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For the People: Jeff Russell's Game Journal

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Entry # Time Turn Player Title Entry
137 6/21/2018 9:36:00 AM Fall 1861 Union Message where in the heck is bowling green VA I cannot find it on the map

136 6/19/2018 3:47:00 PM Fall 1861 Confederate Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
pc marker Bowling Green
135 6/19/2018 2:25:00 PM Fall 1861 Union Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Place PC markers St Joseph Lexington and Kansas City
134 6/18/2018 3:47:00 PM Fall 1861 Confederate Play Strategy card as Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
as event
Pensacola
Columbus GA

133 6/18/2018 10:49:00 AM Fall 1861 Union Play Strategy card as Event #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
remove ironclad from Fort St Philip/Jackson
132 6/16/2018 3:39:00 PM Fall 1861 Confederate Message you win
no losses on either side
A Johnston with 1 in Lebanon
USA 2sp in Louisville


131 6/16/2018 3:37:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

1
1


Message from Confederate:
Louisville
CSA +1
USA +0

130 6/16/2018 3:37:00 PM Fall 1861 Confederate Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
1 more op to A Johnston

activate A Johnston
1. McKenzie
2. Dover
3. Clarksville
4. Nashville pick up 1
Nashville n1sp with Van Dorn
5. Bowling Green
6. Lebanon
7. attack Louisville

129 6/16/2018 3:32:00 PM Fall 1861 Confederate Message McDowell to TT turn 4

SW adjustment
McDowell -6 to 94-

McClellan +7 to 101+


128 6/15/2018 10:48:00 AM Fall 1861 Union Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Fire McDowell and put McClellan in charge of AOP
127 6/14/2018 5:13:00 PM Fall 1861 Confederate Play Strategy card as Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
1 OP to A Johnston in Columbus KY
126 6/14/2018 11:08:00 AM Fall 1861 Union Play Strategy card as Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Move 2 SP St Louise N 2 SP
Move to Cario is N 3 SP
125 6/14/2018 11:06:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

124 6/13/2018 6:40:00 PM Fall 1861 Confederate Message no campaign
you can draw cards and go first

123 6/13/2018 6:40:00 PM Fall 1861 Confederate Message Pemberton to Richmond
Van Dorn to Nashville
A Johnston to Columbus KY

122 6/13/2018 6:38:00 PM Fall 1861 Confederate Die roll request Request: 999-sided die x 3

290
608
871


Message from Confederate:
place generals
A Johnston
Van Dorn
Pemberton

high to Richmond
next to Nashville
low to Columbus KY


121 6/13/2018 6:37:00 PM Fall 1861 Confederate Message can I place A Johnston
Van Dorn
Pemberton
now?

120 6/13/2018 6:35:00 PM Fall 1861 Confederate Message I have A Johnston
Van Dorn and Pembeerton to place


119 6/13/2018 6:35:00 PM Fall 1861 Confederate Message for turn 3 you do not have any generals to place

118 6/13/2018 6:31:00 PM Fall 1861 Confederate Message 61
5/26/2018 4:52:00 PM
Spring 1861
Confederate
Message
Bragg to Columbus KY
Smith to Dover Tn

60
5/26/2018 4:51:00 PM
Spring 1861
Confederate
Die roll request
Request: 999-sided die x 2

548
271


Message from Confederate:
place generals
Stuart Strasburg

Bragg
Smith

high to Columbus KY
low to Dover Tn
117 6/12/2018 11:33:00 AM Fall 1861 Union Message where do the Generals Smith and Stuart go for turn 2 and I did not place my Generals yet can you do the die roll for me

116 6/10/2018 1:03:00 PM Fall 1861 Confederate Message Morgan in Richmond VA

115 6/10/2018 1:02:00 PM Fall 1861 Confederate Message Lee Columbus KY
A Johnston Richmond VA

Pemberton and Van Dorn in Little Rock AR
114 6/10/2018 11:36:00 AM Fall 1861 Union Message so where do the rest of your Generals go can you make it simple stupid

113 6/7/2018 3:40:00 PM Fall 1861 Confederate Message no campaign
you can draw cards and go first

112 6/7/2018 3:39:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

111 6/7/2018 3:39:00 PM Summer 1861 Confederate End Turn
110 6/7/2018 3:39:00 PM Summer 1861 Confederate Message Wheeler to Nashville
Forrest to Memphis
109 6/7/2018 3:38:00 PM Summer 1861 Confederate Die roll request Request: 999-sided die x 2

607
767


Message from Confederate:
Forrest
Wheeler

high to Nashville
low to Memphis

108 6/7/2018 3:37:00 PM Summer 1861 Confederate Message Forrest and Wheeler cannot go to Nashville

107 6/7/2018 3:33:00 PM Summer 1861 Confederate Die roll request Request: 999-sided die x 7

275
966
858
717
222
405
950


Message from Confederate:
place generals

Lee
A Johnston
Pembeerton
Van Dorn

heeler
Forrest
Morgan

2 high to Richmond
next 2 to Little Rock
next 2 to Columbus KY
low to Nashville

106 6/7/2018 3:27:00 PM Summer 1861 Confederate Message no SR for me

105 6/7/2018 2:57:00 PM Summer 1861 Union Message no SR for me your turn

104 6/7/2018 2:43:00 PM Summer 1861 Union Message OK fort Bloomington

103 6/7/2018 9:09:00 AM Summer 1861 Confederate Message to you
just SR this turn for both of us

correct your map before you do SR

Love Dad

102 6/7/2018 9:08:00 AM Summer 1861 Confederate Message attrition
USA
AOP -2 to 6
DC -1 to 3
Cincinnati -1 to 5
ST Louis -1 to 4

CSA
Manassas -1 to 5

101 6/7/2018 9:05:00 AM Summer 1861 Confederate Message end of turn stuff
place pc markers
USA
Grafton
CSA
all of WV except Grafton
converts to CSA
SW
CSA +5 to 105+


100 6/7/2018 9:03:00 AM Summer 1861 Confederate Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hoodís Tigers. USA: Iron Bde or Wilderís Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
pc marker
Springfield MO
99 6/7/2018 9:02:00 AM Summer 1861 Confederate Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
pc markers
Parkersburg WV
Charleston WV
Weston WV
98 6/6/2018 10:04:00 AM Summer 1861 Union Message Fort Cincinnati not Harpers Ferry it is your turn

97 6/4/2018 7:31:00 PM Summer 1861 Confederate Message 6.86 BUILDING FORTS: A player may place a fort in any friendly-controlled space that does not contain a fort by playing a 3 OC Confederate or a ,2, or 3 OC Union. The space must be in supply [8.], and no enemy SPs may be present. No more than one fort can be placed in a space. The Union player may have up to twelve forts in play at one time, the Confederate may have up to six forts in play at one time. Once a fort is in play it cannot be voluntarily removed. Forts that are removed are placed on the game turn track and are available for use at the end of the next Reinforcement Phase. The removal or capture of a Confederate fort affects Strategic Will, see 12.9.

you can build only 1 fort
which fort do you want?

96 6/3/2018 2:06:00 PM Summer 1861 Union Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Fort Cincinnati and Harpers Ferry
95 6/3/2018 1:57:00 PM Summer 1861 Union Discard random Strategy card Operations - 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
card discarded
94 6/2/2018 1:24:00 PM Summer 1861 Confederate Play Strategy card as Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union playerís hand, which is discarded.

Message from Confederate:
discard a crd randomly and play a card
93 6/2/2018 11:20:00 AM Summer 1861 Union Play Strategy card as Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Move Rosecrans with 1 SP to
Wheeling move to Grafton
92 6/2/2018 11:20:00 AM Summer 1861 Union Return Strategy card to hand #92: 2 / Baltimore Revolts

Message from Union:
91 6/1/2018 8:33:00 AM Summer 1861 Confederate Message the last three messages cover how PC markers are placed

please redo last move
love
Dad

90 6/1/2018 8:32:00 AM Summer 1861 Confederate Message 11.3 Placing Political Control Markers: Strategy Rounds A player may use a Strategy Card to place PC markers on the board. If the Strategy Card is played as an EC, place the number of PC markers indicated within the specifications of the card. If the Strategy Card is played as an OC, then the number of PC markers placed is equal to the value of the OC.
89 6/1/2018 8:32:00 AM Summer 1861 Confederate Message 11.1 Changing Political Control Due to Occupation During the Political Control Phase of each turn, you must place a friendly PC marker in any space containing one or more friendly in-supply infantry SPs that have a LOC. Note that an Army comprised of only Cavalry SPs cannot place PC markers during the Political Control Phase. SPs can be chained, such that converting them in sequence extends the LOC. If an enemy PC marker was also present, it is removed by flipping the marker to its other side. A Cavalry Brigade cannot place (nor flip) a PC marker in any space during a Political Control Phase, but may remove enemy PC markers during the Political Control Phase.
88 6/1/2018 8:31:00 AM Summer 1861 Confederate Message 5.26 MOVEMENT AND POLITICAL CONTROL: An Army that contains one or more infantry SPs has a unique capability to convert an enemy PC marker or place a PC marker in a neutral or enemy-controlled space by expending an additional space of movement in the space. An Army that does not have any infantry SPs (comprised exclusively of cavalry brigade SPs) does NOT have this ability. An Army that starts its activation in an enemy controlled space can use its first space of movement to convert the space prior to displacing to another space. This space conversion counts as the first space of movement for the ďMud MarchĒ card. In 86, 862 and 863, the Army must be in supply to utilize this capability. This restriction is lifted from 864 until the end of the game for both sides
87 5/31/2018 3:59:00 PM Summer 1861 Union Play Strategy card as Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Move Rosecrans with 1 SP to
Wheeling place PC marker move to Grafton place PM marker
86 5/31/2018 3:59:00 PM Summer 1861 Union Return Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
85 5/31/2018 3:39:00 PM Summer 1861 Confederate Message Foreign Intervention has!!!! to be played last !!!!

4.42 FOREIGN INTERVENTION: The Foreign Intervention card must be played during the strategy round if its conditions are fulfilled. However, you donít have to play it right away, you can wait until the last round if you wish. Exception: If the conditions for playing it are not fulfilled, then it cannot be played as an Event and must be held to become the last card in the playerís hand. If this occurs then it can be played as an OC (if the Emancipation Proclamation exception occurs, then it can be played as the second to last card played). The playing of the Foreign Intervention event card as an OC or a discard causes the Strategy Deck to be reshuffled before the next game turn.



#82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.
84 5/31/2018 10:24:00 AM Summer 1861 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Move Rosecrans with 1 SP to
Wheeling place PC marker move to Grafton place PM marker
83 5/31/2018 10:21:00 AM Summer 1861 Confederate Message thanks
corrected my map

82 5/31/2018 10:15:00 AM Summer 1861 Union Message I moved Buell to Cincinnti

81 5/31/2018 10:12:00 AM Summer 1861 Confederate Message you win
you lose none
I lose 1
A Johnston to TT turn 3

80 5/31/2018 10:11:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

2
3


Message from Confederate:
CSA +1
USA +0

79 5/31/2018 10:10:00 AM Summer 1861 Confederate Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
A Johnston with 1sp
1sp left in Nashville
1. Bowling Green
2. Lebanon
3. attack Louisville
78 5/31/2018 10:08:00 AM Summer 1861 Confederate Message correct
McClellan XO
Fremont
Buell
Banks
Wilders elite BGD

77 5/30/2018 3:30:00 PM Summer 1861 Union Message ok McDowell still in AOP everything else is the same ok

76 5/30/2018 2:48:00 PM Summer 1861 Confederate Message you may choose another general to move

75 5/30/2018 2:48:00 PM Summer 1861 Confederate Message McDowell is still in AOP as CO

5.61 RELIEVING GENERALS:

A player may only replace a commanding general of an Army by relieving him. In order to relieve an Army commanding general there must be at least one other non-Cavalry General in the Army. Cavalry Generals may never be placed in command of an Army. The player plays an OC of any value and states he is relieving an Army commanding general. The play of an OC initiates the relief of only one Army commanding general, but if that general is also transferred, then another Armyís commanding general will be relieved [5.62]. A relieved general is either transferred, demoted [5.63] or permanently removed from the game [5.64]. The player that relieves a general immediately reduces his SW by the generalís political value. If the Army was defeated in a large battle on the owning playerís last strategy round (even from the previous turn), the SW cost to relieve the Armyís commanding general is half (rounded up) of what it would be otherwise. The player may designate any other general in the Army as the new commanding general. If the new commanding general did not have the next highest political value in the stack, then 2 SW points are paid for each general over which the new commanding general was promoted.
74 5/30/2018 10:08:00 AM Summer 1861 Union Play Strategy card as Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
General Reorg
McClellan to AOP to be Commanding Officer
Banks and Fremont to AOP Fremont XO
McDowell to St Louis
Halleck to Cario
Rosecrans to Pittsburg and Buell to Cincinnati
73 5/30/2018 10:08:00 AM Summer 1861 Union Return Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
take back to hand
72 5/30/2018 9:29:00 AM Summer 1861 Confederate Message 4.42 FOREIGN INTERVENTION: The Foreign Intervention card must be played during the strategy round if its conditions are fulfilled. However, you donít have to play it right away, you can wait until the last round if you wish. Exception: If the conditions for playing it are not fulfilled, then it cannot be played as an Event and must be held to become the last card in the playerís hand. If this occurs then it can be played as an OC (if the Emancipation Proclamation exception occurs, then it can be played as the second to last card played). The playing of the Foreign Intervention event card as an OC or a discard causes the Strategy Deck to be reshuffled before the next game turn.



#82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

71 5/30/2018 9:26:00 AM Summer 1861 Confederate Message you have to play this card last

70 5/29/2018 12:38:00 PM Summer 1861 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
General Reorg
McClellan to AOP to be Commanding Officer
Banks and Fremont to AOP Fremont XO
McDowell to St Louis
Halleck to Cario
Rosecrans to Pittsburg and Buell to Cincinnati

69 5/28/2018 2:52:00 PM Summer 1861 Confederate Play Strategy card as Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
as event
Little Rock
Manassas

68 5/28/2018 11:45:00 AM Summer 1861 Union Message I know keep the move I did

67 5/28/2018 10:59:00 AM Summer 1861 Confederate Message that card is better used in combat

66 5/27/2018 1:45:00 PM Summer 1861 Union Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Armyís Commanding Generalís battle rating (offense or defense) is immediately reduced by 2 and no Cavalry generalís battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
move 1 sp DC to Baltimore CD n 4 sp Baltimore 1 sp
65 5/27/2018 1:43:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

64 5/26/2018 4:52:00 PM Summer 1861 Confederate Message draw your cards and go first

63 5/26/2018 4:52:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

62 5/26/2018 4:52:00 PM Spring 1861 Confederate End Turn
61 5/26/2018 4:52:00 PM Spring 1861 Confederate Message Bragg to Columbus KY
Smith to Dover Tn

60 5/26/2018 4:51:00 PM Spring 1861 Confederate Die roll request Request: 999-sided die x 2

548
271


Message from Confederate:
place generals
Stuart Strasburg

Bragg
Smith

high to Columbus KY
low to Dover Tn
59 5/26/2018 4:48:00 PM Spring 1861 Confederate Message AOP Halleck Buell Rosecrans
Cincinnati McClellan Banks
Cairo Burnside
St Louis Pope

58 5/26/2018 4:44:00 PM Spring 1861 Confederate Die roll request Request: 999-sided die x 7

329
664
187
467
768
374
215


Message from Confederate:
McClellan
Rosecrans
Pope
Halleck
Buell
Banks
Burnside

3 generals AOP
2 generals Cincinnati
1 general Cairo
1 generals St Louise

57 5/26/2018 2:25:00 PM Spring 1861 Union Message 3 generals AOP
2 generals Cincinatti
1 general Cario
1 generals St Louise

56 5/26/2018 2:04:00 PM Spring 1861 Confederate Message you only have 7 generals to place

please redo
thanks

55 5/26/2018 1:59:00 PM Spring 1861 Union Message 3 generals AOP
2 generals Cincinatti
1 general Cario
2 generals St Louise

54 5/26/2018 1:50:00 PM Spring 1861 Confederate Message OK
send me list of where you want generals placed

I will place them randomly

OK

53 5/26/2018 8:02:00 AM Spring 1861 Union Message I forgot how to place generals
52 5/25/2018 1:08:00 PM Spring 1861 Confederate Message you are up to place your generals

51 5/25/2018 8:26:00 AM Spring 1861 Union Message got it is your turn

50 5/24/2018 1:39:00 PM Spring 1861 Confederate Message map file sent

49 5/24/2018 1:39:00 PM Spring 1861 Confederate Message CSA SR
to Manassas
1 from Weldon n0
1 from Wilmington n0
1 from Marion n0
Manassas n6

1 from Corinth n0 to Columbus KY n2
1 from Tuscumbia n0 to Nashville n2

48 5/24/2018 11:55:00 AM Spring 1861 Union Message yes agreed it is your turn now any day now

47 5/23/2018 10:49:00 AM Spring 1861 Confederate Message 29
4/28/2018 1:56:00 PM
Spring 1861
Confederate
Message
correction
AOP is 2sp in Frederick
DC is 10sp


I have DC with 10
after your SR
now 5 with 1 form Baltimore

agree

46 5/23/2018 10:47:00 AM Spring 1861 Confederate Message map and rulebook sent

45 5/22/2018 9:37:00 PM Spring 1861 Union Message I need the rule book I do not have it

44 5/22/2018 4:53:00 PM Spring 1861 Union Message 6 SP from DC to AOP N 8 SP
2 SP in DC
1 SP from Baltimore to DC N 3SP
done with SR
your turn

43 5/17/2018 3:11:00 PM Spring 1861 Confederate Message ACTS is working

42 5/9/2018 12:06:00 PM Spring 1861 Confederate Message you need to sr some form DC to AOP
AOP is in Frederick with 2sp

41 5/9/2018 11:46:00 AM Spring 1861 Union Message my SR 2 SP from AOP to Pittsburg N 8 SP AOP N 11 SP
40 5/9/2018 11:45:00 AM Spring 1861 Union Message ok your SR and place generals my Generals are not there

39 5/9/2018 9:24:00 AM Spring 1861 Confederate Message I have SR and generals to do

38 5/9/2018 9:23:00 AM Spring 1861 Confederate Message are you sure

we have generals to place

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