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For the People: Ladder David vs. Phillip Journal

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Entry # Time Turn Player Title Entry
108 8/13/2026 11:22:00 AM Fall 1861 Union Message spelling Cairo
107 8/13/2026 11:22:00 AM Fall 1861 Union Message built a fort in Caior
106 8/13/2026 11:17:00 AM Fall 1861 Union Play Strategy card as Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
and of course, no Cav around
105 8/13/2026 10:58:00 AM Fall 1861 Confederate Play Strategy card as Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
* Confederate SP set to strength 2 at Clarksville, TN.
104 8/13/2026 10:26:00 AM Fall 1861 Union Message another uesless 1 ops card; * cruces plays CSS Hunley for 1 OPS.
* 1 Union SP moved Grafton to Lewistown. sp now 3

103 8/13/2026 10:25:00 AM Fall 1861 Union Play Strategy card as Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
102 8/12/2026 3:04:00 PM Fall 1861 Confederate Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
Van Dorn leads 2 to Harrisburg
* Van Dorn moved Richmond to Hanover.
* Van Dorn moved Hanover to Gordonsville.
* Van Dorn moved Gordonsville to Culpepper.
* Van Dorn moved Culpepper to Strasburg.
* Van Dorn moved Strasburg to Winchester, VA.
* Van Dorn moved Winchester, VA to Harpers Ferry.
* Van Dorn moved Harpers Ferry to Chambersburg.
* Van Dorn moved Chambersburg to Harrisburg.
* 2 Confederate SP moved Richmond to Harrisburg.

101 8/12/2026 11:17:00 AM Fall 1861 Union Play Strategy card as Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
* cruces plays Southern Religious Revival for 1 OPS.
- build a fort in Wilmingotn
* US Fort(9) moved USA Forts Pool to Kentucky.
* US Fort(9) moved Kentucky to Camden, NJ.
* 2 Union SP moved Wilmington, DE to Atlantic City.
* US Fort(9) moved Camden, NJ to Wilmington, DE.
* 2 Union SP moved Atlantic City to Wilmington, DE.
100 8/12/2026 11:02:00 AM Fall 1861 Union Return Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
undoing my mistaken card play
99 8/12/2026 11:02:00 AM Fall 1861 Union Message Redoing my move as my agents have dropped a cigar wrapped note of my future plans
98 8/12/2026 4:30:00 AM Fall 1861 Confederate Message Additionally FYI: You need to activate "Reshuffle" in ACTS after you played that card. that won't happen automatically.
97 8/12/2026 4:28:00 AM Fall 1861 Confederate Message Sorry, but you can't do that. If you want to play "Foreign Intervention" as an OC it can only be done as your last card (or 2nd to last if you also hold "Emancipation Proclamation" and you want to play that one as an OC as well). Rulebooh p. 14, 4.4 Special Event cards (4.42 to be specific)
96 8/11/2026 5:28:00 PM Fall 1861 Union Message * cruces plays Foreign Intervention for 3 OPS.
* *** RESHUFFLE DECK AT THE END OF THE STRATEGY PHASE! ***
- activate AotP attack AotT
- do you wish to avoid?
If Not feel to do the battle
95 8/11/2026 5:28:00 PM Fall 1861 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
94 8/11/2026 3:56:00 PM Fall 1861 Confederate Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
PC Trenton NJ
* Political Control Marker (CONFEDERATE) placed at Trenton.
* Trenton Resource Marker flipped to DESTROYED at Trenton.
93 8/10/2026 6:13:00 PM Fall 1861 Union Play Strategy card as Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
added Iron Brigade to AotP
92 8/10/2026 11:55:00 AM Fall 1861 Confederate Message * McClellan moved Frederick to Turn 4.
* Burnside moved Frederick to Turn 4.
* US Fort(10) moved Frederick to Turn 4.
* Union Force eliminated
* Army of Tennessee SP set to strength 5.
91 8/10/2026 11:53:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
3*/3

USA rolls for LL against 1, no LL for CSA (Ratio)
90 8/10/2026 11:52:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

6
5


Message from Confederate:
CSA +7 (+4 Generals, +3 Ratio)
USA +4 (Mac and Fort)

It would have been ok for you to roll the attack, especially as I have no MP left.
89 8/10/2026 10:32:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Intercpept attempt with AotP
88 8/10/2026 6:53:00 AM Fall 1861 Confederate Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoT
* 1 Trenton d1 (5)
* 2-3 Harrisburg pu2 (7)
* 4-5 Harpers Ferry via Chambersburg pu1 (8)
* 6 Frederick CSA +7 USA +4 medium, Intercept atempt possible.
87 8/10/2026 6:46:00 AM Fall 1861 Confederate Message Of course. It's ALWAYS the campaign!
86 8/10/2026 6:46:00 AM Fall 1861 Confederate Discard random Strategy card Operations - 3 / Minor Campaign

Message from Confederate:
per event
85 8/9/2026 5:37:00 PM Fall 1861 Union Message You should be able to random pick the card, if not roll a die. back to you
84 8/9/2026 5:37:00 PM Fall 1861 Union Play Strategy card as Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
83 8/9/2026 5:19:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

82 8/9/2026 11:28:00 AM Fall 1861 Confederate Message CSA won't campaign
81 8/9/2026 11:25:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

80 8/9/2026 11:25:00 AM Fall 1861 Confederate Message Both Generals to Richmond.
79 8/9/2026 11:24:00 AM Fall 1861 Confederate Message And a 7th one!
* 1 Confederate SP moved Charleston, SC to Philadelphia.
78 8/9/2026 11:24:00 AM Fall 1861 Confederate Message * 1 Confederate SP moved Morehead City to Richmond.
* 2 Confederate SP moved Chambersburg to Philadelphia.
* 1 Confederate SP moved Columbus, GA to Richmond.
* 1 Confederate SP moved New Orleans to Manassas.
* 1 Confederate SP moved Wilmington, NC to Philadelphia.
77 8/8/2026 11:39:00 AM Fall 1861 Union Message sending save file so you don't see all the drops and moves.
76 8/8/2026 11:21:00 AM Fall 1861 Union Message 2 SPs fro m AotP to Wilmoingotn
* Army of the Potomac SP set to strength 8
2 sPs from Cairo to Lewiston
1 Union SP moved from St. Louis to Grafton
Back to you

75 8/8/2026 11:07:00 AM Fall 1861 Union Message Cairo loses 1 sp
74 8/8/2026 10:13:00 AM Summer 1861 Confederate End Turn Deck was reshuffled.

73 8/8/2026 10:13:00 AM Summer 1861 Confederate Message To your rolling: As you had no General in HF your damage would have been 1 on 1-6. So your only bad roll was not rolling 1-2 on Little Macs intercept atempt, and that's in a normal range, I'd say.
72 8/8/2026 10:10:00 AM Summer 1861 Confederate Message Oh, and I forgot Attrition in cairo, please adjust in the file.
71 8/8/2026 10:09:00 AM Summer 1861 Confederate Message EoT procedure:

PC:
* Political Control Marker (UNION) placed at Frankfort.
* Political Control Marker (UNION) placed at Falmouth.

* Political Control Marker (CONFEDERATE) placed at Chambersburg.
* Political Control Marker (CONFEDERATE) placed at Harrisburg.
* Political Control Marker (CONFEDERATE) placed at Philadelphia.

* Philadelphia Resource Marker flipped to DESTROYED at Philadelphia.
* Harrisburg Resource Marker flipped to DESTROYED at Harrisburg.

Attrition:
* Army of the Cumberland SP set to strength 4.
* Army of the Potomac SP set to strength 11.
* Army of the Potomac SP set to strength 10.

EoT with Raid of PA:
SW USA 102-/ CSA 102+

No Reinforcements in Fall 1861, over to you for SMs

70 8/8/2026 10:05:00 AM Summer 1861 Confederate Message * Drop 1 on HF
* 4 Chambersburg d2
* 5 Harrisburg d2
* 6 Philly (n2)
69 8/8/2026 10:01:00 AM Summer 1861 Confederate Message Additionally: This is a medium battle, so the attacker looses at least 1SP whatever the defender rolls. Left column is Attacker's losses, right column is Defender's losses. Slightly unintuitive, but the asterisks are dead giveaways because only the attacker can cause them.
68 8/8/2026 9:56:00 AM Summer 1861 Confederate Message Good news for you: You really would be annoyed if your "Kill my General roll" had been a success... because you have not beent entitled to one. General can only get killed under certain circumstances: the side outdoing the enemy 3:1 or more can't loose a general. If the opponent is OOS you can't loose a general either (can affect both).
67 8/6/2026 11:05:00 PM Summer 1861 Union Message - and I get a frigging one and kill nobody
* Army of Tennessee (8) (J. Johnston: 2 - Cav 1) moved Harpers Ferry to Winchester, VA.
* 2 Union SP eliminated at Harpers Ferry.
* Political Control Marker (UNION) deleted at Harpers Ferry.
* Army of Tennessee (8) (J. Johnston: 2 - Cav 1) moved Winchester, VA to Harpers Ferry.
- back to you you still have moves

66 8/6/2026 11:03:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
Union battle roll no DRM
65 8/6/2026 11:02:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Dead general roll, If 1-3 then I will roll for each general.
64 8/6/2026 11:00:00 PM Summer 1861 Union Message - Rolled a r so you get 12
- you killed 3 but now have to face a dead general roll
63 8/6/2026 10:58:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Rebs roll
62 8/6/2026 10:58:00 PM Summer 1861 Union Message - medium battle you have 8 and I have 2
- Roll for Rebs first
- + 3 for ratio
- + 2 for generlasl
- make that + 4 forgot Sturat
- UGH
- so a total of + 7 for REBS
- roll for Rebs first sicne they are attacking
61 8/6/2026 10:52:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
Mac Intercept, will bring both SP's and the other general.
60 8/6/2026 10:46:00 PM Summer 1861 Union Message I guess Mac has to try to intercept.
59 8/6/2026 6:40:00 PM Summer 1861 Confederate Set Deck Reshuffle Deck will be reshuffled before next deal
58 8/6/2026 6:40:00 PM Summer 1861 Confederate Play Strategy card as Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
* Aot drop 1
* 1 Strasburg, pu 2 (8) and Beau
* 2-3 Harpers Ferry, react? 3MP left
57 8/5/2026 11:10:00 AM Summer 1861 Union Message * Political Control Marker (CONFEDERATE) placed at Lebanon.
* Political Control Marker (CONFEDERATE) placed at Louisville.
* Political Control Marker (CONFEDERATE) placed at Lexington, KY.
* cruces plays Military Hospital Reorganization / Dorothea Dix for 3 OPS.
* Army of the Cumberland (7) (Buell: 3) moved Cincinnati to Falmouth.
* Army of the Cumberland SP set to strength 6.
* 1 Union SP dropped off at Falmouth.
* Army of the Cumberland (6) (Buell: 3) moved Falmouth to Lexington, KY.
* Political Control Marker flipped to UNION at Lexington, KY.
* Army of the Cumberland (6) (Buell: 3) moved Lexington, KY to Frankfort.
- expend 2nd movement point to flip Lexington
- move to Frankfort
- drop sp
* Army of the Cumberland SP set to strength 5.
* 1 Union SP dropped off at Frankfort.
- move to Louisville
- 5th mo
- mp
- and convert ending move
* Army of the Cumberland (5) (Buell: 3) moved Frankfort to Louisville.
* Political Control Marker flipped to UNION at Louisville.
- can't be losing KY
- Logfile written.
56 8/5/2026 11:09:00 AM Summer 1861 Union Play Strategy card as Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
55 8/5/2026 11:09:00 AM Summer 1861 Union Message got it. I set the markers, mu move next
54 8/5/2026 10:58:00 AM Summer 1861 Confederate Message File sent
53 8/4/2026 8:23:00 PM Summer 1861 Confederate Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Lebanon.
* Political Control Marker (CONFEDERATE) placed at Louisville.
* Political Control Marker (CONFEDERATE) placed at Lexington, KY.
52 8/3/2026 4:53:00 PM Summer 1861 Union Message - 3 PC markers in WV
* Political Control Marker (UNION) placed at Charleston, WV.
* Political Control Marker (UNION) placed at Lewisburg.
* Political Control Marker (UNION) placed at Franklin, WV.
- great catch on replacing generals and SW hits
- did not know mod
51 8/3/2026 4:53:00 PM Summer 1861 Union Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
50 8/3/2026 12:18:00 PM Summer 1861 Confederate Play Strategy card as Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Somerset.

Made a correction on the file.
49 8/3/2026 12:00:00 PM Summer 1861 Union Message create the Army of the Cumberland Buell in charge

48 8/3/2026 11:59:00 AM Summer 1861 Union Play Strategy card as Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
47 8/3/2026 11:36:00 AM Summer 1861 Confederate Play Strategy card as Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Charleston, Morehead City and Columbus CA
46 8/3/2026 11:10:00 AM Summer 1861 Union Message of course played for ops
45 8/3/2026 11:10:00 AM Summer 1861 Union Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
build a fort in Frederick
44 8/3/2026 8:44:00 AM Summer 1861 Confederate Play Strategy card as Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
* J. Johnston moved Manassas to Army of Tennessee: Commanding General.
* Army of Tennessee formed at Manassas with J. Johnston in command, strength 7.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 95 (-2 penalty, -3 momentum penalty).
43 8/2/2026 10:13:00 PM Summer 1861 Union Message Parkersburg, Grafton and Weston. sorry about that
42 8/2/2026 10:11:00 PM Summer 1861 Union Message
You are correct. Redoing


41 8/2/2026 5:53:00 PM Summer 1861 Confederate Message I think you missunderstand the card. It's PC markers (Political Control), not SPs (Strength Points)
40 8/2/2026 5:50:00 PM Summer 1861 Union Message place 3 SP's in Parkersburg

39 8/2/2026 5:49:00 PM Summer 1861 Union Play Strategy card as Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
38 8/2/2026 5:35:00 PM Summer 1861 Confederate Message CSA won't campaign.
37 8/2/2026 5:34:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

36 8/2/2026 5:34:00 PM Summer 1861 Confederate Message * Smith moved General Reinforcements to Charleston, SC.
* Bragg moved General Reinforcements to Dover, TN.
35 8/2/2026 5:33:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Stuart to Manassas

Odd: Smith to Dover, Bragg to Charleston
34 7/22/2026 11:17:00 PM Summer 1861 Union Message from now on, I roll ACTS die, forgot for last general
- Flipping Generals
- Cairo got Banks
- Cinnci go Buell
- Columbus got Rosecrans
- Frederick got Burnside
- AotP got Pope
* Army of the Potomac (12) (McDowell: 3) moved Washington, DC to Acquia Creek.
* Army of the Potomac (12) (McDowell: 3) moved Acquia Creek to Washington, DC.
- DC got Halleck
- I screwed up and din't do last General
- so I willuse a die Cairo is 1, Indy is 2 Cinncy is 3 Columbus is 4 Frederick is 5 and Harpers Ferry is 6
- I already kow is is Mac
* Blue Die = (Rolled by cruces)
* Union General moved Turn 2 to Old Hundred.
* Union General moved Old Hundred to Johnstown.
* McClellan moved Johnstown to Frederick.
- that is my leadrs
33 7/22/2026 11:05:00 PM Summer 1861 Union Message will use Vassal to rendomly place Generals.
32 7/22/2026 2:20:00 PM Summer 1861 Confederate Message File sent.
31 7/22/2026 11:33:00 AM Summer 1861 Confederate Message 1SP each to:
* Richmond (2)
* Wilmington
* Charleston
* Dover (2)
* Sabine City
* Fts. St Philip/Jackson
* Columbus GA
* Vicksburg
* Tuscumbia

BR without Roll:
Wilmington (2)
Charleston (2)
Mobile (2)
Sabine City (2)

SMs:
* 1 Confederate SP moved Columbus, GA to Manassas.
* 1 Confederate SP moved Tuscumbia to Manassas.
* 1 Confederate SP moved Mobile to Manassas.
* 1 Confederate SP moved Franklin, TN to Columbus, KY
* 1 Confederate SP moved Franklin, TN to Manassas..
* 1 Confederate SP moved Vicksburg to New Orleans.
* 1 Confederate SP moved Charleston, SC to Manassas.
30 7/22/2026 11:13:00 AM Summer 1861 Union Message - cards drawn
- will wait to place generals after your strat moves and reinforcemetns
29 7/22/2026 11:10:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

28 7/22/2026 11:09:00 AM Summer 1861 Union Message - strat moves only 2
- Philly to Columbus
* Union SP set to strength 2 at Columbus, OH.
* Union SP set to strength 0 at Philadelphia.
- Springfield to Cairo
* Union SP set to strength 6 at Cairo.
* Union SP set to strength 0 at Springfield, IL.
27 7/22/2026 11:07:00 AM Summer 1861 Union Message - replacements first
- AotP goes to 12
* Army of the Potomac SP set to strength 12.
- Central I will put 6 in Cincinnati
* 1 Union SP placed at Cincinnati.
* Union SP set to strength 0 at Cincinnati.
* 1 Union SP placed at Falmouth.
* Union SP set to strength 6 at Falmouth.
* 6 Union SP moved Falmouth to Cincinnati.
- and 4 in Cairo
* Union SP set to strength 5 at Cairo.
- end of my reinforcemetns
26 7/22/2026 11:03:00 AM Spring 1861 Union End Turn
25 7/22/2026 11:03:00 AM Spring 1861 Union Message - checking attrition
- During the Attrition Phase, all spaces on the board are evaluated for attrition. Cavalry SPs are not immune to attrition. If the space contains 1 or 2 SPs, it suffers no attrition. If the space contains 3 to 6 SPs, it loses 1 SP. If the space contains more than 6 SPs, it loses 2 SPs. After attrition, those units that cannot trace a LOC must forage
- AotP loses 1
* Army of the Potomac SP set to strength 4.
- Frederick loses 1
* 2 Union SP moved Frederick to Baltimore.
* 1 Union SP eliminated at Frederick.
* 2 Union SP moved Baltimore to Frederick.
- that should be it for Union
- none for CSA that I see
- on to t 2
24 7/22/2026 10:58:00 AM Spring 1861 Union Message - I am taking control of Missouri
* Political Control Marker (UNION) placed at Greenville, MO.
* Political Control Marker (UNION) placed at Springfield, MO.
* Political Control Marker (UNION) moved Missouri to New Madrid.
* USA Strategic Will momentum flipped to UP (+2 momentum bonus).
* USA Strategic Will set to 112 (+10 award, +2 momentum bonus).
* State Control Marker (Missouri: 10) placed at Missouri.
23 7/22/2026 10:35:00 AM Spring 1861 Confederate Message I think it's most convenient if whoever has the last action does PC, Attrition and EoT - everything with necessary SW adjustments. If last player of turn is Union they can go through to Reinf and SMs.
22 7/22/2026 10:30:00 AM Spring 1861 Union Message Border States start the 1861 and
Campaign scenarios uncontrolled. The first side to gain control
of a Border State gains its SW value and removes all enemy PC
markers from that Border State except from spaces containing
enemy SPs and forts. After removing those PC markers, he can
place his own PC markers in all empty spaces in that Border
State. If the Union player gains control of a Border State first,
it becomes a Union State and remains Union-controlled for the
remainder of the game. I
21 7/22/2026 10:29:00 AM Spring 1861 Union Message First this: 3.42 POLITICAL CONTROL DETERMINATION
SEGMENT
STEP 1: Both players place friendly Political Control markers
(PCs) in all spaces containing in supply friendly, infantry SPs. If the
space contains an enemy PC, it is immediately removed by flipping
the PC onto its other side. If a Confederate SP is in a Southern state
or a Union SP is in a Northern state and “flips” a PC marker, in
actuality the enemy PC marker is removed re-establishing friendly
control of the space (see 11.1). If a Union PC marker is placed on
a non-destroyed Confederate Resource Space, it is destroyed (and
the appropriate SW effect is applied [12.2]).
STEP 2: Next both players determine State control (i.e., who
controls the Confederate and Border States) and Union SW penalties for the presence of Confederate PC markers in Union states
[12.1]. State control is determined by a side having PC markers
in the required number of spaces as denoted by the values on the
map [12.1.1, 12.1.3]. In addition, naval control of the Mississippi
provides the Union with a one-time bonus [12.8].
STEP 3: Lastly, Union War Weariness and Confederate War Guilt
SW penalties are assessed [12.9]. Forts on the game turn track
are now available [6.8].
20 7/22/2026 9:08:00 AM Spring 1861 Confederate Message And yes, we can go on to the next round. Union is first with Reinforcements and SMs. You can wait with your leaders until I made my Reinf and SM or do them together with your Reinf/SM to speed things up.
19 7/22/2026 9:06:00 AM Spring 1861 Confederate Message Italy - Tuscany to be specific.
18 7/21/2026 11:17:00 PM Spring 1861 Union Message I think you are out of cards, On to 1862 after ending this turn?
17 7/21/2026 11:17:00 PM Spring 1861 Union Message moved 2 SP's from Pittsburg to Frederick
16 7/21/2026 11:16:00 PM Spring 1861 Union Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
15 7/21/2026 4:47:00 PM Spring 1861 Confederate Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
* J. Johnston moved Winchester, VA to Strasburg.
* 1 Confederate SP moved Winchester, VA to Strasburg.
* J. Johnston moved Strasburg to Manassas.
* J. Johnston moved Manassas to Strasburg.
* Beauregard moved Manassas to Strasburg.
* 1 Confederate SP moved Manassas to Strasburg.
* J. Johnston moved Strasburg to Manassas.
14 7/21/2026 4:46:00 PM Spring 1861 Confederate Message I'll be on summer vacation with my familiy from Thursday to 2nd of August, Sunday. I won't be able to play in those 9 days. Sorry.
13 7/20/2026 5:03:00 PM Spring 1861 Union Message pc markers in KC, Rollo and Ironton
12 7/20/2026 5:02:00 PM Spring 1861 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
11 7/20/2026 1:26:00 PM Spring 1861 Confederate Play Strategy card as Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
PC
* Political Control Marker (CONFEDERATE) placed at Bowling Green.
10 7/19/2026 5:53:00 PM Spring 1861 Union Message adding pc control in Missouri Jefferson City, Lexington and St. Joesph. back to you
9 7/19/2026 5:51:00 PM Spring 1861 Union Play Strategy card as Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:

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