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For the People: Josh vs. taschu Journal

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Entry # Time Turn Player Title Entry
73 4/13/2017 12:53:00 PM Fall 1861 Union Message so that was drop 1 in Humboldt, and attack with 5
72 4/13/2017 12:53:00 PM Fall 1861 Union Play Strategy card as Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Activate Pope with 2SP
m1 Ironton, pick up 1
m2 Rolla, pick up 1
m34 Greenville, pick up 1
m5 New Madrid, pick up 1 and Fremont (n6 moving)
m6 Humboldt, drop off 2 (Humboldt n3)
m7 attack Columbus with 5, med battle, DRM +5
71 4/12/2017 6:58:00 PM Fall 1861 Confederate Message No campaign
70 4/12/2017 6:57:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

69 4/12/2017 6:56:00 PM Fall 1861 Confederate Message Van Dorn to Little Rock
Smith to Monroe
Pemberton to Paducah
68 4/12/2017 6:55:00 PM Fall 1861 Confederate Die roll request Request: 999-sided die x 3

215
83
697


Message from Confederate:
General placement:
Smith
Pemberton
Van Dorn

Top to Little Rock
Next to Monroe
Last to Paducah
67 4/12/2017 6:51:00 PM Fall 1861 Confederate Message SM
Mobile -> Memphis
Wilmington -> Richmond
66 4/10/2017 11:25:00 PM Fall 1861 Union Message pending review, your SM's and generals are next.
65 4/10/2017 11:25:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

64 4/10/2017 11:24:00 PM Fall 1861 Union Message No reinforcements on T3,
USA SM's
1 from DC to Sabine City, n2
1 from Pittsburgh (2) to DC
1 from Manassas to DC n2
2 from Mannasas (6) to Philadelphia n2
63 4/10/2017 11:21:00 PM Summer 1861 Union End Turn
62 4/10/2017 11:21:00 PM Summer 1861 Union Message EoT:

USA PC:
Rolla, Ironton, Greenville, New Madrid, Humboldt

Attrition:
AoP -2 n9
AoNV -2 n8
Pittsburgh -1 n3

61 4/10/2017 11:18:00 PM Summer 1861 Union Message 1/1 result, Humboldt, n1
ASJ, Polk, and 1SP retreat to Memphis
60 4/10/2017 11:18:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

2
2


Message from Union:
small battle at Humboldt

CSA +3 (ASJ, OOS)
USA +1 (Buell)
59 4/10/2017 11:16:00 PM Summer 1861 Union Message 1/1 result, Price and 1SP retreat to Nacogdoches, Sabine City n1
58 4/10/2017 11:16:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

4
4


Message from Union:
small battle at Sabine City

USA +0
CSA +0
57 4/10/2017 11:13:00 PM Summer 1861 Union Message ah, honestly forgot there was a Bloomington, IL
56 4/10/2017 7:07:00 PM Summer 1861 Confederate Message Franklin, Columbia, Decatur, Tuscumbia, Corinth, Grand Jet, Memphis (picks up Polk and 1 SP) to battle at Humboldt.

Btw. I placed your 6 SP in IL, instead of IN, that is why I couldn't see how you get to St Louis in 3 moves.
55 4/10/2017 7:03:00 PM Summer 1861 Confederate Play Strategy card as Operations #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Price moves to Sabine City with 2 SP.
Johnston from Nashville, TN via
54 4/10/2017 4:36:00 AM Summer 1861 Union Message I think cavalry may have worked differently in an earlier edition of the rules.
53 4/10/2017 4:34:00 AM Summer 1861 Union Message Bloomington, IN
m1 Vincennes, IN
m2 Salem/Vandalia, IL
m3 St. Louis, MO
52 4/9/2017 4:24:00 AM Summer 1861 Confederate Message Yes, the use of CAV in armies is great, but I was reading some of Mark Herman's opening strategy articles, where he mentions using CAV for raiding and I was wondering how could that work. I may have misunderstood that article.

Anyway, I can't see how you can move in 3 moves from Bloomington to St Louis. Am I missing something?
51 4/7/2017 2:03:00 PM Summer 1861 Union Message after St Louis:
m4 Rolla, drop 1
m5 Ironton, drop 1
m6 Greenville, drop 1
m7 New Madrid, drop 1 and Fremont
m8 Humboldt with 2SP
50 4/7/2017 2:02:00 PM Summer 1861 Union Message I will revise that move...
49 4/7/2017 2:01:00 PM Summer 1861 Union Play Strategy card as Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Activate Buell with 4SP, Bloomington n2
m1-3 St. Louis, pick up Fremont and 2SP
m4 Jeff City, drop 1
m5 Rolla, drop 1
m6 Ironton, drop 1
m7 Greenville, drop 1 and Fremont
m8 New Madrid with 2SP
48 4/7/2017 1:53:00 PM Summer 1861 Union Message The purpose of cavalry in this game is not so much for raiding (they could put an enemy OOS, but they cannot place PC, though they can remove an enemy PC). They are, however, very important for army vs. army battles, and they also give you a much better chance on evasion and interception.
47 4/7/2017 6:01:00 AM Summer 1861 Confederate Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
PC: Kansas City, MO
St Joseph, MO
Rolla, MO
46 4/7/2017 5:54:00 AM Summer 1861 Confederate Message I understand the idea, but after reading the rules several times I still have no idea how to use CAV to raid the opponent.
45 4/4/2017 2:30:00 AM Summer 1861 Union Message Smith is removed to the turn track. I thought I'd take a chance at getting lucky and hitting Stuart.
44 4/4/2017 2:29:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
does he die?
43 4/4/2017 2:29:00 AM Summer 1861 Union Die roll request Request: 4-sided die x 1

3


Message from Union:
1-Stuart
2-Bragg
3-Smith
4-Beauregard
42 4/4/2017 2:29:00 AM Summer 1861 Union Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Target AoNV.
41 4/3/2017 5:22:00 PM Summer 1861 Confederate Play Strategy card as Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
PC:
Lexington, MO
Springfield, MO
Greenville, MO
40 3/31/2017 2:31:00 PM Summer 1861 Union Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Fort Manassas
39 3/30/2017 4:33:00 PM Summer 1861 Confederate Play Strategy card as Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Create Army of North Virginia in Richmond, Johnston in Command.

CSA SW -2 = -101(-)
38 3/30/2017 10:47:00 AM Summer 1861 Union Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Nashville n1SP
37 3/30/2017 5:17:00 AM Summer 1861 Confederate Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Winchester,VA and Culpeper,VA (all in space) move to Richmond,VA
36 3/29/2017 10:01:00 PM Summer 1861 Union Message Banks went with the army. When activating a. Army, you can assume all generals are going with it unless it it's noted otherwise.
35 3/29/2017 9:59:00 PM Summer 1861 Union Message I will PC Manassas and end there.
34 3/29/2017 6:58:00 PM Summer 1861 Confederate Message Retreat to Culpeper.

You have still two movement points
33 3/29/2017 6:56:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
retreat attempt

32 3/29/2017 6:25:00 PM Summer 1861 Confederate Message Thanks for this info. I think I will leave him where he is anyway. Did you leave Banks in DC?
31 3/28/2017 8:53:00 PM Summer 1861 Union Message just so you know, you get to randomize the cavalry generals separately from the infantry generals. So you may pick exactly where Stuart goes. (In the physical game, the cavalry general counters have a yellow stripe on the back.) I don't know if that would change anything for you, but if so, feel free to move Stuart, and I can redo my move.
30 3/28/2017 8:52:00 PM Summer 1861 Union Play Strategy card as Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
activate AoP in DC with 11, DC n1
m1 Frederick
m2 Harper's Ferry, pick up Halleck, drop off Burnside
m3 Frederick, pick up Rosecrans and 1SP, n12, (Frederick 1)
m4 attack Manassas with 12 You may resolve.
my DRM should be +3 (McDowell, Rosecrans, Halleck)
29 3/28/2017 6:19:00 PM Summer 1861 Confederate Return Strategy card to hand #86: 3 / Minor Campaign

Message from Confederate:
OK. Thanks for pointing that out. I think I will go without a campaign card.
28 3/28/2017 4:12:00 AM Summer 1861 Union Message Just so you know, leaving those forts undefended is generally not wise. I can waltz through and take them both out with a corps move, which severely limits the CSA's ability for moving around those rivers. You're welcome to revise your move if you'd like.
27 3/27/2017 6:38:00 PM Summer 1861 Confederate Message Sorry, wrong game.
26 3/27/2017 6:37:00 PM Summer 1861 Confederate Message Antwerp is still yours (at least at the moment). As long as it has a fort OOS will not flip the space.
25 3/27/2017 6:18:00 PM Summer 1861 Confederate Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Johnston from Nashville,TN to Paducah, KY picks SP from Dover and Columbus along the way (n. 5)

Polk from Memphis, TN to Paducah, KY
24 3/27/2017 5:53:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

23 3/27/2017 5:53:00 PM Summer 1861 Confederate Message Stuart to Manassas
Smith and Bragg to Richmond

22 3/27/2017 5:52:00 PM Summer 1861 Confederate Die roll request Request: 999-sided die x 3

281
136
788


Message from Confederate:
Highest to Manassas, VA
Rest to Richmond, VA

Roll order:
Bragg
Smith
Stuart
21 3/26/2017 2:07:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

20 3/26/2017 2:06:00 PM Summer 1861 Union Message That is:
Pope to Cairo
Buell to Bloomington
McClellan to Pittsburgh
Halleck to Harper's Ferry
Rosecrans to Frederick
Banks and Burnside to DC
19 3/26/2017 2:04:00 PM Summer 1861 Union Die roll request Request: 999-sided die x 7

57
731
237
567
719
773
269


Message from Union:
High roll to Cairo, IL
2nd to Bloomington, IN
3rd to Pittsburgh, PA
4th to Harpers Ferry, VA
5th to Frederick, MD
Low 2 to DC

Rolling for:
Banks
Buell
Burnside
Halleck
McClellan
Pope
Rosecrans
18 3/25/2017 8:21:00 PM Summer 1861 Confederate Message Please use the state abbreviations if you could. I don't know much about US geography and it is sometimes hard to find a city without knowing in which state to look.
17 3/25/2017 8:18:00 PM Summer 1861 Confederate Message CSA Strategic Movements:
Savannah, GA -> Manassas, VA (n.4)
Atlanta, GA -> Manassas, VA (n.5)
Vicksburg, MS -> Manassas, VA (n.6)
Mobile, AL (n.1) -> Richmond, VA (n.2)
Charleston, SC -> Richmond, VA (n.3)

16 3/24/2017 3:17:00 PM Summer 1861 Union Message USA Strategic Movements:
1 from DC (9) to Sabine City, n2
1 from Columbus to Baltimore
1 from Indianapolis to Frederick, n2
1 from Springfield to Pittsburgh, n3
1 from Jonesborough to Pittsburgh, n4
1 from Cincinnati to DC, n10
2 from Salem-Vandalia to DC, n12
15 3/24/2017 5:08:00 AM Summer 1861 Confederate Message Blocade runners:
Wilmington, NC
Savannah, GA
Mobile, AL
Border State:
Paducah, KY
State:
Monroe, LA
Marshall, TX
Nashville, TN
Manassas, VA
Fort Morgan, AL
Fort Fisher, NC
Charleston, SC
Atlanta, GA
Vicksburg, MS

14 3/23/2017 2:35:00 PM Summer 1861 Union Message USA Reinforcements:
DC +8 n10
Bloomington +6
Cairo +1 n2
Salem-Vandalia +2
Jonesborough +1

CSA reinforcements:
Your West Gulf blockade zone is blocked, so you will miss that one.
CSA SW -2-3=103-
13 3/23/2017 2:33:00 PM Spring 1861 Union End Turn
12 3/23/2017 2:32:00 PM Spring 1861 Union Message end of turn:
USA PC Sabine City, Ft. St.P.J.
CSA SW -1-3=96-
USA SW +1+2=103+

CSA PC all of KY

KY flips to CSA
CSA SW +10+2=108+

Attrition:
Manassas -1 n2
11 3/23/2017 5:41:00 AM Spring 1861 Confederate Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
PC: Paducah,KY
Lebanon, KY
Somerset, KY
10 3/22/2017 11:13:00 PM Spring 1861 Union Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
I will Naval move 1SP from Philadelphia to Grand Ecore to avoid losing the SW.

USA PC Grand Ecore.
9 3/22/2017 4:04:00 PM Spring 1861 Confederate Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Price: Fayetteville, AR -> Marshall, TX
8 3/22/2017 3:10:00 PM Spring 1861 Union Play Strategy card as Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Naval move 1SP from DC (n2) to Sabine City
7 3/22/2017 2:32:00 PM Spring 1861 Confederate Play Strategy card as Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
PC: Bowling Green, KY
6 3/21/2017 11:02:00 PM Spring 1861 Union Play Strategy card as Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort Frederick
5 3/21/2017 6:02:00 PM Spring 1861 Confederate Play Strategy card as Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
PC in Lexington and Louisville KY
4 3/20/2017 5:22:00 PM Spring 1861 Union Play Strategy card as Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Naval attack 2SP from DC to Ft. St.P.J.
automatic loss of 1, now 1SP in Ft. St.P.J.
3 3/20/2017 4:33:00 PM Spring 1861 Confederate Message No Campaign card from CSA
2 3/20/2017 4:30:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

1 3/20/2017 3:47:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

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