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Entry # Time Turn Player Title Entry
28 2/9/2017 1:18:00 AM Spring 1861 Confederate Message Ken,
You didn't waste my time. You made a bold attack that definitely would have worked if I didn't have that reaction card. I'm a new player, and I've found it to be much more difficult playing the Union. It's a very deep game, but I hope you stick with it as it is very much worth the time and effort. Shoot me an email if you ever want to give it another go!
27 2/8/2017 6:29:00 PM Spring 1861 Union Message Bob, I regret that I'm unable to continue with this match. I will concede and inform James Pei.

I apologize for wasting your time and wish you the best of luck in the future.
26 2/7/2017 2:20:00 PM Spring 1861 Confederate Message Ken,
I think you need to move your Capital before I play my next card.
25 2/7/2017 11:54:00 AM Spring 1861 Union Play Strategy card as Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Start Ops Queue of 1 on McD.
24 2/7/2017 11:46:00 AM Spring 1861 Union Message Interception fails; Beau in DC. For now....
23 2/7/2017 11:40:00 AM Spring 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
McD will attempt to intercept in Baltimore on a 1.

Looks like you forgot to take your 1 SP loss from the battle in Manassas. I will adjust Joe J to 2 SP and Beau to 1.
22 2/6/2017 10:19:00 PM Spring 1861 Confederate Message Ken,
For some reason when I try to send you the file I get a message saying the file failed to send. I'm doing it through ACTS. Please send me a quick email using your regular address (not through ACTS), and I'll reply with the file.
21 2/6/2017 9:48:00 PM Spring 1861 Union Message Bob, do you have a current Vassal file you can send me?
20 2/6/2017 11:44:00 AM Spring 1861 Confederate Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
Will try to raid D.C.
Beauregard and 1 SP in Manassas
1. Strasburg (Card to stop move?)
2. Winchester
3. Harpers Ferry (at this point you can roll to intercept)
4. Chambersburg
5. Gettysburg
6. Baltimore
7. D.C.

Back to you to roll for intercept, or play card.
19 2/5/2017 12:13:00 PM Spring 1861 Confederate Message No problem Ken!
18 2/5/2017 12:18:00 AM Spring 1861 Union Message Running late today, Bob. Will get back to you on Sunday.
17 2/4/2017 1:21:00 PM Spring 1861 Confederate Message Looks like Union loses 2 SP, CSA 1
AoP (8) retreats back to Frederick, CSA with 3 SP, Beauregard and Johnston remain in Manassas.
Very historical outcome to open the war (Bull Run).
Please confirm results as I am very shaky on rules.
Will send file back with what I think is current position.
16 2/4/2017 1:15:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

3
3


Message from Confederate:

15 2/4/2017 1:14:00 PM Spring 1861 Confederate Play Strategy card as Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
J. Johnston and 1 SP move to Manassas to intercept.
I think this changes the modifier to: Medium Battle
Union, 9 SP, +1 General
CSA, 4 SP, +2 intercept, +2 for J. Johnston.

Will roll 2 dice. The format we have been using is the first roll is always the attacker, the second the defender.
14 2/3/2017 11:42:00 PM Spring 1861 Union Play Strategy card as Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Union 1861 - Card 2

Activate AOP n6. Moves:
* Frederick and pick up the 1 SP there n0, AOP n7.
* Harpers Ferry and pick up the 2 SP there n0, AOP n9.
* Back to Frederick.
* To Manassas and attack Beau and his 3 SP.

You get a +1 for Beau's defense rating; I get +1 for McD's attacking and a +2 for 3-1 force ratio.

Go ahead and resolve the attack after verifying the file.

Log file on the way.
13 2/3/2017 11:31:00 PM Spring 1861 Union Message I presume that we're playing with the optional rules but don't see that provision on the tournament's home page. I've posted on CSW asking James for clarification.

By the way, if there's ever a discrepancy between the Vassal files and the ACTS log, the ACTS log is the definitive record. You probably already knew that, but it doesn't hurt to restate it.
12 2/3/2017 10:12:00 PM Spring 1861 Confederate Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
Don't think I can attack Stoneman on the TRC, so will move SP in Little Rock to Fort St. Philip/Jackson.

Back to you.
11 2/3/2017 10:06:00 PM Spring 1861 Confederate Message Rob, Bob, Robert all good!
Hey, are we playing all optional rules except Railroad Logistics (19.0)?
10 2/3/2017 8:54:00 PM Spring 1861 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Union 1861 - Card 1

Division move.
The 1 SP in Philly n0 moves to join the AOP in DC n6.
9 2/3/2017 8:44:00 PM Spring 1861 Union Message Robert (do you go by Rob or Bob?),

For fairly simple moves like placing a fort or a couple of PC markers, I'll just send the move file. For more complex moves, like Corps or Army moves, I'll send both log and move files. And definitely a log file for end of turn stuff and Strat moves.

Now what to do first...?
8 2/3/2017 9:25:00 AM Spring 1861 Confederate Message That sounds fine Ken. Either .vsav or .vlog is ok with me.
7 2/3/2017 1:16:00 AM Spring 1861 Union Message So are we using Vassal to exchange moves?
6 2/3/2017 1:15:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

5 2/2/2017 10:29:00 PM Spring 1861 Confederate Message OK, so I will not go first!
Over to you for first card
4 2/2/2017 10:27:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

3 2/2/2017 10:27:00 PM Spring 1861 Confederate Message Sorry, have to keep these two games straight
2 2/2/2017 10:26:00 PM Spring 1861 Confederate Message Hi Ken,
Best of luck!
I'll draw my cards.
Let me know if you will go first with a Campaign.
1 2/2/2017 2:53:00 AM Spring 1861 Moderator Message All games are set up. You may start.

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