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Empire of the Sun: david lim's Game Journal

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Entry # Time Turn Player Title Entry
103 1/22/2026 10:14:00 AM Master ID = 67337 Game Deleted
102 1/22/2026 10:14:00 AM Jan-Apr 1943 Allies End Turn
101 1/22/2026 5:59:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #43: 1 / Tojo Resigns: Moderates in Power
If the game turn is 1944 or later, this card must be played as an event otherwise it is a Japanese option to play as an event, an OC, or discard. Reduce US Political Will by two. The Allied Manchurian Invasion card's prerequisite has been met. Flip the game turn marker from its PM Tojo to its Tojo Resigns side as a reminder. RESHUFFLE: If this card is played as an OC or a discard, reshuffle the Japanese deck at the end of this game turn. This card may not be played as a Future Offensive. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
100 1/22/2026 5:50:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #26: 2 / US Army Breaks Japanese Army Codes
Intelligence: Ambush. Bonus: For the duration of the Offensive the Allies gain +4 in any ground combat, in addition to the normal ambush modifier for air-naval combat. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
99 1/22/2026 5:47:00 AM Jan-Apr 1943 Japanese Play Strategy card as Operations #45: 3 / Operation Sho-Go
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Bonus: If a Kamikaze attack reaction card is played in conjunction with this card, increase the effect of the Kamikaze reaction card by one additional Allied naval step loss in one battle. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
98 1/22/2026 5:43:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #7: 2 / Vinegar' Joe Stilwell: Burma Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: May only activate air and ground units. Merrill's Marauders: During any ground combat in any battles initiated by this Offensive, the Allied player adds 2 to all Allied ground combat die rolls for the duration of this Offensive due to the assistance of the 5307th Composite Group. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
97 1/22/2026 5:38:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
96 1/22/2026 5:38:00 AM Jan-Apr 1943 Allies Play Strategy card as Future Offensive Message from Allies:
95 1/22/2026 5:36:00 AM Jan-Apr 1943 Japanese Return Strategy card to hand #47: 3 / VADM Kondo: Conquest of the Dutch East Indies

Message from Japanese:
94 1/22/2026 5:36:00 AM Jan-Apr 1943 Japanese Discard Strategy card #37: 3 / 1st Convoy Escort Fleet: Escort Organization
OC: 5 EC: 7

Message from Japanese:
93 1/22/2026 5:36:00 AM Jan-Apr 1943 Japanese Play Future Offensive card as Event #33: 2 / Imperial Intervention
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
92 1/22/2026 5:33:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #56: 2 / Typhoon Taskforce: New Guinea: Vogelkop Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
91 1/22/2026 5:19:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #77: 2 / Mao Tse Tung: Communits Offensive
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
90 1/21/2026 6:08:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

5


Message from Allies:
int0-8
89 1/21/2026 9:14:00 AM Jan-Apr 1943 Japanese Change US Political Will From 5 to 3
88 1/21/2026 7:53:00 AM Jan-Apr 1943 Japanese Message 4916 (Mili) : [33rd Army] Deactivates.
* 4916 (Mili): [33rd Army] moves to 3319 (Biak)
* 4815 (Wotje) : 27 AF Deactivates.
* 4815 (Wotje): 27 AF moves to 4110 (Marcus)
* 3520 (Hollandia) : CA Takao Activates.
* 3520 (Hollandia) : 3 SN Bde Activates.
* 3520 (Hollandia): CA Takao moves to 4916 (Mili)
* 3520 (Hollandia): 3 SN Bde moves to 4916 (Mili)
- 136/10+1? int 0/8
87 1/21/2026 7:48:00 AM Jan-Apr 1943 Japanese Message - #12: 3 / Operation MI: Battle of Midway event comb 3+8
* 3520 (Hollandia) : Comb Fleet HQ (Yam) (Agreement) Activates.
* 3319 (Biak) : CV Shokaku Activates.
* 4021 (Rabaul) : [CV Akagi] Activates.
* 4017 (Truk) : [CV Soryu] Activates.
* 4715 (Kwajalein) : [2 AD] Activates.
* 4017 (Truk) : [21 AF] Activates.
* 3814 (Guam) : 3 AD Activates.
* 4715 (Kwajalein) : BB Nagato Activates.
* 4715 (Kwajalein) : BB Yamato Activates.
* 4415 (Eniwetok) : BB Hiei Activates.
* 3520 (Hollandia) : CA Takao Activates.
* 3520 (Hollandia) : 3 SN Bde Activates.
* 3520 (Hollandia) : CA Takao Deactivates.
* 3520 (Hollandia) : 3 SN Bde Deactivates.
* 3319 (Biak) : [33rd Army] Activates.
* 4110 (Marcus) : 27 AF Activates.
* 3319 (Biak): CV Shokaku moves to 4619
* 4619: CV Shokaku moves to 4618
* 4618: CV Shokaku joins Battle A
* 4415 (Eniwetok): BB Hiei moves to 4916 (Mili)
* 3319 (Biak): [33rd Army] moves to 4916 (Mili)
- 바지 효과로 0asp
* 4715 (Kwajalein): BB Yamato moves to 4916 (Mili)
* 4715 (Kwajalein): BB Nagato moves to 4916 (Mili)
* 4715 (Kwajalein): [2 AD] moves to 4815 (Wotje)
* 4815 (Wotje): [2 AD] joins Battle A
* 3814 (Guam): 3 AD moves to 4017 (Truk)
* 4017 (Truk): 3 AD moves to 4415 (Eniwetok)
* 4415 (Eniwetok): 3 AD moves to 4815 (Wotje)
* 4815 (Wotje): 3 AD joins Battle A
* 4110 (Marcus): 27 AF moves to 4612 (Wake)
* 4612 (Wake): 27 AF moves to 4815 (Wotje)
* 4815 (Wotje): 27 AF joins Battle A
* 4021 (Rabaul): [CV Akagi] moves to 5117
* 5117: [CV Akagi] moves to 5118
* 5118: [CV Akagi] joins Battle A
* 4017 (Truk): [CV Soryu] moves to 5115
* 5115: [CV Soryu] joins Battle A
* 5018 (Tarawa): 5AF LRB is out of supply.
* 4719 (Nauru): 7AF LRB is out of supply.
* 4816 (Maleolap): 2 MAW is out of supply.
* 4816 (Maleolap): 2 MAW is in supply.
* 4816 (Maleolap): 2 MAW is out of supply.
* 4716 (Namu): 11AF Air is out of supply.
* 4017 (Truk): [21 AF] moves to 4415 (Eniwetok)
* 4415 (Eniwetok): [21 AF] moves to 4815 (Wotje)
* 4916 (Mili): Battle Hex (A) moves to 4915
* 4916 (Mili): 5AF Air is out of supply.
* 4915: Battle Hex (A) moves to 5016
* 5016: Battle Hex (A) moves to 4915
- 134/10+1 ? int 0/8
86 1/21/2026 7:43:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #12: 3 / Operation MI: Battle of Midway
Activation: Any HQ. Logistic Value: 8 Conditions: All battles must be fought in one hex islands. Long Range Reconnaissance of Pearl Harbor: If French Shoals (5508) is not in an Allied air ZOI or within 3 hexes of a US CA naval unit, then the Allies add +4 to any intelligence die roll due to superior Japanese information security.

OC: 5 EC: 8

Message from Japanese:
85 1/21/2026 7:42:00 AM Jan-Apr 1943 Japanese Change War in Europe value From 1 to 0
84 1/21/2026 7:39:00 AM Jan-Apr 1943 Allies Change War in Europe value From -1 to 1
83 1/21/2026 7:38:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #11: 2 / WAR IN EUROPE: Minor Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
82 1/21/2026 5:56:00 AM Jan-Apr 1943 Japanese Return Strategy card to hand #12: 3 / Operation MI: Battle of Midway

Message from Japanese:
81 1/21/2026 5:53:00 AM Jan-Apr 1943 Japanese Discard Strategy card #23: 2 / Operation RE: Attack on Milne Bay
OC: 4 EC: 6

Message from Japanese:
80 1/21/2026 5:53:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #67: 2 / Japanese Army/Navy: Central Agreement
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
79 1/21/2026 5:53:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #43: 1 / Japanese Army/Navy Dispute
Flip the Japanese Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivarly is already in effect. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
78 1/21/2026 5:30:00 AM Jan-Apr 1943 Allies Draw Extra Strategy card Message from Allies:
2드로
77 1/21/2026 5:30:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #24: 2 / Skip Bombing Attack: Battle of the Bismark Sea
The Japanese permanently lose one Amphibious Shipping Point unless it is their last ASP. Bonus: Prior to battle, if an active Japanese CA, CL or APD naval unit moved within the extended range of a U.S. non-LRB air unit it loses one step. If more than one naval unit qualifies, Japanese player's choice. Draw one Strategy Card. Remove from play if use as an event.

OC: 2 EC: 0

Message from Allies:
76 1/21/2026 5:29:00 AM Jan-Apr 1943 Allies Draw Extra Strategy card Message from Allies:
1드로
75 1/21/2026 5:28:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #61: 1 / Submarine Attack: Darter-Dace
Play during an Offensive prior to combat against any active Japanese naval units or against any active Japanese naval unit if no battle hexes are declared during the Offensive. On a die roll of: 0-4: Japanese lose one naval step* 5-7: Japanese lose two naval steps* (can eliminate a unit) 8-9: No Effect. *Japanese chooses Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
74 1/21/2026 5:24:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #20: 2 / Naval Battle of Guadalcanal
Activation: Any HQ. Logistic Value: 5 Airfield Bombardment: If, prior to reaction, a Japanese BB naval unit occupies a battle hex that contains an Allied air unit, but no Allied BB naval unit, then the Allied air unit (max) is reduced (Japanese player's choice) one step prior to air-naval combat (even if this eliminates the unit).

OC: 3 EC: 5

Message from Japanese:
73 1/21/2026 5:20:00 AM Jan-Apr 1943 Allies Play Future Offensive card as Event #28: 2 / Operation Chronicle: Woodlark Island Operation
Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands.

OC: 2 EC: 4

Message from Allies:
72 1/21/2026 5:20:00 AM Jan-Apr 1943 Japanese Draw Strategy cards Drew 6 cards.

71 1/21/2026 5:20:00 AM Jan-Apr 1943 Allies Draw Strategy cards Drew 7 cards.

70 1/21/2026 5:20:00 AM Sep-Dec 1942 Allies End Turn
69 1/21/2026 5:11:00 AM Sep-Dec 1942 Allies Play Strategy card as Event #3: 1 / Prime Minister Curtin
2 Ground replacements: The Australians get two ground replacements that must be used immediately to bring Australian ground units from reduced to full strength, or from the eliminated plie to reduced strength or full strength, which are placed in any friendly Australian port. Any unused replacements are forfeit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
68 1/21/2026 5:05:00 AM Sep-Dec 1942 Japanese Play Strategy card as Operations #85: 2 / Battle of Kolombangara
Activation: Any HQ Intelligence: Intercept Logistic Value: Equal to Allied OC value. Conditions: Only naval units may be activated. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
comb 철수
67 1/21/2026 5:01:00 AM Sep-Dec 1942 Allies Play Strategy card as Operations #49: 1 / Roosevelt Threatens Chungking: Chinese Army Offensive
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
66 1/21/2026 4:56:00 AM Sep-Dec 1942 Japanese Play Strategy card as Event #12: 3 / Operation MI: Battle of Midway
Activation: Any HQ. Logistic Value: 8 Conditions: All battles must be fought in one hex islands. Long Range Reconnaissance of Pearl Harbor: If French Shoals (5508) is not in an Allied air ZOI or within 3 hexes of a US CA naval unit, then the Allies add +4 to any intelligence die roll due to superior Japanese information security.

OC: 5 EC: 8

Message from Japanese:
65 1/21/2026 4:53:00 AM Sep-Dec 1942 Allies Play Strategy card as Operations #81: 2 / China Offensive: Counter-Offensive in Kweilin-Liuchow
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
- Logging begun
* 1805 (Calcutta) : SEAC HQ (Agreement) Activates.
* 2108 (Kwai Bridge North) : 1B Division Activates.
* 1905 (Dacca) : 33 British Corps Activates.
* 1805 (Calcutta) : 15 British Corps Activates.
* 2108 (Kwai Bridge North) : 1B Division Deactivates.
* 2008 (Rangoon) : B Ind Division Activates.
* 2008 (Rangoon) : B Ind Division Deactivates.
* 2108 (Kwai Bridge North) : 1B Division Activates.
* 2108 (Kwai Bridge North): 1B Division moves to 2208
* 1905 (Dacca): 33 British Corps moves to 2104 (Jarhat)
* 2104 (Jarhat): 33 British Corps moves to 2106 (Mandalay)
* 1805 (Calcutta): 15 British Corps moves to 2005 (Dimasur)
* 2005 (Dimasur): 15 British Corps moves to 2105 (Imphal/Kohima)
64 1/21/2026 4:41:00 AM Sep-Dec 1942 Japanese Message blueball (Japan) toggles Imphal Route
* blueball (Japan) sets War in Europe to -1 (Level 1)
* Strategic Record Track (6): Japanese ASP Marker (No Barges) flips to Japanese ASP Marker (Barges)
* Strategic Record Track (1): Japanese Passes moves to Off Board
* Off Board: Japanese Passes moves to Off Board
- #61: 2 / Kamikaze Attack op comb 3+2
* 3007 (Shanghai) : [35th Army] Activates.
* 3407 (Kure) : BB Nagato Activates.
* 2909 (Tainan) : CA Takao Activates.
* 2311 (Cam Ranh) : CA Mogami Activates.
* 3007 (Shanghai): [35th Army] moves to 2409 (Hanoi)
blueball (Japan) measured range from 2311 (Cam Ranh) to 4415 (Eniwetok): 21 Hexes
blueball (Japan) measured range from 2909 (Tainan) to 4415 (Eniwetok): 15 Hexes
* 2909 (Tainan): CA Takao moves to 4415 (Eniwetok)
blueball (Japan) measured range from 2311 (Cam Ranh) to 2211 (Phnom Penh): 0 Hexes
* 4415 (Eniwetok) : 3 SN Bde Activates.
blueball (Japan) measured range from 4415 (Eniwetok) to 3520 (Hollandia): 10 Hexes
* 4415 (Eniwetok): 3 SN Bde moves to 3520 (Hollandia)
* Japanese ASP Marker (Barges) uses 1/6 ASP
* 3520 (Hollandia) is now Japanese controlled.
* 3520 (Hollandia) is now Japanese controlled.
blueball (Japan) measured range from 3407 (Kure) to 4715 (Kwajalein): 15 Hexes
* 3407 (Kure): BB Nagato moves to 4715 (Kwajalein)
blueball (Japan) measured range from 2311 (Cam Ranh) to 3520 (Hollandia): 15 Hexes
blueball (Japan) measured range from 2311 (Cam Ranh) to 4021 (Rabaul): 18 Hexes
* 2311 (Cam Ranh): CA Mogami moves to 4021 (Rabaul)
* blueball (Japan) unmarks all moved units
* blueball (Japan) deactivates Japanese units.
* blueball (Japan) deactivates Allied units.
* blueball (Japan) removes all situation markers
* blueball (Japan) removes all range markers
63 1/21/2026 4:37:00 AM Sep-Dec 1942 Japanese Play Strategy card as Operations #61: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
62 1/21/2026 4:33:00 AM Sep-Dec 1942 Allies Play Strategy card as Operations #65: 3 / MacArthur "moral obligation": US Invades Philippines
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: This card may only be played as an event if at least one battle hex is declared in a Philippine hex. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
61 1/21/2026 4:30:00 AM Sep-Dec 1942 Japanese Message 1 pass 로그 생략

60 1/21/2026 4:30:00 AM Sep-Dec 1942 Japanese Change War in Europe value From -2 to -1
59 1/21/2026 4:15:00 AM Sep-Dec 1942 Allies Play Strategy card as Event #73: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
58 1/20/2026 1:56:00 PM Sep-Dec 1942 Japanese Message 워인 유럽 이벤트 파일 생략

57 1/20/2026 1:56:00 PM Sep-Dec 1942 Japanese Change War in Europe value From 0 to -2
56 1/20/2026 1:56:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #52: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
55 1/20/2026 10:09:00 AM Sep-Dec 1942 Allies Play Strategy card as Operations #62: 3 / Operation King II: A-Day - "I Have Returned" Invasion of Leyte
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: may only be played as an event if at least one battle hex is declared in a Philippine hex. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
자하트 건설
54 1/19/2026 11:01:00 AM Sep-Dec 1942 Japanese Change US Political Will From 6 to 5
53 1/19/2026 11:01:00 AM Sep-Dec 1942 Japanese Play Strategy card as Event #74: 1 / Tokyo Rose: Mrs. Iva Ikuko D'Aquino
Reduce US Political Will by one. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
52 1/19/2026 7:47:00 AM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

6


Message from Allies:
14AF 워인유럽 0-1
51 1/19/2026 7:46:00 AM Sep-Dec 1942 Allies Draw Extra Strategy card Message from Allies:
1DRAW
50 1/19/2026 7:45:00 AM Sep-Dec 1942 Allies Play Strategy card as Event #80: 1 / New Submarine Doctrine: Japanese Escort Destruction Priority
The Japanese lose all Submarine Warfare modifiers, except defective torpedoes, for the remainder of the game. Remove the Japanese escort marker from the game. The play of this card supersedes the Event Bonus on Japanese cards 37 and 38 for the remainder of the game, even if they have not yet been played. . Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
49 1/16/2026 8:31:00 PM Sep-Dec 1942 Japanese Change US Political Will From 8 to 6
48 1/16/2026 8:31:00 PM Sep-Dec 1942 Japanese Change Japanese Divisions Available in China From 12 to 11
47 1/16/2026 2:45:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #73: 2 / Ants: Japanese Barge Traffic Reinforcement
Activation: South or South Seas HQ only Logistics Value: 3 Bonus: If the Allies have not yet played the PT Boats event (Allied card 23) flip the Japanese ASP marker to its Barges side. The Japanese can use Japanese Barge movement until the Allied play of the PT Boats event cancels this capability. Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
46 1/16/2026 2:37:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #73: 2 / Ants: Japanese Barge Traffic Reinforcement
Activation: South or South Seas HQ only Logistics Value: 3 Bonus: If the Allies have not yet played the PT Boats event (Allied card 23) flip the Japanese ASP marker to its Barges side. The Japanese can use Japanese Barge movement until the Allied play of the PT Boats event cancels this capability. Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
45 1/16/2026 2:34:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #63: 3 / Operation Stalemate: Invasion of Pelelu and Ulithi
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
44 1/16/2026 2:32:00 PM Sep-Dec 1942 Japanese Draw Strategy cards Drew 6 cards.

43 1/16/2026 2:32:00 PM Sep-Dec 1942 Allies Draw Strategy cards Drew 7 cards.

42 1/16/2026 2:32:00 PM May-Aug 1942 Allies End Turn Allies deck was reshuffled.

41 1/16/2026 2:32:00 PM May-Aug 1942 Allies Set Deck Reshuffle Deck will be reshuffled before next deal
40 1/16/2026 2:20:00 PM May-Aug 1942 Allies Play Strategy card as Operations #79: 3 / Soviets Invade Manchuria
Manchuria: If Tojo has resigned, then this card MUST be played as an event, otherwise it can only be played as an OC. If played as the event the Japanese permanently lose two Resource Hexes (3302 and 3303). Place a Soviet Flag in each hex to denote Allied control that counts for Progress of the War. Bonus: If China has not surrendered, move the China marker two boxes toward or into the Stable Front box.. RESHUFFLE: If played as an OC or discarded, place this card back in the deck and reshuffle the deck at the end of the game turn. If played as the event, permanently remove this card from the deck and do NOT reshuffle. This card may not be played as a Future Offensive.

OC: 3 EC: 0

NOTE: Deck will be reshuffled before next deal.Message from Allies:
39 1/16/2026 2:20:00 PM May-Aug 1942 Japanese Play Strategy card as Future Offensive Message from Japanese:
38 1/16/2026 2:19:00 PM May-Aug 1942 Allies Play Strategy card as Operations #52: 1 / Roosevelt-Nimitz-MacArthur: End of US Army-Navy Dispute
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and replace it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
37 1/16/2026 2:19:00 PM May-Aug 1942 Japanese Play Strategy card as Event #72: 3 / Carrier Conversion: Reinforcement
3 Naval Replacements: The Japanese player receives 3 naval replacement steps. These may be used immediately, or recorded as replacement steps for future use. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
36 1/16/2026 2:14:00 PM May-Aug 1942 Allies Play Strategy card as Operations #60: 3 / 20th Bomber Command: B29 Raids from China
Randomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
35 1/16/2026 2:12:00 PM May-Aug 1942 Japanese Play Strategy card as Operations #13: 2 / JN 25 Code Change: May 28, 1942
Intelligence: Intercept Conditions: May be played after an intelligence die roll, but not after the play of another intelligence reaction card. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
34 1/16/2026 2:12:00 PM May-Aug 1942 Japanese Play Strategy card as Event #78: 1 / Tainan Air Unit: Reinforcement
The Japanese player receives the Tainan Air Unit. This unit may be placed on any friendly, in supply, airfield that is within range of an in supply Japanese HQ. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
33 1/16/2026 2:12:00 PM May-Aug 1942 Allies Play Strategy card as Future Offensive Message from Allies:
32 1/16/2026 2:05:00 PM May-Aug 1942 Japanese Play Strategy card as Event #25: 3 / Operation KA: Battle for the Eastern Solomons
Activation: Any HQ. Logistic Value: 4 Allied Tactical Confusion: US aircraft carrier naval units have their attack strength reduced by 2 for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
31 1/16/2026 2:05:00 PM May-Aug 1942 Allies Play Future Offensive card as Operations #10: 1 / General Douglas MacArthur: Pacific First Strategy
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
30 1/16/2026 2:03:00 PM May-Aug 1942 Japanese Play Strategy card as Operations #81: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
29 1/16/2026 1:54:00 PM May-Aug 1942 Japanese Draw Extra Strategy card
28 1/16/2026 1:53:00 PM May-Aug 1942 Japanese Play Strategy card as Event #49: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
27 1/16/2026 1:52:00 PM May-Aug 1942 Allies Play Strategy card as Event #13: 3 / Operation Watchtower: Guadalcanal Invasion
Activation: Any HQ. Logistic Value: 5 Intelligence: Surprise Attack Conditions: A maximum of one ground unit may be activated for this Offensive.

OC: 3 EC: 0

Message from Allies:
26 1/16/2026 1:43:00 PM May-Aug 1942 Japanese Play Strategy card as Event #14: 3 / Operation MO: Battle of the Coral Sea
Activation: Any HQ. Logistic Value: 5 Condtions: Only one ground unit (of any size) may be activated. Fortuitous Rain Squalls: Japanese CV (not CVL) naval units have their defense strength increased by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
25 1/16/2026 1:43:00 PM May-Aug 1942 Japanese Return Strategy card to hand #25: 3 / Operation KA: Battle for the Eastern Solomons

Message from Japanese:
24 1/16/2026 1:41:00 PM May-Aug 1942 Japanese Play Strategy card as Event #25: 3 / Operation KA: Battle for the Eastern Solomons
Activation: Any HQ. Logistic Value: 4 Allied Tactical Confusion: US aircraft carrier naval units have their attack strength reduced by 2 for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
23 1/16/2026 1:39:00 PM May-Aug 1942 Allies Play Strategy card as Operations #76: 2 / Oboe: Australians Invade Borneo
Activate: Any HQ. Logistic Value: 5 Conditions: Any nationality air and naval units may be activated, but only Australian ground units may be activated.

OC: 2 EC: 4

Message from Allies:
22 1/16/2026 1:33:00 PM May-Aug 1942 Japanese Play Future Offensive card as Event #50: 3 / Ha-Go: Burma Offensive
Activation: South or South Seas HQs only. Logistic Value: 6 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
21 1/16/2026 1:33:00 PM May-Aug 1942 Japanese Draw Strategy cards Drew 7 cards.

20 1/16/2026 1:33:00 PM May-Aug 1942 Allies Draw Strategy cards Drew 6 cards.

19 1/16/2026 1:33:00 PM Jan-Apr 1942 Allies End Turn
18 1/16/2026 1:14:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
17 1/16/2026 1:13:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #84: 3 / U.S. Carrier Raids
Activate: Central Pacific HQ only. Logistic Value: 0 Intelligence: Surprise Attack, which cannot be changed by a reaction event card. Conditions: Only US Carrier naval units may be activated. This card cannot be cancelled by a weather card. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
16 1/16/2026 1:13:00 PM Jan-Apr 1942 Japanese Play Strategy card as Future Offensive Message from Japanese:
15 1/16/2026 1:12:00 PM Jan-Apr 1942 Japanese Draw Extra Strategy card
14 1/16/2026 1:12:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #27: 1 / Submarine Attack: I-19 sinks the Wasp
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
13 1/16/2026 1:11:00 PM Jan-Apr 1942 Allies Play Strategy card as Operations #51: 2 / Chenault: 14th Air Force Offensive
Activate: Any HQ. Logistic Value: 4 Condtions: Only air units may be activated. Bonus: The Allied player receives the non-LRB 14th AF air unit in any friendly, in supply airbase in North India or in the China air unit box. If neither of those locations is available, then bring the air unit into any friendly in supply airbase. If the US AVG air unit is in play, immediately remove it from the game. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
12 1/16/2026 1:07:00 PM Jan-Apr 1942 Japanese Play Strategy card as Operations #54: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
11 1/16/2026 1:07:00 PM Jan-Apr 1942 Japanese Return Strategy card to hand #27: 1 / Submarine Attack: I-19 sinks the Wasp

Message from Japanese:
10 1/16/2026 1:06:00 PM Jan-Apr 1942 Japanese Play Strategy card as Operations #27: 1 / Submarine Attack: I-19 sinks the Wasp
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
9 1/16/2026 1:05:00 PM Jan-Apr 1942 Allies Play Strategy card as Future Offensive Message from Allies:
8 1/16/2026 1:01:00 PM Jan-Apr 1942 Japanese Play Strategy card as Operations #6: 2 / China Operation: Doolittle Raid Reprisal
May only be played as an event after the allies have played the Doolittle Raid card as an event; Allied card #6 Move the China marker one box to the left toward Government Collapse box. If moved into the Government Collapse box China surrenders immediately. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
7 1/16/2026 12:54:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #44: 3 / Tokyo Express: Bougainville Reinforcements
Activation: Any HQ. Logistic Value: 4 Bonus: The Japanese temporarily gain 2 ASPs that can be used for the duration of this Offensive. Place the Tokyo Express marker in any Japanese controlled hex. See Emergency Supply Routes for the use of this marker.

OC: 5 EC: 7

Message from Japanese:
6 1/16/2026 12:48:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
5 1/16/2026 12:47:00 PM Jan-Apr 1942 Allies Play Strategy card as Operations #62: 3 / Operation King II: A-Day - "I Have Returned" Invasion of Leyte
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: may only be played as an event if at least one battle hex is declared in a Philippine hex. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
4 1/16/2026 12:40:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:

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