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For the People: Dave vs Rob Journal

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Entry # Time Turn Player Title Entry
131 5/26/2018 5:41:00 PM Spring 1862 Union Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
naval move
2 SP from Baltimore to Columbus, GA

Back to you for last card
File up
130 5/26/2018 3:44:00 PM Spring 1862 Confederate Play Strategy card as Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
General Reorganization

Pemberton from AoT to Columbus, KY
Polk from Memphis to Army of Miss. at Richmond.
Price from Fayeteville to Dover
129 5/25/2018 8:21:00 PM Spring 1862 Union Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate AOP
Leave 6 SP and Halleck in Wilderness
1. Manassas pick up 2 SP (n2)
2. Harpers Ferry, pick up 2 SP (n2)
3. Drop 2 SP in Winchester (n2)
4. Strasburg
5. Franklin Drop 1 SP (n3)
6. End Strasburg (n6)

Should have used this to intercept!
File up, back to you...
128 5/25/2018 6:54:00 PM Spring 1862 Confederate Message I will convert Gordonsville and stop moving. No file.
127 5/25/2018 1:16:00 PM Spring 1862 Union Message File is up
126 5/25/2018 1:13:00 PM Spring 1862 Union Message Rosecrans dead.
CSA may continue moving.
125 5/25/2018 1:13:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
GC
124 5/25/2018 1:13:00 PM Spring 1862 Union Message CSA Victory 3*/1, fort destroyed
Checking for Union General Casualty
123 5/25/2018 1:11:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

4
3


Message from Union:
Failed intercept
Medium Battle
CSA +7

Union +3
122 5/25/2018 1:09:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Will attempt to intercept with Army of Potomac, minus 1 SP for guy in fort.
121 5/24/2018 10:39:00 PM Spring 1862 Confederate Play Strategy card as Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Activate SP's at Wiliamsburg and Weldon. The move to the AoNV at Hanover. N=8 Attack Rozencratz and crew at Gordonsville. You have some options. Over to you for resolution.
120 5/23/2018 1:42:00 PM Spring 1862 Union Play Strategy card as Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
DC n4
119 5/22/2018 9:04:00 PM Spring 1862 Confederate Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
I will remove 1SP from Gordonsville. Now N=2.
118 5/17/2018 11:05:00 PM Spring 1862 Union Message No worries and no rush Dave!
117 5/17/2018 8:45:00 PM Spring 1862 Confederate Message Getting home late and wiped out. Taking a 3 day weekend to see my family tomorrow morning. I will get my ass in gear and make a move sunday night. Thanks for the patience. Work has been a bear lately. 15 months to go!!
116 5/16/2018 12:45:00 PM Spring 1862 Union Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Fort Wilderness
115 5/15/2018 9:15:00 PM Spring 1862 Confederate Message Make that the Army of Mississipi with Lee in command
114 5/15/2018 9:13:00 PM Spring 1862 Confederate Play Strategy card as Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Build the AoNV at Richmond.
113 5/13/2018 7:54:00 PM Spring 1862 Union Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Naval Move from DC with 3 SP and Curtis to Fort Gadson
Auto 1*/1
2 SP and Curtis in Fort Gadson
112 5/13/2018 7:12:00 PM Spring 1862 Confederate Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Well that is a pain in the ass. LOL

Activate AoT

1) Convert Louisville
2) Frankfort
3) Convert Frankfort
4) Lexigton drop 1 SP AoT Now N=3
5-6) Back to Louisville.
111 5/13/2018 7:08:00 PM Spring 1862 Confederate Return Strategy card to hand #90: 3 / Habeas Corpus

Message from Confederate:
110 5/13/2018 6:29:00 PM Spring 1862 Union Message Dave,
First you need to convert Louisville to CSA before you can place a fort there.
109 5/13/2018 4:51:00 PM Spring 1862 Confederate Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Fort at Louisville
108 5/13/2018 3:59:00 PM Spring 1862 Union Message Yes, you need to build a fort Dave
107 5/13/2018 2:25:00 PM Spring 1862 Confederate Message Adding can't to the 2nd part of the question from my previous post.

From Falmouth to Cincinnati I can't cross there either unless I were to own Cincinnati and build a fort there.
106 5/13/2018 2:18:00 PM Spring 1862 Confederate Message Question as I try and recall the naval crossing rules. The only way that I can cross the river at Louisville right now is if I have a fort there since the Union has naval control of the river. Correct?

From Falmouth to Cincinnati I can cross there either unless I were to own Cincinnati and build a fort there.
105 5/13/2018 1:37:00 PM Spring 1862 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Fort Bloomington

Back to you.
Moves may be a little irregular for me today Dave as family is starting to head back from whence they came. Take a look at the new Gallipoli game (GMT) and let me know if you have any interest. In other news, I ordered Thunder in the East. Looked too good to pass up.
104 5/13/2018 1:34:00 PM Spring 1862 Union Message 3/1
Generals to TRC
AoT with 4 SP in Louisville
103 5/13/2018 1:32:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
Rolling for Union General cas.
102 5/13/2018 1:31:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
Just rolling for CSA, UNION is auto 1
101 5/13/2018 10:49:00 AM Spring 1862 Confederate Message I will leave 1SP behind in Lebanon.
100 5/13/2018 10:48:00 AM Spring 1862 Confederate Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
I will blast the Union at Louisville. Activate AoT and attack from Lebanon.

Medium battle with the confederates having a +5. Over to you for resolution
99 5/12/2018 10:25:00 PM Spring 1862 Union Message Only for the Union Dave.
98 5/12/2018 8:36:00 PM Spring 1862 Confederate Message We forgot the SW adjustment for the rebels seizure of the fort at Lebanon. SW is now 89- for Union and 94- for Confed. I will adjust with the next file.
97 5/12/2018 6:09:00 PM Spring 1862 Union Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort Gordonsville.

Remove 1 SP in Richmond for the Cavalry brigade.

File up
96 5/12/2018 2:39:00 PM Spring 1862 Confederate Message I missed that 1SP at Norfolk during my SM's and had 1 SM left. Send it to AoNV at Hanover. N=6. No file. Just make adjustment on your side.
95 5/12/2018 2:37:00 PM Spring 1862 Confederate Message Not Campaigning.
94 5/12/2018 2:33:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

93 5/12/2018 2:30:00 PM Spring 1862 Confederate Message Morgan to Richmond, Forrest to AoT, Wheeler to AoNV
92 5/12/2018 2:29:00 PM Spring 1862 Confederate Die roll request Request: 99-sided die x 3

96
48
60


Message from Confederate:
General: Lee to Richmond

Cav Generals

DR1 Morgan
DR2 Forrest
DR3 Wheeler

Highest to Richmond, middle to AoNV, lowest to AoT
91 5/12/2018 2:28:00 PM Spring 1862 Confederate Message Confed SM;

SP's from Charleston, SC, Savannah,GA and Columbus GA to Richmond. N=6

SP's from NO, Jackson and Mobile to AOT at Lebanon N=6
90 5/12/2018 2:21:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

89 5/12/2018 2:20:00 PM Spring 1862 Union Message Curtis to DC, Banks to Pittsburgh

Over to you for STRAT/GENERALS
88 5/12/2018 2:19:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

5


Message from Union:

87 5/12/2018 2:19:00 PM Spring 1862 Union Message Strategic Moves and Generals
6 SP DC (n4)to AOP (n11)
2 SP Jonesborough to Frederick (n2)
2 SP (n4)Bloomington to Frederick (n4)
1 SP Strasburg and 1 SP Culpepper to Pittsburgh (n4)
1 SP Bloomington (n3) to Manassas (n4)

Generals Stoneman to AOP
1-3 Curtis to Pittsburgh, Butler to Baltimore
4-6 reverse
86 5/12/2018 2:10:00 PM Spring 1862 Union Message Dave,
Way too soon to consider surrender! There is only 1 card I believe that reduces blockade, but MANY reinforcement cards, so you are doing fine!
My friend just won a game as CSA with blockade at level 4!
85 5/12/2018 12:30:00 PM Spring 1862 Confederate Message I think there is 1 maybe 2 cards in the deck where I can reduce the blockade. I need to draw one. LOL
84 5/12/2018 12:20:00 PM Spring 1862 Confederate Message This is where the game is lost already for the Confederates. Not only losing the SP's but the SW for all these turns. Pretty hopeless for the rebels.

SP at Norfolk
SP at Savanah

SW: lose 5 for the first miss and 2 for the 2nd. Total of 7. SW is now 93-.
83 5/12/2018 12:17:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 4

2
1
5
3


Message from Confederate:
Blockade runner

DR1 W Gulf
DR2 E Gulf
DR3 S Atl
DR4 N Atl
82 5/12/2018 12:16:00 PM Spring 1862 Confederate Message 9 States;

Richmond, VA
Weldon, NC
Baldwin, FL
Charleston, SC
Nashville, TN
Mobile, AL
Jackson, MS
Columbus, GA
NO,LA
81 5/12/2018 11:57:00 AM Fall 1861 Union End Turn
80 5/12/2018 11:57:00 AM Fall 1861 Union Message PC's
CSA: Fort Monroe, Lebanon, Hanover
UNION: Louisville, Culpepper, Strasburg, Franklin
UNION -5 SW for WW to 90-
Attrition:
CSA
AONV -1 (n5)
AOT -1 (n3)
UNION -1 Louisville (n3), -1 Gordonsville (n3), AoP -1 (n5)
UNION REINFORCEMENTS
8 SP D.C. (n10)
6 SP Bloomington (n6)
1 SP Cairo (n2), 2 SP Jonesborough, 1 SP St. Louis (n2)
79 5/12/2018 10:46:00 AM Fall 1861 Confederate Message Activate AoNV at Richmond. Leave 2SP's in Richmond and Smith.

AoNV N=9

1) Williamsburg
2) Ft Monroe Medium Battle Auto 2/1 and no general death roll as odds are 3-1 or greater. Butler to track. AoNV=8. Leave 1 SP in Ft Monroe
3)Williamsburg Drop 1 SP AoNV=6
4) Hanover Stop movement.

That is it. File up for end of turn clean up and then your reinforcements.
78 5/10/2018 8:36:00 PM Fall 1861 Union Message 2*/1 CSA Victory
Fort destroyed
Union retreats to Louisville (n4)
AoT ends move in Lebanon (n4)
Back to you for next activation
77 5/10/2018 8:33:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 2

6
1


Message from Union:
Medium Battle Lebanon
CSA +2 DRM

UNION +2 DRM
76 5/10/2018 8:19:00 PM Fall 1861 Confederate Play Strategy card as Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
First move. Activate Aot at Nashville.

1) BG
2) Attack Lebanon; Over to you for resolution.
75 5/8/2018 11:55:00 PM Fall 1861 Union Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activate Army of Potomac
1 Culpepper, drop 3 SP and Halleck (n4)
2-3 Winchester, drop 1 SP (n1)
4 Harpers Ferry, pick-up 1 SP (n1)
5-6 Manassas (n6)

Don't know what happened to my fort in Manassas either...
Back to you for last card.
File up
74 5/8/2018 8:46:00 PM Fall 1861 Confederate Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
I will place a PC marker at Somerset KY. Note: I placed one at the end of last turn that was missing at Paducah,KY which was missing. Back to you for your last card.
73 5/7/2018 10:20:00 PM Fall 1861 Union Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Manassas

Deb had a birthday on Saturday, small world.
Kids are home this week too, like old times!
File up.
72 5/7/2018 9:51:00 PM Fall 1861 Confederate Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
I will build the AoNV at Richmond. Johnston in command
71 5/5/2018 1:10:00 PM Fall 1861 Confederate Message It is wife's birthday weekend so will be out most of it. Will get a move up hopefully tonight.
70 5/3/2018 11:08:00 PM Fall 1861 Union Play Strategy card as Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Burnside and 1 SP leave DC (n2)
1 Frederick, pick-up 2 SP and Buell (n0)
2 Manassas, drop 3 SP and Buell (n3)
3 Wilderness, pick up 6 SP and Rosecrans (n8)
4 Gordonsville, drop 4 SP and Rosecrans (n4)
5 Wilderness, pick up 2 SP (n6)
6 Culpepper, drop 1 SP
7 Strasburg, drop 1 SP
8 Franklin end with 2 SP
File up, back to you


69 5/3/2018 10:13:00 PM Fall 1861 Confederate Play Strategy card as Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
I will play this for 5SW total. Probably a bad play from a board position perspective but ... 3 +2 for COF. Conf now at 100+ No file just make adjustment on your next play.
68 5/2/2018 9:48:00 PM Fall 1861 Union Play Strategy card as Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
1 SP each in DC (n3), Baltimore (n2), and Wilderness (n14)
File up
67 5/2/2018 9:11:00 PM Fall 1861 Confederate Play Strategy card as Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Another Ironclad. I will place this one at Ft Phillip/Jackson
66 5/1/2018 10:39:00 PM Fall 1861 Union Play Strategy card as Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort Lebanon, KY

Back to you, file up
65 5/1/2018 9:24:00 PM Fall 1861 Confederate Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
I will army up at Nashville. AoT with AJ in command.
64 5/1/2018 11:46:00 AM Fall 1861 Union Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Activate Pope
1 Falmouth
2 Cincinnati, pick-up everybody
3-6 Louisville, drop Banks and 1 SP
7 Lebanon with Pope and 5 SP
File up, back to you to open the turn
63 4/30/2018 10:31:00 PM Fall 1861 Confederate Message Not Campaigning
62 4/30/2018 10:30:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

61 4/30/2018 10:29:00 PM Fall 1861 Confederate Message SP's from Morehead City, 1 from Petersburg and Wilimington to Nashville N=5; SP's from Weldon, Columbus GA, 1 from Petersburg and Mobile AL to Richmond. N=11.

Both generals to Nashville
60 4/30/2018 10:10:00 PM Fall 1861 Union Message Absolutely correct.
Move the 4 SP to Wilderness in AoP (n13) the Philly SP still goes to Cincy
File 023 up
59 4/30/2018 8:46:00 PM Fall 1861 Confederate Message Doesn't the place you are SM'ing to have to have a rail connection through friendly territory.

I don't see where Gordonsville or Hanover can reach Manassas without using one a non railroad path.
58 4/30/2018 8:28:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

57 4/30/2018 8:26:00 PM Fall 1861 Union Message ...and Generals.
File 022 up.
56 4/30/2018 8:25:00 PM Fall 1861 Union Message Strat moves:
2 SP Gordonsville and 2 SP Hanover to Manassas (n4)
1 SP Philly to Cincinnati (n6)

That's all for me. Back to you fro strat move and cards.
55 4/30/2018 7:01:00 PM Fall 1861 Confederate Message Ooopps Put Union SW back to 95-. I thought is was fall versus summer and you don't lose 5SW.
54 4/30/2018 6:59:00 PM Summer 1861 Confederate End Turn
53 4/30/2018 6:58:00 PM Summer 1861 Confederate Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Place PC marker at Pahucah, KY.

Let see. Of the 9 cards I have drawn so far 6 have been 1 cards which for the confederates are worthless.

How many games have you seen where the confederates have not been able to form the AoNv by the end of the 2nd turn. LOL One word pathetic.

Attrition.

Union loses 2 at Wilderness N=9; 1 at Cinn N=5
Conf losses 2 at Richmond N=6



Confed's get 1SP from the turn track. I will place it at Richmond.

Over to you for SM.
52 4/30/2018 6:47:00 PM Summer 1861 Confederate Message Only a miracle will save the Confederates at this point. 2 blockade cards in the first 2 turns. The confederates will bleed to death on blockade DR's both from a SW and SP perspective.
51 4/30/2018 6:45:00 PM Summer 1861 Confederate Message Weird and very lobsided in favor of the union.
50 4/30/2018 6:44:00 PM Summer 1861 Union Play Strategy card as Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
Blockade to 2.
Back to you for final card.
Weird game so far!
File up
49 4/30/2018 6:29:00 PM Summer 1861 Confederate Message Make that Bowling Green KY LOL
48 4/30/2018 6:29:00 PM Summer 1861 Confederate Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
PC Marker in Clarksville, TN
47 4/30/2018 6:17:00 PM Summer 1861 Union Play Strategy card as Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Fort Pittsburgh

Dave, your getting tons of reinforcements. Don't despair the loss of 1 Cav General, you get three more in a few minutes!
Back to you, file up
46 4/30/2018 5:48:00 PM Summer 1861 Confederate Message The union has things that they can do things with when drawing 1 cards, building forts, while the confederates can't even do that.
45 4/30/2018 5:46:00 PM Summer 1861 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Place 1 in Nashville, 1 in Petersburg, VA, and 1 in Wilmington, NC.

44 4/30/2018 5:38:00 PM Summer 1861 Confederate Message I see you hand is dreadful but I am betting it is better than mine which is beyond bad. I could draw cards all day long and not replicate it.
43 4/30/2018 5:37:00 PM Summer 1861 Confederate Message That pretty much screws the confederates. Now they have to pretty much have to hole up in Richmond turn 4. I am thinking this is all but over but like I said all I am doing is giving you practice.

I have horrible luck almost to the point of being cursed with this game and I am not very good at it on top of it. LOL
42 4/30/2018 5:05:00 PM Summer 1861 Union Message Stuart is KIA
F. Lee will show up with Stonewall on Turn 5.
The SP comes back next turn. I left it on the TRC
File is up
Back to you
41 4/30/2018 5:02:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Stuart
40 4/30/2018 5:01:00 PM Summer 1861 Union Play Strategy card as Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
I will attempt to kill Stuart
39 4/30/2018 5:00:00 PM Summer 1861 Union Message 1 SP each from Cincinnati (n6), D.C. (n2), and Wilderness (n11)
38 4/30/2018 3:13:00 PM Summer 1861 Confederate Play Strategy card as Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Probably not very effective but I'll give it a while anyway. No file from me. Just post where you are eliminating them and then update the file with your next card.
37 4/29/2018 9:41:00 PM Summer 1861 Union Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Fort Harpers Ferry

...back to you
36 4/29/2018 9:35:00 PM Summer 1861 Confederate Play Strategy card as Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
I will place this at Dover.
35 4/29/2018 6:23:00 PM Summer 1861 Union Play Strategy card as Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort Frederick

Dave, you use on SP to form the Cavalry brigade, so 8 in Richmond.
File up
34 4/29/2018 11:16:00 AM Summer 1861 Confederate Message Not campaigning.
33 4/29/2018 11:14:00 AM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

32 4/29/2018 11:13:00 AM Summer 1861 Confederate Message All generals to Richmond

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