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Entry # Time Turn Player Title Entry
27 11/16/2017 12:39:00 AM Turn 1 Pro-French Message No worries please let me know if anything is unclear.

The main issues with the map you sent me were that that units that I eliminated were deleted instead of being sent to the force pool.

Only French losses that are unable to be recovered are deleted.

Hope that helps.
26 11/15/2017 9:26:00 AM Turn 1 Anti-French Message I have not given up on this. I need to decipher your last message and understand it. I know i have been slow but havent been in the frame of mind to learn hopefully that changes soon. cheers
25 11/4/2017 12:42:00 PM Turn 1 Anti-French Message I am going to have to wait until I get home to decipher your post. I thought this was going to be an easy game but it's thick with rules. No problems I'll get there
24 11/4/2017 12:40:00 AM Turn 1 Pro-French Message No leader casualties though it was close for Lannes.
Advance Napoleon and 10SP to Cairo.
Advance Murat and Cavalry 1SP to Damietta.
Note I have opted to start from my last map rather than fix the map sent

23 11/4/2017 12:36:00 AM Turn 1 Pro-French Die roll request Request: 6-sided die x 10

2
5
5
6
2
5
6
3
1
1


Message from Pro-French:
Leader Casualties, (occurs on a 12)

Dice rolls in order:
1/ & 2/ Napoleon
3/ & 4/ Lannes
5/ & 6/ Kleber
7/ & 8/ Desaix
9/ & 10/ Murat

Note no roll for Murad Bey as he has already been killed
22 11/4/2017 12:29:00 AM Turn 1 Pro-French Message 1+2=3, hence fails, permanently eliminate 1 French SP

Message from Pro-French:
For Damietta: 6+3=9 on 3:2 is L=1, S=D1
Next we consult the CLT to determine losses.
Smallest force is Anti-French with 1SP
For Pro-French L=1, so 1SP lost
For Anti-French S=D1, hence 1SP lost.
D1 means Anti-French morale would be zero, requiring us to roll again for demoralised combat, however no Anti-French SP remain so this may be ignored this time.

See page 21, section D.5.b
Die roll in order:
1/ French Combat Casualty recovery, +2 for Desaix, succeeds on modified 5 or more
21 11/4/2017 12:27:00 AM Turn 1 Pro-French Die roll request Request: 6-sided die x 1

1


Message from Pro-French:
For Damietta: 6+3=9 on 3:2 is L=1, S=D1
Next we consult the CLT to determine losses.
Smallest force is Anti-French with 1SP
For Pro-French L=1, so 1SP lost
For Anti-French S=D1, hence 1SP lost.
D1 means Anti-French morale would be zero, requiring us to roll again for demoralised combat, however no Anti-French SP remain so this may be ignored this time.

See page 21, section D.5.b
Die roll in order:
1/ French Combat Casualty recovery, +2 for Desaix, succeeds on modified 5 or more
20 11/4/2017 12:10:00 AM Turn 1 Pro-French Message 3 - 0 = 3SP additional SP must be lost by Anti-French, however only 2SP remain, so both of them are eliminated. As Murad Bey is inside the city with no SP left, eliminate leader as well (killed).

Note leader is killed in a scenario and captured for the Grand Campaign.

Eliminated SP are sent to that nations Force Pool.
Exception for this Egyptian scenario is for the French which I will elaborate more on when describing the Damietta battle.

Advance after combat, advance 10SP to Cairo plus generals. I will name general after completing the Leaders Casualty rolls.

Message from Pro-French:
ignore this dice roll misclick 2

Hi Mike,

Few things to note, we use from the spreadsheet:
NRT5.1 for naval engagements,
Attrition-Possible2 for attrition and
CRT NEW for land combat

For Cairo: 10+3 on 3:2 is L=0, S=D3
Next we consult the CLT to determine losses.
For Pro-French L=0, so no loss
For Anti-French S=D3, smallest force is Anti-French with 4SP, hence 2SP lost.

Further since a D3 result is in effect the Anti-French morale is zero, ordinarily this would require them to retreat and with them being inside a city, no retreat is possible so they are eliminated (or surrender in a grand campaign game).

Die roll in order:
1/ DEMORALIZED COMBAT for Anti-French in Cairo - 0 for leader of Anti-French
19 11/3/2017 11:55:00 PM Turn 1 Pro-French Die roll request Request: 6-sided die x 1

3


Message from Pro-French:
ignore this dice roll misclick 2

Hi Mike,

Few things to note, we use from the spreadsheet:
NRT5.1 for naval engagements,
Attrition-Possible2 for attrition and
CRT NEW for land combat

For Cairo: 10+3 on 3:2 is L=0, S=D3
Next we consult the CLT to determine losses.
For Pro-French L=0, so no loss
For Anti-French S=D3, smallest force is Anti-French with 4SP, hence 2SP lost.

Further since a D3 result is in effect the Anti-French morale is zero, ordinarily this would require them to retreat and with them being inside a city, no retreat is possible so they are eliminated (or surrender in a grand campaign game).

However we play optional rule Y from page 15. This means instead of automatically eliminating (or surrendering) when inside the city or retreating if not inside the city, a die is rolled and the number rolled less the leadership value of the general in charge of the demoralised forces are eliminated (surrender). For example: if the 2 rolled above was used, 2-0 = 2SP, hence another 2 Anti-French SP would have been lost. In this circumstance, the leader is also eliminated see page 12, Section P10
"If the leader's force was eliminated inside a city, the leader is automatically eliminated (the leader is considered captured by the opposing player in the grand campaign scenario)."

Die roll in order:
1/ DEMORALIZED COMBAT for Anti-French in Cairo - 0 for leader of Anti-French
18 11/3/2017 11:38:00 PM Turn 1 Pro-French Die roll request Request: 6-sided die x 1

2


Message from Pro-French:
Hi Mike,

Few things to note, we use from the spreadsheet:
NRT5.1 for naval engagements,
Attrition-Possible2 for attrition and
CRT NEW for land combat

For Cairo: 10+3 on 3:2 is L=0, S=D3
Next we consult the CLT to determine losses.
For Pro-French L=0, so no loss
For Anti-French S=D3, smallest force is Anti-French with 4SP, hence 2SP lost.
Further since a D3 result is in effect the Anti-French morale is zero, ordinarily this would require them to retreat and them being inside a city, no retreat
17 11/3/2017 12:16:00 PM Turn 1 Anti-French Message Dice 6=9
FR larger

Results FR1, AF D1
Apply results on map
16 11/3/2017 12:07:00 PM Turn 1 Anti-French Die roll request Request: 6-sided die x 2

4
2


Message from Anti-French:
Damietta

Fr3 AF2
3:2 plus3

15 11/3/2017 11:40:00 AM Turn 1 Anti-French Message Damn, dice 10 plus3 = 11 plus column
French loss-1
Anti French D3

Does morale go into negative?
I will apply FR loss1, anti FR3

Round one complete if I was in the field I could have retreated to save my army correct?

14 11/3/2017 11:34:00 AM Turn 1 Anti-French Die roll request Request: 6-sided die x 2

5
5


Message from Anti-French:
Cairo 3:2 plus3
French larger force

13 11/1/2017 7:24:00 AM Turn 1 Pro-French Message If you are happy with the odds calculation, you may roll the dice, 2d6. Note Pro-French are the larger for interpretting

Cairo - 3:2 +3

Pro French 12SP
Anti-French 8SP (Doubled inside city)

Pro French leadership 2 Napoleon
Anti-French leadership 0

Pro French morale 2 (Napoleon present)
Anti-French morale 1

Odds are 3:2 +3

Damietta - 3:2 +3

Pro French 3SP
Anti-French 2SP (Doubled inside city)

Pro French leadership 2 Desaix
Anti-French leadership 0

Pro French morale 2 (Desaix present)
Anti-French morale 1

Odds are 3:2 +3

2 dice are rolled for each battle.
12 10/31/2017 11:29:00 AM Turn 1 Anti-French Message I will remain in the city for both battles.
11 10/30/2017 9:13:00 PM Turn 1 Pro-French Message I always join the game a Solitaire as it gives me access to everything.

"I will shelter in place. I am not certain if this is a good move or bad but I will learn the process as I go."

Is this in reference to the land battles or the mock naval battle. Need you to confirm the odds for the land battles before proceeding.
10 10/30/2017 10:06:00 AM Turn 1 Anti-French Message Hello

When I enter the game which side do I choose?

everytime I enter I am prompted to do this.

I found the pursuit table and was able to understand the result.

I will shelter in place. I am not certain if this is a good move or bad but I will learn the process as I go.


9 10/23/2017 10:55:00 PM Turn 1 Pro-French Message 5-2=3 L=R, S=D
1 Pro-French Squadron damaged
1 Anti-French Squadron damaged
Pro-French fleet must retreat to a Pro-French port, Anti-French have option to pursue

Message from Pro-French:
can you do a mock battle with a 3 dice result just so I can see it on the chart

Only use 1 die for naval battles
Die roll would be 1:1 -2
as Pro-French have more Squadrons hence larger force
-1 for net Morale, British have superior morale
-1 for Leadership, British have Nelson, Pro-French nobody

8 10/23/2017 10:52:00 PM Turn 1 Pro-French Die roll request Request: 6-sided die x 1

5


Message from Pro-French:
Hello

I have a few questions to help me learn

I could not find the intercept chart.

page 42 F.4.aLast sentence
Both Naval Interception and Naval Pursuit (see GCG section F.5, below) use the Naval Pursuit Table.

If intercept was success a battle would have taken place correct?

Correct

can you do a mock battle with a 3 dice result just so I can see it on the chart

Only use 1 die for naval battles
Die roll would be 1:1 -2
as Pro-French have more Squadrons hence larger force
-1 for net Morale, British have superior morale
-1 for Leadership, British have Nelson, Pro-French nobody


I know your fleet has 4mp can you count them out for me and what hexes are designated Landing zones?

Fleet moves
1/ West Med 1MP
2/ East Med 1MP
3/ Coastal Hex south-west of Damietta 2MP


I know this is a lot. I am certain this game will go slow.

My forces will shelter in the city as I think this is my best options. Try to explain the assault so I can follow it. Once I see something and understand I should be able to remember for the next time.

Sheltering inside the city means SP strength is doubled for combat ratio determination but not for losses, also means:
1/ cannot retreat, will fight to the end
2/ Leader is captured if battle is lost
3/ cannot cavalry charge, no +1 modifier

Let me know if to proceed with attack.

Cairo:

Pro French 12SP
Anti-French 8SP

Pro French leadership 2 Napoleon
Anti-French leadership 0

Pro French morale 2 (Napoleon present)
Anti-French morale 1

Odds are 3:2 +3

Damietta

Pro French 3SP
Anti-French 2SP

Pro French leadership 2 Desaix
Anti-French leadership 0

Pro French morale 2 (Desaix present)
Anti-French morale 1

Odds are 3:2 +3

2 dice are rolled for each battle.

Note die included here is for mock naval battle at 1:1-2 on NRT5.1
7 10/23/2017 10:11:00 PM Turn 1 Anti-French Message Hello

I have a few questions to help me learn

I could not find the intercept chart.

If intercept was success a battle would have taken place correct?

can you do a mock battle with a 3 dice result just so I can see it on the chart

I know your fleet has 4mp can you count them out for me and what hexes are designated Landing zones?

I know this is a lot. I am certain this game will go slow.

My forces will shelter in the city as I think this is my best options. Try to explain the assault so I can follow it. Once I see something and understand I should be able to remember for the next time.

no map

thanks


6 10/23/2017 10:14:00 AM Turn 1 Pro-French Message 2+1+1=4 for interception roll in Western Med = fails
+1 for Anti-French fleet being already at sea
+1 for Nelson

Message from Pro-French:
Anti-French fleet commanded by Nelson attempts to intercept Pro-French fleet in the Western Med

Die roll in order:
1/ Interception roll,
succeeds on modified 5 or more with
+1 for Anti-French fleet being already at sea
+1 for Nelson

Hi Mike,

Pro - French have landed in Eqypt and are attacking Cairo and Damietta. You must decide whether the Anti-French are inside or outside the city for the battle.

cheers Bindusri
5 10/23/2017 9:24:00 AM Turn 1 Pro-French Die roll request Request: 6-sided die x 1

2


Message from Pro-French:
Anti-French fleet commanded by Nelson attempts to intercept Pro-French fleet in the Western Med

Die roll in order:
1/ Interception roll,
succeeds on modified 5 or more with
+1 for Anti-French fleet being already at sea
+1 for Nelson
4 10/22/2017 5:52:00 PM Turn 1 Anti-French Message Ok I'm looking at the chart and I will intercept with the whole force. I will let you roll so combat ratio is 1-1 and I am the smaller force with plus two on the dice. No map
3 10/21/2017 11:33:00 PM Turn 1 Pro-French Message No worries the Pro-French fleet is moving as 1 group:
5 Squadrons, 4 Transports loaded with SP & Generals.

You may intercept as a combined fleet or in small groups or individually.

Anti-French get +1 for being "at sea" when conducting the interception and +1 for the group led by Nelson.

A successful interception requires a modified 5 or more.

2 10/21/2017 11:21:00 AM Turn 1 Anti-French Message OK I am here. It will be a little rough going on my part as I have a whole game to learn.

1 10/19/2017 10:40:00 AM Turn 1 Pro-French Message For the Egyptian scenario of TSBEF

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