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Entry # Time Turn Player Title Entry
21 5/26/2018 1:45:00 PM Master ID = 22250 Game Deleted
20 5/21/2018 10:41:00 PM Summer 1861 Union Message Hi Steve,

Will delete game this week if you have lost interest or real life intervened, no need to reply. If you wish the game kept please reply. Hope all is well.

Best regards,
Ken
19 5/9/2018 6:53:00 PM Spring 1861 Union End Turn
18 5/9/2018 6:51:00 PM Spring 1861 Union Message End of Turn 1

PC in FPJ (fort destruction - SW +1/-1)
US 98- +1 +2 = 1-2+
CS 100+ -1 -3 = 96-

No state control
No WW

Attrition:
AOP -1 n4
Manassas -1 n3


Union RF:
8 in DC n12
4 in Cinci n5
2 in Bloomington n2
2 in Salem n2
2 in Jonesborough n2

Union SM:
1 in Springfield n0 to Cairo n2
1 in Indianapolis n0 to Cinci n6
1 in Columbus n0 to Frederick n2
2 in Salem n0 to Phili n2
2 in AOP n10 to Baltimore n2
1 from AOP n9 to Phili n3
1 from AOP n8 to FPJ n3
17 5/8/2018 9:58:00 PM Spring 1861 Confederate Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Playing this card to put PC's in Grafton and Wheeling, WVA.
16 5/8/2018 9:56:00 PM Spring 1861 Confederate Message Place PC Markers in Grafton and Wheeling, WVA.
15 5/8/2018 2:24:00 PM Spring 1861 Union Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Place PC in Bowling Green KY
14 5/8/2018 2:09:00 PM Spring 1861 Confederate Message That's Beauregard and his force.
13 5/8/2018 2:08:00 PM Spring 1861 Confederate Play Strategy card as Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
I would like to move the 1SP unit from Richmond to Manassas to Beauregard and his fotce.
12 5/7/2018 11:08:00 PM Spring 1861 Union Message 1/1 US Win, 2Sp remain in the coastal fort.

R18.0
1-1: This is a case for ungarrisoned forts, where the number of invading SPs makes a difference in the outcome. If there is only 1 Union SP the Amphibious invasion fails, due to rule 7.32, and 6.81 does not apply since there are no surviving SP.

If there are 2 or more Union SP, then the Amphibious invasion succeeds due to 6.81 since there is a surviving Union SP.

B2U

** Attacker should be first roll to avoid clarifying.

11 5/7/2018 10:39:00 PM Spring 1861 Confederate Message I believe one of your units taks a hit.
10 5/7/2018 10:38:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

1
6


Message from Confederate:
Rolling 2 Dice Top Attacker , Down below the defender.
9 5/6/2018 9:49:00 PM Spring 1861 Union Play Strategy card as Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Amphib Assault FPJ (New Orleans) from Phili with 3SP
Please resolve.

US AA +2 (event) / CS AA +2 (fort) = +0 final result

FPJ
US 3SP DRM +4 (ungarrisoned)
CS 0SP DRM +0





8 5/6/2018 8:51:00 PM Spring 1861 Confederate Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Playing this csrd to put a PC in Franklyn, WVA.
7 5/6/2018 12:27:00 PM Spring 1861 Union Play Strategy card as Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Place PC in Clinton and Cleveland TN
6 5/6/2018 12:26:00 PM Spring 1861 Union Message US 100- -2 = 98-

As we are not sending files back and forth, I have found having the data in the searchable journal a mistake may be validated and confirmed more easily.


5 5/6/2018 12:09:00 PM Spring 1861 Confederate Play Strategy card as Event #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
Playing this card for the event.
4 5/6/2018 12:03:00 PM Spring 1861 Union Play Strategy card as Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2SP from Pittsburgh (n0) to Phili (n3)
3 5/6/2018 11:58:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

2 5/6/2018 11:53:00 AM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

1 5/6/2018 11:52:00 AM Spring 1861 Confederate Change Confederate player Confederate player changed from Steven Schwed to Steven Schwed

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