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For the People: John vs. Daniel Journal

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Entry # Time Turn Player Title Entry
504 6/23/2018 11:16:00 PM Fall 1863 Confederate Message No problem and congrats on your marriage!

I'll be here when you get back so no worries.
503 6/23/2018 1:51:00 AM Fall 1863 Union Message Well I'd hoped to finish off this turn before getting married, but looks like I'll have to go ahead and vanish and resume in about 2 weeks. I may pop in once or twice just to get the last move done, we'll see....
502 6/22/2018 12:01:00 AM Fall 1863 Confederate Message Intercept successful - AOT has a DRM of +7

Proceed with attack
501 6/22/2018 12:01:00 AM Fall 1863 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
AOT will attempt to intercept
500 6/21/2018 2:23:00 PM Fall 1863 Union Play Strategy card as Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
I hope you aren't set up for a nasty campaign in the East, but right now I can't do much else about it anyway.

1. Activate AotM, attack Columbus .. reaction?
499 6/21/2018 1:16:00 PM Fall 1863 Confederate Message Culpeper will work.
498 6/21/2018 1:10:00 PM Fall 1863 Union Message or Fredericksburg.
497 6/21/2018 1:10:00 PM Fall 1863 Union Message It's not on the rail either, but he can get next to ANV in either Hanover or Culpepper.
496 6/21/2018 1:00:00 PM Fall 1863 Confederate Message Whoops - forgot about that...

I don't have the board in front of me but if he can make it to the ANV, that would work for me.
495 6/21/2018 12:44:00 PM Fall 1863 Union Message I don't think Beauregard can get to the Army of the Mississippi.

"A general moves like a cavalry unit (10 spaces). A general moving independently can move an unlimited number of spaces along the railroad. Generals can use naval movement to go from port to port during a reorganization move. Combining rail, road or naval movement during the same reorganization move is prohibited."
494 6/20/2018 9:34:00 PM Fall 1863 Confederate Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
ReOrg:

Pemberton to Dover
Smith to AOW
Beauregard to AOM
493 6/20/2018 2:35:00 AM Fall 1863 Union Die roll request Request: 6-sided die x 2

6
6


Message from Union:
CSA wins 3:1, AotW n4, AotC n5.

1st die: USA leader loss on 1
2nd die: CSA leader loss on 1-3
492 6/20/2018 2:34:00 AM Fall 1863 Union Die roll request Request: 6-sided die x 2

3
6


Message from Union:
USA attack 1st
CSA defense 2nd
491 6/19/2018 9:01:00 PM Fall 1863 Confederate Message I'll just stay and fight. I'm not sure if I could try to intercept with Beauregard (if so, could he bring Pemberton with him???) but I'll choose not to do that. Not sure about the DRMs but think it would be:

CSA: +4 DRM
USA: +1 (cavalry intelligence puts Reynolds to zero) and you could only use 1 other.

If that is correct, proceed with the attack.
490 6/19/2018 1:58:00 AM Fall 1863 Union Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AotC activates in Vernon.

1. flip Vernon
2. Bloomington
3. Louisville, pick up Hancock/6, n8
4. move out with all, attack AotW

multiple reaction possibilities
489 6/19/2018 12:17:00 AM Fall 1863 Confederate Message SW:

CSA: 108+ -> 103-
USA: 76-
488 6/19/2018 12:14:00 AM Fall 1863 Confederate Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Not sure if this is a good idea but I'm going to build a 4th Army under Longstreet. He will command the AOW with 5 SP including Wheeler.
487 6/18/2018 2:27:00 AM Fall 1863 Union Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
4. AotM to Salem/Vandalia, pick up 2 n10, back to Cairo
5. Paducah.
6. flip
486 6/17/2018 12:29:00 AM Fall 1863 Confederate Play Strategy card as Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Well, I ran out of remove USA SP so that's the end of the game!

Activate Bragg - leaves AOT with 0 SP

MP 1-2: To Paducah - picks up SP
MP 3-6: To Madison, AR picks up SP (n2)
MP 7-8: Back to Humboldt - AOT n6
485 6/15/2018 9:35:00 PM Fall 1863 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Same division move lol, AotC to 2, AotM to 8.
484 6/15/2018 5:55:00 PM Fall 1863 Confederate Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
We are playing the build the AotM up, knock it back down game:-)

AotM back to 7 SP
483 6/14/2018 2:00:00 AM Fall 1863 Union Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Division move 1 unit from AotC (n3) to AotM (n8)
482 6/14/2018 12:05:00 AM Fall 1863 Confederate Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Activate AOM in Uniontown - moves with all(4) SP:

MP 1-3: Jackson, OH - pick up SP (n5)
MP 4: Parkersburg - leave 1 SP (n4)
MP 5-6: Ends in Franklin WV
481 6/13/2018 3:27:00 AM Fall 1863 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
AoC leaves Hancock/6 in Louisville, leaves as Reynolds/Fremont/2

1. to Bloomington, pick up Rosecrans/1, n3
2. to Greencastle
3. flip
4. to Indianapolis
5. flip
6. to Vernon, n4
480 6/13/2018 12:44:00 AM Fall 1863 Confederate Play Strategy card as Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
AOM (n7) and Salem/Vandalia (n2)
479 6/11/2018 6:27:00 PM Fall 1863 Union Message Rosecrans/4 left, Ewell to turn track.

5. Rosecrans/4 to Vincennes
6. Rosecrans/4 to Salem/Vandalia drop 3
7. Rosecrans/1 to Vincennes
8. Rosecrans/1 to Bloomington
478 6/11/2018 6:25:00 PM Fall 1863 Union Die roll request Request: 6-sided die x 2

4
2


Message from Union:
1st die USA attack +7
2nd die CSA defense +1
477 6/11/2018 Fall 1863 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Actually, I guess I should try to intercept in Bloomington. I'll give that a try to increase my DRM
476 6/10/2018 11:59:00 PM Fall 1863 Confederate Message I think that looks correct. I will not attempt to retreat so precede with the attack. You'll have more moves afterwards if you like.
475 6/9/2018 1:37:00 PM Fall 1863 Union Play Strategy card as Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate Rosecrans who leaves Dayton with 6

1: to Cincinnati, drop 1.
2: Rosecrans/5 to Vernon, drop 1.
3: Rosecrans/4 to Bloomington, pick up 1
4: Rosecrans/5 attack Ewell/1 in Greencastle

Medium battle. I believe I have +1 for Rosecrans, +4 for 5:1 edge, and +2 for you being out of supply (total +7, exempt from leader casualty) and you have +1 for Ewell?
474 6/7/2018 11:29:00 PM Fall 1863 Confederate Message Not campaigning - Union moves first
473 6/7/2018 11:28:00 PM Fall 1863 Confederate Draw Strategy cards 7 cards drawn.

472 6/7/2018 11:28:00 PM Fall 1863 Confederate Message Smith will go to Dover, TN
471 6/7/2018 12:21:00 PM Fall 1863 Union Draw Strategy cards 7 cards drawn.

470 6/7/2018 12:21:00 PM Fall 1863 Union Message I will put Rosecrans with the 6 SP in Dayton.
469 6/7/2018 12:20:00 PM Fall 1863 Union Message Yes, since you have a legal supply path, it doesn't matter that it's not all rail when going to an army only.
468 6/5/2018 7:45:00 PM Fall 1863 Confederate Message CSA SM:

Indianapolis: 1 SP (n0) -> AOT (n4)
New Orleans: 1 SP (n1) -> Dover, TN (n1 and fort)
Mobile, AL: 1 SP (n1) -> Dover (n2 plus fort)
Vernon, IN: 1 SP (n0) -> AOM (n2)
CinCin: 1 SP (n0) -> AOM (n3)
Washington, OH: 1 SP (n0) -> AOM (n4)
Norfolk: 1 SP (n2) -> AOM (n5)

I believe I can move those guys in your territory as long as they go to an army, right? If not, I'll have to rethink things but I feel those guys are quite vulnerable up there and have to leave ole Ewell to his fate!
467 6/5/2018 12:50:00 AM Fall 1863 Union Message 2 from Bloomington (n4) to AotM (n8)
3 from Bloomington (n1) to AotC (n8)

6 from WDC (n6) to Dayton, OH (n6)
4 from WDC (n2) to Pittsburgh (n Burnside/6 + fort)
466 6/5/2018 12:43:00 AM Fall 1863 Union Message Not a good position for me but it's not over yet.
465 6/3/2018 4:44:00 PM Fall 1863 Confederate Die roll request Request: 6-sided die x 4

5
3
6
2


Message from Confederate:
Blockade Runners:

Norfolk n3
Charleston n2
Mobile n2
New Orleans n2

VA: Wilderness - ANV n3
NC: Weldon
SC: Marion
GA: Columbus n2
AL: Decatur n2
MS: Corinth
TN: Humboldt AOT n3
LA: Springfield
AR: Madison
KY: Lebanon n4 SP Plus Wheeler and Longstreet
464 5/30/2018 10:55:00 PM Fall 1863 Union Message West: 4 with AotM n6

Central: 6 in Bloomington, IN

East: 7 in WDC n12
463 5/30/2018 9:38:00 PM Summer 1863 Confederate End Turn
462 5/30/2018 9:38:00 PM Summer 1863 Confederate Message Yes, we are ready to start the next turn now - fall of 1863 I believe. USA reinforcements up first.
461 5/30/2018 2:26:00 AM Summer 1863 Union Message Ok, the move ended up a lot crazier than I expected and my head hasn't quite stopped spinning yet. Is it my turn to drop reinforcements now?
460 5/25/2018 10:35:00 PM Summer 1863 Confederate Message Yeah, got back yesterday - was gone for about 10 days.
459 5/25/2018 7:46:00 PM Summer 1863 Union Message Wait are you back already?
458 5/25/2018 6:53:00 PM Summer 1863 Confederate Message Yeah, guess I forgot to delete those 2 on Corinth when they moved. Think we are in sync now.
457 5/23/2018 2:30:00 PM Summer 1863 Union Message In msg 373 you were left with 2 in Corinth.
In msg 434 you picked up those 2.

Those are the two most recent mentions of Corinth .
456 5/23/2018 2:27:00 PM Summer 1863 Union Message {{ Old Hundred, Melvers and Salibury at not Union PC. Is that correct? }}

My board agrees with yours except I show nothing in Corinth, MS. Let me check on that.
455 5/12/2018 5:12:00 PM Summer 1863 Confederate Message Here are my forces...

Sabine City - 1 SP
New Orleans - 1 SP
Forts St Phil/Jackson - 1 SP
Fort Morgan, AL - 1 SP
Mobile - 1 SP
Pollard, AL - 1 SP
Columbus, GA - 1 SP
Little Rock - 1 SP
Fayetteville, AR - 1 SP
New Madrid - PC
Memphis - Fort 1 SP
Humboldt - AOT - 2 SP Lee, Morgan, AS Johnston, Bragg and Price
Columbus, KY = 2 SP, PC
Paducah, KY - 1 SP, PC
Dover, TN - fort
Bowling Green, KY - 1 SP, Beauregard and Pemberton, PC
Lebanon, KY - 3 SP, Wheeler and Longstreet, PC
Corinth, MS - 2 SP
Tuscumbia, AL - 2 SP
Decautr, AL - 1 SP
Dalton, GA - 1 SP
Greencastle, IN - 1 SP and Ewell, C
Indianapolis, 1 Sp, PC
Vernon, IN - 1 SP, PC
Cincinnati - 1 SP, PC
Washington, OH - 1 SP, PC
Jackson, OH - 1 SP, PC
PCs in all of West Virginia
Parkersburg, WV - Fort
Uniontown, PA - AOM 1 Sp Jackson, Forrest, Van Dorn PC
Strasburg, VA - 2 Sp
Culpeper, VA - 2 Sp
Wilderness, VA - ANV - 2 Sp Johnston, Stuart, AP Hill and Hood's Texans
Fredericksburg, VA - 2 Sp
Hanover, VA - 2 Sp
Richmond, VA - fort 2 Sp
Fort Monroe - 1 Sp
Norfolk, - 2 Sp
Newbern, NC - SP
Wilmington, NC - 1 Sp
Charleston, SC - 1 Sp
Ft Sumter - 1 Sp

That's a lot of stuff so hope I got it all.

454 5/12/2018 4:58:00 PM Summer 1863 Confederate Message Looks mostly correct to me. I didn't think your NC guys were ever in supply (as I occupied Wilmington prior to the end of the turn) so that Old Hundred, Melvers and Salibury at not Union PC. Is that correct?
453 5/12/2018 3:35:00 PM Summer 1863 Union Message Actually now is a good time to confirm our entire boards are in sync. Here are my forces.

All spaces in Missouri except New Marid: PC
Gainville AK: PC
Cairo IL: Army of the Missouri strength 2, Grant, Halleck, Pope, Banks, Pleasanton
Louisville KY: PC & Army of the Cumberland strength 5, Reynolds, Fremont, Hancock
Falmouth KY: PC
Franfort KY: PC
Lexington KY: PC
Somerset KY: PC
Clinton TN: PC
Pittsburgh PA: Burnside/2, fort
Johnstown PA: 2
Harpers Ferry VA: Buell/2, fort, PC
Manasses VA: Hooker/2, fort, PC
Winchester VA: PC
Staunton VA: PC
Acquia Creek VA: PC
Gordonsville VA: PC
Frederick MA: PC & Army of the Potomoc strength 7, McDowell, McClellan, Meade, Curtis, Stoneman
Washington DC: 5, fort
Baltimore MA: fort
Morehead City NC: PC
Ft. Fisher NC: PC
Lumberton NC: PC
Fayetteville NC: PC
Salisbury NC: 1, PC
Old Hundred NC: 1, PC
Melvers NC: Butler/1, PC
Ft. Pickens FL: PC
Pensacola FL: 2, PC
452 5/12/2018 3:25:00 PM Summer 1863 Union Message {{ I had the AOC at 3 in Cairo and would now be 2 - is that right? Also, just a type but Longstreet in Lebanon rather than Lexington. }}

That's AOM, not AOC, but yes. And agree on Longstreet's location.
451 5/9/2018 12:45:00 AM Summer 1863 Confederate Message Looks mostly correct. I had the AOC at 3 in Cairo and would now be 2 - is that right? Also, just a type but Longstreet in Lebanon rather than Lexington.

Let me know about AOC and we're ready for the next turn. You'll be down 1 SP in reinforcements for Indianapolis.
450 5/8/2018 1:31:00 PM Summer 1863 Union Message Sheesh, that was a good move. Also, ouch.

attrition:
Pittsburgh now Burnside/2
AoP n7
AoM n5
AoC n5
Washington DC n5
Lexington, KY n Longstreet/4 including Wheeler

You flip 4 spaces in Virginia, 3 in Ohio, 3 in Indiana, 2 in Kentucky. Sherman can't get here fast enough.

The 2 spaces in Kentucky save the state from flipping (grr, if I hadn't lost 3 guys knocking out the Columbus fort, I could have stayed and fought with little fear of evaporation).

The 3 in Indiana and Ohio swing 5 SW each way. Union now 76-, Rebels now 108+.

All sound correct?
449 5/5/2018 2:12:00 PM Summer 1863 Confederate Message Will wait to make sure all of that is ok and resolve any possible intercept before proceeding with end of turn stuff
448 5/5/2018 2:10:00 PM Summer 1863 Confederate Message 3rd Activation: ANV moves with 8 SP (leave 2 in Hanover)

MP 1: To Fredericksburg, leave 2 SP (n6)
MP 2: To Wilderness - leave 1 SP (n5)
MP 3: To Culpeper - leave 1 SP (n4)
MP 4: To Strasburg - leave 2 SP (n2)
MP 5: To Culpeper - leave 1 SP (n1) Culpeper n2
MP 6: Ends in Wilderness with 2 SP

You could intercept at various points in you like.
447 5/5/2018 1:54:00 PM Summer 1863 Confederate Message Ok - that confirms what I thought...

2nd Activation: Activate Ewell - moves with 4 Sp (leaves 1 SP in the AOM)

MP 1: To Grafton - pick us both SP (n6)
MP 2-3: To Jackson, OH - drop 1 SP (n5)
MP 4: To Washington, OH - drop 1 SP (n4)
MP 5: To Cincinnati - drop 1 SP (n3)
MP 6: To Vernon, IN - drop 1 SP (n2)
MP 7: To Indianapolis - drop 1 SP (n1)
MP 8: End in Greencastle, IN with 1 SP

446 5/5/2018 2:01:00 AM Summer 1863 Union Message I think you can't unless you deny naval control, because I have river control down the left fork until Memphis and down the right forks(s) until Dover, so either way you cross a blue bar, which you can't do if I control the river.
445 5/5/2018 12:15:00 AM Summer 1863 Confederate Message That's leave 2 in Columbus (I have both 1 and 2)
444 5/5/2018 12:14:00 AM Summer 1863 Confederate Message Pretty sure I can't get to Cairo without a fort in Paducah which I certainly don't have - is that correct? If so...

MP 5: leave 1 SP (n4) in Paducah - move to Colubus
MP 6: leave 1 2 Sp (n2) in Columbus - to Humboldt

I'll wait on your confirmation before moving to next activation.

443 5/4/2018 5:04:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
Major campaign? This is gonna suck. Even if the army survives and wins, you can ram into it with later activations.

Retreating to Cairo
442 5/2/2018 12:21:00 AM Summer 1863 Confederate Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activation:

AOT moves with all (4) SP

MP 1-3: To Dover - picks up SP there (n5)
MP 4: Moves into Paducah

You have options so I'll pause...
441 4/30/2018 3:00:00 PM Summer 1863 Union Message Yes, that's right, thanks. Should be Smith to track and not price. Agree with SW.

5. flip Columbus
6. AotM back to Paducah.
440 4/28/2018 2:36:00 PM Summer 1863 Confederate Message Oh, right - you can continue.

I think you had a 3-1 ratio advantage so no leader loss for Union.
439 4/28/2018 2:30:00 PM Summer 1863 Union Message I believe I can keep moving, since I was 2:1 before the fight, right? And also I have a general casualty on 1-3? I'm not at the board and won't be until late so I'm not sure exactly who was in the army.
438 4/28/2018 11:17:00 AM Summer 1863 Confederate Message AOC (n3) occupies Columbus
Price to track

SW: CSA Fort Destoyed
USA: 86- -> 89+
CSA: 100+ -> 96-

Is that correct?
I'll think about my last move of the turn and get to it a bit later today (hopefully)
437 4/28/2018 11:14:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Price puts up a great fight but a USA 3/3* victory

He dies on a roll of 1
436 4/28/2018 11:09:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

3
6


Message from Confederate:
Medium battle in Columbus, KY

USA: DRM +7
CSA: DRM +3
435 4/26/2018 1:55:00 PM Summer 1863 Union Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
AoM moves
1. Ironton
2. Cairo
3. Paducah
4. attack Columbus

If we fight now it's a medium battle. I believe I have +7 for Grant, Halleck, Pope, and 3:1 ratio; while you have +3 for Smith and the Fort.
434 4/25/2018 11:02:00 PM Summer 1863 Confederate Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Activate AOT - moves with all (4) SP

MP 1-3:to Corinth - picks up 2 SP
MP: 4-5: To Humboldt and ends with 6 SP
433 4/25/2018 1:48:00 PM Summer 1863 Union Message CSA wins 3/2*, you go down to 4, I go down to 6.
432 4/25/2018 1:48:00 PM Summer 1863 Union Die roll request Request: 6-sided die x 2

4
3


Message from Union:
And I have a DRM of +5 - Grant, Halleck, Pope.

1st die: USA roll vs CSA, +5
2nd die: CSA roll vs USA, +6
431 4/24/2018 11:28:00 PM Summer 1863 Confederate Message Successful.

I'll fight with a DRM of +6 (Lee, Johnston, Price and interception)
430 4/24/2018 11:27:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
I'll try to intercept
429 4/24/2018 2:03:00 PM Summer 1863 Union Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
1-3: AotM moves from Greenville to Gainesville, converts, back to Greenville.
4: to New Madrid. Intercept?
428 4/21/2018 5:45:00 PM Summer 1863 Confederate Message Make that to Grafton (n2) since they can only move 5 spaces - AOM still at 5 SP
427 4/21/2018 5:44:00 PM Summer 1863 Confederate Play Strategy card as Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Divison Move:

2 SP move from Hanover (ANV n10) to Uniontown (AOM n7)
426 4/21/2018 11:58:00 AM Summer 1863 Union Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
I will relieve Rosecrans of command of AoC after all his failed attacks, and promote Reynolds in his place.

5 SP penalty for Roescrans' PR, and 2 more SP for going over Fremont. Now at 86-

Rosecrans demoted, to enter next turn
425 4/21/2018 11:46:00 AM Summer 1863 Union Message Oh hang on just now got activation 2
424 4/21/2018 11:46:00 AM Summer 1863 Union Message So to verify:
Neither side now has anything in Paducah
You have Smith and 2 SP and a fort in Columbus
AoT has Lee, A. Johnston, Bragg, Price, and 3 SP including Morgan and Wheeler, in Humboldt

You have 1 more activation
423 4/21/2018 11:44:00 AM Summer 1863 Confederate Message Hope I got all that correct - seemed a bit complicated :-)
422 4/21/2018 11:43:00 AM Summer 1863 Confederate Message 2nd Activation: Activate Pemberton in Memphis - moves by rail with 1 SP (leaves 1 in Memphis)

MP 1: To Madison, AR (picks up 3 SP there (n4)
MP 2-3: To Humboldt, drop all 4 SP - pick up Wheeler (n1) (AOT n6)
MP 4-5: To Dover - pick up SP (n2 including Wheeler) Dover n1
MP 6-7: To Bowling Green - Pick up SP (n3) BG n1
MP 8: TO Lebanon - drop Wheeler and the 2 SP - Longstreet now with Wheeler and 4 SP as...
MP 9: Pemberton back to BG to join Beauregard and 1 Sp there.

421 4/21/2018 11:32:00 AM Summer 1863 Confederate Message Actually, Wheeler will stay with the AOT so that will make Smith and 2 SP in the fort at Columbus and the AOT will be at 3 SP strength
420 4/21/2018 11:30:00 AM Summer 1863 Confederate Message 1/3* CSA victory

Paducah for eliminated - AOT down to 5 SP

MP 5: back to Columbus - leave Smith, Wheeler and 2 Sp (AOT n2)
MP 6: AOT back to Humboldt and ends there with 2 SP
419 4/21/2018 11:27:00 AM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

5
3


Message from Confederate:
Medium battle:

CSA: DRM +8 (Lee, Morgan, Johnston, 3-1 force ratio)
USA: DRM None
418 4/20/2018 8:02:00 PM Summer 1863 Union Message Correct, no fort.
417 4/19/2018 11:51:00 PM Summer 1863 Confederate Play Strategy card as Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activation:

Activate AOT in New Madrid - moves with all 3 SP

MP 1: Convert New Madrid to CSA PC
MP 2-3: To Columbus, KY - picks up 2 SP, Smith and Wheeler cavalry brigae (n6)
MP 4: To Paducah to attack 2 SP there.

I'll pause here to make sure you don't have a fort. I believe the CSA will have +8 DRM while the USA will not have any DRM.
416 4/19/2018 11:53:00 AM Summer 1863 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
Also the Iron Brigade is shattered. I lose a leader on a roll of 1.
415 4/19/2018 11:50:00 AM Summer 1863 Union Message So looks like I rolled a 9 and you rolled 10. AoT loses 5 down to 3, now in New Madrid. AoM loses 6 down to 9.

CSA SW up 3 +2 for fortune, now 100+
USA SW down 5 to 93
414 4/19/2018 11:47:00 AM Summer 1863 Union Message Don't know why double < sometimes removes text and sometimes doesn't. I was quoting "The Confederate player may cross a river at a location that is denied Union naval control and does not contain a Union fort."
413 4/19/2018 11:46:00 AM Summer 1863 Union Message <>

So yes, the interception is legal.
412 4/17/2018 6:57:00 PM Summer 1863 Union Message I think you can too, since it's between two forts, but I'll have check late tonight when I'm back around the board.
411 4/17/2018 5:33:00 PM Summer 1863 Confederate Message If it was a +7, will be a 6/5* CSA victory and rolls for leader casualties will be needed. However, I'll await your response on the interception prior to the leader stuff.
410 4/17/2018 5:31:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

3
3


Message from Confederate:
Large Battle in New Madrid (or Humboldt)

USA: DRM +6
CSA: DRM +7 (or 5 if in Humboldt)
409 4/17/2018 5:30:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
I believe I can attempt to intercept across the river but not positive and if so, would be in supply for the battle. I'll go ahead and roll it here. If I can't or won't be in supply, then I'll just fight in Humboldt (or if I fail on a roll of 6)
408 4/17/2018 1:45:00 PM Summer 1863 Union Message 2nd activation: AoM
1. to Paducah, picks up 3 (n14), leaves 2.
2. Cairo
3. Ironton, picks up 1 (n15), leaves 0.
4. Greenville
5. New Madrid
6. Humboldt, attacking AoT

Will definitely use max modifiers if combats results regardless:
Grant +3, any other two leaders +1 each, Iron Brigade +1, total +6
407 4/14/2018 5:30:00 PM Summer 1863 Confederate Message 3, 2* CSA victory

AOC down to 6 SP; Longstreet now with 2 SP
406 4/14/2018 5:29:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 2

4
5


Message from Confederate:
Medium Battle

USA: DRM +3
CSA: DRM +3
405 4/14/2018 5:28:00 PM Summer 1863 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
I'll try to intercept again with Beauregard

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