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For the People: Steffen-Tobias-von_vorne Journal

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Entry # Time Turn Player Title Entry
108 9/6/2024 6:05:00 AM Summer 1862 Confederate Play Strategy card as Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
event
107 9/5/2024 2:25:00 PM Summer 1862 Union Message Hallo Tobias, es kann weiter gehen. Ich mache den Zug neu
106 9/3/2024 2:45:00 PM Summer 1862 Confederate Message so - in wieder da!
also nochmal: Du must Deinen Zug abändern, weil Du nicht über den Fluß kommst
105 7/25/2024 1:31:00 AM Summer 1862 Confederate Message ich werde übrigens ab m porgen für 9 tage zum zocken in Höchst sein - also seltener züge abschickin ...
104 7/25/2024 1:29:00 AM Summer 1862 Confederate Message wo der Süden ein fort am fluß hat, darfst du nicht den fluß überqueren!
103 7/24/2024 4:48:00 AM Summer 1862 Union Die roll request Request: 6-sided die x 2

4
5


Message from Union:
US +5
CSA +2
102 7/24/2024 4:47:00 AM Summer 1862 Union Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AoC
101 7/24/2024 4:45:00 AM Summer 1862 Confederate Die roll request Request: 4-sided die x 1

3


Message from Confederate:
Pope ist leider immun ...
1 - Forrest
2 - Johnston
3 - v. Dorn
4 - Polk
100 7/24/2024 4:41:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

3
1


Message from Confederate:
3/1
general loss check
AoT 1-3
AoM 1
99 7/24/2024 4:41:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

6
4


Message from Confederate:
AoT +7
AoM
98 7/24/2024 4:41:00 AM Summer 1862 Confederate Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1. AoW

2. AoT
97 7/24/2024 4:25:00 AM Summer 1862 Union Play Strategy card as Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
AoM
96 7/24/2024 4:20:00 AM Summer 1862 Confederate Play Strategy card as Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
AoW
95 7/23/2024 3:15:00 AM Summer 1862 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort
94 7/23/2024 2:03:00 AM Summer 1862 Confederate Play Strategy card as Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
fort
93 7/22/2024 3:54:00 AM Summer 1862 Union Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
PC
92 7/19/2024 2:41:00 PM Summer 1862 Confederate Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoW
91 7/18/2024 2:58:00 AM Summer 1862 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Fort
90 7/18/2024 2:53:00 AM Summer 1862 Confederate Play Strategy card as Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
dito
89 7/14/2024 2:42:00 AM Summer 1862 Union Play Strategy card as Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Army
88 7/13/2024 9:36:00 AM Summer 1862 Confederate Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
generals
87 7/12/2024 2:43:00 AM Summer 1862 Union Play Strategy card as Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Generals
86 7/12/2024 2:38:00 AM Summer 1862 Union Draw Strategy cards 7 cards drawn.

85 7/10/2024 1:48:00 PM Summer 1862 Confederate Message keine campaign
84 7/10/2024 1:48:00 PM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

83 7/10/2024 1:48:00 PM Spring 1862 Confederate End Turn Deck was reshuffled.

82 7/7/2024 3:04:00 PM Spring 1862 Confederate Set Deck Reshuffle Deck will be reshuffled before next deal
81 7/7/2024 3:04:00 PM Spring 1862 Confederate Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
fort in Louisville
80 7/5/2024 3:57:00 AM Spring 1862 Union Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Fort
79 7/4/2024 5:04:00 AM Spring 1862 Confederate Play Strategy card as Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
ANV
78 7/4/2024 5:03:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

3
2


Message from Confederate:
AoM +5
Prive +3
77 7/2/2024 1:59:00 PM Spring 1862 Union Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Pope
76 7/1/2024 2:14:00 PM Spring 1862 Confederate Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
AoT
75 6/30/2024 1:13:00 AM Spring 1862 Union Play Strategy card as Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
74 6/29/2024 1:01:00 PM Spring 1862 Confederate Play Strategy card as Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
AoT
73 6/26/2024 2:15:00 PM Spring 1862 Union Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Pope
72 6/26/2024 12:02:00 PM Spring 1862 Confederate Play Strategy card as Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
AoT
71 6/25/2024 11:30:00 AM Spring 1862 Union Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
70 6/25/2024 5:17:00 AM Spring 1862 Confederate Play Strategy card as Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
A. Johnston wird demoted
69 6/25/2024 5:15:00 AM Spring 1862 Confederate Message 1 SP verliert Pope aber doch in der battle - es war ja kein overrun ...
68 6/23/2024 1:08:00 PM Spring 1862 Union Play Strategy card as Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Pope
67 6/23/2024 12:54:00 PM Spring 1862 Confederate Play Strategy card as Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
AoT in Bowling Green
66 6/19/2024 10:27:00 AM Spring 1862 Union Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Pope
65 6/19/2024 10:24:00 AM Spring 1862 Union Draw Strategy cards 7 cards drawn.

64 6/19/2024 3:09:00 AM Spring 1862 Confederate Message keine campaign
63 6/19/2024 3:08:00 AM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

62 6/19/2024 3:07:00 AM Fall 1861 Confederate End Turn
61 6/18/2024 3:18:00 AM Fall 1861 Confederate Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Johnstn, v. Dorn, 2 SP
1 Lebabon - drop 1 mit v. Dorn
2 bowling Green
60 6/16/2024 1:37:00 PM Fall 1861 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
PC JC
59 6/16/2024 3:52:00 AM Fall 1861 Confederate Play Strategy card as Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2 SP aus der ANV nach Franklin, Grafton
58 6/16/2024 3:47:00 AM Fall 1861 Confederate Message Pope verliert aber 1 SP
57 6/14/2024 2:56:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 2

4
5


Message from Union:
1. Pope

Dover
US +4
CSA +0
56 6/14/2024 2:55:00 AM Fall 1861 Union Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
55 6/13/2024 3:01:00 PM Fall 1861 Confederate Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
PC in Cansas City
54 6/13/2024 2:27:00 AM Fall 1861 Union Message Könntest du das event abhandeln? Ich bin grade nicht am rechner
53 6/13/2024 2:26:00 AM Fall 1861 Union Play Strategy card as Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
52 6/13/2024 1:11:00 AM Fall 1861 Confederate Play Strategy card as Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
ironton, Rolla
51 6/13/2024 1:10:00 AM Fall 1861 Confederate Message 2/1
rückzug nach Somerset
50 6/13/2024 1:08:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
3


Message from Confederate:
AoM +1
Johnston +1
49 6/13/2024 12:24:00 AM Fall 1861 Union Message weiter gehts
48 6/13/2024 12:23:00 AM Fall 1861 Union Message warte
47 6/13/2024 12:23:00 AM Fall 1861 Union Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Pope
46 6/12/2024 1:32:00 PM Fall 1861 Confederate Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Pleasonton cav brigade from AoM to AoT
45 6/12/2024 1:23:00 PM Fall 1861 Confederate Message 2/1
44 6/12/2024 1:22:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

6
6


Message from Confederate:
CSA +1
USA
43 6/12/2024 1:22:00 PM Fall 1861 Confederate Play Strategy card as Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
A.Johnston mit 2 SP nach Dover, pick up 1 SP, nach Bowling G., pick up v. Dorn + SP, Angriff auf Lebanon
42 6/9/2024 1:26:00 AM Fall 1861 Union Play Strategy card as Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Army with Pope
41 6/3/2024 12:21:00 PM Fall 1861 Confederate Message 1/1

mein zug bleibt - file kommt
40 6/3/2024 12:19:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

2
5


Message from Confederate:
battle
Pope +3
v. Dorn
39 6/3/2024 12:19:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
sorry - hatte ich nicht gesehen, dass da leute von mir rumstanden

J. Johnston verscuht zu intercepten
38 6/3/2024 2:44:00 AM Fall 1861 Union Message Hallo Tobias,

sorry, aber in Bowlin Green müsstest du das Battle abwickeln. Dann könnte ich ggf. noch weiter ziehen.

Gruß
37 6/1/2024 2:11:00 PM Fall 1861 Confederate Play Strategy card as Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
Somerset
36 5/29/2024 11:24:00 AM Fall 1861 Union Play Strategy card as Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
35 5/29/2024 11:22:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

34 5/29/2024 5:37:00 AM Fall 1861 Confederate Message keine campaign
33 5/29/2024 5:37:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

32 5/29/2024 5:36:00 AM Summer 1861 Confederate End Turn
31 5/28/2024 10:32:00 AM Summer 1861 Confederate Play Strategy card as Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
PC in Greenville & Springfield
30 5/26/2024 7:06:00 AM Summer 1861 Union Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Pope
29 5/25/2024 8:14:00 AM Summer 1861 Confederate Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
PC in Bowling Green & Lexington (KY)
28 5/25/2024 8:12:00 AM Summer 1861 Confederate Discard random Strategy card Operations - 2 / Missouri Guerrilla Raids

Message from Confederate:
27 5/25/2024 4:01:00 AM Summer 1861 Union Message Auch kein File
26 5/25/2024 4:00:00 AM Summer 1861 Union Play Strategy card as Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
25 5/25/2024 4:00:00 AM Summer 1861 Union Discard random Strategy card Operations - 2 / Copperheads

Message from Union:
24 5/25/2024 2:31:00 AM Summer 1861 Confederate Message kein file
23 5/25/2024 2:30:00 AM Summer 1861 Confederate Play Strategy card as Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
22 5/25/2024 1:49:00 AM Summer 1861 Union Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
General reorganization
21 5/24/2024 4:34:00 PM Summer 1861 Confederate Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
ANV in Fredericksburg
20 5/24/2024 4:26:00 AM Summer 1861 Confederate Message ja - ausweichen nach Fredericksburg
weiter?
19 5/22/2024 2:22:00 PM Summer 1861 Union Message würde klappen
18 5/22/2024 2:22:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
retreat?
17 5/22/2024 2:19:00 PM Summer 1861 Union Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
16 5/20/2024 1:56:00 PM Summer 1861 Confederate Message keine campaign
15 5/20/2024 1:55:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

14 5/18/2024 4:24:00 AM Summer 1861 Union Message Spielst du eine Campaign?
13 5/18/2024 4:22:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

12 5/18/2024 4:22:00 AM Spring 1861 Union End Turn
11 5/15/2024 9:09:00 AM Spring 1861 Confederate Play Strategy card as Event #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
10 5/14/2024 3:20:00 PM Spring 1861 Union Play Strategy card as Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
9 5/14/2024 1:28:00 AM Spring 1861 Confederate Play Strategy card as Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
PC in Falmouth & Lebanon (KY)

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