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For the People: Carl vs Jukka Journal

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Entry # Time Turn Player Title Entry
226 4/28/2017 2:15:00 AM Master ID = 22324 Game Deleted
225 4/28/2017 2:14:00 AM Fall 1862 Confederate Message It seems that you are the owner so click 'Edit Game' from the right-bar and complete game. It will remove it from the game list.
224 4/27/2017 8:14:00 PM Fall 1862 Union Message Thanks for playing. Perhaps my decisive mistake was not attacking Jackson with AoT; I played Haversacks on your AoT instead. But I only had 2 3Ops cards in that hand and the rest were 1's I think, so I thought I would save the one 3 for later but then it was too late. Cheers!
223 4/27/2017 8:09:00 PM Fall 1862 Confederate Message After end of turn, CSA SW doubles that of Union. War ends and peace talks begin.

Thanks for the game! I got extremely lucky with destruction of you AoT. I would have had so much harder if not impossible to mount anything a bit offensive without it.
222 4/27/2017 8:00:00 PM Fall 1862 Confederate Message Thanks to Medium battle result table, it's still 2-1. AoC has nowhere to retreat so they surrender. AoT finishes in Bloomington IL
221 4/27/2017 7:58:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 2

1
1


Message from Confederate:
Medium battle
CSA - +5DRM
USA - +2DRM
220 4/27/2017 7:57:00 PM Fall 1862 Union Message Sure
219 4/27/2017 7:57:00 PM Fall 1862 Confederate Message CSA army OOS.
- CSA - 5 SP - +5DRM
- USA - 5 SP - +2DRM for OOS (Buell's rating reduced to 0 for lack of cavalry.

I'll roll?
218 4/27/2017 7:54:00 PM Fall 1862 Confederate Message - 4th movement to convert Decatur IL. Drop 1 SP
- 5th movement to move to Springfield and drop 1 SP
- with 6th movement attack AoC in Bloomington.

Medium battle
217 4/27/2017 7:52:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
Rolling if AoC able to intercept or not when I moved to Decatur IL
216 4/27/2017 7:50:00 PM Fall 1862 Confederate Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
AoT activated
- 1-2 Urbana IL + convert
- 3-4 Decatur IL and AoC may try interception
215 4/27/2017 7:38:00 PM Fall 1862 Union Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate AotM
214 4/27/2017 7:34:00 PM Fall 1862 Confederate Play Strategy card as Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
AoT activated in Cincinnati.
213 4/27/2017 7:26:00 PM Fall 1862 Union Message 10-1 is overrun (5.72), so no battle.
212 4/27/2017 7:23:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Not sure if there can be general casualty, but I'll check if you can get 10+ result.
+4DRM at the moment
211 4/27/2017 7:21:00 PM Fall 1862 Union Message See file; if you have response, you can change things in next file
210 4/27/2017 7:20:00 PM Fall 1862 Union Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate AotM
209 4/27/2017 7:19:00 PM Fall 1862 Confederate Play Strategy card as Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Form army of NV in Richmond
208 4/27/2017 7:15:00 PM Fall 1862 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Form AotM in Wilmington
207 4/27/2017 7:13:00 PM Fall 1862 Confederate Play Strategy card as Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Lee activated. Gathers SPs from Weldon and Norfolk. Drops 1 in Petersburg and finishes in Richmond with 6SP
206 4/27/2017 7:10:00 PM Fall 1862 Union Play Strategy card as Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
1 SP in St. Louis, MO
205 4/27/2017 7:09:00 PM Fall 1862 Confederate Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Create army of west in Louisville
204 4/27/2017 7:05:00 PM Fall 1862 Union Play Strategy card as Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Place Wilder's Bde in AoT
203 4/27/2017 7:00:00 PM Fall 1862 Confederate Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Move Morgan to Louisville
202 4/27/2017 6:46:00 PM Fall 1862 Union Play Strategy card as Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build fort in Washington, OH
201 4/27/2017 6:44:00 PM Fall 1862 Union Message Retreat to Washington, OH

200 4/27/2017 6:44:00 PM Fall 1862 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
I'll try to run away first

199 4/27/2017 6:35:00 PM Fall 1862 Confederate Message Well, my movement ends anyway whatever the result of the fight so you may continue after that. So if you could resolve the fight.
198 4/27/2017 6:27:00 PM Fall 1862 Union Message Want me to resolve? Just don't want to get two sets of die rolls...
197 4/27/2017 6:17:00 PM Fall 1862 Confederate Message Attack your AoT after taking a tour through Vernon
196 4/27/2017 6:13:00 PM Fall 1862 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
interception attempt
195 4/27/2017 6:11:00 PM Fall 1862 Confederate Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
AoT activated.
- Moves to Columbus OH

Your AoT can attempt interception. Response?
194 4/27/2017 5:58:00 PM Fall 1862 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Form AoT in Cincinnati
193 4/27/2017 5:52:00 PM Fall 1862 Confederate Message No campaign. Go ahead.
192 4/27/2017 5:52:00 PM Fall 1862 Union Draw Strategy cards 7 cards drawn.

191 4/27/2017 5:50:00 PM Fall 1862 Confederate Message Strategic movements placed.
190 4/27/2017 5:48:00 PM Fall 1862 Confederate Draw Strategy cards 7 cards drawn.

189 4/27/2017 5:48:00 PM Summer 1862 Confederate End Turn
188 4/27/2017 1:00:00 PM Summer 1862 Union Message over to you for CSA strat movement

187 4/27/2017 12:14:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 4

3
6
1
5


Message from Confederate:
Blockade runners: 1-2
North
South
East
West
186 4/27/2017 12:01:00 PM Summer 1862 Union Message Over to you for CSA reinforcements

185 4/25/2017 6:49:00 PM Summer 1862 Confederate Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Van dorn departs from AoT
- Takes 6 SPs with him.
- Drops 1 SP in Pittsburgh, Johnstown, Lewistown, Harrisburg, Philadelphia and Trenton
184 4/25/2017 6:48:00 PM Summer 1862 Union Message Continue. I have no cards.
183 4/25/2017 6:44:00 PM Summer 1862 Confederate Play Strategy card as Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Event.
- Train 5 SPs to AoT (2 Bowling Green, 1 Dover, 1 Corinth, 1 Weldon)
- Overrun 1 SP in Dayton OH and convert it
- Convert Coschocton and Coschocton OH
182 4/25/2017 6:30:00 PM Summer 1862 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Division move
1 SP from Grafton to Dayton, OH
181 4/25/2017 5:58:00 PM Summer 1862 Confederate Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
AoT activated.
- Converts Lebanon.
- Picks up 3SP from Louisville and drops Jackson
- Crosses to Bloomington and moves to Indianapolis and converts it.
180 4/25/2017 4:59:00 PM Summer 1862 Union Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Build fort in Cairo, IL.
179 4/23/2017 4:26:00 AM Summer 1862 Confederate Play Strategy card as Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
Event
3 SPs in Louisville KY
178 4/23/2017 3:26:00 AM Summer 1862 Union Play Strategy card as Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build fort in Vernon
177 4/23/2017 3:23:00 AM Summer 1862 Union Discard random Strategy card Operations - 1 / CSS Hunley

Message from Union:
176 4/23/2017 3:23:00 AM Summer 1862 Union Message Generals dodge bullets.
175 4/23/2017 3:22:00 AM Summer 1862 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
General death
174 4/23/2017 3:18:00 AM Summer 1862 Confederate Message Did you throw if any of you generals in AoT was killed? You got result of 10+ too and I was no longer OOS.
173 4/23/2017 3:15:00 AM Summer 1862 Confederate Play Strategy card as Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Play this for event.
Discard a card.
172 4/23/2017 3:08:00 AM Summer 1862 Union Play Strategy card as Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Increase Blockade to 2
171 4/23/2017 2:59:00 AM Summer 1862 Union Die roll request Request: 6-sided die x 2

3
6


Message from Union:
Medium battle at Lebanon, KY

CSA +8
USA +4
170 4/23/2017 1:27:00 AM Summer 1862 Confederate Message compeleted rest of the movement. AoT converts Lexington and Somerset and attacks your AoT
169 4/22/2017 11:51:00 PM Summer 1862 Union Message No response
168 4/22/2017 4:45:00 PM Summer 1862 Confederate Play Strategy card as Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
AoT activated, drops 1 SP and attempts to move to Frankfort
Response?
167 4/22/2017 3:51:00 PM Summer 1862 Union Play Strategy card as Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Event: AoT in Louisville, KY reduced to 4 SPs
166 4/21/2017 4:09:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

2
3


Message from Confederate:
Medium battle in Lebanon. Both sides OOS
CSA - 6 SP - +5 DRM
USA - 9 SP - +6 DRM
165 4/21/2017 4:05:00 PM Summer 1862 Union Message No responses
164 4/21/2017 4:04:00 PM Summer 1862 Confederate Message Well I'll guess I go for the attack. A little more than 1/3 chance I think.

Jackson attacks AoT, both sides OOS. Responses?
163 4/21/2017 3:58:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
AoT tries to intercept.
162 4/21/2017 3:54:00 PM Summer 1862 Confederate Message Jackson leaves 1 SP in Bowling Green and tries to enter Somerset from Clinton TN.

Response?
161 4/21/2017 3:49:00 PM Summer 1862 Union Message No response
160 4/21/2017 3:37:00 PM Summer 1862 Confederate Message Gathers SPs in Union territory and joins AoT.

Jackson activated next to move.
Response?
159 4/21/2017 3:26:00 PM Summer 1862 Union Message No other response.
158 4/21/2017 3:22:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Try to intercept Van Dorn with AoC. Need a 1.
157 4/21/2017 3:02:00 PM Summer 1862 Confederate Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Event.

Van Dorn activated to move.
-Response?
156 4/21/2017 1:38:00 AM Summer 1862 Union Message Ah missed that wrinkle as well (7.42 in rules).
Not quite the success I hoped for then ...
Will get file up soon
155 4/21/2017 1:34:00 AM Summer 1862 Confederate Message Lets see, I dont believe you inflict 3 SP loss. So I would have 2 SP left in Louisville.

And DRMs for the fight were:
USA - 12 SP - +5 DRM (1 for general as Burnside has lower attack rating than my defence rating so only 1 subordinate general + 2 for Force-ratio and +2 for OOS)
CSA - 4 SP - 8 DRM was correct.
154 4/21/2017 1:23:00 AM Summer 1862 Union Return Strategy card to hand #1: 1 / Empty Haversacks

Message from Union:
returning card to hand
153 4/21/2017 1:22:00 AM Summer 1862 Union Message So that would mean that you survive with 1 SP in AoT and my movement ends and I have to retreat to Lebanon? That correct?
152 4/21/2017 1:20:00 AM Summer 1862 Union Message Hmmm... yes you're prob. right. I regarded the card as a kind of battle card instant but that's prob. incorrect.
151 4/21/2017 1:12:00 AM Summer 1862 Union Message So Pemberton dies.

Union AoT continues movement.

Let me know if I've screwed anything up
150 4/21/2017 1:11:00 AM Summer 1862 Union Die roll request Request: 4-sided die x 1

4


Message from Union:
So who takes the bullet?

1- Johnson
2- Stuart
3- Polk
4- Pemberton
149 4/21/2017 1:10:00 AM Summer 1862 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
So USA doesn't need to roll general casualty roll b/c defender was out of supply and his force ratio was too high.

CSA does make General casualty roll; loses a general on 1-3
148 4/21/2017 1:07:00 AM Summer 1862 Confederate Message Are you really sure you can play the attrition part as an interrupt? I have always interpretet the card as you can play it as an interruption when you cancel the movement. The other is normal event.
147 4/21/2017 1:05:00 AM Summer 1862 Union Die roll request Request: 6-sided die x 2

2
6


Message from Union:
Medium Battle at Louisville, KY

USA +8 (force + generals + out of supply)
CSA +8 (fort + generals + interception)
146 4/21/2017 1:02:00 AM Summer 1862 Union Play Strategy card as Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
reduces CSA AoT to 2 SPs
145 4/21/2017 12:57:00 AM Summer 1862 Confederate Message success
144 4/21/2017 12:56:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
AoT trying to intercept
1-3
143 4/21/2017 12:56:00 AM Summer 1862 Confederate Message no wait
AoT can intercept
142 4/21/2017 12:55:00 AM Summer 1862 Confederate Message Nope
141 4/21/2017 12:54:00 AM Summer 1862 Union Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Activate AoT and attack Pemberton at Louisville, KY.

response?
140 4/21/2017 12:47:00 AM Summer 1862 Confederate Message Not stealing initiative :(
139 4/21/2017 12:47:00 AM Summer 1862 Union Draw Strategy cards 7 cards drawn.

138 4/21/2017 12:46:00 AM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

137 4/21/2017 12:46:00 AM Spring 1862 Confederate End Turn
136 4/21/2017 12:33:00 AM Spring 1862 Union Message over to you for CSA strat movement
135 4/21/2017 12:02:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 4

1
1
1
3


Message from Confederate:
Blockades:
North
South
East
West
134 4/20/2017 11:59:00 PM Spring 1862 Union Message over to you for CSA reinforcements
133 4/20/2017 11:50:00 PM Spring 1862 Confederate Message Damn, lost the game there.
132 4/20/2017 11:44:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

4
1


Message from Union:
Small battle at Bloomington, IL

USA +4
CSA +0
131 4/20/2017 11:43:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

2
5


Message from Union:
Medium battle at Decatur, IL

USA +5
CSA +0
130 4/20/2017 11:40:00 PM Spring 1862 Union Message 2. Activate AoC
129 4/20/2017 11:37:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Intercepting
128 4/20/2017 7:32:00 PM Spring 1862 Union Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1. Activate AoT
- move from Vernon: 1 - Cincinnati; 2 - Falmouth; 3 - Lexington; 4-5 - Somerset and convert; 6 Lebanon

Intercept with Pemberton?
127 4/20/2017 3:31:00 PM Spring 1862 Confederate Message Oh my, just now remembered few important rule thingies myself. Way too risky move now that I thoughtfully think of it. But no turning back now. Just hoping you have only 1OP card in your hand.

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