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For the People: Siege of Petersburg Journal

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Entry # Time Turn Player Title Entry
97 8/18/2017 3:26:00 PM Spring 1862 Confederate Message Decline to go first
96 8/18/2017 3:24:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

95 8/18/2017 3:19:00 PM Spring 1862 Confederate Message Lee to Richmond

1: Forrest = 69 to Richmond
2: Morgan = 7 to New Orleans
3: Wheeler = 57 to McKenzie
94 8/18/2017 3:16:00 PM Spring 1862 Confederate Die roll request Request: 100-sided die x 3

69
7
57


Message from Confederate:
LEADERS
HI
INF to Richmond
LO
HI
CAV to Richmond
CAV to McKenzie
CAV to New Orleans
LO

1: Forrest
2: Morgan
3: Wheeler
4:
93 8/18/2017 3:12:00 PM Spring 1862 Confederate Message CSA STRATEGIC MOVE
1: Wilmington to Manassas
2: Wilmington to Manassas
3: Savannah to Richmond
4: Savannah to Richmond
5: Charleston to Richmond
6: Columbus to McKenzie
7: Vicksburg to Dover
92 8/18/2017 3:01:00 PM Spring 1862 Union Message 1 Cairo>Falmouth, KY (n2)
5 Bloomington>Louisville (n7)
3 DC>Frederick (n6)
2 DC>AoP (n7)
1 Bloomington>AoP (n8)

Curtis>St.Louis
Stoneman>AoP
91 8/17/2017 2:10:00 PM Spring 1862 Confederate Message CSA REINFORCEMENTS

VA - Manassas
NC - Wilmington
SC - Charleston
GA - Savannah
FL - Baldwin
TN - Dover
AL -
MS - Vicksburg
LA - New Orleans
AR -
TX - Nacogdoches

KY - Bowling Green
MO - N/A

NABZ - Wilmington
SABZ - Savannah
EGBZ - Columbus
WGBZ - New Orleans
90 8/17/2017 2:03:00 PM Spring 1862 Union Message U Reinforce
-East
8 DC
-Central
6 Bloomington
-West
4 Cairo

89 8/17/2017 12:24:00 PM Spring 1862 Confederate Message corrected EOT for WV

CHANGE CAPITAL PHASE
None

POLITICAL CONTROL PHASE

US PC
Fort Morgan
Lousiville, KY
Falmouth, KY
3xWV spaces

CS PC
Lexington KY

REMOVE PC
None

STATE CONTROL
US - WV
CS - KY

US SW
+1 Fort Morgan
+2 COF
+5 WV
-5 WW
-3 COF
NET 0 (100-)

CS SW
-1 Fort Morgan
-3 COF
+10 KY
+2 COF
NET +8 (108+)

ATTRITION PHASE

US ATTRITION
Frederick -1
Strasburg -1
Cairo -1

CS ATTRITION
-1 Manassas


88 8/17/2017 11:53:00 AM Fall 1861 Confederate End Turn
87 8/17/2017 11:53:00 AM Fall 1861 Confederate Message CHANGE CAPITAL PHASE
None

POLITICAL CONTROL PHASE

US PC
Fort Morgan
Lousiville, KY
Falmouth, KY

CS PC
Lexington KY

REMOVE PC
None

STATE CONTROL
US - None
CS - KY

US SW
+1 Fort Morgan
+2 COF
-5 WW
-3 COF
NET -5 (95-)

CS SW
-1 Fort Morgan
-3 COF
+10 KY
+2 COF
NET +8 (108+)

ATTRITION PHASE

US ATTRITION
Frederick -1
Strasburg -1
Cairo -1

CS ATTRITION
-1 Manassas


86 8/17/2017 11:39:00 AM Fall 1861 Confederate Message Nice, no losses for me
Leave 1 in Lexington
7: 3SP Somerset, drop 1SP
8: 2SP to Clinton
85 8/17/2017 11:35:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
1


Message from Confederate:
CS +3 (+3 FR)
US +0
84 8/17/2017 11:35:00 AM Fall 1861 Confederate Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Price with 2SP from Dover
1: 2SP, Clarksville
2: Bowling Green
3: Lebanon, pickup Van Dorn and 2SP
4: 4SP, Somerset
5-6: Lexington
battle
83 8/17/2017 9:03:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
U auto 1* (2AA, 4FR)
C
82 8/17/2017 9:02:00 AM Fall 1861 Union Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Butler/2>Ft.Morgan
81 8/16/2017 2:52:00 PM Fall 1861 Confederate Play Strategy card as Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Creating the backup plan.
Arkansas to New Orleans
80 8/16/2017 2:48:00 PM Fall 1861 Confederate Message Well, that is annoying, each lose 2 but I hold the position.
79 8/16/2017 2:46:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
2


Message from Confederate:
Marching on Richmond (through Manassas from the West)

Medium Battle
US +1 (for Buell, McDowell is a zero for lack of CAV)
CS +5 (for Ldrs +2+2+1)
78 8/16/2017 2:19:00 PM Fall 1861 Union Message Not only do I want to go through Manassas. I think I must per the RR logistics rules and the card language. The only path that gets me to within 1 space of Richmond and stay supplied is to go through Manassas.
Roll 'em. I'm almost certain to lose, but at least I fall back to a defensible position.
77 8/16/2017 12:05:00 AM Fall 1861 Confederate Message William,

I did not say you HAD to go through Manassas. I am saying you COULD go through Manassas. Either route is 4 spaces.

So, it is your CHOICE if you want to go through Manassas and have an immediate battle, or not.

Dave


76 8/15/2017 11:10:00 PM Fall 1861 Union Message Hmm. I wonder if that was ever thought about in the RR Logistics rules? The only way to get to Hanover is through Manassas. So be it. Play a card if you have one and roll this out. Thanks for the heads up.
75 8/15/2017 10:39:00 PM Fall 1861 Confederate Message William,

Yes, you MUST use the card.

There are a few problems with your move though. The move to Culpepper would cost you 2 spaces since you don't have RAIL LOC, 3 to take control and then 2 more to Gordonsville (and 1 to take control).

Also, before I decide if I want to intercept (or just let you go and then be able to do nasty things), I will point out that you have an alternative move.

You COULD choose to move through Manassas as the "shortest" route to Richmond.
74 8/15/2017 9:32:00 PM Fall 1861 Union Play Strategy card as Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Do I have to play this as event, even when I hold it?
In such case...
1 left Strasburg>Culpepper, flag, Gordonsville, flag, Hanover, flag
73 8/14/2017 11:13:00 PM Fall 1861 Confederate Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
PC in
Springfield, MO
Greenville, MO
Frankfort, KY
72 8/14/2017 10:26:00 PM Fall 1861 Union Play Strategy card as Operations #111: 2 / Wilsonís Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
PCs Wheeling, Franklin
71 8/14/2017 10:15:00 PM Fall 1861 Union Message It is hard not to whine.
70 8/14/2017 10:13:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 2

5
4


Message from Union:
Medium Battle in Lebanon
C +1
U +1

69 8/14/2017 9:50:00 PM Fall 1861 Confederate Message OK, interesting, you do have an intercept possible in BG, making us both at +3 if you want, but of course, you would be OOS and cannot retreat.

Or you can roll for retreat if you want or fight in Lebanon.

No cards for me.
68 8/14/2017 9:49:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
intercept possible in BG
67 8/14/2017 9:48:00 PM Fall 1861 Confederate Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Van Dorn with 1SP to Paducah (3 spaces)
Pickup 1SP
with 2SP to Nashville (3 spaces)
Pickup 1SP
with 3SP to Lebanon (2 spaces)
66 8/14/2017 8:02:00 AM Fall 1861 Union Play Strategy card as Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Halleck blob leaves 1CU in Falmouth, Lexington, Louisville and rests in Lebanon with 3
65 8/13/2017 11:22:00 PM Fall 1861 Confederate Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
PC in Bowling Green, KY and Lebanon, KY
64 8/13/2017 11:06:00 PM Fall 1861 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
I think you skipped my Amphib.Assault file.

Burnside p/u 1 in DC, 2 in Frederick, drops 1 in HF and proceeds to AoP (n8). I choose Buell to be second in command in AoP.
63 8/13/2017 10:49:00 PM Fall 1861 Confederate Play Strategy card as Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
REORGANIZATION
AS Johnson to Manassas
Polk to Manassas
Pemberton to Columbus
Smith to Sabine City
Van Dorn to Memphis
62 8/13/2017 10:36:00 PM Fall 1861 Union Play Strategy card as Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
61 8/13/2017 10:34:00 PM Fall 1861 Confederate Message You can go first.
60 8/13/2017 10:33:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

59 8/13/2017 10:32:00 PM Fall 1861 Confederate Message CSA STRATEGIC MOVE
1: Fredericksburg to Manassas
2: Fredericksburg to Manassas
3: Hanover to Manassas
4: Hanover to Manassas
5:
6:
7:

Generals to ANV
58 8/13/2017 10:28:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

57 8/13/2017 10:27:00 PM Fall 1861 Union Message Yep.
1CU Bloomington>Cairo, Cinci (2)
1CU DC>AoP, Frederick, Grafton(5)
1CU Pittsburgh>HF, Grafton (7)

56 8/13/2017 10:00:00 PM Fall 1861 Confederate Message No reinforcements but I am sure you want to do some strategic movement.
55 8/13/2017 9:59:00 PM Summer 1861 Confederate End Turn Deck was reshuffled.

54 8/13/2017 9:59:00 PM Summer 1861 Confederate Message CHANGE CAPITAL PHASE
None

POLITICAL CONTROL PHASE

US PC
None

CS PC
None

REMOVE PC
None

STATE CONTROL
US - None
CS - None

US SW
None

CS SW
None

ATTRITION PHASE

US ATTRITION
DC -2
Frederick -1
Strasburg -1
Cincinnati -1
Cairo -1

CS ATTRITION
None

53 8/13/2017 9:54:00 PM Summer 1861 Confederate Set Deck Reshuffle Deck will be reshuffled before next deal
52 8/13/2017 9:51:00 PM Summer 1861 Confederate Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Too bad stuck with this card.
Given that next turn is the no reinforcement turn, leave Stuart in Manassas and the ANV marches to have 2 in Fredericksburg and 2 in Hanover and then returns to Manassas
51 8/13/2017 9:42:00 PM Summer 1861 Union Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
PC Parkersburg
50 8/13/2017 9:37:00 PM Summer 1861 Confederate Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
I am going to create the ANV instead under JJ.
49 8/13/2017 9:37:00 PM Summer 1861 Confederate Return Strategy card to hand #2: 2 / Copperheads

Message from Confederate:
Actually, not going to do that.
48 8/13/2017 9:35:00 PM Summer 1861 Confederate Play Strategy card as Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
PC in Columbus and Washington
47 8/13/2017 9:12:00 PM Summer 1861 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union playerís choice).

Message from Union:
PC Grafton
46 8/13/2017 8:32:00 PM Summer 1861 Confederate Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Place a PC marker in Somerset, KY
45 8/13/2017 8:12:00 PM Summer 1861 Union Play Strategy card as Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Oh Lord, the Western Wall has been completed. With the RR logistics, I don't know if that can be cracked. Seems kind of strange though since historically breaking through wasn't so challenging.

5SP in DC
44 8/11/2017 9:13:00 AM Summer 1861 Confederate Play Strategy card as Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
I have my equivalent card.
Little Rock and Nashville
43 8/11/2017 8:52:00 AM Summer 1861 Union Play Strategy card as Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Someday, I'll get this card when I've just taken Manassas. That won't be today...
Strasburg
Harper's Ferry
Baltimore
42 8/10/2017 10:34:00 PM Summer 1861 Confederate Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
JJ with 2SP joins Stuart
41 8/10/2017 10:30:00 PM Summer 1861 Union Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
AoP>Strasburg
Flag Winchester, Strasburg
40 8/10/2017 10:01:00 PM Summer 1861 Confederate Message You can go first
39 8/10/2017 10:00:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

38 8/10/2017 9:58:00 PM Summer 1861 Confederate Message Bragg to Richmond
Smith to Columbus
Stuart to Manassas
37 8/10/2017 9:58:00 PM Summer 1861 Confederate Die roll request Request: 100-sided die x 2

56
16


Message from Confederate:
LEADERS
HI
INF to Richmond
INF to Columbus, KY
LO
HI
CAV to Manassas
LO

1: Bragg
2: Smith
36 8/10/2017 9:42:00 PM Summer 1861 Union Message Banks/Halleck>Cinci
Pope>Cairo
Rest>Frederick
35 8/10/2017 9:41:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

34 8/10/2017 9:40:00 PM Summer 1861 Union Die roll request Request: 581-sided die x 7

178
364
366
91
381
499
199


Message from Union:
Newest game from Agricola designer, Uwe Rosenburg.

Alpha-numeric arrangement
Two lowest to Cinci
Highest to Cairo
Remainder to Frederick

33 8/10/2017 9:47:00 AM Summer 1861 Confederate Message Never even heard of, much less played.

CSA STRATEGIC MOVE
1: Wilmington to Manassas
2: Wilmington to Manassas
3: Charleston to Manassas
4: Charleston to Manassas
5: Savannah to Richmond
6: Mobile to Richmond
7: Dover to Columbus, KY
32 8/9/2017 11:17:00 PM Summer 1861 Union Message Philly, Columbus, Indy, Springfield>AoP
4DC>Frederick
1DC>Cinci

Learning Feast for Odin. Ever play?
31 8/9/2017 10:14:00 PM Summer 1861 Confederate Message CSA REINFORCEMENTS

VA - Fort Monroe
NC - Wilmington
SC - Charleston
GA - Savannah
FL - Fort Gadsen
TN - Dover
AL -
MS -
LA - Fort St. Philip
AR - Little Rock
TX - Sabine City

KY - N/A
MO - N/A

NABZ - Wilmington
SABZ - Charleston
EGBZ - Columbus
WGBZ - Sabine City
30 8/9/2017 10:10:00 PM Summer 1861 Union Message U Reinf
-West
4 Cairo
-Central
2 Bloomington
4 Cinci
-East
8 DC
29 8/9/2017 10:04:00 PM Summer 1861 Confederate Message Remember in your planning and actions for turn 2, there are NO reinforcements in turn 3 (but we do get strat moves).

Dangerous turns for both of us.
28 8/9/2017 10:04:00 PM Spring 1861 Union Message minimal damage from that card, but it seems 2/3rds of time I play this game the reb has a campaign on the first turn...
27 8/9/2017 10:03:00 PM Spring 1861 Confederate End Turn
26 8/9/2017 10:02:00 PM Spring 1861 Confederate Message Simple end of turn
CHANGE CAPITAL PHASE
None

POLITICAL CONTROL PHASE

US PC
None

CS PC
Paducah, KY

REMOVE PC
Fort Monroe

STATE CONTROL
US - None
CS - None

US SW
None

CS SW
None

ATTRITION PHASE

US ATTRITION
None


CS ATTRITION
None

25 8/9/2017 9:58:00 PM Spring 1861 Confederate Message each lose 1.

However, by 7.33A, defender wins and I retreat.

Conveniently though, I have another unit in Richmond, so my second move is 1SP from Richmond to Fort Monroe to take the fort.
24 8/9/2017 9:56:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

3
4


Message from Confederate:
CS +3 (+1 ldr, +2 FR)
US +2 (fort)
23 8/9/2017 9:55:00 PM Spring 1861 Confederate Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Let's get rid of the Fort Monroe problem for now.
First move is JJ with 3 to Fort Monroe (6 spaces)
22 8/9/2017 9:53:00 PM Spring 1861 Union Play Strategy card as Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Not sure why I couldn't "see" that.
AA 0>2
21 8/9/2017 9:50:00 PM Spring 1861 Confederate Message From the rules:

A force that enters a friendly controlled space with a railroad LOC or is a space (friendly, neutral or enemy controlled) that is adjacent to a space with a railroad LOC pays one space of movement.
20 8/9/2017 9:48:00 PM Spring 1861 Confederate Message Humboldt is the RR.
You can go one space off of a RR with no penalty.
19 8/9/2017 9:45:00 PM Spring 1861 Union Message But New Madrid is not adjacent to a RR or an Ultimate Supply Source.
18 8/9/2017 9:42:00 PM Spring 1861 Confederate Message No because New Madrid is adjacent to Humboldt, so moving forward to meet supplies.
17 8/9/2017 9:41:00 PM Spring 1861 Union Message Eliazbeth to New Madrid is 2mp, no?
RR Logistics.
16 8/9/2017 9:30:00 PM Spring 1861 Confederate Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Price with 1SP
1: 1SP, Clarksville
2: Little Rock, pickup 1SP
3: 2SP, Elizabeth
4: New Madrid
5: Humboldt
6: Columbus
7: Paducah, drop 1SP
8: 1SP, Dover
15 8/9/2017 9:16:00 PM Spring 1861 Union Play Strategy card as Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Ft.Frederick
14 8/9/2017 9:14:00 PM Spring 1861 Union Discard random Strategy card Operations - 1 / Elite Units

Message from Union:
13 8/8/2017 10:04:00 AM Spring 1861 Confederate Play Strategy card as Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union playerís hand, which is discarded.

Message from Confederate:
Indian uprising further hinders your action. Lose a card.
12 8/8/2017 10:04:00 AM Spring 1861 Confederate Message If I only had a strategic concentration card....
11 8/8/2017 7:21:00 AM Spring 1861 Union Message Beau is dead. U lost 3, back to HF. C lost 1, keeps Winchester
10 8/8/2017 7:19:00 AM Spring 1861 Union Die roll request Request: 2-sided die x 1

1


Message from Union:
Beau 1
JJ 2
9 8/8/2017 7:16:00 AM Spring 1861 Union Die roll request Request: 6-sided die x 2

6
3


Message from Union:
Causalties
U
C
8 8/8/2017 7:15:00 AM Spring 1861 Union Die roll request Request: 6-sided die x 2

2
6


Message from Union:
Hmm.
Medium Battle
U +1 (Ldr)
C +4 (2Int, 2Ldr)
7 8/7/2017 11:11:00 PM Spring 1861 Confederate Play Strategy card as Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
One minor error, I have a +2 for leader.

However, I have a better choice. BG will intercept.

Thus, I am now at strength 4 and a +4 (+2 leader, +2 intercept) to your +1.

You can play a card if you want and then roll.
6 8/7/2017 9:08:00 PM Spring 1861 Union Message Your choice. I still have 2mp left.
5 8/7/2017 9:04:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
JJ can run?
4 8/7/2017 9:04:00 PM Spring 1861 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
AoP drops 1 in Baltimore and 1 in Frederick (n2), p/u 2 in Harper's Ferry to attack JJ in Winchester
U +5 (4FR, 1Ldr)
C +1 (Ldr)
3 8/6/2017 4:57:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

2 8/6/2017 3:54:00 PM Spring 1861 Confederate Message I will decline to go first.
1 8/6/2017 3:47:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

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