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Entry # Time Turn Player Title Entry
76 11/21/2017 2:01:00 PM Spring 1862 Union Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
PC
75 11/21/2017 12:31:00 PM Spring 1862 Confederate Play Strategy card as Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
activation A Jonhston
74 11/21/2017 11:31:00 AM Spring 1862 Union Play Strategy card as Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Buell
73 11/21/2017 10:30:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Pope tué sur 1
72 11/21/2017 10:28:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

5
4


Message from Confederate:
2° bataille de Colombus
CS drm +2, US 0
71 11/21/2017 10:26:00 AM Spring 1862 Confederate Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
activation Lee
70 11/20/2017 2:21:00 PM Spring 1862 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort
69 11/20/2017 1:52:00 PM Spring 1862 Confederate Play Strategy card as Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2SP avec Lee
68 11/20/2017 1:40:00 PM Spring 1862 Union Play Strategy card as Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
PC à Memphis
67 11/20/2017 1:39:00 PM Spring 1862 Union Message Curtis est mort
Lee et 4SP à Humboldt
66 11/20/2017 1:38:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
3/2

Curtis tué sur 1
65 11/20/2017 1:38:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

3
6


Message from Union:
1er dé Lee et 6SP drm+7
2nd dé Curtis et 2SP drm+1
64 11/20/2017 1:37:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Buell tente l'interception sur 1
63 11/20/2017 1:27:00 PM Spring 1862 Confederate Play Strategy card as Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
activation de Lee
62 11/19/2017 1:03:00 PM Spring 1862 Confederate Message pas d'interception à Colombus
61 11/19/2017 12:25:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

1
3


Message from Union:
Curtis et 4SP attaque columbus

1er dé USA drm+3
2nd dé CSA drm+4
60 11/19/2017 10:07:00 AM Spring 1862 Confederate Message Colombia je recule sur Decatur
59 11/19/2017 9:16:00 AM Spring 1862 Union Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
58 11/19/2017 9:11:00 AM Spring 1862 Union Draw Strategy cards 7 cards drawn.

57 11/19/2017 8:51:00 AM Spring 1862 Confederate Message tu peux commencer
56 11/19/2017 8:50:00 AM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

55 11/16/2017 1:47:00 PM Fall 1861 Confederate End Turn
54 11/16/2017 1:47:00 PM Fall 1861 Confederate Play Strategy card as Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
activation van dorn
53 11/16/2017 1:18:00 PM Fall 1861 Union Play Strategy card as Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
PC
52 11/16/2017 1:09:00 PM Fall 1861 Confederate Play Strategy card as Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
fort à New Orleans
51 11/15/2017 12:51:00 PM Fall 1861 Union Play Strategy card as Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
PC
50 11/15/2017 12:34:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
4


Message from Confederate:
bataille de Colombus CS drm +3 US drm 0
49 11/15/2017 12:32:00 PM Fall 1861 Confederate Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
activation A.Johnston
48 11/14/2017 1:32:00 PM Fall 1861 Union Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
division mvt
47 11/14/2017 1:10:00 PM Fall 1861 Confederate Play Strategy card as Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
46 11/14/2017 12:56:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

2
5


Message from Confederate:
general casulaty US suivi de CS
45 11/14/2017 12:54:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

2
6


Message from Confederate:
1St battle of Manassas US drm +2 CS drm +6
44 11/14/2017 12:51:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
interception à MLanassas avec la cavalerie sur 4 ou -
43 11/14/2017 12:41:00 PM Fall 1861 Union Message j'ai pas le choix je dois attaquer direct.
Mais tentes tu d'intercepter...
Tu peux resoudre puisque ca sera à toi après
42 11/14/2017 12:39:00 PM Fall 1861 Union Discard random Strategy card Operations - 3 / Chickamauga

Message from Union:
41 11/12/2017 2:10:00 PM Fall 1861 Confederate Play Strategy card as Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
à toi de jouer
40 11/12/2017 12:21:00 PM Fall 1861 Union Play Strategy card as Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
39 11/12/2017 12:12:00 PM Fall 1861 Confederate Play Strategy card as Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
38 11/12/2017 11:56:00 AM Fall 1861 Union Play Strategy card as Event #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
37 11/12/2017 11:47:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

36 11/12/2017 11:46:00 AM Fall 1861 Union Message pas de fichier recu avec tes mvts strat.
35 11/12/2017 11:37:00 AM Fall 1861 Confederate Message à toi de commencer le tour
34 11/12/2017 11:36:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

33 11/12/2017 5:45:00 AM Summer 1861 Confederate End Turn
32 11/12/2017 5:31:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

1
2


Message from Confederate:
bataille de fort Monroe CS +5 US +2
31 11/12/2017 5:29:00 AM Summer 1861 Confederate Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
activation de Smith et Bragg
30 11/11/2017 9:03:00 AM Summer 1861 Union Play Strategy card as Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Winchester
29 11/10/2017 1:00:00 PM Summer 1861 Union Message Ou as tu appliqué l'event car tu ne m'as pas envoyé le bon fichier
28 11/10/2017 5:23:00 AM Summer 1861 Confederate Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
27 11/10/2017 5:10:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 2

2
4


Message from Union:
2nd bataille de Nashville
1er dé USA drm+5
2nd dé CSA drm+3
26 11/10/2017 5:07:00 AM Summer 1861 Union Play Strategy card as Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Ca sent les dommages colateraux au Kentucky

Activation de Pope
25 11/10/2017 4:40:00 AM Summer 1861 Confederate Play Strategy card as Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
2 PC dans le KY
24 11/10/2017 1:50:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 2

1
6


Message from Union:
Bataille de Nashville
1er dé USA drm+3
2nd dé CSA drm+1
23 11/10/2017 1:50:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
AS Johnston peut intercepter...
22 11/10/2017 1:49:00 AM Summer 1861 Union Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Buell
21 11/9/2017 4:13:00 PM Summer 1861 Confederate Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
fort à Manassas
20 11/9/2017 3:00:00 PM Summer 1861 Union Play Strategy card as Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
j'avais oublié de jouer la carte pour le fort à Frederick...
19 11/9/2017 12:14:00 PM Summer 1861 Confederate Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
création de l'AoNV
18 11/8/2017 3:42:00 PM Summer 1861 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
reorgansation
17 11/8/2017 1:19:00 PM Summer 1861 Confederate Message tu peux commencer
16 11/8/2017 1:19:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

15 11/8/2017 12:39:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

14 11/8/2017 12:39:00 PM Summer 1861 Union Message je viens d'envoyer mon fichier
13 11/8/2017 11:35:00 AM Spring 1861 Confederate End Turn
12 11/8/2017 11:30:00 AM Spring 1861 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
11 11/8/2017 10:22:00 AM Spring 1861 Union Play Strategy card as Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AoP
10 11/8/2017 8:56:00 AM Spring 1861 Confederate Play Strategy card as Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
activation J.Jonhston
9 11/8/2017 7:53:00 AM Spring 1861 Union Play Strategy card as Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
PC grafton and Franklin
8 11/7/2017 11:40:00 AM Spring 1861 Confederate Play Strategy card as Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
le virginia à new orleans
7 11/7/2017 2:06:00 AM Spring 1861 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
PC à Paducah
6 11/6/2017 1:43:00 PM Spring 1861 Confederate Play Strategy card as Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
5 11/6/2017 1:07:00 PM Spring 1861 Union Play Strategy card as Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
invasion de fort PJ
4 11/6/2017 1:06:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

3 11/6/2017 1:06:00 PM Spring 1861 Union Message Ok c'est parti...

Comment s'est passé ta partie live ce week end ?
2 11/6/2017 12:25:00 PM Spring 1861 Confederate Message tu peux commencer
1 11/6/2017 12:25:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

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