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Entry # Time Turn Player Title Entry
409 6/9/2017 3:05:00 PM Turn 10 Allies-Hammond Message Same here : ) and I agree

I think one thing I would maybe have done differently, is go from Verson into Evrecy on the 8th, instead of assaulting Caen with a 9-stack from Verson. I got weak dice on the assault. But I think it's much safer to do it that way (Ev on 8th). Lord Vader (FA/12SS) wasn't in range for pre-emptive bombardment on 8th - he was in Houlgate. And there's less of a chance that on the 9th you'll have enough units for a strong defense, as you did on the 10th.

Bob intended to do it that way vs Alan in the 2016 WBC Final (I now think of that match as "Battle of the Mentats!). Bob rolled a deuce on 9A3, but had a 9:5 ready to go. Much safer than what you had going by the 10th
408 6/9/2017 1:11:00 PM Turn 10 Germans-Thompson Message Totally agree... Disrupting the CA is a pain, but the only re-roll situation I could see is where a German player in trouble somewhere else on the board is looking in desperation to end the day or change the weather. Like maybe if some player like *me* absentmindedly did the 4:5, when I had a winning edge to exploit somewhere else, then a desperate German player might re-roll. But that's not the scope you were talking about, and I'm just enjoying riffing here.
407 6/9/2017 1:06:00 PM Turn 10 Allies-Hammond Message Typo earlier re: SME 4:5 assault chances. Meant to write:

"10.5% of rolling either at +4 or +5 on the first roll, which would disrupt the CA but you likely would **NOT** re-roll it. But it would have opened up a greater chance of me clearing SME on the 7th. "

Can't see you re-rolling my first assault if the CA is D1 or D2, as it would open you up to the 5.4% of a +6 or better which would clear and shatter your position
406 6/9/2017 12:02:00 PM Turn 10 Allies-Hammond Message no prob. i didn't run all the number til now. at the time I just thought "he has the ADV, and I need to roll a +6." Since you couldn't reinforce SME without a WC, the 4:5 Hail Mary was gonna have to wait until A7 when all my Caen (and Omaha trifecta) ducks were in a row
405 6/9/2017 11:58:00 AM Turn 10 Germans-Thompson Message Thanks for sharing your thoughts on SME hail mary. I have a habit there, but I like your methodical approach way better than mine. Given the odds, there are other priorities. (I frequently fail to get my Omaha arty ashore, or I used to.)
404 6/9/2017 11:51:00 AM Turn 10 Allies-Hammond Message D-Day MB: when you took the MB you also had the ADV courtesy of me re-rolling my 2:9 roll on the 11:6 2nd wave vs Gold. These were my prospects on the 4:5 using the last SME para:

5.4% of clearing on the first roll (+6 or better)

0.3% (30-in-1,000) of clear on both rolls

10.5% of rolling either at +4 or +5 on the first roll, which would disrupt the CA but you likely would re-roll it. But it would have opened up a greater chance of me clearing SME on the 7th.

Not so great overall. I would have come back to it in 6A7. You took the MB on 6G3. I'm OK with the moves I gave a higher priority:

A3: shot to clear Brett on -1, rolled -3 stalemate. This should have been big, but I did a funky move on 7th to clear Brett on the cheap, then have an 11 AF stack to hit Verson from Gold

A4: land Omaha arty, held 29th guy to preserve trifecta attempt as you said. I think this is standard for me now. It's no fun when the Germans have the ADV all game. With the CA due to be fresh on the 7th, it means I must bomb it first, but that's how it is

A5: took Douvres to facilitate big Caen assault

A6: Commando cleared Sword and landed FA/3
403 6/9/2017 11:06:00 AM Turn 10 Germans-Thompson Message For me the biggest learning issue from this game is the play in and around Evercy on the 9th. We both have hard choices there.

As the Germans, I can defend Evercy, or I can let it go and I can counterattack it, or I can let it go and max my defense in Bourguebus on the 10th.

I think my least favorite there is the last one. I liked my little moves to get fresh units and a 16 defense (although, gah, the weather change air bomb disrupted two units in Bourguebus, and it would have been trivial to position them in a way that granted you only one target). But I'm not sure if the units I reserved to counterattack Evercy should have been used to stuff it instead. That's tough, it puts a triple in play in +1 terrain without arty. I have to think about that. After I failed to contest Evercy, I thought that I obviously made the wrong choice, but looking back on it, I had what, 4 shots and a failed bombardment at Evercy? It's not outrageously bad luck, and with the final impulse of the turn, the Allies can always re-clear it and end the day, which could lead to a disaster for the Germans.

I guess I'm saying I don't know what to do there. Defend Evercy or counterattack it? I only know that the way this game developed, I'm going to take it more seriously the next time, and I'm going to work out what it would take to hold it.
402 6/9/2017 10:56:00 AM Turn 10 Germans-Thompson Message Musings on this game:

I think I have come around to Grant LaDue's position, that the 11:6 at Gold has to be re-rolled if it loses outright. You paid a price for it in this game, because you missed the Omaha triple by 1 pip, but I think re-rolling Gold is good there. Corollary: re-rolls are more valuable when they have a high degree of success. Gold is a perfect re-roll. My former belief that one must never ever lose the magic bridge or let the weather change on the 6th is just that: my former belief.

I have never really considered foregoing the Omaha assault with the last of the 29th deliberately, to keep the triple in play. Hrm. I have to consider that now. I noticed that you didn't take the 4:5 desperation shot to clear St. Mere after the MB fell, too. Is that a matter of priority, and you just didn't get to it? If the 6th were infinite, you'd eventually take that shot, right? I think (but you know my MB history), I will prioritize it if I lose the MB and I don't have anything from the 4th div available to follow up.

On the 8th, I made two moves I like, but maybe I shouldn't. I think I like the Merville counterattack with blood. It's only about 25% to work (or closer to 50% if I see the bombardment result first), and if it works, it's only about 25% to be fresh to start the next day (but it does suck a counterattack impulse from the Allies that they don't necessarily want to take). Having a Lehr armor to fill in for counterattacking Troarn later in the day or on the 9th, if needed, is huge there. I'm going to add that to my play. I saw Kevin W do that. He reserves one of Lehr for the role I usually give to blood: slamming the door on Troarn/Merville.

In this game, I got lucky. My 6-6-3 stayed fresh for the next day, and blood did, too. I had chosen to work on the margins instead of moving into Caen, because I was concerned about getting too thin if you bombarded Caen and disrupted my movers. Touch choices that turn for me. I like the Merville play, but I gave up a 6 counterattack that could have been nice on the 9th when I put that guy into Foret, and I lucked out that he was fresh to start the 9th instead of dead. Not sure about that play.

By rights we should have had a much different situation starting the 10th. You should have had two fresh US corps artillery on the 9th, and VB should have fallen on the 9th. Probably I should have been able to contest Evercy. It would have put you 2 VPs from a win, or 1 VP + 0.13. VB wasn't critical, but holding it kept my line short and my non-Caen risks low.

I had a delicious moment in my regroups on the 9th and during a couple of impulses on the 10th, when I considered going all in for the win if Caen fell. Id have to hold Catz and Foret. I decided that it was a terrible long shot, and I risked giving up the advantage if I tried it. I thought, basically, that it would fail, and that I would risk failing at Caen without the advantage, too. It also risked losing Carentan or St. Lo if it failed, because I would lose defending units where I was already thin.

Goes to this, which you wrote:

'Any time I feel like I "love my move" as the Germans, I tend to think it may be a bad idea. Doing cute and highlight-reel plays as the bad guys in this game, when most of the time you're back on your heels doing the Rope-a-Dope... you really just want to open up and clock Foreman after all that, right?'

And this:

'Sometimes the cute move *is* the right German move, but a lot of the time for me it's my ego craving something spectacular'

Word. That is exactly where my mind goes at key times in the game. I want to do something, but I shouldn't. I think I did the right thing to resist the forward defense, but it was hard, because it's so cool to lose Caen and win.

This game arguably came down to missing that triple by 1 pip, followed by the outright loss + weather at Bayeux on the 11:5 needed 3 to clear. Terrible luck sequence for the Allies.



401 6/9/2017 10:39:00 AM Turn 10 Germans-Thompson Message Thanks for the game, Kevin. I wondered, after the 9th, if the Germans have any chance in this game! Here I thought it was 80% my way, and maybe in the back of my mind I thought it was even worse for the Allies, and by the end of the 9th, with Evercy clear and a stack of infantry ready to swim to Bourguebus, it looked like about a 50-50 game. And this after terrible Allied luck on the 8th, in a magic bridge game, and with my Merville counterattack working out better than one can expect. It was a magic bridge game followed by poor Allied luck, in other words, and it went from locked down to 50/50 in the space of a couple of failed German counterattacks into Evercy! Eeek!
400 6/9/2017 1:08:00 AM Turn 10 Allies-Hammond Message I like how you defended Bourguebus, and how the Merville play set you up to be able to focus only on Bourg and not Troarn
399 6/9/2017 1:07:00 AM Turn 10 Allies-Hammond Message If you average out the estimated Allied win % each you, Bob, and I made going into the 9th (20, 6, and 15 respectively), that comes out to 14%. Seems pretty legit.

Your play to recontest Merville in clear weather on the 8th was fantastic and a game changer. And my disaster roll vs Bayeux with 5 US units, followed by your opportunistic play to re-take PEB (and me failing to kick you out of Merv or PEB) was deadly. If I had had those 4-5 of those US units (re: Bayeux) fresh on the 9th, I would have had much better options... maybe clearing Catz on 9th, hitting Carentan hard (Naval, Air for starters) on the 10th, etc. It would have been hard for you to defend the east so well if I had a threat vs Carentan going.
398 6/9/2017 1:02:00 AM Turn 10 Allies-Hammond Message I concede, congrats. I only have 6.5 VP and can't see taking Carentan and St Lo, not with only two U.S. arty that can be adjacent to one or the other of those two, going into an overcast day where you have tons of units and clear highways to any objective I go for.

Well played sir, and a fun game.

One thing I regret, is not at least trying to get the advantage on the 10th. I could have refit the spent armor in Merville, regrouped it to Sword, regrouped the two 7th Arm. div units to Sword from the approach, and had a potential trifecta: overrun Merville into Troarn, and send the 131/7 to Port-en-Bessin. I just didn't think I'd have time to do that.
397 6/9/2017 12:24:00 AM Turn 10 Germans-Thompson Message I've completed my regroups, too. Catch you tomorrow.
396 6/9/2017 12:16:00 AM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 3

6
2
1


Message from Allies-Hammond:
Air Supply to Bretteville, success on 3+ for:
VII Corps
FA/2
FA/90
395 6/9/2017 12:11:00 AM Turn 10 Germans-Thompson Message Surrender. I'll go straight into my regroups now, too. You'll have my refits and regroups before your refits.
394 6/9/2017 12:11:00 AM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 1

4


Message from Germans-Thompson:
I've done refits and posted them. Iso roll at PEB:
393 6/9/2017 12:07:00 AM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 1

6


Message from Allies-Hammond:
Thanks: 31/33 success on 2+
392 6/9/2017 12:04:00 AM Turn 10 Germans-Thompson Message You want to roll the Grandcamp causeway, too, I presume. Go for it.
391 6/9/2017 12:01:00 AM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 5

1
5
1
1
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Message from Allies-Hammond:
10A7- activate Isigny. Repair St Jean bridge on 4+
.
Then 115/29 moves to Catz, and assaults Carentan at 6:9 vs 14 steps
390 6/9/2017 12:01:00 AM Turn 10 Germans-Thompson Message I flipped them on the map, but I won't do that in the future. If you see the APs, then it's easier for you to check my math. I counted up 1 on the bomb, up 7 more on the roll is 8 APs... 1x D2 for 1; 5x D1 for 6; 1x Spent for 2 = 8 total.
389 6/8/2017 11:59:00 PM Turn 10 Allies-Hammond Message Not YOUR monster rolls, mine dammit, mine! hahahaahahaha
388 6/8/2017 11:59:00 PM Turn 10 Germans-Thompson Message Well, that ends that. 8 APs gets everything. 10A7 up.
387 6/8/2017 11:58:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 4

4
6
1
2


Message from Germans-Thompson:
10G7 Act. Utah, bombard from Montebourg with 709th arty @ 3:2, tgt the spent 101/506...
386 6/8/2017 11:57:00 PM Turn 10 Allies-Hammond Message The plan there was a monster assault roll kicking out the three D1 guys at D2, then bombarding at 5:3 and hitting everyone - a guy can dream
385 6/8/2017 11:51:00 PM Turn 10 Allies-Hammond Message Stalemate, all retreat back to Utah
384 6/8/2017 11:50:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

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6
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Message from Allies-Hammond:
10A6 - activate Utah Beach. 2x 4th and 3x 101st assault SME at 12:9
383 6/8/2017 11:47:00 PM Turn 10 Germans-Thompson Message Yes Balleroy, no St. Lo. 10A6 up.
382 6/8/2017 11:46:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 2

3
5


Message from Germans-Thompson:
10G6 Act. Foret, blow bridges:

d1: St. Lo 4+
d2: Balleroy 5+
381 6/8/2017 11:41:00 PM Turn 10 Germans-Thompson Message If I'd gotten a wx change, I wanted to run into Caen, so I couldn't fully stack it. I probably should have had 9 in there, but...

I also wanted NW in there, so I needed to reserve a spot for it, then another spot to allow 77/pak the weather chance into Caen. Overengineering it there a bit. I think having at least 1, maybe 2 extra in Bourguebus would ahve been stronger.
380 6/8/2017 11:40:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

3
3
6
4


Message from Allies-Hammond:
10A5- V Corps bombards spent 25/12SS in Caen at 9:7
379 6/8/2017 11:36:00 PM Turn 10 Germans-Thompson Message 10G5 Act. Bourguebus, move all 4 fresh units (pz gr, 2x flak, 1x arty) to Caen. Caen fully stacked now. Over to 10A5.
378 6/8/2017 11:36:00 PM Turn 10 Allies-Hammond Message In 2013 WBC Round of 6, Kaye beat me on 12A5, needing a +3 on either the roll or re-roll (38%) - he got it on the first roll - vs Caen
377 6/8/2017 11:35:00 PM Turn 10 Allies-Hammond Message Odds of me making the 12:12 on the roll and re-roll was 31%
376 6/8/2017 11:35:00 PM Turn 10 Allies-Hammond Message You also could have left 2 spent in Bourg, which act like another fresh unit, taking 2 AP - that's what I thought you'd do. I think you wound up wanting to not leave Potigny super weak, just in case I got sneaky and tried to cut through Blood in Merville, one purple in Troarn, and just 1x spent and 2x D2 in Potig (and maybe the NW)
375 6/8/2017 11:33:00 PM Turn 10 Germans-Thompson Message I've been kicking myself that I didn't arrange to have 10 fresh there to start the day. Could have; didn't focus enough. Grr.
374 6/8/2017 11:32:00 PM Turn 10 Germans-Thompson Message Yes, I would have re-rolled.
373 6/8/2017 11:32:00 PM Turn 10 Germans-Thompson Message I meant the expected value of your corps bombardment followed by the expected value of my counterbombardment. Both I think were good plays, and the dice favored me.
372 6/8/2017 11:32:00 PM Turn 10 Allies-Hammond Message Had I gone in w/ no prep at 18:16 and stuck, would you have re-rolled?
371 6/8/2017 11:31:00 PM Turn 10 Germans-Thompson Message Yes, I figured also that if I fired first, then your corps arty gets an extra pip when it fires.

So yes, I thought, basically the odds were 50/50 with holding the advantage.

Suppose you go in directly: then I would have had to fire arty and try to get you down to D2, maybe assault into Evercy from Aunay to complicate your supply, then try an attack in the wet to open the 11th.
370 6/8/2017 11:30:00 PM Turn 10 Germans-Thompson Message I think the biggest impact on win-loss in this game just came down to that roughly 50/50 situation. Success or failure either way probably made it a 90/10 game one way or the other. Wild stuff. This game is at its best when the rolls are so huge and the tension mounts like that from impulse to impulse.
369 6/8/2017 11:29:00 PM Turn 10 Allies-Hammond Message meaning you were basically hoping I'd just go in flat-out at 18:16, and blast the crap out of me afterwards? Any D1 guys today would be sitting ducks for your on the 11th with clouds and a sh*t-ton of assaulting units
368 6/8/2017 11:27:00 PM Turn 10 Germans-Thompson Message The expected value from both of those bombardments exceeded the value of the pip in an assault.
367 6/8/2017 11:27:00 PM Turn 10 Allies-Hammond Message Part of the reason why I didn't just go in with no prep at 18:16 is that you had a +5, a +2, and an even dice bombardment vs my 7 spent units
366 6/8/2017 11:27:00 PM Turn 10 Germans-Thompson Message I think we both played that right. I think the corps bombardment was the right play, and I think my counterbombardment was the right play.
365 6/8/2017 11:25:00 PM Turn 10 Allies-Hammond Message Without bombarding w/ the Corps arty i mean
364 6/8/2017 11:25:00 PM Turn 10 Allies-Hammond Message So if I had just assaulted at 18:16 without using the Corps arty, you would have lost the ADV but I would have contested on the re-roll
363 6/8/2017 11:24:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

6
2
6
3


Message from Allies-Hammond:
Repulsed. What the re-roll would have been, for laughs
362 6/8/2017 11:24:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

3
5
6
4


Message from Allies-Hammond:
10A4-1 activate Evrecy. 7/3CA leads 2x 50th and 1x 51st (wtih FA/3CA and FA/50 supporting) river assault into Bourguebus at 12:12
361 6/8/2017 11:22:00 PM Turn 10 Germans-Thompson Message Just give me that Greenwood: A '3' on impulse 4. ;)
360 6/8/2017 11:20:00 PM Turn 10 Germans-Thompson Message Whenever you go this turn, if you stalemate or better at Bourguebus, I will use the advantage. You can re-roll in the interest of speed.
359 6/8/2017 11:20:00 PM Turn 10 Allies-Hammond Message I have a feeling that, at this point in the match, you'd rather not like to trade spaces with me at the table... unless agita is a thing you enjoy ; )
358 6/8/2017 11:19:00 PM Turn 10 Germans-Thompson Message Whiff. Back to you for 10A4-1.
357 6/8/2017 11:19:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 4

1
6
4
3


Message from Germans-Thompson:
10G4-1 Act. Evercy, bombard from Thury @ 1:3, tgt the fresh 3ca/7...
356 6/8/2017 11:16:00 PM Turn 10 Allies-Hammond Message 2 hits, target flips; your 10G4-1
355 6/8/2017 11:15:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

4
6
4
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Message from Allies-Hammond:
10A4- British airstrike vs Bourguebus, target 3/Flak at 5:4
354 6/8/2017 11:14:00 PM Turn 10 Allies-Hammond Message Canadian target inf and 2x 51st flip for 6, XXX Corps to D1 for the 7th. Rough that I couldn't avoid the Corps artillery getting plastered. It was a risk I felt I had to take
353 6/8/2017 11:08:00 PM Turn 10 Allies-Hammond Message Would have been really surprised if you didn't take that shot - great time for a +4... dueling hot dice on bombardments this turn
352 6/8/2017 11:06:00 PM Turn 10 Germans-Thompson Message 7 APs to you, starting with 3CA/9. That was fortunate. I think it was the right decision, but a whiff would have been painful.
351 6/8/2017 11:06:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 4

6
5
3
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Message from Germans-Thompson:
10G4 Act. Evercy, bombard from Bourguebus with 12ss/arty @ 6:3, tgt 3ca/9...
350 6/8/2017 11:03:00 PM Turn 10 Germans-Thompson Message Flip the inf for 2 more APs, 4 total.
349 6/8/2017 11:01:00 PM Turn 10 Allies-Hammond Message Target and 1 other unit flip
348 6/8/2017 11:00:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

5
3
3
5


Message from Allies-Hammond:
10A3- activate Bourguebus / bombardment. XXX Corps targets 4/Flak at 7:3
347 6/8/2017 10:58:00 PM Turn 10 Germans-Thompson Message Got it. 10A3 up.
346 6/8/2017 10:58:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 1

6


Message from Germans-Thompson:
10G3 Act. Tilly, blow Bayeux br on 4+...
345 6/8/2017 10:52:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

2
2
4
5


Message from Allies-Hammond:
10A2- activate Caen / bombardment. I Corps (with FA/3,7,51) targets 2/Lehr (D1) at 10:7
344 6/8/2017 10:48:00 PM Turn 10 Germans-Thompson Message Balleroy only. 10A2 up.
343 6/8/2017 10:48:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 2

3
5


Message from Germans-Thompson:
10G2 Act. Tilly, blow bridges:

d1: Bayeux 4+
d2: Balleroy 2+
342 6/8/2017 10:46:00 PM Turn 10 Germans-Thompson Message Take all 3 armor to D1.
341 6/8/2017 10:44:00 PM Turn 10 Allies-Hammond Message Target to D1 for 2 AP, 4 more to assign, 1 wasted
340 6/8/2017 10:43:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

5
1
2
1


Message from Allies-Hammond:
10A1-1 - activate Caen / bombardment. VII Corps leads FA/2 and FA/90, target spent 2/Lehr at 11:7
339 6/8/2017 10:41:00 PM Turn 10 Germans-Thompson Message 3 APs gets them all, no choice. 10A1-1 up.
338 6/8/2017 10:41:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 4

6
4
6
2


Message from Germans-Thompson:
Flip all 3 armor for 9 APs.

10G1-1 Act. Catz, bombard with 243rd arty @ 2:1, tgt any of 90th...
337 6/8/2017 10:36:00 PM Turn 10 Allies-Hammond Message Targeted panzers flip, 6 more to assign; no map
336 6/8/2017 10:35:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

3
6
2
2


Message from Allies-Hammond:
10A1- ETF vs 2/Lehr in Caen 8:4
335 6/8/2017 10:33:00 PM Turn 10 Germans-Thompson Message Whiff. 10A1 up.
334 6/8/2017 10:33:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 4

2
6
5
5


Message from Germans-Thompson:
10G1 Act. Catz, bombard with 91st inf from Carentan @ 2:1, target any one of the defenders...
333 6/8/2017 10:28:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 1

2


Message from Allies-Hammond:
OR, Catz to the US. 23/2 tries to seize the St Jean bridge on a '6', then returns to Isigny. That's 5 units over the bridge; end of impulse
332 6/8/2017 10:26:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

4
6
4
3


Message from Allies-Hammond:
Bridges to Catz and St Lo repaired; place +1 at St Jean
.
23/2 leads 3x 90th into Catz at 10:4 vs 3 steps
331 6/8/2017 10:25:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 3

6
4
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Message from Allies-Hammond:
10A0-1 activate Isigny. Bridge repairs, need 5+ ea, to:
Catz
St Jean
St Lo
330 6/8/2017 10:23:00 PM Turn 10 Germans-Thompson Message 10G0-1 Act. Zone E, move everything to Zone D.
329 6/8/2017 8:18:00 PM Turn 10 Allies-Hammond Message Good enough, your 10G0-1
328 6/8/2017 8:18:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

2
1
4
2


Message from Allies-Hammond:
10A0 - WTF bombards Catz 8:1
327 6/8/2017 7:46:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 2

2
4


Message from Germans-Thompson:
10G0 Act. Caumont, move flak to St. Lo > Marigny w/ 1 flak cover (d1) > Periers (d2)...
326 6/8/2017 12:46:00 AM Turn 10 Allies-Hammond Message OR, Foret to the US; your pulse
325 6/8/2017 12:44:00 AM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

5
4
2
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Message from Allies-Hammond:
10AA- activate Trevieres. 3x 1st, 1x 2nd, 1x 29th (with FA/29 support) assault Foret at 13:6 vs 3 steps
324 6/7/2017 10:18:00 PM Turn 10 Germans-Thompson Message Bridge down. Over to you for 10AA.
323 6/7/2017 10:18:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 1

4


Message from Germans-Thompson:
10GA Act. Isigny, blow St. Jean-de-Daye br on 4+...
322 6/7/2017 3:25:00 PM Turn 10 Allies-Hammond Message Texas BBQ flips (hmm, that's making me hungry actually!) - 10GA next
321 6/7/2017 3:25:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

2
3
1
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Message from Allies-Hammond:
10AB-1 - activate Foret / bombardment by FA/1 in Isigny at 5:3
320 6/7/2017 1:55:00 PM Turn 10 Germans-Thompson Message Catz and St. Lo down; St. Jean stays up. Back to you.
319 6/7/2017 1:52:00 PM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 3

4
3
4


Message from Germans-Thompson:
10GB-1 Act. Isigny, blow bridges:

d1 Catz 4+
d2 St. Jean 4+
d3 St. Lo 4+
318 6/7/2017 1:49:00 PM Turn 10 Germans-Thompson Message oops, double sorry. I'm making rules mistakes left and right here. :(
317 6/7/2017 12:33:00 PM Turn 10 Allies-Hammond Die roll request Request: 6-sided die x 4

1
6
4
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Message from Allies-Hammond:
10AB- US airstrike vs 6FS/91 in Foret 5:3
316 6/7/2017 11:47:00 AM Turn 10 Allies-Hammond Message At the other end of the spectrum, one idea I have about a pro-Allied rule tweak, is a new impulse type: Bridge Repair (all). The Allies get to attempt bridge repair on up to their 4 max limit at *all* places on the map, not limited to an area activation. I think there would have to be a ban on combining it with a Double Impulse though.
315 6/7/2017 10:27:00 AM Turn 10 Allies-Hammond Message Bomardment pulses don't have a bridge repair or demo sub phase - but I like the way you think : )
314 6/7/2017 8:22:00 AM Turn 10 Germans-Thompson Message oops, sorry. place NW in Zone B.
313 6/7/2017 8:21:00 AM Turn 10 Germans-Thompson Message Bridge is down. 10AB up.
312 6/7/2017 8:20:00 AM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 1

5


Message from Germans-Thompson:
whiff... blow aunay/evercy br on 4+...
311 6/7/2017 8:19:00 AM Turn 10 Germans-Thompson Die roll request Request: 6-sided die x 4

2
4
4
2


Message from Germans-Thompson:
Fun board. Good luck.

10GB Act. Evercy, bombard from Aunay using corps arty @ 3:4, tgt 3CA/9...
310 6/7/2017 4:23:00 AM Turn 10 Allies-Hammond Message Link to dawn on 10th, impulse 10GB:
https://www.dropbox.com/s/fq8blsm45h15hl8/10GB_dawn.png?dl=0

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