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Twilight Struggle: Sean vs Bob 4 Journal

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Entry # Time Turn Player Title Entry
373 9/19/2026 5:38:00 PM Master ID = 969 Game Deleted
372 9/18/2026 1:14:00 PM Turn 10 US Message I think because of the VP swing at the beginning. Since most early wins are USSR autovictories, shifting a couple of VP just moves that line. But adding influence means that the board position is changed, and you can do it based on what cards you have and that might be more valuable
371 9/18/2026 12:35:00 PM Turn 10 USSR Message two good points. Thanks - I do want to improve my play but Do you know why bidding of points was not used vs bidding of extra Markers?
370 9/18/2026 12:33:00 PM Turn 10 US Message I also might add to your list "Be careful about playing a scoring card in the headline because the other headline might mess it up"
369 9/18/2026 12:30:00 PM Turn 10 US Message No problem, thanks for the games.
My big worry the last couple of turns was you drawing the Wargames card- I knew I had good board position for final scoring, but if you have more than 6 VP and play the card, you win. Luckily I dodged it.

I do think your 2 for 1 all last turn in Europe were probably a mistake- especially once I saw your hand and knew you had Europe Scoring. Usually when I see it's futile, I'll just dump the scoring card as soon as I can and then focus on other problems. By not doing that you had to spend way more ops than me on something that ended up not working anyway.
368 9/18/2026 12:21:00 PM Turn 10 USSR Message don't forget to delete the game when done.

Thanks again - still a lot to learn on this one.

I'll go back to my simple games like Paths of Glory, Breakout Normandy and War at Sea
367 9/18/2026 12:19:00 PM Turn 10 USSR Message Here are the cards I had left.

Thanks again and perhaps when I get back from vacation I'll attempt to limp along with another game.

Things I learned
- DON'T ALWAYS try for the EVENT.
- If USSR get and pin that DEFCON marker to 2 so that US can NOT use it as often
- try to spread control out among the various countries allowing for bonus points on realignments and creeping up on country controls.

2 / Defectors (US)
Play in Headline Phase to cancel USSR Headline event, including Scoring Card. Canceled card returns to Discard Pile. If Defectors played by USSR during Soviet action round, US gains 1 VP (unless played on the Space Race).

38 0 / Southeast Asia Scoring* (Both)
Both sides score. May NOT be Held.

13 2 / Arab-Israeli War (USSR)
Pan-Arab Coalition invades Israel. Roll a die, and subtract 1 for US Control of Israel and every US Controlled country adjacent to Israel. USSR Victory on modified die roll 4-6 USSR adds 2 to Military Ops Track. Effects of Victory: USSR gains 2 VP and replaces all US Influence in Israel with USSR Influence.

102 2 / Iran-Iraq War* (Both)
Iran or Iraq invades the other. Roll one die and subtract one for every opponent-controlled country adjacent to target of invasion. Phasing player Victory on modified die roll of 4-6. Player adds 2 to Military Operations Track. Effects of Victory: 2 VP and replace opponent's Influence in target with your own.

5 3 / Five-Year Plan (US)
USSR Player must randomly discard a card. If the card is a US associated Event, the Event occurs immediately. If the card is a USSR associated Event or an Event applicable to both players, then the card must be discarded without triggering the Event.

95 2 / Latin American Debt Crisis (USSR)
Unless the US immediately discards a '3' or greater Operations card, double USSR Influence in two South American countries.

3 0 / Mideast Scoring (Both)
Both Sides Score. May NOT be Held.

62 1 / Lone Gunman'* (USSR)
US Player reveals his hand. Then the USSR may Conduct Operations as if they played a 1 Op card.

86 3 / North Sea Oil* (US)
#61 OPEC event no longer playable. US may play eight cards this turn.
366 9/18/2026 12:15:00 PM Turn 10 USSR Message wow, I could not have picked a worse card to pair with your card.

Game is pretty much over for me based on the cards I have left, and a 'final' score out that pretty much gives you over 10 points.

THANKS for the lesson on how to play 'both' sides - I do prefer the USSR if I get going early on a big point lead but (at least it seems) there is A LOT of US cards that reduce my OPS which - when trying to fight back with controlled US cities is rough.
365 9/18/2026 11:44:00 AM Turn 10 US Adjust Victory Points From -6 to -3
364 9/18/2026 11:44:00 AM Turn 10 US Play Card as End Active Event #73: 3 / Shuttle Diplomacy (US)
Play in front of US player. During the next scoring of the Middle East or Asia (whichever comes first), subtract one Battleground country from the USSR total, then put this card in the discard pile. Does not count for Final Scoring at the end of Turn 10.

Message from US:
363 9/18/2026 11:44:00 AM Turn 10 US Message Then I can place 4 influence.
I'll use 2 to place 1 n Iraq (now 1-3) and 2 to place 1 in Saudi Arabia (now 1-3)

Then your headline event (Mideast Scoring) happens.
But Shuttle Diplomacy is still out. So you lose one battleground for scoring (Egypt)

So for scoring purposes, the only controlled countries are:
USSR: Jordan
US: Iran Syria

So that gives _me_ dominance, +1 country, for 3 VP

Whwew.

Hopefully I did all of that right

362 9/18/2026 11:41:00 AM Turn 10 US Adjust DEFCON From 3 to 2
361 9/18/2026 11:41:00 AM Turn 10 US Adjust Victory Points From -8 to -6
360 9/18/2026 11:41:00 AM Turn 10 US Message Ok, this is going to be complicated.

First I get 2 VP and bring down the Defcon one level
359 9/18/2026 6:39:00 AM Turn 10 USSR Headline Event selected Headline Events Revealed:

US: #89: 4 / Soviets Shoot Down KAL-007* (US)
Degrade DEFCON one level. US gains 2 VP. If South Korea is US controlled, then the US may place Influence or attempt Realignments as if they played a 4 Ops card.

USSR: #3: 0 / Mideast Scoring (Both)
Both Sides Score. May NOT be Held.

Message from USSR:
358 9/17/2026 11:17:00 PM Turn 10 US Headline Event selected Message from US:
357 9/17/2026 11:17:00 PM Turn 10 US End Turn
DEFCON level increased to 3

US: 9 cards drawn.
USSR: 8 cards drawn.
356 9/17/2026 11:16:00 PM Turn 9 US Play Card as Event #70: 1 / OAS Founded* (US)
Add two US Influence in Central or South America

Message from US:
Cuba to 2-3

Milops look ok
355 9/17/2026 10:05:00 PM Turn 9 USSR Adjust Victory Points From -13 to -8
354 9/17/2026 10:05:00 PM Turn 9 USSR Play Card as Event #2: 0 / Europe Scoring (Both)
Both Sides Score. May NOT be Held.

Message from USSR:
well, the fall of USSR is on the way...

Score is 7-3 so US gets 4 point
THEN
cities are 3 to 2 so US gains 1 more points total of 5
353 9/17/2026 9:04:00 PM Turn 9 US Discard Card #90: 4 / Glasnost* (USSR)

Message from US:
EG to 5-2 US
Mexico to 4-2 US
NK to 5-2 US
352 9/17/2026 9:03:00 PM Turn 9 US Play Card as Event #32: 1 / UN Intervention (Both)
Play this card simultaneously with a card containing your opponent's associated Event. The Event is canceled, but you may use its Operations value to Conduct Operations. The canceled event card returns to the discard pile. May not be played during Headline Phase.

Message from US:
I guess I'll use this
351 9/16/2026 6:55:00 AM Turn 9 USSR Play Card as Operations #98: 4 / Aldrich Ames* (USSR)
Original Edition: US player must display his hand. USSR player then orders the US player's cards. US player must play hand in that order. US player may not play The China Card for the rest of this turn. Deluxe Edition: This card has an Operations value of 3. US player exposes his hand to the USSR player for the remainder of turn. USSR player then chooses one card from US hand; this card is discarded.

Message from USSR:
Play for Ops

2 for 1 in E. Germ.
2 for 1 in Mexico
350 9/15/2026 10:03:00 PM Turn 9 US Message Well.
Up to 5-0 US
349 9/15/2026 10:03:00 PM Turn 9 US Die roll request Request: 6-sided die x 1

6


Message from US:

348 9/15/2026 10:03:00 PM Turn 9 US Play Card as Operations #22: 2 / Independent Reds* (US)
Add sufficient US Influence in either Yugoslavia, Romania, Bulgaria, Hungary or Czechoslovakia to equal USSR Influence.

Message from US:
coup Nicaragua
347 9/15/2026 10:02:00 PM Turn 9 US Adjust DEFCON From 3 to 2
346 9/15/2026 10:02:00 PM Turn 9 US Message This is AR 5, yes.
I also think we should be at defcon 2 from your coup in Nigeria
345 9/15/2026 6:28:00 AM Turn 9 USSR Play Card as Operations #25: 3 / Containment* (US)
All further Operations cards played by US this turn add one to their value (to a maximum of 4).

Message from USSR:
1 for 2 OPS in EG now 4-1

3rd Ops goes to Italy now at 3
Now your OPS
344 9/15/2026 6:22:00 AM Turn 9 USSR Message This will be my phase 5 coming up
343 9/15/2026 6:21:00 AM Turn 9 USSR Message I show I used 1 headline and 4 cards so this should be turn 4?
342 9/14/2026 9:42:00 PM Turn 9 US Play Card as Event #19: 1 / Truman Doctrine* (US)
Remove all USSR Influence markers in one uncontrolled European country.

Message from US:
As the event to take EG to 4-0 US
341 9/14/2026 5:09:00 PM Turn 9 USSR Play Card as Operations #80: 2 / One Small Step …' (Both)
If you are behind on the Space Race track, play this card to move your marker two boxes forward on the Space Race Track, gaining the VP value of the second box only.

Message from USSR:
2 for 1 in E. Germany now 4-2
340 9/14/2026 2:44:00 PM Turn 9 US Play Card as Event #101: 2 / Solidarity* (US)
Add 3 US Influence in Poland. Playable as an event only if #68 'John Paul II Elected Pope' is in effect.

Message from US:
Poland to 9-4 US
339 9/11/2026 4:41:00 PM Turn 9 USSR Play Card as Operations #85: 2 / Star Wars* (US)
If the US is ahead on the Space Race track, play this card to search through the discard pile for a non-scoring card of your choice. Event occurs immediately.

Message from USSR:
No 'event' for US - I'll place 1 for 2 OPS into Poland
338 9/11/2026 1:16:00 PM Turn 9 US Message Ok, I'll put my CIA op in East Germany, taking it to 4-1 US
337 9/11/2026 6:30:00 AM Turn 9 USSR Message 53 2 / South African Unrest (USSR)
USSR either adds two Influence in South Africa or adds one Influence in South Africa and two Influence in any countries adjacent to South Africa.
2 0 / Europe Scoring (Both)
Both Sides Score. May NOT be Held.
103 2 / Defectors (US)
Play in Headline Phase to cancel USSR Headline event, including Scoring Card. Canceled card returns to Discard Pile. If Defectors played by USSR during Soviet action round, US gains 1 VP (unless played on the Space Race).
80 2 / One Small Step …' (Both)
If you are behind on the Space Race track, play this card to move your marker two boxes forward on the Space Race Track, gaining the VP value of the second box only.
85 2 / Star Wars* (US)
If the US is ahead on the Space Race track, play this card to search through the discard pile for a non-scoring card of your choice. Event occurs immediately.
84 2 / Reagan Bombs Libya* (US)
US gains 1 VP for every 2 USSR Influence in Libya.
98 4 / Aldrich Ames* (USSR)
Original Edition: US player must display his hand. USSR player then orders the US player's cards. US player must play hand in that order. US player may not play The China Card for the rest of this turn. Deluxe Edition: This card has an Operations value of 3. US player exposes his hand to the USSR player for the remainder of turn. USSR player then chooses one card from US hand; this card is discarded.
25 3 / Containment* (US)
All further Operations cards played by US this turn add one to their value (to a maximum of 4).
97 3 / An Evil Empire'* (US)
Cancels/prevents #59 Flower Power. US gains 1 VP.
6 4 / The China Card
+1 Operations value when all points are used in Asia. Pass to opponent after play. +1 VP for the player holding this card at the end of Turn 10.
336 9/10/2026 10:22:00 PM Turn 9 US Play Card as Event #26: 1 / CIA Created* (US)
USSR reveals hand this turn. Then the US may Conduct Operations as if they played a 1 Op card.

Message from US:
I probably should have done this first, but let's see your hand.
335 9/9/2026 9:44:00 PM Turn 9 USSR Play Card as Operations #84: 2 / Reagan Bombs Libya* (US)
US gains 1 VP for every 2 USSR Influence in Libya.

Message from USSR:
2 for 1 in E. Germany

No VP change for USA
334 9/9/2026 9:42:00 PM Turn 9 USSR Message WOW, a success of sorts.
333 9/9/2026 9:41:00 PM Turn 9 USSR Die roll request Request: 6-sided die x 1

6


Message from USSR:
The only place next to Nicaragua you can coup is Costa Rica

US has 6

USSR has 2 plus a card.
332 9/9/2026 5:00:00 PM Turn 9 US Play Card as Operations #91: 2 / Ortega Elected in Nicaragua* (USSR)
Remove all US Influence from Nicaragua. May make one free Coup attempt (with this card's Operations value) in a country adjacent to Nicaragua.

Message from US:
Nigeria to 5-4 US
SK to 3-2 US.

The only place next to Nicaragua you can coup is Costa Rica
331 9/9/2026 4:51:00 PM Turn 9 USSR Message Nigeria is now 4-4
330 9/9/2026 4:50:00 PM Turn 9 USSR Die roll request Request: 6-sided die x 1

1


Message from USSR:
Nigeria

US 2
USSR 3 + die
329 9/9/2026 4:50:00 PM Turn 9 USSR Message Sorry - the EVENT US will not change but I will use the 3 OPS to do a COUP
328 9/9/2026 4:49:00 PM Turn 9 USSR Adjust Victory Points From -14 to -13
327 9/9/2026 4:49:00 PM Turn 9 USSR Adjust Victory Points From -13 to -14
326 9/9/2026 4:48:00 PM Turn 9 USSR Adjust Victory Points From -14 to -13
325 9/9/2026 4:47:00 PM Turn 9 USSR Play Card as Operations #97: 3 / An Evil Empire'* (US)
Cancels/prevents #59 Flower Power. US gains 1 VP.

Message from USSR:
2 for 1 in E. Germany
1 in S.Africa

Now you gain 1 VP
324 9/9/2026 4:39:00 PM Turn 9 US Adjust Victory Points From -16 to -14
323 9/9/2026 4:39:00 PM Turn 9 US Message Central America: I have Dominance + 1 Batteground -1 for Cuba being next to US, for 2 VP
322 9/9/2026 3:26:00 PM Turn 9 USSR Message two Influence in South Africa now 5-4
321 9/9/2026 9:19:00 AM Turn 9 US Message I think we should do the deluxe. The original was often a guaranteed win for the USSR if the US had any Defcon-changing cards.

BTW your headine is first
320 9/9/2026 6:21:00 AM Turn 9 USSR Message Either one seems a big blow to the US


4 / Aldrich Ames* (USSR)
Original Edition: US player must display his hand. USSR player then orders the US player's cards. US player must play hand in that order. US player may not play The China Card for the rest of this turn.

Deluxe Edition: This card has an Operations value of 3. US player exposes his hand to the USSR player for the remainder of turn. USSR player then chooses one card from US hand; this card is discarded.
319 9/8/2026 9:31:00 PM Turn 9 USSR Headline Event selected Headline Events Revealed:

US: #37: 0 / Central America Scoring (Both)
Both sides score. May NOT be Held.

USSR: #53: 2 / South African Unrest (USSR)
USSR either adds two Influence in South Africa or adds one Influence in South Africa and two Influence in any countries adjacent to South Africa.

Message from USSR:
318 9/8/2026 9:02:00 PM Turn 9 USSR Message Map please
317 9/8/2026 8:51:00 PM Turn 9 US Headline Event selected Message from US:
316 9/8/2026 8:51:00 PM Turn 9 US End Turn
DEFCON level increased to 3

US: 8 cards drawn.
USSR: 8 cards drawn.
315 9/8/2026 8:51:00 PM Turn 8 US Message Put Syria back to 2-0 and South Africa to 5-2 (not filling it last turn was a mistake)

Milops look ok
314 9/8/2026 5:27:00 PM Turn 8 USSR Message remove Syria and Iran 1 each
313 9/8/2026 3:03:00 PM Turn 8 US Play Card as Operations #88: 2 / Marine Barracks Bombing* (USSR)
Remove all US Influence in Lebanon plus remove two additional US Influence from anywhere in the Middle East

Message from US:
Lebanon to 0-0 then you choose what else I lose, then I'll go
312 9/8/2026 12:52:00 PM Turn 8 USSR Adjust Victory Points From -18 to -16
311 9/8/2026 12:52:00 PM Turn 8 USSR Play Card as Event #79: 0 / Africa Scoring (Both)
Both sides score. May NOT be Held.

Message from USSR:
Both have presence

I have 1 BG
You have 3 so you gain 2 points
310 9/8/2026 12:43:00 PM Turn 8 US Message Sorry, 2-2
309 9/8/2026 12:43:00 PM Turn 8 US Play Card as Operations #93: 2 / Iran-Contra Scandal* (USSR)
All US Realignment rolls have a -1 die roll modifier for the remainder of the turn.

Message from US:
North Korea to 2-3
308 9/7/2026 6:42:00 PM Turn 8 USSR Message so 2 for S. Africa and 1 in Finland
307 9/7/2026 2:33:00 PM Turn 8 US Message It costs you 2 influence to put 1 in South Africa since I currently control it 4-1
306 9/7/2026 1:15:00 PM Turn 8 USSR Play Card as Operations #7: 3 / Socialist Governments (USSR)
Remove US Influence in Western Europe by a total of three Influence points, removing no more than two per country. May not be played after #83 'The Iron Lady'.

Message from USSR:
1 in S. Africa - now 4 - 2

2 for 1 in E. Germany - now 3-1
305 9/7/2026 11:11:00 AM Turn 8 US Play Card as Operations #76: 3 / Ussuri River Skirmish* (US)
If the USSR has The China Card, claim it face up and available for play. If the US already has The China Card, add 4 US Influence in Asia, no more than 2 per country.

Message from US:
Chile to 3-0 US
304 9/7/2026 6:45:00 AM Turn 8 USSR Adjust Victory Points From -15 to -18
303 9/7/2026 6:45:00 AM Turn 8 USSR Die roll request Request: 6-sided die x 1

1


Message from USSR:
Success on 1-3
302 9/7/2026 6:44:00 AM Turn 8 USSR Discard Card #4: 3 / Duck and Cover (US)

Message from USSR:
On Space Race

#4: 3 / Duck and Cover (US)
Degrade DEFCON level by one. Then US player earns VPs equal to 5 minus current DEFCON level.
301 9/6/2026 11:16:00 AM Turn 8 USSR Message map please
300 9/6/2026 10:44:00 AM Turn 8 US Message no Effect
299 9/6/2026 10:44:00 AM Turn 8 US Die roll request Request: 6-sided die x 2

1
2


Message from US:
No Effect, France again:
France:
US+3
USSR+2
298 9/6/2026 10:44:00 AM Turn 8 US Die roll request Request: 6-sided die x 1

2


Message from US:
here's your roll
297 9/6/2026 10:44:00 AM Turn 8 US Die roll request Request: 6-sided die x 1

1


Message from US:
EG to 3-0 US
France:
US+3
USSR+2

296 9/6/2026 10:43:00 AM Turn 8 US Die roll request Request: 6-sided die x 2

3
2


Message from US:
So let's realign East germany:
Us+3
USSR
295 9/6/2026 10:42:00 AM Turn 8 US Play Card as Event #96: 3 / Tear Down This Wall* (US)
Cancels/prevents #55 Willy Brandt. Add 3 US Influence in East Germany. Then US may make a free Coup attempt or Realignment rolls in Europe using this card's Ops Value.

Message from US:
East germany to 3-2 US.

Then (because of the card) I can realign in Europe (A coup in Europe would still lower the defcon)
294 9/6/2026 10:29:00 AM Turn 8 USSR Message lasts PC in Tunisia

293 9/6/2026 10:27:00 AM Turn 8 USSR Play Card as Operations #36: 3 / Brush War (Both)
Attack any country with a stability of 1 or 2. Roll a die and subtract 1 for every adjacent enemy controlled country. Success on 3-6. Player adds 3 to his Military Ops track. Effects of Victory: Player gains 1 VP and replace all opponent's Influence with his Influence.

Message from USSR:
2 for 1 in S. Africa
292 9/6/2026 10:20:00 AM Turn 8 US Message If "AR" means realiggnment, then yes, you could lose influence, but only in the country you are doing it in.

Also keep in mind that Defcon 2 means the places you can't coup, you also can't realign
291 9/6/2026 10:11:00 AM Turn 8 USSR Message Am I right in understanding that IF I do AR I could possibly be worse off (losing PC markers)?
290 9/6/2026 10:08:00 AM Turn 8 US Message No, once you're in realignment mode, that's what you're doing for the whole turn
(I wish we could do it your way, it would make realignments more useful)
289 9/6/2026 9:34:00 AM Turn 8 USSR Message Can I play an OPS card and then do both an Alignment roll and an OPS placement

Example I have a 3 OPS - 1 point for an alignment roll and then 1 or 2 points added like a normal Ops PLAY?
288 9/6/2026 9:20:00 AM Turn 8 US Adjust Victory Points From -17 to -15
287 9/6/2026 9:20:00 AM Turn 8 US Play Card as Event #48: 1 / Kitchen Debates* (US)
If the US controls more Battleground countries than the USSR, taunt opponent and gain 2VP!

Message from US:
I have a bunch more battlegrounds
286 9/4/2026 4:06:00 PM Turn 8 USSR Adjust Victory Points From -14 to -17
285 9/4/2026 4:05:00 PM Turn 8 USSR Message Egypt, Iran, and Saudi Arabia - total of 3 points
284 9/4/2026 4:04:00 PM Turn 8 USSR Play Card as Event #61: 3 / OPEC (USSR)
USSR gains 1 VP for each of the following countries he controls: Egypt, Iran, Libya, Saudi Arabia, Iraq, Gulf States, and Venezuela. Unplayable as an event if #86 'North Sea Oil' is in effect.

Message from USSR:
283 9/4/2026 2:59:00 PM Turn 8 US Play Card as Operations #71: 2 / Nixon Plays the China Card* (US)
If US has The China Card, gain 2 VP. Otherwise, US player receives The China Card now, face down and unavailable for immediate play.

Message from US:
Mexico to 3-1 US
Panama to 4-2 US
282 9/4/2026 9:02:00 AM Turn 8 USSR Message 1 marker in Iraq and 1 in Saudi land both now 0-3
281 9/4/2026 9:01:00 AM Turn 8 USSR Play Card as Operations #20: 2 / Olympic Games (Both)
Player sponsors Olympics. Opponent may participate or boycott. If Opponent participates, each player rolls one die, with the sponsor adding 2 to his roll. High roll gains 2 VP. Reroll ties. If Opponent boycotts, degrade DEFCON one level and the Sponsor may Conduct Operations as if they played a 4 Ops card.

Message from USSR:
280 9/4/2026 8:47:00 AM Turn 8 US Message now 4-0 US
279 9/4/2026 8:47:00 AM Turn 8 US Adjust DEFCON From 3 to 2
278 9/4/2026 8:47:00 AM Turn 8 US Die roll request Request: 6-sided die x 1

5


Message from US:

277 9/4/2026 8:47:00 AM Turn 8 US Play Card as Event #57: 4 / ABM Treaty (Both)
Improve DEFCON one level. Then player may Conduct Operations as if they played a 4 Ops card.

Message from US:
Defcon temporarily to 3 while I coup Iran
276 9/4/2026 6:38:00 AM Turn 8 USSR Message Egypt is now 0-3
275 9/4/2026 6:37:00 AM Turn 8 USSR Die roll request Request: 6-sided die x 1

6


Message from USSR:
Coup in Egypt -
US has 2 x 2 so 4
USSR has 4 plus die roll
274 9/4/2026 6:36:00 AM Turn 8 USSR Play Card as Operations #21: 4 / NATO* (US)
USSR player may no longer make Coup or Realignment rolls in any US Controlled countries in Europe. US Controlled countries in Europe may not be attacked by play of the Brush War event. Requires prior play of #16 Warsaw Pact or #23 Marshall Plan.

Message from USSR:
I will play this as MY OPS then the effect of card will be in play for rest of the game - Marshall Play was played as EVENT and is in removed pile

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