Warhorse Simulations

Automated Card Tracking System: Home

For the People: KevinVsJohn Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
362 7/11/2017 11:24:00 AM Summer 1863 Confederate Message Kevin,

Thought you played real well for a first time. Would like any comments on such?

Regards,

John
361 7/10/2017 6:52:00 PM Summer 1863 Union Message Hello John,

I am ready to move onto 1866. This looks pretty hopeless for the Yanks at this point.

kJt
360 7/10/2017 3:45:00 PM Summer 1863 Confederate Message BTW, we figured the DRMs incorrectly (see 8.3) but since we both missed it and the die were rolled, I think we should leave the result out of fairness.

FFR, you were out of supply since Manassas (the space from which you entered the battle space) was technically my space (play of Mosby previously). I am mentioning this now, in case the situation comes up again.

However, you will probably suffer increased attrition at end of turn (see 3.42 and 9.2).

...over to you for end of turn stuff...
359 7/10/2017 3:40:00 PM Summer 1863 Confederate Message You are correct!
358 7/9/2017 6:27:00 PM Summer 1863 Union Message 4* vs 4, Yanks win!

357 7/9/2017 6:25:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

2


Message from Union:

356 7/9/2017 6:25:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Combat 15 vs 13, yanks then rebs
355 7/9/2017 10:02:00 AM Summer 1863 Confederate Message Kevin,

FYI, I could have intercepted into Manassas as you left no one behind but will forego that.

I will stand and fight. Large battle and I see:

USA=+3DRM
CSA=+4DRM

If you agree, go ahead and roll...
354 7/9/2017 9:59:00 AM Summer 1863 Confederate Set Deck Reshuffle Deck will be reshuffled before next deal
353 7/8/2017 6:43:00 PM Summer 1863 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate AoP.
352 7/8/2017 12:21:00 PM Summer 1863 Confederate Play Strategy card as Event #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
351 7/8/2017 12:21:00 PM Summer 1863 Confederate Message BTW Kevin, I see GMT has begun charging for Illusions of Glory. I ordered it and I think you have as well?

JBF
350 7/7/2017 7:24:00 PM Summer 1863 Union Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Move 1 SP.
349 7/7/2017 10:43:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

6
3


Message from Confederate:
1=CSA=+2DRM
2=USA=0DRM
348 7/6/2017 12:26:00 PM Summer 1863 Confederate Message ...don't think Freemont can retreat before battle? If not:

CSA=+2DRM
USA=0DRM
347 7/6/2017 12:22:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

2
2


Message from Confederate:
Battle of Elizabeth:

1=CSA: +4DRM
2=USA
346 7/5/2017 7:43:00 PM Summer 1863 Union Return Strategy card to hand #8: 1 / 3 Cigars

Message from Union:
345 7/5/2017 4:54:00 PM Summer 1863 Confederate Message See definition of friendly control at p4 under political control.

Unfortunately, since the spaces aren't controlled, the situation doesn't meet the requirements of the card.

It was a good play, though! Well though out!

Sorry.
344 7/4/2017 6:03:00 PM Summer 1863 Union Play Strategy card as Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Intercept with Fremont and 3 SPs. No other cards to play. If okay, go ahead and roll the dice.
343 7/4/2017 3:40:00 PM Summer 1863 Confederate Play Strategy card as Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Deatach Longstreet and 4SPs from AofM...attacking your 2 at Elizabeth - no cards.

So far I have +4DRM to your 0 and no chance for intercept.

Play cards/roll.

PS Happy 4th!
342 7/4/2017 3:26:00 PM Summer 1863 Confederate Message Cracked the code and loaded it. It was the mvt of 1SP to your Army of the T, correct?
341 7/2/2017 11:11:00 AM Summer 1863 Confederate Message Are you going to send a file for this, or should I just incorporate as part of my move?
340 7/1/2017 5:01:00 PM Summer 1863 Union Play Strategy card as Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Move 1 SP from Cincinnati to Army of Tennessee.
339 7/1/2017 4:56:00 PM Summer 1863 Union Return Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
338 7/1/2017 9:32:00 AM Summer 1863 Confederate Message See 4.42 Exception
337 6/30/2017 8:08:00 PM Summer 1863 Union Message I am not reading it that way.
336 6/30/2017 10:34:00 AM Summer 1863 Confederate Message Kevin,

I believe this card is like EP in that it must be kept to the end and then only if the conditions aren't met, can be played for ops.

Redo I think...
335 6/28/2017 7:58:00 PM Summer 1863 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate AoP.
334 6/26/2017 3:22:00 PM Summer 1863 Confederate Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Activate A of NV...
333 6/25/2017 6:31:00 PM Summer 1863 Union Play Strategy card as Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Activate Pope
332 6/25/2017 12:37:00 PM Summer 1863 Confederate Play Strategy card as Event #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
331 6/22/2017 11:23:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

4
1


Message from Confederate:
1=USA: +2DRM
2=CSA: +2+1=3DRM
330 6/21/2017 10:41:00 AM Summer 1863 Confederate Message Successful - here are the DRMs:

USA: +2DRM
CSA: +2+1=3DRM

Medium battle

...over to you for cards
329 6/21/2017 10:35:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Smith and his 2 will try to intercept...only a 1 will do it
328 6/20/2017 7:25:00 PM Summer 1863 Union Message Please roll is you wish to intercept.
327 6/20/2017 7:25:00 PM Summer 1863 Union Message Yes, to the interception attempt.
326 6/20/2017 10:09:00 AM Summer 1863 Confederate Message I did have an opportunity for Smith and his corps to intercept into Elizabeth vs. Fremont's 5, correct?
325 6/19/2017 6:34:00 PM Summer 1863 Union Play Strategy card as Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Activate Fremont
324 6/19/2017 12:40:00 PM Summer 1863 Confederate Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Activate A of T...
323 6/18/2017 7:05:00 PM Summer 1863 Union Message Over to you.

322 6/18/2017 11:40:00 AM Summer 1863 Confederate Message CSA victory, 3/2; no leader loss and A of the T retreats to Bloomington
321 6/18/2017 11:38:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

5
4


Message from Confederate:
medium battle: 6vs10
1=USA: 0+3=+3DRM (Burnside is 0-2 but never less than 0)

2=+2+3-2+1+1=+5
320 6/17/2017 8:03:00 PM Summer 1863 Union Message No cards for me.
319 6/17/2017 10:38:00 AM Summer 1863 Confederate Message Successful
318 6/17/2017 10:38:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
AoT intercepts on a 1-3
317 6/16/2017 7:22:00 PM Summer 1863 Union Play Strategy card as Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Activate the Army of Tennessee
316 6/16/2017 12:30:00 PM Summer 1863 Confederate Play Strategy card as Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
315 6/16/2017 9:50:00 AM Summer 1863 Confederate Discard random Strategy card Operations - 2 / Admiral Foote

Message from Confederate:
BTW, will correct the 2SPs on my move...
314 6/14/2017 9:28:00 PM Summer 1863 Union Message Please discard a card. 2 SPs that moved to Springfield, MO will stop in Rolla instead.
313 6/14/2017 9:27:00 PM Summer 1863 Union Play Strategy card as Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
312 6/14/2017 1:10:00 PM Summer 1863 Confederate Message I will not campaign...
311 6/14/2017 1:08:00 PM Summer 1863 Confederate Draw Strategy cards 7 cards drawn.

310 6/14/2017 1:08:00 PM Summer 1863 Confederate Message That should do me - if any errors, correct or let me know.
309 6/14/2017 12:50:00 PM Summer 1863 Confederate Message No reinfs and -11 SW loss
308 6/14/2017 12:48:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 4

2
5
4
2


Message from Confederate:
I will roll for blockade runners. I will always go from north to south and then west, in that order.

Must roll 6 or higher to get any and avoid SW loss.
307 6/14/2017 12:46:00 PM Summer 1863 Confederate Message Correction required: the 2SPs from St L to Springfield MO can't do stat move along road UNLESS to an army.

I will go ahead and do mine to move things along...
306 6/13/2017 7:05:00 PM Summer 1863 Union Draw Strategy cards 7 cards drawn.

305 6/13/2017 7:05:00 PM Spring 1863 Union End Turn
304 6/12/2017 7:02:00 PM Spring 1863 Union Message Did you mean to send a file of your last card play?
303 6/12/2017 12:59:00 PM Spring 1863 Confederate Message Oops! Attrition first...
302 6/12/2017 12:59:00 PM Spring 1863 Confederate Message Over to you for reinfs (but no new cards yet)
301 6/12/2017 12:55:00 PM Spring 1863 Confederate Play Strategy card as Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
300 6/11/2017 7:48:00 PM Spring 1863 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
299 6/11/2017 10:11:00 AM Spring 1863 Confederate Play Strategy card as Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
298 6/10/2017 7:11:00 PM Spring 1863 Union Play Strategy card as Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
297 6/10/2017 7:04:00 PM Spring 1863 Union Message I am okay with For the People, 1866, or Pursuit of Glory. Pursuit would be a good warm up for Illusions of Glory, which is coming out soon. But no preference.
296 6/10/2017 11:54:00 AM Spring 1863 Confederate Message Another subject...

We are getting close to ending the game in the next 4-5 turns so would like to discuss what we can do next. We can do
- another FTP
- Pursuit of Glory
- 1866

I am partial to FTP as I have gotten re-enthused about the game since our session. In addition, we have both learned a lot and seems a waste to move on. However, would also like to try my 1866 as I have been unable to scare up a game and would like to use the CB module and the custom ACTS module to ensure they don't fall away through disuse. Then again, I know you have Pursuit and so do I and I have never played it and would like to give it a try someday.

Thoughts and regards,

John
295 6/10/2017 10:48:00 AM Spring 1863 Confederate Message ...over to you.
294 6/9/2017 7:38:00 PM Spring 1863 Union Message No intercept.

293 6/9/2017 9:45:00 AM Spring 1863 Confederate Message ...pausing for intercept?
292 6/9/2017 9:43:00 AM Spring 1863 Confederate Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Activate AoT...
291 6/8/2017 7:32:00 PM Spring 1863 Union Message Looks good to me. Over to you.


290 6/8/2017 11:48:00 AM Spring 1863 Confederate Message Sent you new aftermath file...
289 6/7/2017 8:12:00 PM Spring 1863 Union Message 5/6 = 3/4, yanks lose
288 6/7/2017 8:11:00 PM Spring 1863 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
Rebs

287 6/7/2017 8:11:00 PM Spring 1863 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Yanks

286 6/7/2017 8:10:00 PM Spring 1863 Union Message 7/7= each loss 4 SPs, and I think that I lose the battle. Correct. Oops! wrong size dice. reroll

285 6/7/2017 8:05:00 PM Spring 1863 Union Die roll request Request: 10-sided die x 1

3


Message from Union:

284 6/7/2017 8:05:00 PM Spring 1863 Union Die roll request Request: 10-sided die x 1

6


Message from Union:
Yanks then Rebs

283 6/7/2017 4:58:00 PM Spring 1863 Confederate Message This is what I calculate for DRMs:

USA=3-2=1

CSA3+2-2+1(Hood's bde)=4

If you agree, go ahead and roll the large battle
282 6/7/2017 1:20:00 PM Spring 1863 Confederate Message Successful! No cards for me either.
281 6/7/2017 1:18:00 PM Spring 1863 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Intercept with AoT - 1-3 get's it
280 6/6/2017 7:25:00 PM Spring 1863 Union Play Strategy card as Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Activate Army of Tennessee.
279 6/6/2017 11:03:00 AM Spring 1863 Confederate Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Detach Morgan and his cav bde from AoT and move to AoNV...
278 6/5/2017 11:33:00 AM Spring 1863 Confederate Message Screwed up and move Burnside? as well. You will have to correct as I don't own him.

...I will pause in case I made any mistakes...
277 6/5/2017 11:31:00 AM Spring 1863 Confederate Message So Stuart and Buell dead
276 6/5/2017 11:30:00 AM Spring 1863 Confederate Die roll request Request: 2-sided die x 1

2


Message from Confederate:
1=Stoneman
2=Buell
275 6/5/2017 11:29:00 AM Spring 1863 Confederate Die roll request Request: 2-sided die x 1

2


Message from Confederate:
We both lose one...me first
1=Beau
2=Stuart
274 6/5/2017 11:28:00 AM Spring 1863 Confederate Die roll request Request: 6-sided die x 2

6
1


Message from Confederate:
Ldr loss

1=CSA on 1-3
2=USA on 1
273 6/5/2017 11:25:00 AM Spring 1863 Confederate Message I pick-up 3SW and you lose -5SW since it was a large battle. I will also deduct the Red River SW loss after the battle adjustment...
272 6/5/2017 11:20:00 AM Spring 1863 Confederate Message Looks like I will 6/5 (SW bde elim); also, ldr loss for us both
271 6/5/2017 11:18:00 AM Spring 1863 Confederate Die roll request Request: 6-sided die x 2

6
4


Message from Confederate:
Large battle:

1=AoP; +3DRM
2=AoNV; +6DRM (using Stonewall BDE)
270 6/4/2017 3:19:00 PM Spring 1863 Union Message No cards for me.

269 6/4/2017 10:52:00 AM Spring 1863 Confederate Message Unsuccessful! Can I then try for a retreat before battle - just curious?

...but I won't and will accept battle. Any cards?
268 6/4/2017 10:49:00 AM Spring 1863 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Intercept into Manassas: -2DRM
267 6/3/2017 6:12:00 PM Spring 1863 Union Play Strategy card as Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
266 6/3/2017 6:12:00 PM Spring 1863 Union Return Strategy card to hand #14: 3 / Red River Campaign

Message from Union:
265 6/3/2017 1:06:00 PM Spring 1863 Confederate Message ...3) the card needs to be played as an event in order to remove it from play.
264 6/3/2017 1:04:00 PM Spring 1863 Confederate Message A couple things:

1) Do you intend on losing the 5SW or perhaps are misunderstanding the card?

2) If you are using intentionally to move the AoP, then I can try and intercept at Manassas - did you know that?

Reconsider anything?
263 6/1/2017 6:36:00 PM Spring 1863 Union Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Activate AoP

Next 100 entries

Copyright 2005 Warhorse Simulations