Warhorse Simulations

Automated Card Tracking System: Home

For the People: Terrible Swift Sword Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
519 4/6/2017 11:48:00 AM Summer 1863 Confederate Message Yep, as we discussed, I think you have 24 points you will be picking up during the Political Phase, dropping me below 0, so agreed this is a good place to call it.

good game. you schooled me pretty good.
518 4/6/2017 9:28:00 AM Summer 1863 Union Play Strategy card as Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Just gonna call it here. Will activate Banks in the AoP to move around Virginia and take control of some spaces during the Political phase.

Good game
517 4/5/2017 5:35:00 PM Summer 1863 Confederate Message Reynolds takes 1 SP loss and holds the field, Jackson takes 2 SP casualties and retreats back to Forest.

End of CSA Strat Card #6
516 4/5/2017 5:31:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
+1 for Reynolds
515 4/5/2017 5:28:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
CSA roll for battle at Jackson, MS (+3 modifier)
514 4/5/2017 5:28:00 PM Summer 1863 Confederate Message ok, I have the mods at +3 for Jackson, +1 for Reynolds

513 4/5/2017 5:27:00 PM Summer 1863 Union Message Staying to fight
512 4/5/2017 5:25:00 PM Summer 1863 Confederate Message ok, we will move into Jackson and engage the dirty bluecoats. USA reaction?
511 4/5/2017 5:22:00 PM Summer 1863 Union Message "juuust a bit outside"
510 4/5/2017 5:21:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
Reynolds Interception attempt
509 4/5/2017 3:16:00 PM Summer 1863 Confederate Play Strategy card as Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
I will play this to activate Jackson and form a corps of 5 SP out of the Army of Tennessee (leaving 2 SP in the Army). Will also grab Van Dorn and take him with me. Will move from Oxford -> Tupelo, MS -> Artesia, MS -> Gainsville Junction, MS -> Meridian, MS -> Forest, MS

USA Reaction?
508 4/5/2017 1:36:00 PM Summer 1863 Union Message USA takes Vicksurg, at a cost of 1SP
+/- 1SW for CSA Fort
Reynolds will keep moving and advance with all 4SPs to Jackson and end movement

End of USA Strategy Card #6
507 4/5/2017 1:28:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
CSA Vicksburg roll, +2 modifier
506 4/5/2017 1:26:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Union attack roll for Vicksburg
505 4/5/2017 1:26:00 PM Summer 1863 Union Play Strategy card as Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Let's play this for OPs again to activate Reynolds in Monroe and attack Vicksburg

+5USA +2CSA
504 4/4/2017 12:34:00 PM Summer 1863 Confederate Play Strategy card as Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
playing this for ops to activate Johnston and the Army of Tennessee in Humboldt, TN

Spend 1 MP to convert Humbolt to CSA control, then move -> Lexington, TN -> Corinth, MS -> Oxford, MS

End of CSA Strat Card #5
503 4/4/2017 12:17:00 PM Summer 1863 Union Message 1 loss each and CSA holds the fort

End of USA Strategy Card 5
502 4/4/2017 12:11:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
rebel battle roll for Vicksburg (+2 drm)
501 4/4/2017 12:07:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
USA Battle Roll for Vicksburg (+3DRM)
500 4/4/2017 12:01:00 PM Summer 1863 Confederate Message agree

499 4/4/2017 11:59:00 AM Summer 1863 Union Play Strategy card as Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
I'll play this for OPs to activate Reynolds in Sabine City for Corp movement
Leaving Hooker and 1SP in Sabine City
-> Nacagdoches (pick up SP) -> Marshall (Pick up SP) -> Shreveport (pick up SP) -> Monroe (pick up 2SP)

engage CSA 2SP at Vicksburg

I have that as +3 USA / +2 CSA

agree?
498 4/3/2017 2:56:00 PM Summer 1863 Confederate Play Strategy card as Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Playing this for 1 OP, will activate Lee and the Army of N.V. Will move from Wilmington -> Strickland Depot, NC -> Fayetteville, NC -> Raleigh, NC -> Clarksville, VA -> Danville, VA

End of CSA Strat Card #4
497 4/3/2017 2:01:00 PM Summer 1863 Union Play Strategy card as Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
Let's play this for OPs to activate Grant and the AoP in Richmond
-> Drewys Bluff -> Suffolk -> Norfolk (leave an SP) -> Suffolk (leave and SP) -> Petersburg (+1MP for control)

End of USA Strategy Card 4
496 4/3/2017 12:10:00 PM Summer 1863 Confederate Play Strategy card as Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
lets play this as ops to do a division move,
activate the 2 SP in Charleston and move them to Wilmington (via Kingston, Florence, and Marion) to join the Army of Northern Virginia.

End of CSA Strat Card #3
495 4/2/2017 9:05:00 PM Summer 1863 Union Play Strategy card as Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
I'll play this to activate Banks in Richmond for Corp Movement.
He's just going to spend all 8 MPs moving up to DC to pick up Mitchell and 3 SPs, dropping 1 of those SPs off in Wilderness, VA on his way back to Richmond
AoP increased SP marker 8 to 11

End of USA Strategy Card #3
494 3/30/2017 4:12:00 PM Summer 1863 Confederate Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Lets just play this to re-form the Army of N. Virginia, in Wilmington, With Lee as the commanding general. Not gonna bother making a log file, all generals and SP at Wilmington will be included. (I think its 6 SP, including Forrest's Brigade)
493 3/30/2017 4:03:00 PM Summer 1863 Union Message with the 2MPs left Burnside will just drop 1SP and Curtis off in Paducah and return to Columbus

CSA looses another fort (+/- 1SW)

End of USA Strategy Card #2
492 3/30/2017 3:41:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Intercept attempt for Johnston, 3 or less needed
491 3/30/2017 3:41:00 PM Summer 1863 Confederate Message We will make an attempt to intercept into Columbus with the Army of Tennessee, I think I need a 3 or less
490 3/30/2017 3:34:00 PM Summer 1863 Union Play Strategy card as Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Will play this for OPs to activate Burnside in Bowling Green for Corp Movement
moving with 2SPs
-> Clarksville -> Dover -> Paducah (remove CSA fort, +/- 1SW) -> Cairo (pick up Curtis and 3 SPs) -> Paducah -> Columbus

CSA Reaction?
489 3/30/2017 12:32:00 PM Summer 1863 Confederate Message ok. That should be the end of CSA Card Play #1
488 3/30/2017 12:11:00 PM Summer 1863 Union Message AoM will retreat to Memphis
487 3/29/2017 11:44:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
CSA Die Roll, battle of Humbolt (+6 drm)
486 3/29/2017 11:41:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
I agree with those mods.

Union Battle roll (+2DRM)
485 3/29/2017 11:35:00 PM Summer 1863 Confederate Message Do I have the modifiers as +6 for CSA, and +2 for the US?
484 3/29/2017 11:31:00 PM Summer 1863 Union Message I'll stay and fight I guess
483 3/29/2017 11:00:00 PM Summer 1863 Confederate Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
lets play this for 2 ops, activate Johnston and the army of Tennessee, and move to Corinth, then to Grand Junction, pick up Morgan's brigade, the 4 infantry brigade SPs, and Jackson, which will bring the strength of the Army up to 8 (2 SP's of which are cavalry brigades). Then move to Humbolt to engage the Army of the Missouri. Union Reaction?
482 3/29/2017 6:03:00 PM Summer 1863 Confederate Message ok, looks like Pemberton dies
481 3/29/2017 6:03:00 PM Summer 1863 Confederate Die roll request Request: 5-sided die x 1

2


Message from Confederate:
Lets try that again, this time including Bragg in the possibilities

Stuart = 1
Pemberton = 2
Polk = 3
Van Dorn = 4
Bragg = 5
480 3/29/2017 6:02:00 PM Summer 1863 Confederate Message sorry, working off of an old log file. I will go ahead and reroll that

479 3/29/2017 6:02:00 PM Summer 1863 Union Message AoM takes 3 losses and retreats back to Humbolt, 2 losses for AoT

Polk dies

End of USA Strategy Card #1
478 3/29/2017 6:01:00 PM Summer 1863 Union Message I'm OK with the result, but I think Bragg was missing from that roll
477 3/29/2017 6:00:00 PM Summer 1863 Confederate Message Polk dies a messy, horrible death
476 3/29/2017 6:00:00 PM Summer 1863 Confederate Die roll request Request: 4-sided die x 1

3


Message from Confederate:
and of course someone dies. But really, who cares, since none of my generals want to be around to see the end of the confederacy this fall.

Stuart = 1
Pemberton = 2
Polk = 3
Van Dorn = 4
475 3/29/2017 5:58:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
and will follow it up with a general casualty roll. 1-3 bad
474 3/29/2017 5:58:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
USA General Casualty, 1 is bad
473 3/29/2017 5:57:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
CSA die roll at Lexington, with a +6 drm
472 3/29/2017 5:57:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
OK, sounds good.

Battle roll in Lexington +3DRM
471 3/29/2017 5:55:00 PM Summer 1863 Union Message will spend 4th MP to convert McKenzie and engage the AoT in Columbus

CSA Reaction?
470 3/29/2017 5:54:00 PM Summer 1863 Confederate Play Strategy card as Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
ok, sorry to make you go back, didn't realize I was out of supply. Gonna play this to make an automatic 2 space interception into Lexington, and battle you there. I think the mods are +3 for you, +6 for me.
469 3/29/2017 5:45:00 PM Summer 1863 Confederate Message actually, let me think about that.

Didn't realize you left an SP in Dover

468 3/29/2017 5:42:00 PM Summer 1863 Confederate Message no reaction
467 3/29/2017 5:33:00 PM Summer 1863 Union Message Meade ends in Nashville with 3SP.

Next part of Campaign I will activate the AoM in Humbolt, TN for Army movement
leaving an SP in Humbolt I will move to Lexington, convert to USA control, and return to Humbolt and move into McKenzie (still gonna go ahead and leave an SP in Humbolt, AoM has 8SPs in McKenzie)

CSA response?
466 3/29/2017 5:26:00 PM Summer 1863 Confederate Message Beauregard retreats to Franklin
465 3/29/2017 5:26:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
Beauregard's Battle roll in Nashville (+1 drm)
464 3/29/2017 5:20:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
Meade's battle roll in Nashville (+1)
463 3/29/2017 2:55:00 PM Summer 1863 Confederate Message I think we will go ahead and fight
462 3/29/2017 2:44:00 PM Summer 1863 Union Message Forgot to ask about CSA response?
461 3/29/2017 2:44:00 PM Summer 1863 Union Message Meade will engage PGBT in Nashville.

I have that as +1 for each side
460 3/29/2017 2:32:00 PM Summer 1863 Confederate Message no response

459 3/29/2017 2:20:00 PM Summer 1863 Union Message Actually I will keep moving with Meade (forgot that Corp was 8MPs)
Leaving an SP in Dover I will move with 4SPs to Clarksville.
CSA Response?
458 3/29/2017 2:12:00 PM Summer 1863 Union Message 1 USA loss and 2 CSA loss in Dover. CSA fort removed (1SW shift)
Price to turn track
End of Meade's Corp move
457 3/29/2017 2:09:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
agreed. Confederate Roll, +3 drm
456 3/29/2017 1:51:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
I have that as +3DRM for both sides.

Union Battle roll for Dover.
455 3/29/2017 1:27:00 PM Summer 1863 Confederate Message I think we will go ahead and fight
454 3/29/2017 12:47:00 PM Summer 1863 Union Message Meade will spend 6th MP to engage Price in Dover.

CSA Response?
453 3/29/2017 12:37:00 PM Summer 1863 Confederate Message no confederate reaction
452 3/29/2017 12:03:00 PM Summer 1863 Union Play Strategy card as Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Let's play this for event for a Minor Campaign

(1st Move)
Activate Meade in Bowling Green for Corp Movement
Meade will go to Somerset to pick up the 2 SPs there and return to Bowling Green
Leaving Burnside with 2 SPs in Bowling Green Meade will move with 6SPs to Clarksville

CSA Response?
451 3/29/2017 11:20:00 AM Summer 1863 Union Message USA Generals:
Reynolds in Sabine City
Burnside and Meade in Bowling Green
Hancock in Memphis
Mitchell in DC
450 3/28/2017 4:15:00 PM Summer 1863 Confederate Message Confederate will not be playing a campaign to go first
449 3/28/2017 4:14:00 PM Summer 1863 Confederate Draw Strategy cards 7 cards drawn.

448 3/28/2017 4:14:00 PM Summer 1863 Confederate Message from the cup, it appears that Bragg goes to Army of Tennessee, all the rest end up in wilmington. I will go ahead and draw cards for this turn, you can reveal your generals on your first move if you would like (unless I decide to play a campaign card)
447 3/28/2017 3:54:00 PM Summer 1863 Union Draw Strategy cards 7 cards drawn.

446 3/28/2017 3:43:00 PM Summer 1863 Confederate Message will place mine as follows, first general in Army of Tennessee in Columbus, KY, and then the remainder in Wilmington, NC (will be a bit before I do a log file for this)
445 3/28/2017 3:40:00 PM Summer 1863 Union Message USA General Placement:

5 to place, will pull in the following order (Sabine City, Memphis, 2x in Bowling Green, DC)

End of USA General Placement
444 3/28/2017 1:31:00 PM Summer 1863 Confederate Message Confederate Strategic Movement:

2 from Norfolk, VA to Wilmington, NC
1 from Morehead City, NC to Wilmington, NC
1 from New Orleans to Grand Junction, TN
1 from Vicksburg, MS to Grand Junction, TN
1 from Decatur, AL to Nashville, TN
1 from Columbus, GA to Nashville, TN

That should be all 7 of my movement

443 3/28/2017 10:35:00 AM Summer 1863 Union Message Union Strategic Movement:
1SP to Butler in Amelia C.H. from Burkeville
3SP to AoP in Richmond from Drewys Bluff, Strasburg, Grafton
1SP to Hooker in Sabine City from DC
1 more SP to AoP in RIchmond from DC
4SPs from Cincinnati to Bowling Green
1SP from Madison to Memphis
2SPs from Cincinnati to Curtis in Cairo
lastly we'll do another SP into the AoM and AoP from St Louis

That should do it for my 15 strategic movement points
442 3/27/2017 2:55:00 PM Summer 1863 Confederate Message CSA Reinforcements, think I get 7 for states (9, -2 for losing Arkansas and Texas)

Lets place those like this:
Norfolk, VA
Wilmington, NC
Charleston, SC
Augusta, GA
Decatur, AL
Vicksburg, MS
Grand Junction, TN

Then for the 4 blockade running SP, (I don't have to roll yet), I will place those like this:

North Atlantic - Wilmington, NC
South Atlantic - Charleston, SC
East Gulf - Columbus, GA
West Gulf - New Orleans, LA

End of CSA Reinforcements
441 3/24/2017 6:11:00 PM Summer 1863 Union Message Union Reinforcements:
East: 8SPs in DC
Central: 6SPs in Cincinnati, OH
West: 4SPs in St. Louis, MO

End of USA Reinforcements
440 3/24/2017 5:58:00 PM Spring 1863 Union End Turn
439 3/24/2017 5:58:00 PM Spring 1863 Union Message Union PC markers placed in the following
Grafton, WV; Strasburg, Burkeville, Amelia C.H., Dreys Bluff, Richmond, VA (-12 CSA / +12 USA shift)
Monroe, Shreveport, LA; Marshall (-1 CSA SW, +1 USA SW), Nacogdoches, Sabine City, TX
I think thats it for PC markers

USA gains control of Texas and CSA looses 7SW
USA gains control of WV (+5SW) and remaining spaces become union controlled

Attrition:
1SP from the Union AoP
2SPs from the Union AoM
1SP from the CSA AoT
I think that's pretty much it for attrition

[Gonna take away those 3 PC markers I placed in AR, and remove 5 Union SW from that 1862 Fall political phase]

End of Spring 1863
438 3/24/2017 12:01:00 PM Spring 1863 Confederate Message please go ahead and place my capital in Augusta, GA
437 3/24/2017 9:21:00 AM Spring 1863 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
I'll play this for OPs to activate Hooker with 5SPs in Little Rock, AR for Corp Movement

-> Elizabeth (pick up 1SP) -> Little Rock -> Camden -> Monroe (drop off 2SP) -> Shreveport (drop off 1SP) -> Marshal (drop off 1SP) -> Nacadoches (drop off 1SP) -> Sabine City

End of USA Strategy Card #7

Onto Political phase and it looks like its to you for change in capital segment
436 3/23/2017 4:04:00 PM Spring 1863 Confederate Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Playing this for 3 OPs to place a fort in Paducah, KY

I think it will force a reshuffle at the end of the turn.

That should be it for my final card for this turn
435 3/23/2017 3:47:00 PM Spring 1863 Union Play Strategy card as Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
I'll play this for event to place 3 PC markers in WV
Charleston, Lewisburg, and Parkersburg

End of USA Strategy Card #6
434 3/23/2017 3:46:00 PM Spring 1863 Union Message I'll remove the 1SP from Manassas, VA; 1SP from Gaineville, AR; and 1SP from DC
433 3/23/2017 3:16:00 PM Spring 1863 Confederate Play Strategy card as Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
playing this for the event, so you can go ahead and make that choice before your next move.
432 3/23/2017 3:15:00 PM Spring 1863 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
CSA general casualty roll (everyone is going to the track anyway).

1=bad
431 3/23/2017 3:13:00 PM Spring 1863 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
Random General Casualty
1-2: Stoneman
3-4: Banks
5-6: Rosecrans
430 3/23/2017 3:12:00 PM Spring 1863 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
CSA Battle roll for for Richmond, +4 modifier
429 3/23/2017 3:12:00 PM Spring 1863 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
Union General Casualty roll (1-3 bad)
428 3/23/2017 3:11:00 PM Spring 1863 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
Union Battle roll for Richmond (+5DRM)
427 3/23/2017 3:07:00 PM Spring 1863 Confederate Message we will fight
426 3/23/2017 3:07:00 PM Spring 1863 Union Message +1MP for control of Hanover

-> Richmond

CSA Reaction?
425 3/23/2017 3:04:00 PM Spring 1863 Confederate Message no reaction
424 3/23/2017 3:02:00 PM Spring 1863 Union Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
I think you know what's next

Play for OPs to activate Grant in Fredericksburg for Army Movement
-> Manassas (pick up 1SP) -> Fredericksburg -> Hanover.....

CSA Reaction?
423 3/23/2017 3:02:00 PM Spring 1863 Union Play Strategy card as Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
just getting this out of my hand as I think I used the 'submit message' instead of 'play card' during my last action round
422 3/23/2017 2:01:00 PM Spring 1863 Confederate Message Ok. Since Jackson can't keep moving, that should be the end of CSA Card Play #5
421 3/23/2017 1:52:00 PM Spring 1863 Union Message agree on the losses and SW shift.

Pope retreats back to Humbolt
420 3/23/2017 1:47:00 PM Spring 1863 Confederate Message I think Jackson takes the field, USA takes 5 SP losses, and CSA takes 4?

I also think that is 5 SW loss for the USA, and 5 SW gain for CSA (3 +2 for changing fortunes of war), correct?

Next 100 entries

Copyright 2005 Warhorse Simulations