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Entry # Time Turn Player Title Entry
210 10/16/2017 9:32:00 AM Master ID = 22789 Game Deleted
209 10/15/2017 7:45:00 PM Fall 1862 Confederate End Turn
208 10/15/2017 7:45:00 PM Fall 1862 Confederate Message Attrition-
AoP -1 [n4]
AoM -1 [n3]
Bloomington -1 [n2]
Harper's Ferry -1 [n2]
Frederick -1 [n3]
DC -1 [n2]
Columbus GA -1 [n2]

Political control-
Union PC Harrisburgh
CSA PC Johnstown

CSA raid in PA
CSA SW +5, +2fw [114+]
Union SW -5, -3 [80-]

Fall 1862, no emancipation
Union SW -5 [75-]
207 10/15/2017 7:36:00 PM Fall 1862 Confederate Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Activate Forrest (upgrade to 2 SP)
move 9 spaces to Jackson MS
206 10/15/2017 7:29:00 PM Fall 1862 Confederate Play Strategy card as Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate AoT w/4 SP
(leave 1 SP in Pittsburgh)
1. Johnstown, drop 1 SP [n3]
2. Pittsburgh, pick up SP [n4]
3. Union town, drop 2 SP [n2]
4. Grafton, pick up 2 SP [n4], AoNV [n2]
5. Franklin, drop 2 SP [n2]
6. Strasburg
205 10/15/2017 7:22:00 PM Fall 1862 Union Play Strategy card as Event #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
PC's in Lewiston and Johnstown
204 10/15/2017 7:21:00 PM Fall 1862 Confederate Play Strategy card as Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
General reorg-
Pemberton to Columbus KY
Van Dorn to Charleston SC
Polk to AoT
Price to New Orleans
Jackson to Norfolk
Longstreet to Memphis
203 10/15/2017 7:04:00 PM Fall 1862 Union Play Strategy card as Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AA modifier to level 4
202 10/15/2017 7:03:00 PM Fall 1862 Confederate Play Strategy card as Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SP's in Norfolk [n2], Charleston and Savannah
201 10/15/2017 7:01:00 PM Fall 1862 Union Play Strategy card as Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activate 2 SP from AoP
Division move to Baltimore
200 10/15/2017 6:56:00 PM Fall 1862 Confederate Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Activate Jackson
1-2. Pittsburgh, drop 3 SP [n0], AoT [n5]
3-4. Grafton, join AoNV
199 10/15/2017 6:53:00 PM Fall 1862 Confederate Message CSA wins 3/1, no casualties
AoT in Pittsburgh [n2]
AoM in Coshocton [n4]

198 10/15/2017 6:51:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 4

1
2
6
5


Message from Confederate:
Union +1/CSA +6
3rd die Union casualty
4th die CSA casualty
197 10/15/2017 6:49:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
AoT attempts intercept
196 10/15/2017 6:48:00 PM Fall 1862 Union Play Strategy card as Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate AoM
1. Zanesville
2. Columbus, pick up 2 SP [n5]
3. Coshocton, pick up 2 SP [n7]
4. Pittsburgh
Intercept?
195 10/15/2017 6:45:00 PM Fall 1862 Union Play Strategy card as Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Cancel activation of AoT
194 10/15/2017 6:44:00 PM Fall 1862 Confederate Message 2nd activation-AoT
1. Pittsburgh
AoM may attempt intercept
193 10/15/2017 6:39:00 PM Fall 1862 Confederate Message Correction at 189, No SP dropped
AoNV attacked w/5 SP, now [n4]
192 10/15/2017 6:35:00 PM Fall 1862 Confederate Message AoM loses 1 add'l SP on retreat [n3]
191 10/15/2017 6:34:00 PM Fall 1862 Confederate Message CSA wins 2/3*, no casualties
AoNV in Grafton [n2]
AoP must retreat to Wheeling (LOC at Zanesville)

190 10/15/2017 6:30:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 2

5
2


Message from Confederate:
CSA +6/Union +5
189 10/15/2017 6:29:00 PM Fall 1862 Confederate Message CSA wins 1/3*
Hooker to TT (no casualty)

AoNV continues [n5]
Drop 1 SP
6. Attack AoM, both armies OOS
188 10/15/2017 6:25:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 3

5
4
5


Message from Confederate:
CSA +6/Union +1
3rd die Union casualty
187 10/15/2017 6:25:00 PM Fall 1862 Confederate Message 3. Lewisburg
4. Charleston
5. Attack Hooker 6-2
186 10/15/2017 6:23:00 PM Fall 1862 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
AoM attempts intercept
185 10/15/2017 6:22:00 PM Fall 1862 Confederate Play Strategy card as Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate AoNV
1. Strasburg
2. Franklin
Intercept?
184 10/15/2017 6:15:00 PM Fall 1862 Union Message Correction:
Can't put 2 SP w/AoP
Place 2 SP in Gettysburgh instead
183 10/15/2017 6:14:00 PM Fall 1862 Union Play Strategy card as Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2 SP in AoM [n7]
2 SP in AoP [n9]
1 SP in DC [n3]
182 10/15/2017 6:11:00 PM Fall 1862 Confederate Message Union wins 3/2*, no casualty
AoT in Uniontown [n3]
AoM in Grafton [n5]
181 10/15/2017 6:09:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 3

2
5
4


Message from Confederate:
Attack AoM, AoT OOS
CSA +7/Union +4
3rd die CSA casualty
180 10/15/2017 6:06:00 PM Fall 1862 Union Message No intercept
179 10/15/2017 6:04:00 PM Fall 1862 Confederate Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoT w/6 SP
1. Uniontown
AoM can attempt intercept
178 10/15/2017 5:41:00 PM Fall 1862 Union Message Union wins 1/3*
AoM in Grafton [n7]
177 10/15/2017 5:41:00 PM Fall 1862 Union Die roll request Request: 6-sided die x 2

6
4


Message from Union:
Union +5/CSA +0
176 10/15/2017 5:30:00 PM Fall 1862 Union Message 2nd activation-
McClellan w/2 SP
1. Frederick
2. DC, pick up Curtis and 1 SP [n3]
3. Frederick
4. Harper's Ferry, drop Curtis and 1 SP [n2]
5. Frederick [n4]

3rd activation-
AoM w/6 SP
1. Washington, drop 2 SP [n4]
2-3. Parkersburg, pick up 4 SP [n8]
4. attack Grafton 8-2
175 10/15/2017 5:20:00 PM Fall 1862 Confederate Message Jackson retreats to Lewiston
AoP in Harrsiburg [n7]
174 10/15/2017 5:19:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Jackson attempts retreat
173 10/15/2017 5:19:00 PM Fall 1862 Confederate Message Union wins 1/3*, Smith to TT (no casualty)
Union no casualty due to FR
AoP continues [n7]

5. PC Philadelphia
6. Harrisburg, attach Jackson 7-3
Retreat or fight?
172 10/15/2017 5:13:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 4

5
2
2
2


Message from Confederate:
Intercept fails, medium battle ensues
Union +6/CSA +1
3rd die Union casualty
4th die CSA casualty
171 10/15/2017 5:11:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Jackson attempts intercept
170 10/15/2017 5:11:00 PM Fall 1862 Union Message (CSA says no intercept)
4. Philadelphia
Attack Smith 8-2
Jackson may intercept
169 10/15/2017 5:09:00 PM Fall 1862 Union Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st activation-AoP w/6 SP
(leave 2 SP in Frederick)
1. DC, pick up Halleck and 1 SP [n7], drop Curtis
2. Baltimore, pick up SP [n8]
3. Wilmington DE
Smith may intercept
168 10/15/2017 5:02:00 PM Fall 1862 Confederate Message Union goes first
167 10/15/2017 5:00:00 PM Fall 1862 Confederate Draw Strategy cards 7 cards drawn.

166 10/15/2017 4:59:00 PM Fall 1862 Confederate Message CSA SM-
1 SP Sabine City to AoNV [n6]
1 SP Decatur to Vicksburg [n2]
1 SP Lewiston to Harrisburg [n3]
2 SP Charleston to AoT [n5]
1 SP Wilmington to AoT [n6]
1 Sp Louisville to AoT [n7]


165 10/15/2017 4:50:00 PM Fall 1862 Union Draw Strategy cards 7 cards drawn.

164 10/15/2017 4:49:00 PM Fall 1862 Union Message Union SM-
2 SP Salem to Parkersburg
1 SP Cincinnati to Parkersburg [n3]
1 SP St Louis to Parkersburg [n4]
2 SP AoM to Parkersburg [n6]
1 Sp Gettysburg to DC [n4]
2 Sp Gettysburg to AoP [n7]
1 SP Gettysburg to Harper's Ferry

Hooker to Parkersburg
163 10/15/2017 4:43:00 PM Fall 1862 Confederate Message CSA States-
1. Manassas VA [n5]
2. Weldon NC
3. Charleston SC [n2]
4. Columbus GA [n3]
5. New Orleans [n2]
6. Little Rock AR [n2]
7. Nashville TN [n2]
8. Louisville KY [n3]
9. Vicksburg MS
10. Decatur AL
162 10/15/2017 4:37:00 PM Fall 1862 Confederate Message NAZ failed
SAZ Charleston
EGZ closed
WGZ Sabine City [n3]

CSA SW -4 [107-]
CSA SW
161 10/15/2017 4:35:00 PM Fall 1862 Confederate Die roll request Request: 6-sided die x 3

2
6
6


Message from Confederate:
Blockade runners east to west
(EGZ closed)
160 10/15/2017 4:33:00 PM Fall 1862 Union Message Union reinforcements (4 SP in NE, -2 SP Capitols)
4 SP in Gettysburg
6 SP in AoM [n8]
2 SP in Salem
159 10/15/2017 2:48:00 PM Summer 1862 Confederate End Turn
158 10/15/2017 2:48:00 PM Summer 1862 Confederate Message Attrition-
AoP -1 [n5]
Harper's Ferry -1 [n4]
DC -1 [n3]
Bloomington -1 [n3]
AoNV -1 [n4]
AoT -1 [n3]
Columbus KY -1 [n2]
Columbus GA -1 [n2]

Political control-
Union PC's Fort P-J, Fort Morgan
CSA PC's Wilmington, Pittsburgh, Lewiston, Harrisburgh, Philadelphia (-2 SP reinforcement)
CSA raid in PA, DC rail cut off

CSA SW +5 from raid [116+]
CSA SW -2, -3fw forts loss [111-]
Union SW -5 from raid [84-]
Union SW +2, +2fw forts [88+]
157 10/15/2017 2:30:00 PM Summer 1862 Confederate Play Strategy card as Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Activate Jackson w/2 SP
(leave 2 SP in Grafton)
1-2. Pittsburgh
3-5. Harrisburgh, pick up Smith
6. Philadelphia, drop 2 SP and Smith [n0}
7. Harrisburgh [n2]
156 10/15/2017 2:23:00 PM Summer 1862 Union Play Strategy card as Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade level to 2
155 10/15/2017 2:23:00 PM Summer 1862 Confederate Message Correction: 2 SP in Memphis
154 10/15/2017 2:22:00 PM Summer 1862 Confederate Play Strategy card as Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 Sp in Clarksville
153 10/15/2017 2:21:00 PM Summer 1862 Union Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Complete OPS Queue, activate AoM
drop 2 SP Coshocton [n3]
1. Columbus, drop 2 SP [n1]
2. Cincinnati, pick up 1 SP [n2]
3-4. Zanesville
152 10/15/2017 2:10:00 PM Summer 1862 Confederate Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate AoT w/2 SP
(leave 1 SP in Pittsburgh)
1. Johnstown, pick up Smith and 2 SP [n4]
2. Lewistown, drop 1 SP [n3]
3. Harrisburgh, drop 2 SP and Smith [n1]
4-6. Pittsburgh [n2]

2nd activation-
Longstreet with 5 SP and Jackson
1-3. Manassas, pick up 1 SP [n6]
4-6. Grafton, drop Jackson and 4 SP [n2]
7-8. Pittsburgh, join Apt [n4]
151 10/15/2017 1:58:00 PM Summer 1862 Union Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
1 OPS Queue on AoM
150 10/15/2017 1:56:00 PM Summer 1862 Union Message CSA wins 3/3*
AoM retreats to Coshocton [n5]
AoT in Pittsburgh [n3]
149 10/15/2017 1:54:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 4

5
3
6
4


Message from Union:
Medium battle ensues
CSA +6/Union +5
3rd die CSA casualty
4th die
Union casualty
148 10/15/2017 1:53:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
AoM attempts intercept
147 10/15/2017 1:52:00 PM Summer 1862 Confederate Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Activate AoT
1. Uniontown
Intercept?
146 10/15/2017 1:47:00 PM Summer 1862 Union Message 6. PC Pittsburgh
145 10/15/2017 1:47:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Smith attempts intercept
144 10/15/2017 1:45:00 PM Summer 1862 Union Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate AoM w/8 SP
1-2. Washington OH
3-4. Coshocton
5. Pittsburgh
Intercept?
143 10/15/2017 1:39:00 PM Summer 1862 Confederate Play Strategy card as Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Activate Longstreet w/2 SP
1-4. Wilmington, pick up Jackson and 3 SP [n5]
5-10. (RB) Richmond [n6]
142 10/15/2017 1:35:00 PM Summer 1862 Union Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Activate 2 SP from Ft Monroe
AA on Fort Morgan
Auto 1/1, Union SP remains in Fort
141 10/15/2017 1:32:00 PM Summer 1862 Union Message Halleck retreats to DC [n4]
140 10/15/2017 1:31:00 PM Summer 1862 Confederate Message CSA wins 1/2*
Jackson in Wilmington [n4]
Halleck retreats by sea [n3]
139 10/15/2017 1:30:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

6
2


Message from Confederate:
7. Jackson attacks Halleck 5-5

CSA +3/Union +1
138 10/15/2017 1:29:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Halleck intercept attempt
137 10/15/2017 1:29:00 PM Summer 1862 Confederate Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Activate Jackson w/3 SP
1-3. Moorehead City, pick up 2 SP [n5]
4-5. Goldsboro
6. Strickland Depot
Halleck may intercept
136 10/15/2017 1:22:00 PM Summer 1862 Union Message CSA wins 1/1, holds Fort w/0 SP
Halleck reteats to Wilmington [n5]

135 10/15/2017 1:21:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 2

2
3


Message from Union:
AA modifier offsets fort modifier
Union +3/CSA +0
134 10/15/2017 1:20:00 PM Summer 1862 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Halleck and 3 SP
Naval move-AA on Fort Morgan 3-1
133 10/15/2017 1:12:00 PM Summer 1862 Confederate Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Fort New Orleans
132 10/15/2017 1:10:00 PM Summer 1862 Union Message Union wins 0/1 !!
3 SP in Fort P-J
131 10/15/2017 1:09:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 2

2
1


Message from Union:
Union +4/CSA +0
130 10/15/2017 1:09:00 PM Summer 1862 Union Play Strategy card as Event #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Naval move 3 SP from DC to Fort P-J
AA (+4 modifier) 3-1 FR
129 10/15/2017 1:04:00 PM Summer 1862 Confederate Message Union goes first
128 10/15/2017 12:59:00 PM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

127 10/15/2017 12:58:00 PM Summer 1862 Confederate Die roll request Request: 99-sided die x 2

78
45


Message from Confederate:
Jackson, Longstreet
High to Weldon
low to Charleston
126 10/15/2017 12:57:00 PM Summer 1862 Confederate Message CSA SM-
1 SP Uniontown to AoT [n4]
2 SP Marshall to AoT [n6]
1 SP Dalton to AoNV [n5]
1 SP Corinth to AoNV [n6]
1 Sp New Orleans to Weldon [n2]
1 Sp Norfolk to Weldon [n3]


125 10/15/2017 12:46:00 PM Summer 1862 Union Draw Strategy cards 7 cards drawn.

124 10/15/2017 12:40:00 PM Summer 1862 Union Die roll request Request: 99-sided die x 2

71
4


Message from Union:
Pleasanton to AoM

Butler, Curtis
high to AoM
low to AoP
123 10/15/2017 12:39:00 PM Summer 1862 Union Message Union SM-
1 SP Bloomington to AoM [n4]
1 SP Salem to AoM [n5]
1 SP Cairo to AoM [n6]
2 SP DC to AoM [n8]
1 SP AoP to Harper's Ferry [n5]
4 Sp DC to Wilmington [n6], DC [n4]

122 10/13/2017 11:45:00 PM Summer 1862 Confederate Message +1 SP for WV, in Grafton [n3]
121 10/10/2017 8:16:00 PM Summer 1862 Confederate Message NAZ Norfolk
SAZ Charleston
EGZ Columbus [n3]
WGZ New Orleans

CSA States (+1 KY)
1. Manassas VA [n4]
2. Weldon NC
3. Charleston SC [n2]
4. Columbus KY [n3]
5. Nashville TN
6. New Orleans [n2]
7. Steven AL
8. Little Rock AR
9. Corinth MS
10. Dalton GA
120 10/10/2017 8:08:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 4

3
3
3
4


Message from Confederate:
Blockade runners east to west
119 10/10/2017 8:07:00 PM Summer 1862 Union Message Union reinforcements-
8 SP in DC
4 SP in Bloomington [n5]
2 SP in Cincinnati
2 SP in St Louis
2 SP in Cairo
118 10/9/2017 11:41:00 PM Spring 1862 Confederate End Turn
117 10/9/2017 11:40:00 PM Spring 1862 Confederate Message Attrition-
AoP -2 [n7]
AoMO -1 [n3]
Harper's Ferry -1 [n4]
DC -1 [n2]
AoNV -1 [n3]
AoTN -1 [n2]
Columbus KY -1 [n2]

Political control-
Union PC's none
CSA PC's Ft Monroe, Uniontown, Johnstown

CSA raid in PA
Union SW -5 [89-]
CSA SW +5, +2fw [111+]
116 10/9/2017 11:32:00 PM Spring 1862 Confederate Message CSA wins 1/1*
Butler to TT
115 10/9/2017 11:31:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

4
4


Message from Confederate:
CSA +4/Union +2
114 10/9/2017 11:31:00 PM Spring 1862 Confederate Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Activate Polk alone
1-3. Manassas, pick up 2 SP
3-6. Williamsburg
7. Attack Ft Monroe
113 10/9/2017 11:25:00 PM Spring 1862 Union Play Strategy card as Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort Bloomington
112 10/9/2017 11:23:00 PM Spring 1862 Confederate Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Activate AoTN
1. Pittsburgh, pick up Smith and 2 SP [n6]
2. Johnstown, drop Smith and 2 SP [n4]
3-4. Pitsburgh, PC
5. Uniontown, drop SP [n3]
6. Grafton
111 10/9/2017 11:19:00 PM Spring 1862 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Activate AoMO w/4SP
leave Rosencrans and 1 SP in Bloomington
1-4. Jackson OH
5-6. Parkersburg, PC

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