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For the People: Guille's Game Journal

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Entry # Time Turn Player Title Entry
19 12/21/2024 3:39:00 PM Summer 1861 Confederate Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
18 12/21/2024 3:08:00 PM Summer 1861 Union Play Strategy card as Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
17 12/21/2024 2:50:00 PM Summer 1861 Confederate Play Strategy card as Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
16 12/21/2024 2:33:00 PM Summer 1861 Union Play Strategy card as Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
15 12/21/2024 2:01:00 PM Summer 1861 Confederate Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
14 12/21/2024 1:10:00 PM Summer 1861 Union Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
13 12/21/2024 6:02:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

12 12/20/2024 3:37:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

11 12/20/2024 12:26:00 PM Spring 1861 Confederate End Turn
10 12/20/2024 12:21:00 PM Spring 1861 Confederate Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
9 12/20/2024 8:59:00 AM Spring 1861 Union Play Strategy card as Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
8 12/19/2024 2:33:00 PM Spring 1861 Confederate Play Strategy card as Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
7 12/19/2024 1:40:00 PM Spring 1861 Union Play Strategy card as Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
6 12/18/2024 12:33:00 PM Spring 1861 Confederate Play Strategy card as Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
5 12/18/2024 12:14:00 PM Spring 1861 Union Play Strategy card as Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
4 12/17/2024 3:13:00 PM Spring 1861 Confederate Play Strategy card as Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
3 12/17/2024 2:04:00 PM Spring 1861 Union Play Strategy card as Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
2 12/17/2024 1:42:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

1 12/17/2024 1:33:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

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