Entry # | Time | Turn | Player | Title | Entry |
111 | 3/26/2025 11:17:00 AM | Jan-Apr 1942 | Japanese | Message |
I am going to GMT game convention in Middle California in a few weeks. Plan on playing at least one game to gain better strategy insights. I am also looking at other game logs of different players to see how they played the game. I really like this game but with so many options It has been real learning curve. Thank you for all your help and patience |
110 | 3/26/2025 11:14:00 AM | Jan-Apr 1942 | Japanese | Message |
I believe you need to do attack resolutions. I was wrong And you should resolve attacks. |
109 | 3/22/2025 12:32:00 PM | Jan-Apr 1942 | Allies | Change US Political Will |
From 0 to 8 |
108 | 3/14/2025 9:24:00 AM | Jan-Apr 1942 | Japanese | Message |
I took the chance to really look at my attacks. I moved Airforce's around so no matter what the die my attacks would eliminate your defenders. 9 Activations (1) 18th xxxx from japan takes Midway (2) 17thxxxx Hong Kong attacks 2708. Battle (D) (3) 16thxxxx 2915 atk 2616. use 1AP Battle (C) (4) 5AF 2915 atk 2616. Battle (C) 23rd AF 2915 atk 2616 (battle (C) (6) 4AF 3607 to 3209 to 2911. Battle (A) (7) 22AF 2212 to 2415 to 2812 Battle (A) (8) 3rd AF 2607 to 3209 to 2911 Battle (B) (9) 21AF 2915 to 2812 battle (B) I think I am finally getting a handle on this game. |
107 | 3/13/2025 3:53:00 PM | Jan-Apr 1942 | Allies | Message |
will send reaction shortly I see you started with 7ASP. you have used 5 this turn Midway (18 Inf) Guad (28 Inf) Kendari (16th Inf) Tarakan ED Inf Ed Inf cost two asp's This leave you with 2 ASP's. Let me know if you this changes your move...then i will react. |
106 | 3/13/2025 3:49:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 1 Message from Allies: Intelligence die roll Event Card 7 + 2 for entering enemy air zoc so, failure on 9 |
105 | 3/7/2025 8:05:00 PM | Jan-Apr 1942 | Japanese | Message |
Fixed move. Have 9 activations 18th army 2415 to midway Kongo BB 2415 to 2219. Battle Hex D 21AF 2915 to 2719. Battle Hex D 16th army 2915 to 2719 Battle D 5th AF Atk FEAF 2813 19th Army atk SL xxx 2912 ED xxxx use 2AP and attack 2616. battle B 28th Army 4021 atk Guadacanal 1st AF 3706 to 2912 |
104 | 3/5/2025 9:48:00 AM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: I change for this card. I need extra battle hexes |
103 | 3/5/2025 9:47:00 AM | Jan-Apr 1942 | Japanese | Return Strategy card to hand |
#76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit Message from Japanese: |
102 | 3/4/2025 8:26:00 PM | Jan-Apr 1942 | Allies | Message |
rule 7.24 On the play of an OC a player can declare one battle hex. So, only one battle when you play a card as OC |
101 | 3/3/2025 9:17:00 PM | Jan-Apr 1942 | Japanese | Message |
battle hex A. 22AF atk FEAF in 2813 Battle Hex B: 19th army atk SL xxx in 2912 battle Hex c: 23Af at 2415 atk 19tg AF at 2616 Battle Hex D: Ca Mogami and 2SN atk 1917 |
100 | 3/3/2025 5:11:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Operations |
#76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event. OC: 4 EC: 6 Message from Japanese: play as 2 OC |
99 | 3/3/2025 5:11:00 PM | Jan-Apr 1942 | Japanese | Return Strategy card to hand |
#59: 3 / Central Force: Conquest of Borneo Message from Japanese: |
98 | 3/3/2025 5:11:00 PM | Jan-Apr 1942 | Japanese | Message |
I have to change my card as You have ZOI where I was intending to airborne attack. |
97 | 3/3/2025 5:07:00 PM | Jan-Apr 1942 | Japanese | Message |
I have to choose a HQ which is the South HQ. 2 OC + 5 Log = 7 activations Activate South HQ |
96 | 3/3/2025 4:53:00 PM | Jan-Apr 1942 | Japanese | Change Japanese Divisions Available in China |
From 12 to 10 |
95 | 3/3/2025 4:53:00 PM | Jan-Apr 1942 | Japanese | Message |
We did not let you roll for reinforcements. You can do in your next play. I also going to take 2 China divisions as replacements. |
94 | 3/3/2025 4:46:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#59: 3 / Central Force: Conquest of Borneo Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment. OC: 5 EC: 7 Message from Japanese: This card is a 3 OC card but has a log value of 5 when played as an event card. |
93 | 3/3/2025 4:41:00 PM | Jan-Apr 1942 | Japanese | Return Strategy card to hand |
#79: 2 / Tinian Raid: Japanese Attack B29 Base Message from Japanese: |
92 | 2/17/2025 10:46:00 PM | Jan-Apr 1942 | Japanese | Message |
I know it is a bit off but and we have not talked procedures. Why did you roll my combat. What I expected was you to roll you intelligence roll and return the file for me to do the attacks. Also where in the heck are you keep getting + 3 for amph attacks. It is not on any of my charts. I would have done attacks different. Lets roll this back and get some procedures down and same rule understanding. |
91 | 2/17/2025 9:43:00 PM | Jan-Apr 1942 | Allies | Message |
I forgot Allies got a plus 2 for mixed terrain I also forgot the ED is at 0.5 defense So, allied dies roll was 2, +3 for amphib and another plus two for ground All =a roll of 7 so 1.5 x 15 =23 hits both JP units flip (ED is at half defense |
90 | 2/17/2025 9:38:00 PM | Jan-Apr 1942 | Allies | Message |
JP rolls 5 1.0 x 36=36 R Inf is flipped; reduced SL and NL elim AL rolls 5(2 roll plus 3 die modifier) 15 X1 = 15 14 inf flips McCarthur to Turn 3; my unit retreats to 2912 as I doubt you want it in Clarks Field |
89 | 2/17/2025 9:34:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 3 2 Message from Allies: manila ground JP 36 +2 (naval) vs AL 15 +3 amphibious assault |
88 | 2/17/2025 9:32:00 PM | Jan-Apr 1942 | Allies | Message |
Manila air destroyed no JP damage |
87 | 2/17/2025 9:32:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 6 7 Message from Allies: air/naval JP 51 vs AL 4 |
86 | 2/17/2025 9:20:00 PM | Jan-Apr 1942 | Allies | Message |
Roll is successful No surprise. Will react...need to look at board |
85 | 2/17/2025 9:19:00 PM | Jan-Apr 1942 | Allies | Message |
Roll is successful No surprise. Will react...need to look at board |
84 | 2/17/2025 9:18:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 2 Message from Allies: Intelligence Die roll Henceforth called IDR Roll of 6 and below success |
83 | 2/17/2025 9:07:00 PM | Jan-Apr 1942 | Japanese | Message |
Where I got the four OC from was the card I played said 4OC and 6 EC. I thought that gave me 6 Activations. If that is not the case them 2 OC card plus 3 HQ is 5 Activations remove 27th XXXX moving from hex 3704 and strat moved to 2813 |
82 | 2/17/2025 9:02:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Operations |
#79: 2 / Tinian Raid: Japanese Attack B29 Base Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event. OC: 4 EC: 6 Message from Japanese: Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event. Type: MI Remove after playing as event? Yes OC: 4 EC: 6 |
81 | 2/17/2025 9:01:00 PM | Jan-Apr 1942 | Japanese | Return Strategy card to hand |
#79: 2 / Tinian Raid: Japanese Attack B29 Base Message from Japanese: |
80 | 2/17/2025 8:43:00 PM | Jan-Apr 1942 | Allies | Message |
the OC card is a 2 2 ops plus combined fleet =5 the 4 =OPS use for the Intelligence roll the 6 = event;intelligence roll 6 |
79 | 2/17/2025 8:36:00 PM | Jan-Apr 1942 | Allies | Message |
Combined fleet 3 OPS card 2=5 activations I see 6 activated Activate 14XXXX, ED XXXX, 5th AF, Kongo BB, 27th XXXX and 21 AF |
78 | 2/17/2025 6:36:00 PM | Jan-Apr 1942 | Japanese | Message |
Activate 14th XXXX, ED XXXX, 5th AF, Kongo BB, 27th XXXX and 21AF. 27th xxxx strat move from 3704 to 4715 21 AF atk hex 2912 with reduced SL xxx. Attack Hex B Move Kongo BB to Hex 2813 from 2415 5th AF supports atk hex 2813 , Battle A ED XXXX uses 2 AP from 3607 moves to 2813 14th XXXX moves to 2813 from 2812 |
77 | 2/17/2025 5:50:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Operations |
#79: 2 / Tinian Raid: Japanese Attack B29 Base Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event. OC: 4 EC: 6 Message from Japanese: This is OC card. Combined fleet HQ activated. OC 4 plus HQ 3 for 7 Actions or units activated. |
76 | 2/17/2025 5:41:00 PM | Jan-Apr 1942 | Japanese | Return Strategy card to hand |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Message from Japanese: |
75 | 2/17/2025 5:32:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Operations |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: Play as OC so get to move 9 units. 5 OC plus 2 HQ. South Seas HQ |
74 | 2/17/2025 5:00:00 PM | Jan-Apr 1942 | Japanese | Draw Strategy cards |
Drew 7 cards. NOTE: Using 'Historical Opening' option. |
73 | 2/17/2025 4:26:00 PM | Jan-Apr 1942 | Allies | Message |
no affect on sub roll |
72 | 2/17/2025 4:26:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 6 Message from Allies: SUB roll +1 |
71 | 2/17/2025 4:23:00 PM | Jan-Apr 1942 | Allies | Move Strategy card from discard pile back to deck |
#33: 2 / Quadrant Conference: Burma Offensive Message from Allies: |
70 | 2/17/2025 4:22:00 PM | Jan-Apr 1942 | Allies | Move Strategy card from discard pile back to deck |
#23: 2 / PT Boats Message from Allies: |
69 | 2/17/2025 4:22:00 PM | Jan-Apr 1942 | Allies | Discard random Strategy card |
#23: 2 / PT Boats Message from Allies: second random discard |
68 | 2/17/2025 4:22:00 PM | Jan-Apr 1942 | Allies | Discard random Strategy card |
#33: 2 / Quadrant Conference: Burma Offensive Message from Allies: first random discard to get down to 5 |
67 | 2/17/2025 4:21:00 PM | Jan-Apr 1942 | Allies | Play Strategy card as Event |
#4: 1 / Arcadia Conference This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: AL first card Jan-APR 42 ABDA to Tjilatjap |
66 | 2/17/2025 4:20:00 PM | Jan-Apr 1942 | Allies | Message |
darn it...drew 7, not 5.... ...but first will play ABDA so it does not get discarded. |
65 | 2/17/2025 4:18:00 PM | Jan-Apr 1942 | Allies | Draw Strategy cards |
Drew 7 cards. NOTE: Using 'Arcadia Conference' option. |
64 | 2/17/2025 4:17:00 PM | December 1941 | Allies | End Turn | |
63 | 2/17/2025 4:17:00 PM | December 1941 | Allies | Message |
RPs * 5808 (Oahu) : CV Lexington restored to full strength. * 5808 (Oahu) : CV Enterprise restored to full strength. * Eliminated AL Air Units: 7AF Air moves to 5808 (Oahu) * Eliminated AL Air Units: 7AF LRB moves to 3823 (Port Moresby) * 2709 (Hong Kong) is now Japanese controlled. |
62 | 2/17/2025 4:16:00 PM | December 1941 | Allies | Message |
dont know I was thinking .the 211 was elim...it cant flip!!!! |
61 | 2/17/2025 3:58:00 PM | December 1941 | Allies | Message |
My bad...4SSN had a defense of 6 so, it flips on ground combat |
60 | 2/17/2025 3:52:00 PM | December 1941 | Allies | Message |
4SSN had a defense factor of 4 but it is halved in defense during amphib assault so I will remove him |
59 | 2/17/2025 3:51:00 PM | December 1941 | Allies | Message |
this is with the die modifier so a roll of ten So, the marines got 2.0 x two=4 This would eliminate the 4SSN |
58 | 2/17/2025 3:49:00 PM | December 1941 | Allies | Die roll request |
Request: 10-sided die x 1 7 Message from Allies: this is the Wake Marine counterattack roll, which never got rolled 4 SSN is at 0.5 strength. Marines get a +3 for amphibious assault defense bonus |
57 | 2/17/2025 3:47:00 PM | December 1941 | Allies | Message |
so on wake was the reduced 211 which is now a (1-8-2) |
56 | 2/17/2025 3:46:00 PM | December 1941 | Allies | Message |
i need to revist the wake attack. So, on A/N you rolled a 5+3=8; My unit has a defense factor of 8...and it can flip More |
55 | 2/17/2025 3:37:00 PM | December 1941 | Allies | Message |
Hong Kong So, the JP Must enter hong kong, hex 2709 to attack. you scored 4.5 hits so myHK unit flips I do have a path of retreat to hex 2708. |
54 | 2/17/2025 3:20:00 PM | December 1941 | Japanese | Message |
Placed reinforcements. They can be placed in any supplied port with range of supplied HQ Yamato to Truk. 28th army and 25Af to Rabaul If HK Division has to retreat. Would the unit not be eleminated sine no land connected to Hong Kong???? |
53 | 2/15/2025 5:10:00 PM | December 1941 | Allies | Message |
no delays |
52 | 2/15/2025 5:10:00 PM | December 1941 | Allies | Die roll request |
Request: 10-sided die x 4 2 7 8 3 Message from Allies: XI 10 lrb 5 air 5 lrb |
51 | 2/15/2025 5:09:00 PM | December 1941 | Allies | Message |
my reinforcements are delayed over to your for reinforcements will roll for the 4 units next |
50 | 2/15/2025 4:53:00 PM | December 1941 | Allies | Message |
i do emergency naval now then will end turn I will select ABDA and go first Prior to that RPs and sub roll file on end move next |
49 | 2/15/2025 4:51:00 PM | December 1941 | Allies | Message |
no joy |
48 | 2/15/2025 4:51:00 PM | December 1941 | Allies | Die roll request |
Request: 10-sided die x 1 2 Message from Allies: Clark Field allied ground 6 AF +3 for amphib assault; your unit is at 1/2 strength |
47 | 2/15/2025 4:51:00 PM | December 1941 | Allies | Die roll request |
Request: 10-sided die x 1 9 Message from Allies: Clark Field allied ground 6 AF +3 for amphib assault; your unit is at 1/2 strength |
46 | 2/15/2025 4:50:00 PM | December 1941 | Allies | Die roll request |
Request: 10-sided die x 1 1 Message from Allies: Clark's field A/N counterattack only affect on 9 roll |
45 | 2/14/2025 9:59:00 PM | December 1941 | Japanese | Message |
Boy is that a long turn. Over to your turn/Card play |
44 | 2/14/2025 9:58:00 PM | December 1941 | Japanese | Message |
23rd AF RTB to Miri 21st and 5th AF to Clark field , Hex 2812 Takato RTB to Miri |
43 | 2/14/2025 9:47:00 PM | December 1941 | Japanese | Message |
return to base phase. APD at Guam return to truk Tenryu returns Kwajalein Both CVL CV rtb to Entiwetok |
42 | 2/14/2025 9:42:00 PM | December 1941 | Japanese | Message |
Japan Has +4 to zero so has full hit points but that is insufficient to cause a step loss to the marines. JP 4sn take a step loss and retreats |
41 | 2/14/2025 9:31:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 0 Message from Japanese: Land battle efficiency. No terrain, but +2 for air |
40 | 2/14/2025 9:29:00 PM | December 1941 | Japanese | Message |
5 + 3 = 8 or full hit points or 14 hit points which destroys 211th fighter unit |
39 | 2/14/2025 9:25:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 5 Message from Japanese: Air battle efficiency |
38 | 2/14/2025 9:25:00 PM | December 1941 | Japanese | Message |
Last Battle is Wake Island. Air battle first |
37 | 2/14/2025 9:08:00 PM | December 1941 | Japanese | Message |
Battles for Rabual and Guam automatic victories as Unopposed landings |
36 | 2/14/2025 8:53:00 PM | December 1941 | Japanese | Message |
rolled a 7 for land combat efficiency which is one and a half hit point effect or 14 points which eliminated (M) corps |
35 | 2/14/2025 8:50:00 PM | December 1941 | Japanese | Message |
Air is 3 +3 = 6 which is 10 hits points which flips (M) CORPS |
34 | 2/14/2025 8:48:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 2 3 7 Message from Japanese: First die for Air/Naval +3 Second die is land battle No die mods (cancelled each other) |
33 | 2/14/2025 8:47:00 PM | December 1941 | Japanese | Message |
Battle G; First die for Air battle +3 and second is for land Battle +2 for Naval but -2 for terrain |
32 | 2/14/2025 8:43:00 PM | December 1941 | Japanese | Message |
CVL attacked CA Asia for 10 hit points which flips unit |
31 | 2/14/2025 8:41:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 9 Message from Japanese: Battle effect for Battle I: |
30 | 2/14/2025 8:38:00 PM | December 1941 | Japanese | Message |
rolled 6 so no effect on SL corps who must now retreat to hex 2912. |
29 | 2/14/2025 8:36:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 6 Message from Japanese: +2 for air and -2 for terrain in hex 2913. need to get lucky to hit the corps. ( hit points will not eleminate corps. Need 10 points. |
28 | 2/14/2025 8:34:00 PM | December 1941 | Japanese | Message |
Critical hit so flips Allied Sl corps. Land attack next. |
27 | 2/14/2025 8:32:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 9 Message from Japanese: battle efficiency for air attacks. + 3 surprise. |
26 | 2/14/2025 8:31:00 PM | December 1941 | Japanese | Message |
Battle hex F: CVL Zuiho attack SL Corps. |
25 | 2/14/2025 8:29:00 PM | December 1941 | Japanese | Message |
Allied NL corps was flipped as it took 10 points I also had 54 hit points halved to 27 hit points. I had 10 points for my CA for a total of 20 hit points which flipped both air units. Same result. Air and land retreat into Manila |
24 | 2/14/2025 8:18:00 PM | December 1941 | Japanese | Message |
Rolled a 3 +2 = 5 or full JP 18 Hit points applied. Alliel NL corps retreats to Manila. Allied Reduced air units retreat to Manila. Bad rolls for Japanese. |
23 | 2/14/2025 8:11:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 3 Message from Japanese: Land battle in battle Hex B. 18 to 6 atk factors. JP +2 for naval, none for air or terrain. |
22 | 2/14/2025 8:09:00 PM | December 1941 | Japanese | Message |
half of 48 attack factors so 24 hit points. FEAF takes 10 hits and 19th AF takes 9 hits. last five points wasted. US air force cannot hurt Japanese air Force units land attack next |
21 | 2/14/2025 8:04:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 0 Message from Japanese: Attack D: automatic victory. Unopposed JP landing Attack E: Air battle First. 48 JP atk factors. rolling for cbt efficiency +3 |
20 | 2/14/2025 8:02:00 PM | December 1941 | Japanese | Message |
That was 33 JP cbt factors and Force Z only has 20 defense factors so eliminated |
19 | 2/14/2025 8:01:00 PM | December 1941 | Japanese | Message |
331 JP combat factors. Force Z only has 20 defense so Force Z destroyed |
18 | 2/14/2025 7:58:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 8 Message from Japanese: Battle D: JP cbt efficiency. |
17 | 2/14/2025 7:58:00 PM | December 1941 | Japanese | Message |
Battle C. Miri. automatic victory. No losses |
16 | 2/14/2025 7:51:00 PM | December 1941 | Japanese | Message |
4 factors applied but enough to eliminate Hong Kong zdivision. |
15 | 2/14/2025 7:48:00 PM | December 1941 | Japanese | Die roll request |
Request: 10-sided die x 1 0 Message from Japanese: Attack A: Surprise attack. -2 result |
14 | 2/14/2025 7:46:00 PM | December 1941 | Japanese | Message |
This is all my Philippines, South Pacific, Wake, Guam, Boreno, Hong Kong and Malaya attacks. Over for your review. With you r okay I will do attack results |
13 | 2/14/2025 7:44:00 PM | December 1941 | Japanese | Message |
South Pacific Hex 4017 and activate 3rd Sn and APD Kamikaze and move to Guam, (hex 3414) Battle Hex K Hex 4017 and activate SS Brigade and CA Aoba and move to Rabaul He 4021. Battle Hex (J) |
12 | 2/14/2025 7:30:00 PM | December 1941 | Japanese | Message |
Hex 3416: Activate 16th army reduced and use 1Ap and move to Davao hex 2915. Battle He G Hex 3416 and activate CA Nachi and move to Davao. Hex 2915. Battle hex G hex 3416 and activate CVL Ryuho and move to 3113 battle. Battle I |
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