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Entry # Time Turn Player Title Entry
59 2/8/2026 1:17:00 PM Summer 1861 Union Play Strategy card as Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
activate Fremont
1. Shreveport pickup 1 SP Shreveport 0
2. Marshall TX Pickup 1 SP Marshall TX 0
3 Nacogdoches drop 1 SP Nacogdoches 1 Fremont 1
4 Sabine City TX end move
58 2/8/2026 12:55:00 PM Summer 1861 Confederate Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
JJ leads the Army of Northern Virginia

SW:
USA 99+
CSA 97- -2 = 95-
57 2/8/2026 10:36:00 AM Summer 1861 Union Play Strategy card as Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Event Amphib strength to 4
56 2/8/2026 10:11:00 AM Summer 1861 Confederate Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
General reorganization

JJ to Manassas, Polk to Manassas, Bragg to Dover
55 2/8/2026 10:03:00 AM Summer 1861 Union Play Strategy card as Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Event Amph assault to 2
54 2/8/2026 9:30:00 AM Summer 1861 Confederate Play Strategy card as Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Mobile n1, Wilmington n1, Morehead City n1
53 2/7/2026 6:54:00 AM Summer 1861 Union Message Sorry it's your move so you have to fix your file.
52 2/7/2026 6:54:00 AM Summer 1861 Union Message Changed my last file to union plus 99 SW per post 33. Will send next move
51 2/7/2026 6:50:00 AM Summer 1861 Union Message So I undid the move in post 17, and its long past so can't change history, but as for the SW per James note, The USA should be at 99 plus SW, taking it in the order negatives first then the positive.
50 2/6/2026 10:22:00 PM Summer 1861 Confederate Message Hi,

It looks like your opponent is trying to get one over on you. I'm confident you can't use acard to claim a coastal fort with a PC marker.

In the rule you quote, it specifically says you can't do this at a fort "(no PC marker, enemy SP or
forts present)"

No fort present...
49 2/6/2026 5:26:00 PM Summer 1861 Union Message Mike reference post 17. Turns out I should have disagreed. Rules state that an EVENT card cannot be used to do 11.3.D. Check 11.3.A Says nothing about location restriction all you have to have is an infantry SP and a LOC. In my other game the guy just did that to me at a fort and I checked the rules again going to quote this.

A) A player may place PC markers in any space that contains
any number of friendly in supply infantry SPs or in a Border
State space that is still neutral (no PC marker, enemy SP or
forts present, Border State can be controlled by either side
or neutral). Exception: See 5.53 Cavalry Brigade.

I believe 11.3(D) makes your move illegal.

D) A player can never use an EC to place a PC marker such that it would destroy a Resource Space, displace a National capital (can be placed in Union State Capitals), capture a coastal fort (either directly or by converting its associated port), or destroy a fort marker.

Feel free to disagree, otherwise you can redo your turn.
48 2/5/2026 7:57:00 AM Summer 1861 Union Play Strategy card as Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Fort in Frederick MD,
Ok will switch to just save files.
47 2/5/2026 12:04:00 AM Summer 1861 Confederate Play Strategy card as Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
1 SP from Dover (now n1) to Paducah
46 2/4/2026 3:58:00 PM Summer 1861 Union Message Sorry jumping the gun here, Dice roll stands because I did it, but you can evade with Price, or play 3 cigars, etc, over t yo to resolve.
45 2/4/2026 3:56:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

2
4


Message from Union:
Small Battle at Cairo, first roll USA plus 3 2nd CSA plus 1
44 2/4/2026 3:55:00 PM Summer 1861 Union Message Union rolls 1 raised to a 5 1 hit, CSA 4 raised to a 6 1 hit. CSA victory, but Union is more than 2:1 So keeps moving with 3 SP

3 Elizabeth AR,
4 Gainesville AR,
5 Greenville MO
6 Ironton MO
7 Cairo attack Small battle Price, USA plus 3 3:1 leader, CSA plus 1
43 2/4/2026 3:52:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

1
4


Message from Union:
Unless you have mud march or something else, this is for the battle at Little Rock. First Roll USA 2nd CSA
42 2/4/2026 3:51:00 PM Summer 1861 Union Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Activate Pope and 5 in Shreveport LA Shreveport 0
1 Camden AR drop 1 SP Camden 1 Pope 4
2 Attack Little Rock. Small battle USA 4 sp plus 4 leader 4:1, CSA 1 SP plus 2 Union OOS.
41 2/4/2026 12:10:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

40 2/4/2026 3:15:00 AM Summer 1861 Confederate Message No campaign
39 2/4/2026 3:14:00 AM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

38 2/4/2026 3:12:00 AM Summer 1861 Confederate Message Stuart to Manassas
Both Generals to Richmond
37 2/4/2026 3:10:00 AM Summer 1861 Confederate Message Movement:
n1 Columbus GA (now n1) to Columbus KY n1
n2 Mobile to Manassas (n5)
1 Marion to Manassas (n6)
1 Charleston to Manassas (n7)
1 Wilmington to Dover TN (n2)
1 Weldon to Richmond (n2)
36 2/4/2026 3:05:00 AM Summer 1861 Confederate Message SW:
CSA 102+ -2 (West Gulf) -3 flip = 97-
35 2/4/2026 3:04:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 3

6
6
5


Message from Confederate:
Blockade:
Columbus GA (top), now n2
Charleston SC n1
Wilmington NC n1

Need 2+

34 2/4/2026 3:03:00 AM Summer 1861 Confederate Message Reinforcements (while we wait for SW to be figured out)

Manassas VA now n3
Dover TN n1
Little Rock AR n1
Vicksburg MS n1
New Orleans LA n1
Weldon NC n1
Marion SC n1
Mobile AL now n2
Columbus GA n1

33 2/3/2026 11:28:00 AM Summer 1861 Confederate Message Let's ask James. If you are allowed to stack them in any order then you could go:

USA 100- -5 Raid +1 Fort +1 Marshall +2 Flip = 99+
32 2/3/2026 8:05:00 AM Spring 1861 Union End Turn
31 2/3/2026 8:04:00 AM Spring 1861 Union Message Request: 999-sided die x 7

529
80
892
490
279
111
210


Message from Union:
Leaders Highest to lowest roll follows Shreveport, Pana, Bloomington, Pittsburg, Harpers Ferry, AOP, DC.

Pope 892 Shreveport
McClellan 528 Pana
Hallack 490 Bloomington
Buell 279 Pittsburg
Burnside 210 Harpers Ferry
banks 111 AOP
Rosencranz 80 DC





30 2/3/2026 7:59:00 AM Spring 1861 Union Die roll request Request: 999-sided die x 7

529
80
892
490
279
111
210


Message from Union:
Leaders Highest to lowest roll follows Shreveport, Pana, Bloomington, Pittsburg, Harpers Ferry, AOP, DC.

1 McClellan
2 Rosencranz
3 Pope
4 Hallack
5 Buell
6 banks
7 Burnside
29 2/3/2026 7:59:00 AM Spring 1861 Union Message I figured when I saw the Ironclad that I was screwed, jumped the gun on Red River,

USA Reinforcements
4 in Pana IL now 4 there
6 in Blooming IN now 6 there
8 in DC now 9 there.

USA SR
2 from Bloomington now 4 to Pittsburg now 2
3 DC now 6 to Harpers Ferry now 4
2 Bloomington now 2 to Pana now 6
1 Indianapolis now 0 to AOP now 4
1 Columbus OH now 0 to AOP now 5
1 Philadelphia now 0 to AOP now 6
4 DC now 2 to Shreveport now 5

Leaders Highest to lowest roll follows Shreveport, Pana, Bloomington, Pittsburg, Harpers Ferry, AOP, DC.

1 McClellan
2 Rosencranz
3 Pope
4 Hallack
5 Buell
6 banks
7 Burnside

28 2/3/2026 7:41:00 AM Spring 1861 Union Message Not sure there are any real rules about order except check rule 3.4, 3,41, 3,42
Capital controls goes first, and Union War Weariness and CSA War Guilt goes last, in between I think a side can order them anyway the want to minimize loss.
27 2/3/2026 2:43:00 AM Spring 1861 Confederate Message End of turn:

Attrition:
Frederick now n3
Manassas now n2

PCs:
USA - Winchester, Marshall, Ft PJ
CSA - Cairo, Jonesborough, Salem

SW:
USA 100- +1 Fort PJ +1 Marshall +2 flip -5 raid -3 flip = 96-
CSA 100+ -1 Fort PJ -1 Marshall -3 flip +5 raid +2 flip = 102+

I was looking for the rule on how Raids are calculated. I thought that you could choose the order of SW and how that worked. But now I can't find the reference. So let me know if I have messed this up.

Otherwise it will be on you for Reinforcements, etc
26 2/3/2026 2:30:00 AM Spring 1861 Confederate Play Strategy card as Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Activate AJ in Nashville with 1.

1 - Clarksville
2 - Dover (now n0). Pick up 1. n2
3 - Paducah
4 - Columbus. Pick up 2 (n4). Polk remains alone
5 - Pick up 2 and Price (n6)
6 - Cairo. Auto 1/1. Leave 1 and Price. n4 continue
7 - Jonesborough. Leave 1. n3 continue
8 - Salem. Auto 1/1. n2 and AJ end in Salem
25 2/2/2026 6:36:00 PM Spring 1861 Union Play Strategy card as Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event activate 1 Sp in Cincinatti
1 Vernon IN
2 Bloomington IN
3 Vincennes IN
4 Salem IL
24 2/2/2026 11:11:00 AM Spring 1861 Confederate Play Strategy card as Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Arkansas in Paducah
23 2/2/2026 9:18:00 AM Spring 1861 Union Message Sorry should have said if you have an interrupt card I will adjust my move to fix the files,
22 2/1/2026 3:19:00 PM Spring 1861 Union Play Strategy card as Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Event, Activate Fremont and 2 SP in St louis
1 Ironton
2 Greenville mo
3 Gainesville AR
4 Elizabeth AR
5 Little Rock AR
6 Camden AR
7 Shreveport AR drop 1 SP
8 Freemont and 1 end in Marshall TX Pc in Shreveport per the event

Unless you have something like mud march or such interrupt card, its back to you, else it back to you
21 2/1/2026 2:18:00 PM Spring 1861 Confederate Play Strategy card as Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate Price and n1 in Fayettesville.

1 - Clarksville
2 - Little Rock. Pick up 1. n2
3 - Elzabeth
4 - Madison
5 - Memphis. Pick up Polk and 1. n3
6 - Humboldt
7 - Columbus. Leave Polk and 1 (n2 in Columbus).
8 - End in Paducah with Price and n2.
20 2/1/2026 7:22:00 AM Spring 1861 Union Play Strategy card as Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Event Blockade to 1
19 2/1/2026 7:10:00 AM Spring 1861 Union Return Strategy card to hand #19: 1 / Belmont

Message from Union:
18 2/1/2026 7:09:00 AM Spring 1861 Union Message Of course I would like to disagree, but your right, thought I had a good move, but!!. Re doing the move let me think.
17 1/31/2026 10:55:00 PM Spring 1861 Confederate Message I believe 11.3(D) makes your move illegal.

D) A player can never use an EC to place a PC marker such that it would destroy a Resource Space, displace a National capital (can be placed in Union State Capitals), capture a coastal fort (either directly or by converting its associated port), or destroy a fort marker.

Feel free to disagree, otherwise you can redo your turn.
16 1/31/2026 9:00:00 PM Spring 1861 Union Play Strategy card as Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Pc in Fort St Phillip and Jackson, Union SW plus 1 for the fort and 2 for the momentum now 103 plus, csa minus 1 and minus 3 for the momentum to 96 minus
15 1/31/2026 7:59:00 PM Spring 1861 Confederate Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
For the PC
14 1/31/2026 7:23:00 PM Spring 1861 Union Message What card did you play to do that?
13 1/31/2026 6:50:00 PM Spring 1861 Confederate Message PC in Paduah
12 1/31/2026 1:16:00 PM Spring 1861 Union Message 3rd activation 2 SP in Pittsburg Now 0
1 Johhstown
2 Lewistown
3 Harrisburg
4 York
5 Baltimore Drop 1SP Now 1 there
6 DC end with 1 SP Now 1 there
11 1/31/2026 1:15:00 PM Spring 1861 Union Message 1-1 CSA victory but 1 union SP left so succeeds in occupying the fort


10 1/31/2026 1:14:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 2

1
2


Message from Union:
Should be auto usa plus 4 5:1 CSA plus 2 First Roll USA 2nd CSA
9 1/31/2026 1:05:00 PM Spring 1861 Union Message AOP continue drop 1 SP in Winchester, AOP now 4
4 Harpers ferry, Drop 1 SP AOP now 3
5 Frederick end move with 4.

2nd Move activate 2 SP in DC DC now AA vs New Orleans

should be USA plus 4 5:1 CSA plus 2 fort, small battle.
8 1/31/2026 12:57:00 PM Spring 1861 Confederate Message JJ to Strasburg with n1. You can continue
7 1/31/2026 12:57:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
JJ retreat attempt
6 1/31/2026 4:30:00 AM Spring 1861 Union Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Event. Activate AOP leave 2 SP in DC. AOP 3
1 Frederick mD
2 Harpers ferry pickup 2 SP AOP 5
3 Winchester VA attack Johnson over to you for reaction
5 1/30/2026 10:49:00 PM Spring 1861 Confederate Message Hey Bill! I'm looking forward to our games. I hope you have been well. Emailing files is fine if that is your preference.

Good luck in the games! I will not campaign
4 1/30/2026 10:47:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

3 1/30/2026 3:08:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

2 1/30/2026 3:06:00 PM Spring 1861 Union Message My you again, this is going to be hard. I forgot what we did for file swapping last time, I have gotten use to swapping move files for each card play via emails, is that ok. My direct email is Wpeeck@rochester.rr.com i am In US Eastern time. I think your what Seattle?
1 1/30/2026 2:51:00 PM Spring 1861 Moderator Message You can start

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