:00 AM Summer 1861 Confederate Message Price first.
32 5/1/2024 6:27:00 AM Summer 1861 Confederate Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
31 4/29/2024 10:02:00 AM Summer 1861 Union Play Strategy card as Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
30 4/28/2024 3:33:00 AM Summer 1861 Confederate Play Strategy card as Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Place PC
29 4/28/2024 2:29:00 AM Summer 1861 Union Play Strategy card as Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
28 4/28/2024 2:12:00 AM Summer 1861 Confederate Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Move Beauregard and everyone from Hanover to Richmond.
27 4/28/2024 1:25:00 AM Summer 1861 Union Play Strategy card as Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Move Generals
26 4/27/2024 10:33:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Killed or wounded
25 4/27/2024 10:32:00 PM Summer 1861 Confederate Die roll request Request: 3-sided die x 1

1


Message from Confederate:
1 - Banks
2 - Buell
3 - Rosecrans
24 4/27/2024 10:31:00 PM Summer 1861 Confederate Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Target your Army of the Potomac
23 4/27/2024 7:24:00 AM Summer 1861 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Place PCs
22 4/26/2024 8:12:00 AM Summer 1861 Confederate Play Strategy card as Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
21 4/24/2024 6:26:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Defender roll: +1 general
20 4/24/2024 6:26:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Attacker roll: +3 generals, +3 force ratio
19 4/24/2024 6:23:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Retreat
18 4/23/2024 9:24:00 AM Summer 1861 Union Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
17 4/23/2024 8:58:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

16 4/23/2024 6:42:00 AM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

15 4/23/2024 6:42:00 AM Spring 1861 Confederate End Turn
14 4/20/2024 7:30:00 AM Spring 1861 Confederate Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
PC marker at St Joseph MO
13 4/20/2024 7:25:00 AM Spring 1861 Union Play Strategy card as Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
12 4/20/2024 7:01:00 AM Spring 1861 Confederate Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Move A. Johnston around by rail.
11 4/20/2024 6:50:00 AM Spring 1861 Union Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Build Fort
10 4/20/2024 6:48:00 AM Spring 1861 Confederate Play Strategy card as Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Move Price.
9 4/20/2024 6:28:00 AM Spring 1861 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Build Fort
8 4/20/2024 6:24:00 AM Spring 1861 Confederate Play Strategy card as Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
PC marker at Paducah KY
7 4/20/2024 6:07:00 AM Spring 1861 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Defender roll: +2 general
6 4/20/2024 6:06:00 AM Spring 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Attacker roll: +1 general, +4 force ratio
5 4/20/2024 6:05:00 AM Spring 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
J. Johnston avoid attempt:
4 4/20/2024 5:26:00 AM Spring 1861 Union Play Strategy card as Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
3 4/20/2024 4:44:00 AM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

2 4/20/2024 3:41:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

1 4/20/2024 3:40:00 AM Spring 1861 Union Change Union player Union player changed from Calmi to Calmi

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