Warhorse Simulations

Automated Card Tracking System: Home

Generic Module: Nine Years War Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
98 5/20/2018 3:29:00 PM Turn 2 BOURBON Message Tournai fall!
2 ops: transfer action of 2 troops. 1 from Bouchain to Strasbourg, 1 leader from Tournai to Strasbourg.
97 5/20/2018 3:20:00 PM Turn 2 BOURBON Edit VICTORY POINTS ALLIES: from 14 to 14
BOURBON: from 14 to 16
96 5/20/2018 3:17:00 PM Turn 2 BOURBON Die roll request Request: 6-sided die x 1

6


Message from BOURBON:
+2drm
95 5/20/2018 3:17:00 PM Turn 2 BOURBON Message 2 ops card.
1 op: siege of Tournai with +2drm
94 5/20/2018 10:13:00 AM Turn 2 ALLIES Message OP3 - Transfer Austrian corps from Austria Home Space to Eugene
93 5/20/2018 10:10:00 AM Turn 2 ALLIES Message No effect
92 5/20/2018 10:09:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 1

3


Message from ALLIES:
OP2 Siege of Landau +1drm - Eugene
91 5/20/2018 10:08:00 AM Turn 2 ALLIES Edit VICTORY POINTS ALLIES: from 16 to 14
BOURBON: from 16 to 14
90 5/20/2018 10:08:00 AM Turn 2 ALLIES Message Forgot to add James' -1drm = 5 = 1/1 - siege continues

89 5/20/2018 10:05:00 AM Turn 2 ALLIES Edit VICTORY POINTS ALLIES: from 14 to 16
BOURBON: from 14 to 16
88 5/20/2018 10:03:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 1

4


Message from ALLIES:
I play a 3OP
OP1 Siege of Dublin +1 Marlborough +1 Siege = +2drm
87 5/20/2018 9:58:00 AM Turn 2 ALLIES Message VAUBAN
4
2
Survives - retreats demoralised to Strasbourg

EUGENE

2
4
Survives
86 5/20/2018 9:56:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 4

4
2
2
4


Message from ALLIES:
LEADER CASUALTY ROLL

VAUBAN
EUGENE
85 5/20/2018 9:54:00 AM Turn 2 ALLIES Message THE RELIEF OF LANDAU

BOU:Vauban 2d6 + 3d6 = 5d6
1
3
2
1
6
=1 hit
ALL: Eugene 2d6 + 5d6 = 7d6

3
5
2
3
1
2
4

=1 hit - Defenders win ties
84 5/20/2018 9:52:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 12

1
3
2
1
6
3
5
2
3
1
2
4


Message from ALLIES:
THE RELIEF OF LANDAU

BOU:Vauban 2d6 + 3d6 = 5d6
ALL: Eugene 2d6 + 5d6 = 7d6

TOTAL 12d6
83 5/19/2018 5:01:00 PM Turn 2 BOURBON Message Yes I do, I attack with 3 corps
82 5/19/2018 8:21:00 AM Turn 2 ALLIES Message Vauban can only command 3 Corps so the 1/2 corps will have to stay in Strasbourg. Do you still wish to attack?
81 5/6/2018 1:56:00 PM Turn 2 BOURBON Die roll request Request: 6-sided die x 1

2


Message from BOURBON:
+2 for continued siege
80 5/6/2018 1:55:00 PM Turn 2 BOURBON Message I continue the siege of Tournai and move with Vauban and 3 1/2 troops toward Eugene in Landau.
It's up to you decide if you try to retreat or accept battle.
79 5/5/2018 4:41:00 PM Turn 2 BOURBON Message I retreat to Strasbourg.
Do you have finished your turn?
78 5/5/2018 4:40:00 PM Turn 2 BOURBON Die roll request Request: 6-sided die x 1

5


Message from BOURBON:
Avoid combat in Landau, + for Vauban
77 5/5/2018 4:40:00 PM Turn 2 BOURBON Message Sorry I stay in Landau with 1 troop and try to avoid combat with 2 troops and Vauban
76 5/5/2018 3:24:00 PM Turn 2 BOURBON Message I'll stay inside Landau...I don't know if you have terminated your turn and it's up to me or if you have still some actions to do.
75 5/5/2018 5:32:00 AM Turn 2 ALLIES Message I will be away at a gaming Convention from 7th until 14 May. May be able to make a move tomorrow. If not then no moves before 15 May
74 5/5/2018 5:29:00 AM Turn 2 ALLIES Message
OP2 Eugene + Ldr + 5SP move Ulm/Phillipsburg/Landau - what do you wish to do?
73 4/30/2018 10:04:00 AM Turn 2 BOURBON Message Ok, I wait for log 34 and then I'll go with my action!
72 4/30/2018 10:00:00 AM Turn 2 ALLIES Message The siege of Dublin started with the 1st OP at log 33. It cannot be continued until after you have taken your turn.
71 4/30/2018 9:59:00 AM Turn 2 ALLIES Message Sort of ..... the turns should run:
Files 28 to 31 - covers the play of a 1OP card in which the Battle of Dublin took place.
File 32 - covers your continuing siege of Tournai at which nothing happened.
File 33 covers the 1st OP of the 2OP card actually played in File 28. If you agree I will create log 34 to cover the 2nd OP of the 2 OP card. Then you take your next move.

70 4/30/2018 7:10:00 AM Turn 2 BOURBON Message So now, do you go on with the siege of Dublin and then it's my turn?
69 4/30/2018 6:46:00 AM Turn 2 ALLIES Message In NYWANTHEN_1689_T2_Campaign phase 2 _ALL_028.vlog - I played a 2OP card. With the 1st OP I moved Marlborough to attack James at Dublim and then for some reason sacrificed the 2nd OP. I suggest that I take my second action now i,e after Marlborough's first siege attempt at Dublin. (essentially swopping card play - i,e I played a 1OP card covering Marlborough's attack and in NYWANTHEN_1689_T2_Campaign phase 3 _ALL_033 Siege of Dublin1 - I play a 2OP and have 1OP left to play) You can then continue from that point. Do you agree?
68 4/29/2018 4:28:00 AM Turn 2 ALLIES Message Anthony - I think I may have made a big mistake with the rules covering my move with Marlborough to fight at Dublin. Unfortunately I will not be able to check the move until later today. Can you hold your move until I assess the error?
67 4/29/2018 4:00:00 AM Turn 2 ALLIES Message Result = 5 = 1/1

66 4/29/2018 3:58:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 1

5


Message from ALLIES:
A 1 OP to start the Siege of Dublin - drms = 0 as Marlborough and JamesII cancel each other out
65 4/28/2018 7:43:00 AM Turn 2 BOURBON Die roll request Request: 6-sided die x 1

2


Message from BOURBON:
1 op card for the siege of Tournai.
+1 for the continued siege.
64 4/28/2018 1:54:00 AM Turn 2 ALLIES Message I have 1OP to use but cannot use it over to you.
63 4/26/2018 4:12:00 PM Turn 2 BOURBON Message As per 16.4.3 I retreat with James II and 1/2 corp in Dublin, the other two are unableto retreat and are destroyed.
I don't know if you have still some action points to use...let me know!
62 4/20/2018 8:55:00 AM Turn 2 ALLIES Message Marlborough OK - Waldeck would have been captured if the Allies had lost but is OK- James is OK.
The Jacobite force can only take 3 hits as per 16.3.1 Taking Hits
Not a Famous Victory for Jacobites could not take 5 hits
You need to decide on your retreat options as per 16.4.3 Defender Retreats.
61 4/20/2018 8:43:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 2

1
3


Message from ALLIES:
James
60 4/20/2018 8:43:00 AM Turn 2 ALLIES Message Marlborough OK - Waldeck would have been captured if the Allies had lost but is OK
59 4/20/2018 8:41:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 4

2
5
6
5


Message from ALLIES:
I scored 5 hits you scored 1 hit - Roll for Generals - Allies - A- Marlborough B Waldeck
58 4/19/2018 9:03:00 AM Turn 2 BOURBON Die roll request Request: 6-sided die x 4

4
3
3
6


Message from BOURBON:

57 4/17/2018 6:14:00 AM Turn 2 ALLIES Message I have scored 5 hits - over to you to roll for the defence
56 4/17/2018 6:08:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 8

2
3
5
5
5
5
5
2


Message from ALLIES:
BATTLE OF DUBLIN - ALLIED ATTACK

OK I will throw for the Allies and will let you roll for the Fenians - I roll 8d6 - 4 for the Units and 4 for the Leaders - The Bourbons roll 4d6 3 for the corps and 1 for JamesII
55 4/11/2018 12:31:00 PM Turn 2 BOURBON Message I have discarded both cards in the discard pile, the first with 3ops and the second with 2.
By now I'll give you the sword!
I want battle your English cowards...the battle of the Boyne I suppose!
54 4/10/2018 12:26:00 PM Turn 2 ALLIES Message Anthony - I cannot see the cards you are playing - the 3OP yu used to win the initiative is still face up in the bottom left of the board. This can be taken back into your hand if you played another 3OP from your hand as the first action. I did not see the 2OP Action card you just played. I lay my AC on the game table - reveal it and then discard it. I play a 2OP -

OP1 Marlborough + Waldeck and 6SP move 1 to Kinsale - 1SP dropped off and 2 to attack James at Dublin - what do you wish to do?
53 4/8/2018 8:03:00 AM Turn 2 BOURBON Die roll request Request: 6-sided die x 1

1


Message from BOURBON:
Siege of Tournai
+1 for Boufflers as sieging leader
52 4/4/2018 8:31:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 1

3


Message from ALLIES:
For SM to Derry
51 4/4/2018 8:31:00 AM Turn 2 ALLIES Message 1. Eugene plus 3 SPs moves to Munich
2. LDR +2 SPs in Cologne move - Liege drop 1SP end move in Antwerp
3. Marlborough +2BR SPs sea moves to Derry
50 4/4/2018 8:30:00 AM Turn 2 ALLIES Edit VICTORY POINTS ALLIES: from 16 to 14
BOURBON: from 16 to 14
49 4/4/2018 8:30:00 AM Turn 2 ALLIES Message You get 2VPs for capturing Namur
48 4/2/2018 9:00:00 AM Turn 2 BOURBON Message I go first.
Action 1: 3 troops and Vauban to Landau
Action 2: 3 troops and a commander to Namur
Actions 3: siege of Namur, won with a 6, 1 step of loss and fortress conquered
47 4/2/2018 8:54:00 AM Turn 2 BOURBON Die roll request Request: 6-sided die x 1

6


Message from BOURBON:
Siege of Namur
46 3/30/2018 7:45:00 AM Turn 2 ALLIES Message - You have won the Initiative and can decide who goes first
45 3/29/2018 8:50:00 AM Turn 2 BOURBON Message I did choose a card for initiative.
It's up to you.
44 3/20/2018 4:41:00 AM Turn 2 ALLIES Message I have returned from holiday but my Internet connection is suffering from an intermittent fault which causes my connection to fail for long periods of time. A new box is on order from my provider but it may take some time to sort the problem out. In the meantime I will try and post moves whenever I have a connection that lasts longer than a couple of minutes!!! - I forgot the transfer Leaders phase and have transferred Waldeck to Derry
43 2/28/2018 1:14:00 AM Turn 2 ALLIES Message REINFORCEMENTS

EUGENE +2 INF to Trent

Dutch INF to Amsterdam

Sub INF to Home Space

Bav INF to Munich

RP SPEND

Build 2 BR Corps in London - cost 4

Build 1 Bav corps in Munich - cost 2

No moves from me for a while as I will be away on holiday from 2 March until the week beginning 19 March.

42 2/18/2018 5:30:00 AM Turn 2 ALLIES Edit YEAR ALLIES: from 1688 to 1689
BOURBON: from 1688 to 1689
41 2/18/2018 5:29:00 AM Turn 2 ALLIES Message I missed your move Anthony - don't know why I thought it was 1691 - I have renamed the logs. You need to decide who goes first in the Reinforcement Phase.
40 2/12/2018 3:58:00 AM Turn 2 ALLIES Message I have drawn and played Louvois. Over to the Bourbons.
39 1/31/2018 6:56:00 AM Turn 2 BOURBON Message You may go first!
38 1/31/2018 3:23:00 AM Turn 2 ALLIES Message Marlborough survives. Over to you to decide who draws first in the event phase.
37 1/31/2018 3:08:00 AM Turn 2 ALLIES Die roll request Request: 6-sided die x 1

1


Message from ALLIES:
(NY only) Marlborough Roll. Roll a die if Marlborough in play on his British side. On a 5-6: Remove him from the game.

Knowing my luck this is where we say goodbye to Marlborough.
36 1/31/2018 3:07:00 AM Turn 1 ALLIES End Turn
35 1/31/2018 3:07:00 AM Turn 1 ALLIES Message I should have ended the turn on ACTs
34 1/31/2018 3:06:00 AM Turn 1 ALLIES Edit VICTORY POINTS ALLIES: from 16 to 16
BOURBON: from 15 to 16
33 1/31/2018 3:06:00 AM Turn 1 ALLIES Edit VICTORY POINTS ALLIES: from 15 to 16
BOURBON: from 15 to 15
32 1/31/2018 3:03:00 AM Turn 1 ALLIES Die roll request Request: 6-sided die x 2

1
4


Message from ALLIES:
Sorry Anthony I missed your ACTs message
18.1.2 KING WILLIAM’S WAR Roll
During each event phase (skipping the first turn as normal),
each player rolls a die. Current controller of the Atlantic adds 1
to his total. Ties are won by the side currently dominant in the
Colonies (the last player to flip the KWW counter to his side,
Bourbon player if neither player did this already). If Alliance wins
the die roll, move the KING WILLIAM’S WAR counter 1 space
to the right (more positive numbers; adjust VPs if necessary). If
Bourbon player wins the die roll, move the KING WILLIAM’S
WAR counter 1 space left (more negative numbers; adjusting VPs
if necessary).

A - Bourbon
B - Allies +1drm for control of Atlantic
31 1/23/2018 3:54:00 PM Turn 1 BOURBON Message I don't commit more resources to KWW.
I think we have to roll the die and you add +1, right?
30 1/23/2018 11:41:00 AM Turn 1 ALLIES Message As you say this is a learning game. My move - I play a 2 OP card to move William, plus 4 Units by Sea to Derry
29 1/21/2018 8:34:00 AM Turn 1 BOURBON Message There's nothing to see...I only changed my retreat in Dublin, the other movements should be in the previous log, I used your last, and my movement are already there!
3ops: 1 movemente from Briançon (near the brder with Savoy) to Perpignan, 1 movement from Bouchain to Namur,
siege of Namur...total of 3 ops.
28 1/21/2018 8:25:00 AM Turn 1 ALLIES Message Anthony - I cannot see from your last log how you made your moves. I cannot see Briancon on the map. In any case I suspect you only used 2OPs out of your 3OP card- You didn't move by sea did you?
27 1/21/2018 5:58:00 AM Turn 1 ALLIES Change Player 0 player Player 0 player changed from Henry Bradley to Henry Bradley
26 1/19/2018 9:33:00 AM Turn 1 BOURBON Message 1 hit each, I put a continued Siege marker +1 on Namur. I'll updated the log in the afternoon.
Is up to you for the next card.
25 1/19/2018 9:29:00 AM Turn 1 BOURBON Die roll request Request: 6-sided die x 1

4


Message from BOURBON:
Siege of Namur, no drm.
24 1/19/2018 9:18:00 AM Turn 1 ALLIES Message No Interception
23 1/19/2018 8:27:00 AM Turn 1 BOURBON Message If this is the situation, I'll change my retreat: I retreat James II and his troops to Dublin, instead of York.
I mantain the movement described earlier, 3 ops card, with a move toward Namur: you have the choice to intercept me or I'll use my last op to put the city under siege.
22 1/19/2018 5:14:00 AM Turn 1 ALLIES Message Anthony - I will delete your log for this may change what you want to do. My next log will implement the fall of London
21 1/19/2018 5:13:00 AM Turn 1 ALLIES Message Anthony - before you execute your move I overlooked what happens if William III captures London.

2. Glorious Revolution and London
(a) During the 1688 and 1689 turns only, sea movement may
involve up to 6 corps (instead of up to 2) from a single port
if William III is involved in the move, such a sea move
costing TWO action points. If at the end of such a sea
move (and any resulting battles) William III is in London,
execute the following “Glorious Revolution” effects:
• London and Derry are immediately Alliance controlled
(with no change in VP).
• Place an Alliance British corps in London with
Marlborough (now flipped to British side even if he
was wounded or captured)
• place Prince Waldeck in Amsterdam
• add 2 British corps to the Force Pool.
• Any surviving Jacobite forces can retreat to York or by
sea to Dunkirk or Dublin.

20 1/18/2018 6:32:00 PM Turn 1 BOURBON Message Ok, as you said I leave no-one in London and retreat to York. Next I play 3 card ops.
1op for moving Leader+1 unit from Briançon to Perpignan
2op I try to move towards Namur with Leader+2 units...I think you can intercept me from Tournai.
19 1/18/2018 11:45:00 AM Turn 1 BOURBON Message Retreat ok, I leave 1/2 Jacobite in London
18 1/18/2018 11:44:00 AM Turn 1 BOURBON Die roll request Request: 6-sided die x 1

5


Message from BOURBON:
Retreat from London
17 1/18/2018 11:44:00 AM Turn 1 BOURBON Message I avoid the battle, using the TR of Marlbourough +3 and try to retreat to York
16 1/18/2018 11:41:00 AM Turn 1 BOURBON Message Yes, I think the same...I used 3ops in my previous action segment: 1 for moving to Perpignan, 1 for naval movement and 1 for put under siege Naples.
15 1/18/2018 10:24:00 AM Turn 1 ALLIES Message OK I have landed without loss. You can fight or avoid battle.
14 1/18/2018 10:16:00 AM Turn 1 ALLIES Die roll request Request: 6-sided die x 1

4


Message from ALLIES:
I play a 2 OP Card to launch the invasion of England - William + 3 Dutch, 1Sub and 1 Emp unit descend on London
1 d6 for the trip
13 1/18/2018 10:09:00 AM Turn 1 ALLIES Message Anthony - it is not that clear in the rules but I don't think you can Sea Move AND siege with the same 2 OPs on the PAC it is clear that Sea Move and Siege are 2 separate actions. So you will have to use another 1OP to start the siege
12 1/17/2018 6:47:00 PM Turn 1 BOURBON Message No chance...i put a continued siege +1 marker on Naples
11 1/17/2018 6:45:00 PM Turn 1 BOURBON Die roll request Request: 6-sided die x 1

2


Message from BOURBON:
Siege of Naples
10 1/17/2018 6:44:00 PM Turn 1 BOURBON Message 2op I take 1 hit for the naval movement.
3op I put Naples under siege: think to have a +1 drm for Noailles TR
9 1/17/2018 6:35:00 PM Turn 1 BOURBON Die roll request Request: 6-sided die x 1

1


Message from BOURBON:
Naval movement Perpignan-Naples
8 1/17/2018 6:35:00 PM Turn 1 BOURBON Message I play a 3ops card.

1op I move 1 generic leader e 1 unit from Briançon to Perpignan
2op Naval movement with 2 unit and Noailles from Perpignan to Naples
7 1/17/2018 6:15:00 AM Turn 1 ALLIES Message Having just re-read the rules I should like to change my 2nd OP to Force in Empire Home space moves 2MPs to Nijmegen Leaving a half corps in Nijmegen 1MP to Amsterdam
6 1/17/2018 6:08:00 AM Turn 1 ALLIES Message This rule is important but Iit has no effect on my move: 13.4.2 Performing Actions. Actions do not need to be predesignated and are performed one at a time in any desired order; however each action must be completed (including battle and retreat) before the next one begins.
5 1/17/2018 5:59:00 AM Turn 1 ALLIES Die roll request Request: 6-sided die x 2

3
2


Message from ALLIES:
ATLANTIC

1. ALLIES +2drm strength of fleet
2. BOURBON 0 drms
4 1/17/2018 5:54:00 AM Turn 1 ALLIES Message I play a 2 OP Card

OP1 - the Allied Fleet attempts to take control of the Atlantic
OP2 - Force in Empire Home space moves 2MPs to Nijmegen 1MP to Antwerp
3 1/9/2018 2:32:00 AM Turn 1 ALLIES Message OK Anthony I have set up the module. I will amend the VP, KWW, and Year track. The main use you will make of it is when you have to roll dice and when entering info about your moves. I am sure I can persuade you to like ACTs. I have found it to be an excellent resource. Anyway it is over to you to draw 3 Action Cards and choose 1 card for Initiative.
2 1/9/2018 2:28:00 AM Turn 1 ALLIES Edit YEAR ALLIES: from to 1688
BOURBON: from to 1688
1 1/9/2018 2:27:00 AM Turn 1 ALLIES Edit VICTORY POINTS ALLIES: from 0 to 15
BOURBON: from 0 to 15

Next 100 entries

Copyright 2005 Warhorse Simulations