Warhorse Simulations

Automated Card Tracking System: Home

Generic Module: BKN17-R4-Eliminator() vs Hammond() Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

View game card play report

Next 100 entries

Entry # Time Turn Player Title Entry
53 9/26/2026 11:24:00 PM Turn 6 Kevin Hammond Message miss, no map
52 9/26/2026 11:24:00 PM Turn 6 Kevin Hammond Die roll request Request: 6-sided die x 1

3


Message from Kevin Hammond:
6G4 Montebourg. 3-3-3 to seize MB on 4+`
51 9/26/2026 10:38:00 PM Turn 6 Eliminator Message both bridges seized

over to 6g4
50 9/26/2026 10:37:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 2

6
4


Message from Eliminator:
gold cleared, 3mp used

one 50th will spent 1mp to attempt to seize gold<>bayeux(die1) and then final mp to move to juno

other 50th will spend 1mp to move to juno and attempt to seize juno<>bretteville(die2) with it's final mp
49 9/26/2026 10:34:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

6
5
3
2


Message from Eliminator:
both land successfully and will assault gold 6:2
48 9/26/2026 10:33:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 1

4


Message from Eliminator:
makes, attempt to land another 50th/inf
47 9/26/2026 10:32:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 1

2


Message from Eliminator:
6a3 attempt to land one 50th/inf at gold
46 9/26/2026 10:13:00 PM Turn 6 Kevin Hammond Message Brett/Gold drops, no map
45 9/26/2026 10:13:00 PM Turn 6 Kevin Hammond Die roll request Request: 6-sided die x 2

2
3


Message from Kevin Hammond:
6G3 Bretteville, demos
to Gold on 2+
to Juno on 4+
44 9/26/2026 8:27:00 PM Turn 6 Eliminator Message continues to 6g3
43 9/26/2026 8:27:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 2

6
4


Message from Eliminator:
not fun at utah, all three 4th/inf are d1

EOD roll
42 9/26/2026 8:26:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 1

2


Message from Eliminator:
try again with the remaining 4th/inf
41 9/26/2026 8:26:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 1

2


Message from Eliminator:
6A2 Utah, attempt to land one 4th/inf vs 2 interdiction
40 9/26/2026 7:52:00 PM Turn 6 Kevin Hammond Message 6G2 Troarn. 5-6-5 to Bourg; FTF
39 9/26/2026 7:22:00 PM Turn 6 Eliminator Message Bridge seize failed and assault knocked the CA down to d2 in Gold

over to 6g2
38 9/26/2026 7:21:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 5

1
3
1
2
2


Message from Eliminator:
6a1 Juno, land 3ca/inf, die1-attempt to seize the bridge to bretteville, d2-5 aa/dd assault dice into Gold at 6:4
37 9/26/2026 5:28:00 PM Turn 6 Kevin Hammond Message miss, no file
36 9/26/2026 5:28:00 PM Turn 6 Kevin Hammond Die roll request Request: 6-sided die x 1

4


Message from Kevin Hammond:
6G1 Valognes. 1058 to Monte and seize MB on 5+
35 9/26/2026 3:51:00 PM Turn 6 Eliminator Message bridge seized

1ca/inf spent 2mp so far, moves to Douvres and captures it for 2mp and final mp moves into Sword

additionally, the 3ca/fa lands (1mp), waited for the bridge seize(1mp) and moves into Gold(3mp), which eliminates the Gold fort

over to 6g1
34 9/26/2026 3:48:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 1

6


Message from Eliminator:
6A0 Juno approach, 1x3ca/inf lands and attempts to seize the bridge to Gold
33 9/26/2026 3:30:00 PM Turn 6 Kevin Hammond Message FA(sp) and both inf(d1's) retreat to Trev

6G0: Caen. Pak, Flak to Bretteville; FTF (file to follow)
32 9/26/2026 2:55:00 PM Turn 6 Eliminator Message probably saved me from myself as my next roll to land everyone but 1 ranger in sword could have rolled down.

still a decent allied D-Day landing and the 6th has opportunities
31 9/26/2026 2:52:00 PM Turn 6 Eliminator Message rules rusty CA vs fort +2 fubar, as CA only cares about naval, but fort is everything...
30 9/26/2026 2:50:00 PM Turn 6 Eliminator Message ugh... would have been sword lite scenario then. oh well
29 9/26/2026 2:41:00 PM Turn 6 Kevin Hammond Message Your air didn't miss @ Merville, it was a 5:1 not a 5:3. Had no effect on your attack. I'll flip the CA in my file
28 9/26/2026 2:21:00 PM Turn 6 Eliminator Message had the 56th roll... just in juno/sword!

sword cleared

over to you for any optional retreats off omaha and then 6g0
27 9/26/2026 2:20:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

3
6
5
1


Message from Eliminator:
junos is cleared

sword 13:8
26 9/26/2026 2:19:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

3
5
1
3


Message from Eliminator:
gold whiffs also, 56th goes d1

juno 8:6
25 9/26/2026 2:18:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

2
5
3
5


Message from Eliminator:
1cp into Omaha, so CA goes d1 and you can do optional retreats

gold 5:6
24 9/26/2026 2:17:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

5
1
2
6


Message from Eliminator:
utah fails and is d1

omaha next at 10:7
23 9/26/2026 2:16:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

2
4
6
6


Message from Eliminator:
Results from interdiction

Utah-4th lands
Omaha-one 1st d1, 29th spent. 2x1st, 29th, 2xranger land
Gold-56th lands
Juno-n/a, both units land
Sword-all units land


start off in utah 7:3
22 9/26/2026 2:10:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 15

3
1
3
6
2
3
3
3
4
6
5
2
2
2
2


Message from Eliminator:
Landing assaults interdiction

Utah vs 2
d1-4th

Omaha vs 2
d2-1st
d3-1st
d4-1st
d5-29th
d6-29th
d7-ranger
d8-ranger

gold vs 1
d9-56th

Juno n/a
armor and 1x3ca/inf

sword vs 1
d10-armor
d11-3rd
d12-3rd
d13-3rd
d14-ranger
d15-ranger

21 9/26/2026 2:05:00 PM Turn 6 Eliminator Message everyone in omaha knocked down a level
20 9/26/2026 2:04:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

6
3
1
2


Message from Eliminator:
missed CA in merville

5:3 in Omaha, target the spent 352/inf
19 9/26/2026 2:03:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

5
2
6
2


Message from Eliminator:
air strikes

brit in Merville
US in Omaha

Brit first 5:3 on CA
18 9/26/2026 1:52:00 PM Turn 6 Kevin Hammond Message Flip 726/716
17 9/26/2026 1:48:00 PM Turn 6 Eliminator Message 4ap into Omaha, target 352/inf spent and you have one more unit to flip.

I will pause for your decision
16 9/26/2026 1:47:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

2
1
1
2


Message from Eliminator:
utah unit spent

omaha 8:4 target the 352/inf
15 9/26/2026 1:46:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

2
4
6
1


Message from Eliminator:
gold unit spent

utah 8:3
14 9/26/2026 1:46:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

6
6
6
3


Message from Eliminator:
juno unit spent

gold 8:4
13 9/26/2026 1:46:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

2
6
5
2


Message from Eliminator:
4ap, both spent

Juno 8:4
12 9/26/2026 1:45:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

4
6
6
4


Message from Eliminator:
big miss, unit d1, other captures bridge

4-bridge opening at st.mere (2x101st, 82 and 82 in pont)

Sword naval 8:4 target CA
11 9/26/2026 1:43:00 PM Turn 6 Eliminator Die roll request Request: 6-sided die x 4

2
1
6
4


Message from Eliminator:
good luck.

kicking things off with 3:3 one para assault in merville
10 9/26/2026 1:06:00 PM Turn 1 Kevin Hammond Change game turn Game turn changed to Turn 6
9 9/26/2026 1:06:00 PM Turn 1 Kevin Hammond Edit Advantage owned BKN PBEM: from to
Eliminator: from to ADV-Allied
Kevin Hammond: from to
8 9/26/2026 1:05:00 PM Turn 1 Kevin Hammond Edit Supply BKN PBEM: from 0 to 0
Eliminator: from 0 to 0
Kevin Hammond: from 0 to 9
7 9/26/2026 1:05:00 PM Turn 1 Kevin Hammond Message Pass, the Allies are yours

Good luck to you
6 9/26/2026 12:48:00 PM Turn 1 Eliminator Message For future reference, all rolls by me have to come from this account. so if I mistakenly roll with the bknpbem account, I have to re-roll with this account.

I bid 9 for the allies
5 9/26/2026 12:22:00 PM Turn 1 Kevin Hammond Message 7
4 9/26/2026 11:57:00 AM Turn 1 BKN PBEM Message 5 to play the Allies
3 9/26/2026 11:56:00 AM Turn 1 BKN PBEM Die roll request Request: 6-sided die x 1

3


Message from BKN PBEM:
First bidder is die result:

Eliminator: Odd
Hammond: Even
2 9/26/2026 11:56:00 AM Turn 1 BKN PBEM Message


Round 4 Logistics

Bidding for Sides - Wed Sep. 30th (4 days)
D-Day completed - Sun Oct. 4th (4 days)
6th completed - Wed Oct. 14th (10 days)
7th completed - Sun Nov. 1st (18 days)
8th completed - Wed Nov. 18th (17 days)
9th completed - Sun Dec. 6th (18 days)
10th completed - Wed Dec. 23rd (17 days)
11th completed - Wed Jan. 13th (21 days)
12th completed - Sun Jan. 31st (17 days)

** Round 1 Drop Dead adjudication date is Midnight Sat. Feb 13th **


1 9/26/2026 11:35:00 AM Turn 1 BKN PBEM Message
Round 4 Operational Plan

Strategic Goal
--------------
The overall tournament goal for players is to complete games in a timely manner,
moving regularly to hit the target dates when possible, or sooner. If your
game is falling behind please perform more moves in a day and/or set a time
with your opponent to perform multiple impulses pseudo-live to get back on track.


Command and control
-------------------
For clarity, the ACTS log is the single source of record for all matches.
Posted ACTS impulses will trump anything unmentioned and marked in vassal,
using common sense and sportsmenship to reach stated AV:DV's if a unit
was accidentally unmentioned and followup confirmed in ACTS that impulse.

Exception: Refits and regroups can use just vassal if both players agree.


Overwatch
---------
Remember to email your vassal .vsav file of the first impulse of the day,
or cc: all .vsav files if that is easier, to bknpbem@gmail.com so .png's of
game progress can be posted to the website and assist with the GM writeups.


Tactical
--------
Lastly, remember to notify your opponent of the end of your impulse. A simple
"your #" is the most concise post to end your impulse and indicate the next impulse #.



Rules of Engagement, Remember Order of D-Day Phases
---------------------------------------------------
21.2: Airborne Phase
Free bridge seizures and any para assaults in any order

21.3: Naval Bombardments
Allied player must indicate beach and target with each roll, in any order

21.4: Air Bombardments
Allied player must indicate both areas and targets before rolling one

21.5: Amphibious Assaults
Allied player has to assign all 5 landing groups first
Allied player can then roll for all interdiction
Wait for German player lead unit only if they mentioned to wait
Allied player then indicates each beach with each assault roll, in any order


Geneva Default Internet Die Roll Error Handling Convention
----------------------------------------------------------
If another method is not posted to ACTS prior to drs, use these default conventions:

* Too many drs: use the ones, from the top down, discarding the rest. Do not re-roll

* Not enough drs: use the ones you got and send for the rest. Do not re-roll

* If the drs were submitted into the wrong ACTS game, discard them and re-roll the
drs into the correct ACTS game

* Multiple die roll requests: Use the drs the receiver got first.

* If not specified, Attacker dr(s) are first two, then Defenders dr(s) are next two

* If one gamer gets die rolls and the other doesn't and the email addresses were
fine : use those dr's. Whoever got the dr's should forward them to the other gamer
so he may inspect the email addresses, and if all is OK, use those drs.

* No response from die roller: Best not to send for a second die roll. Wait about
3 hrs, if the drs still haven't shown, the original sender will notify the original
receiver to send for the drs. When the receiver is notified he is to roll because
of missing drs, and the receiver has yet to receive those drs, the receiver will
send, at that instant the original sender drs will not be used, even if they arrive.




Next 100 entries

Copyright 2005 Warhorse Simulations