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Entry # Time Turn Player Title Entry
70 12/17/2017 7:47:00 PM Fall 1861 Confederate Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
pc markers
MO
ST Joseph
Kansas City
Lexington
69 12/17/2017 12:49:00 PM Fall 1861 Union Play Strategy card as Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
As an event. Corp move of 2SP from Bloomington:
1) Louisville
2) Frankfort. Drop 1SP
3) Lexington.
4) 1SP ends at Falmouth
68 12/16/2017 8:02:00 PM Fall 1861 Confederate Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
create ANV in Manassas with 6sp
CO J Johnston
XO Beauregard
67 12/9/2017 1:37:00 PM Fall 1861 Union Play Strategy card as Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Place PC at Somerset and Lexington KY
66 12/8/2017 2:52:00 PM Fall 1861 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
as event
Nashville n2
FT Morgan n1
FT Fisher n1
65 12/8/2017 9:03:00 AM Fall 1861 Union Play Strategy card as Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Place PC markers at Lebanon and Bowling Green KY
64 12/8/2017 9:02:00 AM Fall 1861 Union Message USA wins 1-1. The suicide mission succeeds.
ASJ to the turn track T4
Fremont and 1SP remain at St. Louis
63 12/8/2017 8:59:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
USA +0 defense
62 12/8/2017 8:59:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Small Battle of St. Louis:
CSA +1 attack
USA +0 defense
61 12/7/2017 9:58:00 PM Fall 1861 Confederate Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
A Johnston with 1sp
Nashville 1`sp with Pemberton
1. Franklin
2. Dover
3. McKenzie
4. Humboldt
5. New Madrid
6. Greenville
7. Ironton
8. attack ST Louis

you can resolve
60 12/6/2017 2:53:00 PM Fall 1861 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Place PC marker at Louisville
59 12/6/2017 12:11:00 PM Fall 1861 Confederate Play Strategy card as Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
J J Johnston with 2 sp
1. Culpepper drop Stuart
2. Manassas n6sp
58 12/5/2017 11:13:00 AM Fall 1861 Union Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Place PC at Paducah and Grafton
57 12/4/2017 2:25:00 PM Fall 1861 Confederate Message no campaign

56 12/4/2017 2:24:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

55 12/4/2017 2:24:00 PM Fall 1861 Confederate Message Van Dorn Columbus KY
Pemberton Nashville

54 12/4/2017 2:23:00 PM Fall 1861 Confederate Die roll request Request: 999-sided die x 2

815
78


Message from Confederate:
place generals
Van Dorn
Pemberton

high to Columbus KY
low to Nashville

53 12/4/2017 2:22:00 PM Fall 1861 Confederate Message SR
1 from Mobile n0 to Weldon n1

52 12/3/2017 10:51:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

51 12/3/2017 10:51:00 AM Fall 1861 Union Message No Reinforcements.

SR:
2SP from York(0) to HF(4)
2SP from Cairo(2) to Frederick(4)
3SP from Cincinnati(2) to AoP(5)
1SP from Columbus(0) to AoP(6)
50 12/3/2017 10:46:00 AM Summer 1861 Union End Turn
49 12/3/2017 10:46:00 AM Summer 1861 Union Message Tough hand that time. Four 1 Ops and one 2 Ops.
No PC or SW changes seen.

Attrition:
Cairo 5SP-->4SP
Cincinnati: 6SP-->5SP

Manassas 6SP-->5SP
48 12/3/2017 10:41:00 AM Summer 1861 Union Play Strategy card as Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
Activate Burnside and 3SP at HF. HF now 1SP:
1) Frederick. Pick up 2SP(5). Frederick now 2SP.
2) DC. Pick up 1SP(6) AoP now 2SP.
3) Baltimore. Drop 1SP(5). Baltimore now 1SP.
4) York. Drop 2SP(3). York now 2SP.
5-6) Chambersburg. Drop 2SP(1). Chambersburg now 2SP.
7) End at HF. HF now 2SP.
47 12/2/2017 11:38:00 AM Summer 1861 Confederate Message second
1 from Madison n0 to Memphis n2
46 12/2/2017 11:37:00 AM Summer 1861 Confederate Play Strategy card as Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
as event
J Johnston with 2 and Stuart
1. Strasburg
45 12/2/2017 8:59:00 AM Summer 1861 Union Play Strategy card as Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Build a fort at Pittsburgh
44 12/1/2017 1:44:00 PM Summer 1861 Confederate Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
fort Manassas
43 12/1/2017 1:44:00 PM Summer 1861 Confederate Discard random Strategy card Operations - 1 / Wilson's Creek

Message from Confederate:
discard
42 12/1/2017 9:28:00 AM Summer 1861 Union Play Strategy card as Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Please randomly discard a card.
41 12/1/2017 9:27:00 AM Summer 1861 Union Message Remove 3SP from AoP (now 3SP) at DC
40 11/30/2017 3:30:00 PM Summer 1861 Confederate Play Strategy card as Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
as event
39 11/29/2017 4:04:00 PM Summer 1861 Union Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Reorg generals:
Halleck from Cairo to Pittsburgh
Pope from Pittsburgh to Cincinnati
Burnside from Cincinnati to HF
Banks from HF to Cairo
38 11/29/2017 2:34:00 PM Summer 1861 Confederate Play Strategy card as Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
sp to Madison
37 11/29/2017 9:11:00 AM Summer 1861 Union Play Strategy card as Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Build a fort at Frederick
36 11/29/2017 9:09:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

35 11/28/2017 7:17:00 PM Summer 1861 Confederate Message no campaign

34 11/28/2017 7:16:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

33 11/28/2017 7:16:00 PM Spring 1861 Confederate End Turn Deck was reshuffled.

32 11/28/2017 7:16:00 PM Spring 1861 Confederate Message Stuart to Winchester
Bragg and Smith to Richmond

31 11/28/2017 2:47:00 PM Spring 1861 Union Message Rosecrans and McClellan to AoP
Buell to Frederick
Banks to Harper's Ferry
Pope to Pittsburgh
Burnside to Cincinnati
Halleck to Cairo
30 11/28/2017 2:42:00 PM Spring 1861 Union Die roll request Request: 999-sided die x 7

483
935
170
130
953
306
967


Message from Union:
General rolls in this order:
Banks
Buell
Burnside
Halleck
McClellan
Pope
Rosecrans

Highest 2 to AoP
Next to Frederick
Next to HF
Next to Pittsburgh
Next to Cincinnati
Lowest to Cairo

29 11/28/2017 12:37:00 PM Spring 1861 Confederate Message SR to Manassas
2 from Wilmington n0
1 from Marion n0
1 from Charleston n0
Manassas n6

1 from Weldon n0 to Richmond n2
1 from Tuscumbia n0 to Columbus KY n2
1 from Corinth n0 to Nashville n2

28 11/28/2017 10:06:00 AM Spring 1861 Union Message SR:
2SP from DC(AoP=8) to Frederick(4)
2SP from DC(AoP=6) to Harper's Ferry(4)
2SP from Indianapolis(0) to Bloomington(2)
1SP from Springfield(0) to Coshocton(1)
27 11/27/2017 5:54:00 PM Spring 1861 Confederate Message state reinforcements
VA Winchester n2
NC Weldon
SC Marion
TN Dover n2
AR Little Rock n2
LA New Orleans n2
FL FT Gadson
MS Corinth n1
AL Tuscumbia n1


26 11/27/2017 5:50:00 PM Spring 1861 Confederate Message blockade runners
Sabine City n2
Mobile n1
Charleston n1
Wilmington n2


25 11/27/2017 1:35:00 PM Spring 1861 Union Message Reinforcements:
8SP at DC (AoP=10SP)
5SP at Cincinnati (now 6SP)
1SP at Indianapolis (now 2SP)
4SP at Cairo (now 5SP)

24 11/27/2017 11:47:00 AM Spring 1861 Confederate Message to you for reinforcements

23 11/27/2017 11:47:00 AM Spring 1861 Confederate Message end of turn stuff

place pc markers
USA
FT P-J
SW
USA 103+
CSA 96-

attrition
USA
none seen

CSA
None seen

22 11/27/2017 11:43:00 AM Spring 1861 Confederate Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
fort new Orleans
21 11/27/2017 11:43:00 AM Spring 1861 Confederate Message I win
both lose 1
AOP 2 in DC
Beauregard with 2 in Manassas

20 11/27/2017 11:41:00 AM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

2
1


Message from Confederate:
USA +1
CSA +1

19 11/27/2017 10:31:00 AM Spring 1861 Union Set Deck Reshuffle Deck will be reshuffled before next deal
18 11/27/2017 10:31:00 AM Spring 1861 Union Message OK. AoP(3)at DC:
1) Attack Manassas at 3-3. Medium Battle. USA +1, CSA +1.
Do you avoid battle? If not, you can resolve
17 11/27/2017 10:27:00 AM Spring 1861 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Discard
16 11/27/2017 10:27:00 AM Spring 1861 Union Return Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
Undo because discard button didn't show which card it was
15 11/27/2017 10:26:00 AM Spring 1861 Union Discard Strategy card Message from Union:
14 11/26/2017 3:48:00 PM Spring 1861 Confederate Play Strategy card as Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
discard your last card and march on Richmond
13 11/26/2017 12:55:00 PM Spring 1861 Union Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Divisional move of 1SP from Philadelphia (now 0SP) to Frederick (now 2SP)
12 11/25/2017 6:00:00 PM Spring 1861 Confederate Play Strategy card as Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
as event
Sabine City
Columbus
Wilmington
11 11/25/2017 10:33:00 AM Spring 1861 Union Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Build a fort at Harper's Ferry
10 11/24/2017 9:42:00 PM Spring 1861 Confederate Play Strategy card as Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
sp from Mobile n0 to New Orleans n1
9 11/24/2017 7:57:00 PM Spring 1861 Union Message Result is 1-1, but the Union wins anyway because of 6.81, right? There was actually no need to roll, right?

1SP at Fts Philip-Jackson
8 11/24/2017 7:54:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 2

1
5


Message from Union:
Small battle of Fts. Philip-Jackson:
USA +4 (ungarrisoned fort)
CSA +2
7 11/24/2017 7:53:00 PM Spring 1861 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
I'm using Cyberboard. We're not exchanging files, right?

2Sp from DC (AoP now 3SP) amphibious assault on Fts Philip-Jackson
6 11/24/2017 7:33:00 PM Spring 1861 Union Message Henry, I'll be the Union. I'm haven't played in years so I apologize in advance for any rules mistakes I'll make, but I think it will come back to me pretty quickly.

Good luck!
5 11/24/2017 7:33:00 PM Spring 1861 Confederate Message I am using Vassal for a map

4 11/24/2017 7:33:00 PM Spring 1861 Confederate Message no campaign


3 11/24/2017 7:32:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

2 11/24/2017 7:27:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

1 11/24/2017 7:26:00 PM Spring 1861 Union Change Union player Union player changed from Jim Winslow to Jim Winslow

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