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For the People: Civil War JvJ Journal

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Entry # Time Turn Player Title Entry
49 10/10/2017 6:05:00 PM Summer 1861 Union Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
US Press demands action after humiliating defeat in Texas:
Activate Rosecrans in Cincinnati +5 sp
1. Fallmouth -1 (n4)
2. Lexington -1 (n3)
3-5. Bloomington, +2 (n5 w Rosecrans, 0 rem in Bloom)
6. Louisville -1 (n4)
7. Lebenon -2 (n2)
8. Somerset n2, +Rosecrans
48 10/10/2017 12:57:00 AM Summer 1861 Confederate Play Strategy card as Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Let's for the AONV under JJ. -2 SW since ASJ (a 10) is on the map elsewhere and a -3 SW penalty for changing FOW as well.
47 10/9/2017 8:51:00 PM Summer 1861 Confederate Message On the plus side, you don’t so far have any high ops cards. On downside, you probably have some good ones you are holding back and now the path to DC is studded with forts
46 10/9/2017 8:40:00 PM Summer 1861 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
US Fort to Baltimore.
45 10/9/2017 8:37:00 PM Summer 1861 Union Message Pathetic Banks retreats to Baltimore with 2sp
Bragg liberates Sabine City with 3sp
44 10/9/2017 10:17:00 AM Summer 1861 Confederate Message He did what I needed 2*-1. Banks has to retreat to priority 1 space which means port in original US state, no CSA coastal forts. Your move
43 10/9/2017 10:16:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Medium battle table in Sabine City

Only one die for CSA as the US can only score 1 Sp damage.

CSA+1 Bragg
42 10/9/2017 7:28:00 AM Summer 1861 Union Message No interrupt. You can continue. If you are ok with it, I can also resolve and then play my next card tonight.
41 10/9/2017 12:48:00 AM Summer 1861 Confederate Play Strategy card as Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
Bragg takes his 2 SPs and Price 2 MPs to Little Rock, drop Price there then use 3rd - 7th straight to Sabine City, TX to fight Banks (he picks up SP's in Shreveport and Marshall along the way) n4. Banks has 0 defense rating and no cavalry so he can't intercept or retreat.

I will make a file for up to this point since i don't know if you have an interruption card of some kind that you might want to play.
40 10/9/2017 12:25:00 AM Summer 1861 Confederate Message Yep, and sometimes i would do the move part way on Vassal but then when i get to the point of potential interception where i thought there was a really good chance they would try it, then i would create file and stop there. we can see how you like it that way and then we can adjust.
39 10/8/2017 12:11:00 PM Summer 1861 Union Message Yes, that makes sense. Otherwise, one would have to either make multiple vassal files for a single strategy card play or risk redoing vassal files if the defender chose to react to the move. I’ll keep that in mind when making my moves. Thx.
38 10/8/2017 10:28:00 AM Summer 1861 Confederate Message When is a tournament you are supposed to document everything because there is a referee. But I do document it on acts when doing any move that there is a chance for interception so my opponent can see if he wants to roll for interception or retreat without having to log onto a computer and load vassal file. Make sense?
37 10/8/2017 7:10:00 AM Summer 1861 Union Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort to Harpers Ferry
36 10/8/2017 7:08:00 AM Summer 1861 Union Message No problem not detailing moves in ACTS. I did both just to be sure. However, I'll adopt your style once I see it. Definitely looking to maximize the efficiency of making moves.
35 10/7/2017 7:11:00 PM Summer 1861 Confederate Message your move first!
34 10/7/2017 7:11:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

33 10/7/2017 7:10:00 PM Summer 1861 Confederate Message Smith is highest and goes to Strasburg...Bragg is low and goes to Fayetteville AR

going to draw now and determine if i play campaign card.
32 10/7/2017 7:07:00 PM Summer 1861 Confederate Die roll request Request: 99-sided die x 2

5
16


Message from Confederate:
Stuart to join JJ in Culpeper,

Bragg
Smith

High roll to low:
Strasburg, VA
Fayetteville, AR

31 10/7/2017 6:49:00 PM Summer 1861 Confederate Message doing my move now. since we are doing Vassal log also and i'm short on time, i'm not going to upload my moves to ACTS just type them on Vassal so you can see what i'm doing. no states lost for reinforcements and no blockade level or closed blockade zone so i get my full 4.
30 10/5/2017 8:04:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

29 10/5/2017 7:59:00 PM Summer 1861 Union Message 214 Banks Sabine City
728 Buell Pittsburg
839 Burnside AoP
979 Halleck AoP
827 McC Frederick
418 Pope Cairo
428 Rosecrans Cincinati
28 10/5/2017 7:52:00 PM Summer 1861 Union Die roll request Request: 999-sided die x 7

214
728
839
979
827
418
428


Message from Union:
7 generals
alpha order, from smallest to greatest:
1x Sabine City
1x Cairo
1x Cincinati
1x Pittsburg
1x Frederick
2x AoP
27 10/5/2017 7:48:00 PM Summer 1861 Union Message SR:
sea 3 sp from AoP (n9) to Sabine City (n4)
rail 1 sp Columbus, OH to Pittsburg (n3)
rail 1 sp Indianpolis to Pittsburg (n4)
rail 2 sp Salem to Jackson, OH (n2)
rail 1 sp Springfield to Zanesville
26 10/4/2017 8:20:00 PM Summer 1861 Union Message End of Turn 1 looks good. US already losing states!

US T2 Reinf
8 AoP n12
4 Cincinnati n5
2 Bloomington
2 Cairo n3
2 Salem

You can follow up with your Reinf or I will do US SM later.
25 10/4/2017 8:19:00 PM Spring 1861 Union End Turn
24 10/4/2017 1:47:00 AM Spring 1861 Confederate Message going to make a separate end turn file.
23 10/4/2017 1:46:00 AM Spring 1861 Confederate Play Strategy card as Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
spreading PC's...Grafton, Parkersburg (WV), then Paducah (KY). that will end the turn.
22 10/4/2017 1:30:00 AM Spring 1861 Confederate Message they were good, but your 2 naval moves is killer.
21 10/3/2017 7:25:00 PM Spring 1861 Union Message Pretty active hand. Rebs did ok with recruits as well!
20 10/3/2017 12:42:00 PM Spring 1861 Confederate Message Ouch that hurts bad. A great card to recruit and two naval moves


19 10/3/2017 11:49:00 AM Spring 1861 Union Play Strategy card as Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
1 SP from Fort Monroe (n2 + Butler)
to Sabine City, TX
18 10/1/2017 3:47:00 PM Spring 1861 Confederate Message 2 spaces to Franklin and drop 1, 3rd MP to Lewisburg drop 1 (n-1 with PGT)

4th-6th up to join JJ in Winchester (n-3)

7th-8th move to Strasburg drop 1 (n-2), finish in Culpeper .

JJ becomes active general there now that move is over as he outranks PGT.
17 10/1/2017 3:33:00 PM Spring 1861 Confederate Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Activate PGT, no combat...just moving troops around a little. No INT opportunities and i doubt you would use an interruption card to stop this. Ends move with JJ with him in NW VA.
16 9/30/2017 6:22:00 AM Spring 1861 Union Play Strategy card as Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Fort to Frederick
15 9/30/2017 2:21:00 AM Spring 1861 Confederate Play Strategy card as Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
placing new SP's, very fortunate to get some good recruitment cards although that is offset by your nice 5 SP card.

Placing in Morehead, NC (n1)
and
Columbus, GA (n1)
14 9/30/2017 2:14:00 AM Spring 1861 Confederate Message my opportunity came quicker than i thought, you took the fort so +1 and -1 SW for our sides plus FOW changes.
13 9/23/2017 6:08:00 AM Spring 1861 Union Play Strategy card as Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2 SP from Phili, PA attack Ft Fisher, NC.
DRMs:
CSA +2 fort
US +4 Force Ratio
Battle Result automatically 1-1
US takes fort and loses 1 SP
1 SP to Ft. Fisher
12 9/23/2017 5:20:00 AM Spring 1861 Union Message Ha Ha. I guarantee you will have many opportunities to repay me the favor. I will move your SP from Strasburg to Fort Gadson, FL before I play my next card.
11 9/23/2017 12:36:00 AM Spring 1861 Confederate Message The rook is schooling me. Can you change my line SP in place below JJ and instead put it in the fort guarding Columbus, GA
10 9/22/2017 8:56:00 PM Spring 1861 Union Message A big build up in the east! However, I think you need to make one adjustment. I believe the card restricts you to one SP per CSA state. You placed 2 in VA.
9 9/22/2017 6:22:00 PM Spring 1861 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Winchester (N2), Ft. St. Phillip/Jackson (N1), Strasburg (N1)

thankfully i have a decent card for recruitment myself, although it can't compare to 5 SPs :(
8 9/20/2017 10:23:00 PM Spring 1861 Confederate Message That's a brutal card for you to get. Instantly makes DC very safe
7 9/17/2017 8:06:00 PM Spring 1861 Union Play Strategy card as Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
1 SP to Philadelphia, PA n2
2 SP to Fort Monroe, VA n3
2 SP to Frederick, MD n3
6 9/17/2017 8:01:00 PM Spring 1861 Union Message Received the dropbox link and created file:
001_FTP JvJ_T1 US1.vlog
5 9/17/2017 1:21:00 PM Spring 1861 Confederate Message I shall not, your move...setting up the file and sending the link. you should see one vassal log called set up. Your file will be 001_FTP JvJ_T1 US1
4 9/16/2017 6:05:00 AM Spring 1861 Union Message Will you campaign?
3 9/16/2017 6:05:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

2 9/14/2017 6:18:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

1 9/14/2017 4:31:00 PM Spring 1861 Union Message Game Created
Name: Civil War JvJ

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