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Entry # Time Turn Player Title Entry
393 1/27/2026 11:52:00 AM Master ID = 8313 Game Deleted
392 1/27/2026 6:27:00 AM Turn 10 Allied Player Message Do you need this still up?
391 1/13/2026 3:26:00 PM Turn 10 Allied Player Message 4 points of damage - enough to clear the area but not an overrun.

Meanwhile with a roll of 4 the day / game ends.

A wild one for sure.
390 1/13/2026 3:24:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

2
2
3
3


Message from Allied Player:
Activate Merville

7/131 & 3 of 6th para assault Troarn

Attk 10
def 4
389 1/13/2026 1:48:00 PM Turn 10 German Player Message DRs = 3,1 // 2,2 = AV = 5 + 4 = 9, DV = 13 + 4 = 17 = Failed Assault. Assaulting units 2Pz/2 and 2Pz/Flak go to D1 and retreat back to A1.
388 1/13/2026 1:44:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 4

3
1
2
2


Message from German Player:
Mandatory Assault: AV = 4 (Pz/2 is point) + 1 Supporting (2Pz/Flak) = 5, DV = 5 (Defenders Choice) + 1 (TEM) + 1 (Crossing Friendly Bridge) + 1 (Crossing Flooded Boundary) + 2 (Air Support) + 3 (Fresh Defenders) = 13
387 1/13/2026 1:37:00 PM Turn 10 German Player Message DRs = 4, 1 => 2Pz/Flak makes it to A7, 2Pz/Art is D1 in A1.

386 1/13/2026 1:35:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 2

4
1


Message from German Player:
May as well try the other two. Interdiction DRs => 2Pz/Flak, 2/Art
385 1/13/2026 1:34:00 PM Turn 10 German Player Message DRs = 2,3,2 => 2Pz/3 is Spent in A1, 2Pz/2 makes it to A7, 2Pz/304 is Spent in A1

384 1/13/2026 1:30:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 3

2
3
2


Message from German Player:
Activate Zone A
All 5 units in Zone A move to A1. No interdiction.
Now attempt to move to A7
Interdiction DRs => 2Pz/3, 2Pz/2, 2Pz/304.

383 1/13/2026 7:07:00 AM Turn 10 Allied Player Message Day continues and both units down a step

Now German 12-8A
382 1/13/2026 7:06:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

6
5
1
6


Message from Allied Player:
A 12-8

British Air into 23

Attk 5
def 3 - target the 21pz/125
381 1/12/2026 7:43:00 PM Turn 10 German Player Message DRs = 2,1 // 5,5 = AV = 10 + 3 = 13, DV = 12 + 10 = 22 ==> yield Comically Utter Failure.
Assaulting units go to D1, supporting artillery goes to Spent
380 1/12/2026 7:37:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 4

2
1
5
5


Message from German Player:
Operation Hopeless Cause continues ...

Activate A10 for an Optional Assault:
AV = 5 (12SS/25 is point) + 4 Supporting (654/Arm, 3FL/Flak, 346/858, 711/731) + 1 (A5 711/Arm) -1 (SS and Wehrmacht in same assault) = 9, DV = 6 (27/Arm is forward unit) + 4 (TEM) + 2 (Air Support) = 12
379 1/12/2026 6:37:00 PM Turn 10 Allied Player Message That kills both of the units - no overrun due to bocage.

Day continues
378 1/12/2026 6:36:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

6
6
6
1


Message from Allied Player:
2nd attack into 14

Attk 11
def 6
377 1/12/2026 6:26:00 PM Turn 10 Allied Player Message target goes D2
376 1/12/2026 9:46:00 AM Turn 10 German Player Message DRs = 4,6 // 3,4 = AV = 5 + 10 = 15, DV = 6 + 7 = 13 ==> yields 2CPs. 1CP is absorbed by bocage, remaining 1 CP is used by target (D1 82/508)
375 1/12/2026 9:40:00 AM Turn 10 German Player Die roll request Request: 6-sided die x 4

4
6
3
4


Message from German Player:
Activate A49
Optional Assault: AV = 4 (Fresh 91/1058 is point) + 1 (91/Pak) = 5, DV = 1 (D1 82/508 is target) + 3 (TEM) + 2 (German Assault in Clear weather) = 6
374 1/12/2026 9:39:00 AM Turn 10 German Player Message First, I've got some CPs to assign.
In A14, I have 2 CPs to absorb.
Spent 3FS/8FS will go to D1 then to D2 to absorb the 2CPs

* A14-Villers-Bocage is British Contested
* The Allies have 10.0 victory points.

In A6, I have 9CPs to absorb
D2 12SS/26 retreats to A2 using 1CP. 8 CPs remain.
D2 346/Art retreats to A4 using 1CP. 7 CPs remain.
D1 346/762 goes to D2 then retreats to A4 using 2CPs. 5CPs remain.
Spent 7/NW goes to D1, then to D2, then retreats to A4 using 3CPs. 2CPs remain.
Spent 346/857 goes to D1 then to D2 using 2CPs. 0 CPs remain.
373 1/12/2026 9:01:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

1
2
3
1


Message from Allied Player:
Overcast air supply tries to help SME
all with just +1 modifier

VII Corp aryt
90th FA
4th FA
82/505
372 1/10/2026 8:35:00 PM Turn 10 Allied Player Message 2nd attack is 3 point knocked down to 2 with bocage
371 1/10/2026 8:34:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

1
4
2
4


Message from Allied Player:
9 damage points damage and day continues

Part 2

2CA armor, 3 of 3CA and 56 move to Juno, 16 then
across Allied bridge into 14

Attk 12
def 8 - due to crossing of bridge
370 1/10/2026 8:26:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

6
5
1
5


Message from Allied Player:
Activate 9
Part 1 -

3/185 & 9 with arty support from Sword assault 6

Attk 8
def 4 - Assume Flk 4 is lead def.
369 1/10/2026 6:04:00 PM Turn 10 German Player Message DRs = 4,4 // 4,4 = AV = 5 + 8 = 13, DV = 1 + 8 = 9 ==> yields 4APs. 2APs for targeted 51/152, remaining 2APs for defender to apply
368 1/10/2026 6:00:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 4

4
4
4
4


Message from German Player:
Activate A15 for bombardment.

In A11, 21Pz/Art bombards A15 targeting 51/152 = AV = 5, DV = 1
367 1/10/2026 6:48:00 AM Turn 10 Allied Player Message CLEAR day continues
Now German 12-6
366 1/10/2026 6:47:00 AM Turn 10 Allied Player Message 6 damage points so both units down a step
365 1/10/2026 6:47:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

5
4
6
3


Message from Allied Player:
Bombardment into 14 with Corp arty supported by 3CA and 51st arty

Attk 9
def 3 - target the 3FS/8FS
364 1/10/2026 4:07:00 AM Turn 10 German Player Message DRs = 1,3 // 2,1 => AV = 7 + 4 = 11, DV = 3 + 3 = 6 ==> yields 5APs, enough to drop both units down by one level
363 1/10/2026 4:04:00 AM Turn 10 German Player Die roll request Request: 6-sided die x 4

1
3
2
1


Message from German Player:
Activate A49 for bombardment
101NW bombards A49 targeting the Spent 82/508. AV = 7, DV = 3
362 1/9/2026 2:00:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

4
5
2
6


Message from Allied Player:
Impulse A 12-4

Activate 30
Armor 2AR/CCB will move to 29, 32 and assault 33

Attk 8
def 1
361 1/9/2026 1:56:00 PM Turn 10 Allied Player Message I flipped the spent arty in 48
360 1/9/2026 10:50:00 AM Turn 10 German Player Message DRs = 1,5 // 3,4 = AV = 2 + 6 = 8, DV = 3 + 7 = 10 = nuttin
359 1/9/2026 10:48:00 AM Turn 10 German Player Die roll request Request: 6-sided die x 4

1
5
3
4


Message from German Player:
Activate A46 for bombardment
In A48, 91/Art bombards A46 targeting 4/12. AV = 2, DV = 3
358 1/2/2026 6:53:00 AM Turn 10 Allied Player Message day continues
357 1/2/2026 6:52:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 2

5
1


Message from Allied Player:
WOW,the harder one is grabbed.

Roll for EOD
356 1/2/2026 6:52:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 2

1
6


Message from Allied Player:
Infantry has 2 MP left so will attempt to grab
bridge into 42 +4 (vacant)
bridge into 48 + 1 (flood and fresh)
355 1/2/2026 6:52:00 AM Turn 10 Allied Player Message Activate 44

4/12 & VII Corp arty move to 45 then into 46


354 1/2/2026 6:34:00 AM Turn 10 Allied Player Message >Activate A49
91/1057 moves to A48 (no interdiction) then tries to move into A46 (DR = 1 = D1 in A48, DR = 2 = Spent in A48, DR = 3 - 6 = Spent in A46)

Okay I agree with your logic. SO the 1st guy :

91/1057 moves to A48 (no interdiction)

stands - when he tries to go into next area you are 'stopped' by rule and obviously you would not continue moving the 2nd or 3rd guy.

So for map
101/NW - still in 49
91/PAK - still in 49
91/1057 is Spent in A48

It is now Allied 12-3
353 1/1/2026 5:21:00 PM Turn 10 Allied Player Message just so I have the map correct the 3 units you moved out of 49 are spent in area 48 and that is your pulse move?
352 1/1/2026 4:45:00 PM Turn 10 Allied Player Message Chck out rule 8.34

Units exiting a contested area need to stop in
the free (owned) area they moved into after exiting the contested area.

None of the 3 units leaving 49 can move beyond 48
351 1/1/2026 4:27:00 PM Turn 10 German Player Message DR = 2 = 101/NW is Spent in A48

350 1/1/2026 4:27:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 1

2


Message from German Player:
101/NW moves to A48 (no interdiction) then tries to move into A46 (DR = 1 = D1 in A48, DR = 2 = Spent in A48, DR = 3 - 6 = Spent in A46)
349 1/1/2026 4:25:00 PM Turn 10 German Player Message DR = 2 = 91/PAK is Spent in A48
348 1/1/2026 4:24:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 1

2


Message from German Player:
91/PAK moves to A48 (no interdiction) then tries to move into A46 (DR = 1 = D1 in A48, DR = 2 = Spent in A48, DR = 3 - 6 = Spent in A46)
347 1/1/2026 4:23:00 PM Turn 10 German Player Message DR = 4 = 91/1057 is Spent in A46
346 1/1/2026 4:20:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 1

4


Message from German Player:
Activate A49
91/1057 moves to A48 (no interdiction) then tries to move into A46 (DR = 1 = D1 in A48, DR = 2 = Spent in A48, DR = 3 - 6 = Spent in A46)
345 1/1/2026 3:46:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 1

5


Message from Allied Player:
Overrun - 1 MP to grab attempt into 46

Modifier +4
344 1/1/2026 3:44:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

5
1
1
4


Message from Allied Player:
Activate 44

4/22 w/4th arty
89/358&359 w/90th arty into 45

Attk 12
def 7

343 1/1/2026 2:11:00 PM Turn 10 German Player Message Pass for German June 12 - 2B
342 12/31/2025 6:59:00 AM Turn 10 Allied Player Message NO EFFECT

German 12-2B
341 12/31/2025 6:58:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

1
4
3
5


Message from Allied Player:
US Air Bombs into 45 - target obvious

Attk 5
def 2
340 12/31/2025 2:45:00 AM Turn 10 German Player Message Applying 4APs in A-34
Targeted Fresh 276/985 goes to Spent, 2APs used, 2APs remaining
Fresh 265/Art goes to Spent, 2APs used, 0APs remain.

Activate A35.
Fresh 275/983 moves to A34 and becomes Spent
339 12/30/2025 7:42:00 PM Turn 10 Allied Player Message Another poor allied roll

4 AP damage so target and 1 other fresh unit
338 12/30/2025 7:40:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

1
3
3
4


Message from Allied Player:
WTF fires into Catz

attk 8
def 1 - target 275/985
337 12/30/2025 6:54:00 PM Turn 10 German Player Message 4CPs to apply in A33
D1 352/914 goes to D2 and retreats to A34, 2 CPs used, 2 remaining
Spent 265/896 goes to D1 and to D2, 2CPs used, 0CPs remain.

I will pass this turn.
336 12/30/2025 5:55:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

3
1
6
1


Message from Allied Player:
Activate Omaha
90th x3 move to 29, 32 and into Insigny

Attk 10
def 3
335 12/30/2025 3:59:00 PM Turn 10 German Player Message Activate A1
4/Flak and 7/NW move to A6 and become Spent

334 12/30/2025 2:56:00 PM Turn 10 Allied Player Message All units (except the D2) drop a level
333 12/30/2025 2:55:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

6
2
2
1


Message from Allied Player:
Bombard area 6 from 7

Attk 4
def 1 - target the 346/857
332 12/30/2025 12:48:00 PM Turn 10 German Player Message Assigning Reinforcement Starting Zones
LXXXVI-Corps moves from DE-Zone to E-Zone
2PZ-3 moves from to A-Zone
2PZ-FLAK moves from AB-Zone to A-Zone
2PZ-2 moves from AB-Zone to A-Zone
2PZ-304 moves from AB-Zone to A-Zone
2PZ-FA moves from to A-Zone

Activate A35
- Fresh 265/896 moves across unbridged German controlled river into A33 and becomes Spent
331 12/28/2025 8:26:00 AM Turn 10 Allied Player Message I will also buy 2 pulses so we start on "0"
Now night moves
330 12/28/2025 8:25:00 AM Turn 10 Allied Player Edit Supply Allied Player: from 6 to 1
German Player: from 7 to 0
329 12/28/2025 8:24:00 AM Turn 10 Allied Player Message Failed but got bridge marker
328 12/28/2025 8:23:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 1

2


Message from Allied Player:
supply from 29 will attempt repair of bridge 31/33
modifier +3, +1, -1, -1 so +2
Cost 3 SP
327 12/28/2025 8:11:00 AM Turn 10 Allied Player Message NOT A SINGLE ONE...
326 12/28/2025 8:10:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

3
1
4
2


Message from Allied Player:
First off Air supply goes into 44 Modifier is +2 as it was Mainly overcast

4/8
412
90/358
90/359
325 12/28/2025 2:33:00 AM Turn 10 German Player Message Depots placed into A43, A35, A27, A11, A5, and A5

* 101NW in A49-Pont-l'Abbé spends 3 from depot in A43-Périers
* 101NW-Spent becomes 101NW in A49-Pont-l'Abbé
* IIFS-Corps in A45-St Jores spends 2 from depot in A43-Périers
* IIFS-Corps-Spent becomes IIFS-Corps in A45-St Jores
* 265-896 in A43-Périers spends 1 from depot in A43-Périers
* 265-896-Spent becomes 265-896 in A43-Périers
* 265-895 in A43-Périers spends 1 from depot in A43-Périers
* 265-895-Spent becomes 265-895 in A43-Périers
* 2FS in A43-Périers spends 1 from depot in A43-Périers
* 2FS-Spent becomes 2FS in A43-Périers
* German depot at A43-Périers added 1 to German surplus.
* German supply level is now 8
* 275-FA in A34-Catz spends 2 from depot in A35-St Jean-de-Daye
* 275-FA-Spent becomes 275-FA in A34-Catz
* 265-FA in A34-Catz spends 2 from depot in A35-St Jean-de-Daye
* 265-FA-Spent becomes 265-FA in A34-Catz
* 275-983 in A35-St Jean-de-Daye spends 1 from depot in A35-St Jean-de-Daye
* 275-983-Spent becomes 275-983 in A35-St Jean-de-Daye
* 275-984 in A35-St Jean-de-Daye spends 1 from depot in A35-St Jean-de-Daye
* 275-984-Spent becomes 275-984 in A35-St Jean-de-Daye
* 275-985 in A35-St Jean-de-Daye spends 1 from depot in A35-St Jean-de-Daye
* 275-985-Spent becomes 275-985 in A35-St Jean-de-Daye
* German depot at A35-St Jean-de-Daye added 2 to German surplus.
* German supply level is now 10
* 352-914-D1 in A33-Isigny spends 3 from depot in A27-StLô
* 352-914-D2 becomes 352-914-D1 in A33-Isigny
* LXXXIV-FA in A28-Forêt de Cerisy spends 2 from depot in A27-StLô
* LXXXIV-FA-Spent becomes LXXXIV-FA in A28-Forêt de Cerisy
* Lehr-2-Spent in A28-Forêt de Cerisy spends 3 from depot in A27-StLô
* Lehr-2-D1 becomes Lehr-2-Spent in A28-Forêt de Cerisy
* German depot at A27-StLô added 1 to German surplus.
* German supply level is now 11
* 3FS-8FS in A14-Villers-Bocage spends 2 from depot in A11-Évrecy
* 3FS-8FS-Spent becomes 3FS-8FS in A14-Villers-Bocage
* 3FS-9FS in A11-Évrecy spends 1 from depot in A11-Évrecy
* 3FS-9FS-Spent becomes 3FS-9FS in A11-Évrecy
* 3FS-5FS in A11-Évrecy spends 1 from depot in A11-Évrecy
* 3FS-5FS-Spent becomes 3FS-5FS in A11-Évrecy
* 12SS-12-Spent in A10-Caen spends 3 from depot in A11-Évrecy
* 12SS-12-D1 becomes 12SS-12-Spent in A10-Caen
* 711-731 in A10-Caen spends 2 from depot in A11-Évrecy
* 711-731-Spent becomes 711-731 in A10-Caen
* German depot at A11-Évrecy added 0 to German surplus.
* German supply level is now 11
* 17SS-37-Spent in A10-Caen spends 3 from depot in A5-Bourguebus
* 17SS-37-D1 becomes 17SS-37-Spent in A10-Caen
* 346-858 in A10-Caen spends 2 from depot in A5-Bourguebus
* 346-858-Spent becomes 346-858 in A10-Caen
* 3FS-FLAK in A10-Caen spends 2 from depot in A5-Bourguebus
* 3FS-FLAK-Spent becomes 3FS-FLAK in A10-Caen
* 12SS-25 in A10-Caen spends 2 from depot in A5-Bourguebus
* 12SS-25-Spent becomes 12SS-25 in A10-Caen
* German depot at A5-Bourguebus added 0 to German surplus.
* German supply level is now 11
* German depot at A5-Bourguebus added 9 to German surplus.
* German supply level is now 20
I will use 20 supply points to start June 12 at Impulse 2
324 12/28/2025 2:10:00 AM Turn 10 German Player Message First, I need to resolve the 5 CPs in A10.

Targeted Spent 12SS/12 goes to D1. 4CPs remaining

D1 12SS/Art goes to D2 and retreats to A5. 2CPs remaining

D1 12SS/Flak goes to D2 and retreats to A5. 0CPs remaining
323 12/26/2025 9:36:00 PM Turn 10 Allied Player Message Dice have 'cooled off' and only 6 damage this time.

And Day ends.
322 12/26/2025 9:35:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

4
1
4
5


Message from Allied Player:
The Daily attack into Caen.

All 8 units in 9 plus 2 arty, 2 integ and air = 19

def 9 assume you use the spent SS armor as lead
321 12/26/2025 3:54:00 PM Turn 10 German Player Message Die roller is losing its mind!
DRs = 6, 6, 6
A33-A34 DR = 6 + 3 = 9 destroyed
A33-A35 DR = 6 + 3 = 9 destroyed
A33-A27 DR = 6 + 3 = 9 destroyed
320 12/26/2025 3:49:00 PM Turn 10 German Player Die roll request Request: 6-sided die x 3

6
6
6


Message from German Player:
10CPs!?! From one attacking unit to boot. That's a bit mean spirited!
Targeted Fresh 342/914 goes to Spent, D1, and D2 using 3CPs. 7CP remaining
Fresh 752/Inf goes to Spent, D1, D2, and retreats to A35 using 4CPs. 3CP remaining
Spent 265/894 goes to D1, D2, and retreats to A35 using 3CPs. 0CP remaining

Activate A33 for some bridge demolition attempts
A33-A34, DRM = +3 (A34 Free)
A33-A35, DRM = +3 (A35 Free)
A33-A27, DRM = +3 (A27 Free)

319 12/26/2025 6:24:00 AM Turn 10 Allied Player Message WOW, that tank must have been a whopper

Almost another overrun but 1 unit (CAN) remain as D2 if you want or all 3 can retreat allowing 1 to be D2
318 12/26/2025 6:19:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

5
5
1
1


Message from Allied Player:
Activate 29

Armor with air support will assault 33

Attk 8
def 4 + 1 + 1 - 6
317 12/26/2025 6:16:00 AM Turn 10 Allied Player Message > I was happy with the attack results, but not so happy about the weather change. I'd like to go back to overcast skies, if you wouldn't mind.


VERY FUNNY - However sunshine is SO MUCH BETTER
316 12/26/2025 1:26:00 AM Turn 10 German Player Message DR = 6 + 3 = 9 = really destroyed that bridge A11-A15 bridge

315 12/26/2025 1:24:00 AM Turn 10 German Player Die roll request Request: 6-sided die x 1

6


Message from German Player:
I think you shorted yourself on you last bombardment. Your attack was 7 to 4 and your die rolls were 4 to 6. That totals 11 to 10 which yields 1AP. The unit you attacked (Spent 17SS/37) is not an armor unit, so the 1AP should have been applied to that unit. I will do that now.

Activate A11
In A11, attempt to destroy the A11-A15 bridge. DRM = +3 (A11 Free)

314 12/24/2025 8:05:00 PM Turn 10 Allied Player Message BUT.... weather change to sunny
313 12/24/2025 8:05:00 PM Turn 10 Allied Player Message OUCH another miss
312 12/24/2025 8:05:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

3
1
5
1


Message from Allied Player:
XXX Corp Arty fire from Juno into Caen

Attk 7
def 4 - target 17SS/37
311 12/24/2025 4:39:00 PM Turn 10 German Player Message Activate Zone E
265/Art moves to A39 to A41to A36 to A35 to A34 and becomes Spent
265/894 move to A38 to AA37 to A27 to A33 and becomes Spent
265/895 and 265/896 move to A39 to A41 to A43 and become Spent
310 12/23/2025 8:21:00 PM Turn 10 Allied Player Message Overrun with last MP 1st unit moves back to Omaha
309 12/23/2025 8:20:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

5
3
5
2


Message from Allied Player:
Overrun 1 MP left
1st unit will return to 29

Part 2 -
1/16 moves from 29 to Omaha and assaults 31

Attk 6
def 1
308 12/23/2025 8:18:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

6
3
2
5


Message from Allied Player:
Success
1/18, 2/38 & 23 with 1st & 2nd arty and 2nd's integ into 32

Attk 11
def 4
307 12/23/2025 8:14:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 1

3


Message from Allied Player:
Activate 29
Attempt to repair the bridge into 32
Modifier +4
306 12/23/2025 6:47:00 PM Turn 10 German Player Message Activate A5

346/858 and 711/731 move to A10 and become spent
305 12/23/2025 6:30:00 AM Turn 10 Allied Player Message UGH for Me - a Break for You...no effect
304 12/23/2025 6:29:00 AM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

4
2
6
6


Message from Allied Player:
Bombardment of Caen from Juno (Corp arty)

Attk 7
def 4 - target 17SS/37 (spent)
303 12/23/2025 1:46:00 AM Turn 10 German Player Message DRs = 5,2 // 3,5 = AV = 7 + 7 = 14, DV = 3 + 8 = 11 ==> yields 3APs, enough to flip both defending units
302 12/23/2025 1:43:00 AM Turn 10 German Player Die roll request Request: 6-sided die x 4

5
2
3
5


Message from German Player:
Activate A49
<101/NW bombards A49 targeting Fresh 82/508. AV = 7, DV = 3
301 12/22/2025 4:56:00 PM Turn 10 Allied Player Message Bridge into 34 is captured.

I will move the marker back 2 pulses so your next move
is impulse 2 (again)
300 12/22/2025 4:55:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 3

3
1
6


Message from Allied Player:
I have 3 MP for each of 90th and 4th so I'll try to grab bridges into 45 +2, 43 +3 and 34 +3 in that order
299 12/22/2025 4:52:00 PM Turn 10 Allied Player Message I will now continue with move
298 12/22/2025 4:50:00 PM Turn 10 German Player Message Yes, 15 steps was what I had, but it wasn't enough.

297 12/22/2025 4:33:00 PM Turn 10 Allied Player Message I believe that is an overrun as I show you can only take 15 damage.

IF that is the case I will continue my turn by attempting to grab some bridges and deciding how I want to use a possible 2 pulse shift.
296 12/22/2025 4:28:00 PM Turn 10 Allied Player Die roll request Request: 6-sided die x 4

5
6
3
1


Message from Allied Player:
Well, Let's see how strong your defenses are in 44

Attk with 2of 4th and 2 of 90th with arty support
and the 82/505 for a total of 14

Attk 14
def 4 - assume the spent flk (2 def & 2 TEM)
295 12/22/2025 3:08:00 PM Turn 10 German Player Message The overcast day got quite a bit darker for the Germans after that last artillery barrage.

Activate A39
Flak/12 moves to A41 (1MP) to A43 ( 1MP) to A44 (4MPs)
2FS/Art moves to A41 to A43 to A45 and becomes spent
2/FS moves to A41 to A43 and becomes Spent
294 12/22/2025 6:54:00 AM Turn 10 Allied Player Message WOW, everybody that can will go down a level.

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