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For the People: Up With The Star Journal

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Entry # Time Turn Player Title Entry
108 9/17/2018 12:55:00 PM Spring 1862 Union Message Oh, and placing your Generals of course.
107 9/17/2018 12:54:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

106 9/17/2018 12:54:00 PM Fall 1861 Union End Turn
105 9/17/2018 12:51:00 PM Fall 1861 Union Message USA Generals
Stoneman to AoP
Curtis & McDowell to Washington

You still have 1 SP to SM (making up for Sabine City), then you can draw cards and announce any Campaign.
104 9/17/2018 12:49:00 PM Fall 1861 Union Message USA SM
4 SPs from Cairo (n2) to Frederick (AoP n7)
1 SP from Bloomington (n6) to Louisville (n6)
5 SPs from Bloomington (n1) to Frederick (AoP n12)
3 SPs from Washington (n5) to Frederick (AoP n15)
2 SPs from Washington (n3) to Frederick (n17)
103 9/17/2018 12:40:00 PM Fall 1861 Union Message I'll go ahead with my SM, but I'll also put the Sabine City SP back in Texas: there is no LoC across the Mississippi.
102 9/17/2018 12:08:00 AM Fall 1861 Union Message Will do.
101 9/17/2018 12:07:00 AM Fall 1861 Confederate Message oops. replace with Savannah unit
100 9/16/2018 11:46:00 PM Fall 1861 Union Message I mean, CSA SW 94- -2 = 92-
99 9/16/2018 11:46:00 PM Fall 1861 Union Message The second Charleston SP doesn’t materialize. I’ll adjust tomorrow. You can SM another SP.

CSA SW 95- -2 = 93-
98 9/16/2018 11:44:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 4

4
6
1
5


Message from Union:
Blockade Level 1
Rolling, WG EG SA NA
97 9/16/2018 10:20:00 PM Fall 1861 Confederate Message C Reinforcements
VA - Manassas
NC - Weldon
SC - Charleston
GA - Savannah
FL - Pensacola
AL - Mobile
MS - Corinth
LA - NOLA
TX -
AR -
TN - Dover


WG - Sabine
EG - Columbus
SA - Charleston
NA - Norfolk

C Strat
2 Charleston>ANV
1 Sabine>ANV
1 NOLA>Dover
1 Mobile>Dover
1 Weldon>ANV
1 Norfolk>Richmond
96 9/16/2018 4:31:00 PM Fall 1861 Union Message (Away from files.)
95 9/16/2018 4:30:00 PM Fall 1861 Union Message Union Reinforcements
The usual, please ...
+8 Washington
+6 Bloomington n7
+4 Cairo n6


94 9/16/2018 4:21:00 PM Fall 1861 Union Message Fts P&J must come before War Weariness, so

USA SW = 94- +1 +2 -5 -3 = 89-.
93 9/16/2018 4:19:00 PM Fall 1861 Confederate Message End of turn

Change capitol
None

Political control
U
Fts.P&J

C
Paducah

Remove PC
Manassas

State control
none

SW
U +1 Fts.P&J, -5WW, net -4?, 94->90-
C -1 same, 95->94-

Attrition
U AoP, Louisville -1
C none
92 9/16/2018 4:08:00 PM Fall 1861 Confederate Play Strategy card as Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Van Dorn brings Price to Dover and then ends with 2 in Paducah.
91 9/16/2018 12:03:00 AM Fall 1861 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Relieve McDowell of command of the AoP. Promote Burnside in his place. Butler whines.

USA SW = 102- -6 -2 = 94-.
90 9/15/2018 11:46:00 PM Fall 1861 Confederate Play Strategy card as Event #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
-2 event
-3 CoF
107+>102-
89 9/15/2018 11:20:00 PM Fall 1861 Union Play Strategy card as Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activate Burnside+2 in Lewisburg.
1) Franklin
2-3) Strasburg
4) Winchester, pick up 1 (n3)
5) Harper's Ferry
6) Frederick (AoP n4)
88 9/15/2018 10:48:00 PM Fall 1861 Confederate Message Polk takes the bullet. Whew.
Presume AoP (n1) retreats to Frederick.
File
87 9/15/2018 10:45:00 PM Fall 1861 Confederate Die roll request Request: 3-sided die x 1

2


Message from Confederate:
Better, but you still got a 5. ARGH.
modifies to 10/7, resulting in 3*/2 and Gen Casualty.
Alpha-numeric, low-high
86 9/15/2018 10:42:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 4

6
5
2
3


Message from Confederate:
Medium battle 4 v 4
C +5 (4Gens, Elite)
U +2 (Ft)
-Casualties
C
U
85 9/15/2018 10:41:00 PM Fall 1861 Confederate Play Strategy card as Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Here I come again.
ANV drops 1 to cover return (n1)>Richmond, p/u 2 (n3)>Manassas, p/u 1 Fredericksburg. Withdrawal seems unlikely. Now would be a fortuitous time for nice dice.
84 9/15/2018 1:27:00 PM Fall 1861 Union Play Strategy card as Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
PCs in Falmouth, Lexington, and Somerset.

No file.
83 9/15/2018 12:05:00 PM Fall 1861 Confederate Play Strategy card as Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall Bde^ANV
82 9/15/2018 11:31:00 AM Fall 1861 Union Message 3/6, modified to 8/6, result 1*/1.

Rosecrans+2 occupy the forts. No file until this afternoon, at the earliest.
81 9/15/2018 11:29:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 2

3
6


Message from Union:
Small battle, 3 v 1, drms +5 (Porter, Rosecrans, Odds) / +0 (AA offset by Fort).
80 9/15/2018 11:28:00 AM Fall 1861 Union Play Strategy card as Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Looks like DC is safe for now. Rosecrans+3 from Washington to Fts Philip & Jackson.
79 9/15/2018 11:21:00 AM Fall 1861 Confederate Message modifies to 8/8, resulting in 2*/3, ANV retreats to Fredericksburg with 2CU remaining.

BTW-The exact result in the game with Dave Cross. ANV loses to opponent 6. I'm cursed...
78 9/15/2018 11:17:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

4
6


Message from Confederate:
Flag Fredricksburg>Manassas. Intercept option already used. Withdrawal seems unlikely.
C +4 (Gens)
U +2 (Ft), net 0 for no cav
77 9/14/2018 10:54:00 PM Fall 1861 Union Message ANV wins medium battle, n5.

2 MPs remain.
76 9/14/2018 10:53:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
AoP attempts to intercept at Fredericksburg with 5 SPs, leaving 1 in Manassas.
75 9/14/2018 9:59:00 PM Fall 1861 Confederate Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
JJ/ANV visit Richmond, p/u AJ/Polk, leave Bory>Fredericksburg. Intercept options to you.
74 9/13/2018 11:28:00 AM Fall 1861 Union Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Divisional move: 1 SP Frederick to Washington (n3).
73 9/13/2018 11:26:00 AM Fall 1861 Union Message Sure you wouldn't rather kill Spoons?
72 9/12/2018 11:33:00 PM Fall 1861 Confederate Message Guess the Dems will need a new candidate for '64.
71 9/12/2018 11:32:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:

70 9/12/2018 11:32:00 PM Fall 1861 Confederate Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Lil'Mac blunders. Is the wound mortal?
69 9/12/2018 11:23:00 PM Fall 1861 Confederate Message I was always fascinated at how your mind can play tricks of cognition-sometimes insurmountable even when aware of the danger. If you haven't already, you should read Thinking Fast & Slow by Kahneman. One of best books in my last decade.
68 9/12/2018 12:23:00 PM Fall 1861 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort Frederick.
67 9/12/2018 12:20:00 PM Fall 1861 Union Message Nevermind. Temporary problems in head with the alphabet. Fixed now. :-P
66 9/12/2018 12:19:00 PM Fall 1861 Union Message N.B. Alpha order: it appears you do it based on first name first. Fine, but noting that for future reference!
65 9/11/2018 11:52:00 PM Fall 1861 Confederate Message No campaign
64 9/11/2018 11:50:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

63 9/11/2018 11:47:00 PM Fall 1861 Confederate Die roll request Request: 197-sided die x 4

183
17
53
38


Message from Confederate:
C Strat
2 Norfolk>ANV
1 Culpepper>ANV
1 Savannah>ANV
1 Savannah>Richomnd
1 Morehead>Dover
1 Columbus>Dover

C Gens
Alpha-numeric, low-high
Dover
Dover
Richmond
Richmond
62 9/11/2018 12:59:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

61 9/11/2018 12:59:00 PM Summer 1861 Union End Turn
60 9/11/2018 12:58:00 PM Summer 1861 Union Message With the Optional RR Rules, only 3 SPs can be drawn into an Army without regard to RRs.

SPs from Charleston, Weston, and Franklin to Manassas (AoP n8)

Then
2 SPs from Manassas (AoP n6) to Washington.
3 SPs from Bloomington (n1) to Louisville (n5)
1 SP from Pittsburgh (n1) to Louisville (n6)
1 SP from Strasburg (n1) to Frederick.
59 9/10/2018 10:39:00 PM Summer 1861 Confederate Message You up for Strat?
58 9/7/2018 12:15:00 AM Summer 1861 Confederate Message End of turn

Change capitol
None

Political control
U
Acquia
Fredericksburg
Staunton
Franklin
Weston
Charleston
Lewisburg
Wheeling
Louisille
Lebanon

C
none

Remove PC
none

State control
WV

SW
U +5 WV, +2 CoF
C none

Attrition
U AoP, Bloomington -1, U SW 100->107+
C none
57 9/7/2018 12:12:00 AM Summer 1861 Union Message In the future, if you’re going to move so as to allow me multiple interception possibilities, please leave the timing of my one shot to me. I may have wished to try to intercept the ANV after it had been weakened in some smaller battles ... and the threat of that might deter you from being too aggressive.
56 9/7/2018 12:08:00 AM Summer 1861 Union Message McDowell is the commander, so of course his rating is used for interception. It’d have been different if there weren’t an Army.
55 9/7/2018 12:02:00 AM Summer 1861 Confederate Message again both lose 1. ANV stops in Gordonsville.

54 9/6/2018 11:51:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

6
4


Message from Confederate:
Can't find the rule, but I'm thinking McDowell's rating is the one that must be used. If wrong we can rewind...
Medium Battle 5 vs 1
C auto win with FR, both lose 1

On to Wilderness
Small Battle, 3 v 1
C + 6 (4Gens, 2FR)
U --
53 9/6/2018 11:44:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
intercept possible
52 9/6/2018 11:44:00 PM Summer 1861 Confederate Play Strategy card as Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
No complaints, though it would've been better had AJ got his troops and able to move now.
1 - Price>McKenzie
2 - ANV p/u 2>Culpepper
51 9/6/2018 10:43:00 PM Summer 1861 Union Play Strategy card as Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
That was quite the hand you got!

Activate Burnside+4 at Manassas (AoP n6).
1) Strasburg, pick up 2 (Burnside n6, Strasburg n2)
2) Staunton, drop 1 (Burnside n5)
2) Franklin, drop 1 (Burnside n4)
3) Grafton
4) Weston, drop 1 (Burnside n3)
5) Charleston, drop 1 (Burnside n2)
6-7) Lewisburg
5)
50 9/6/2018 10:18:00 PM Summer 1861 Confederate Play Strategy card as Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
I do that at work too. Think I've completed something only to realize later I never finished...
more troops.
NA Norfolk
SA Savannah
49 9/6/2018 9:45:00 PM Summer 1861 Union Play Strategy card as Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Me, too! Add 3 SPs to Strasburg (n4).
48 9/5/2018 11:32:00 PM Summer 1861 Confederate Play Strategy card as Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
More troops
NA - Norfolk
WG - NOLA
47 9/5/2018 12:54:00 PM Summer 1861 Union Message File posted.
46 9/5/2018 1:10:00 AM Summer 1861 Union Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort Manassas.

No file until tomorrow.
45 9/4/2018 11:43:00 PM Summer 1861 Confederate Play Strategy card as Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
WG - NOLA
EG - Columbus
NA - Morehead City
File for both
44 9/4/2018 11:29:00 PM Summer 1861 Union Play Strategy card as Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
As event. Blockade Level 1. No file tonight.
43 9/4/2018 11:09:00 PM Summer 1861 Confederate Play Strategy card as Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Your timing was fortuitous. AJs troops were all set.
Ft.Nashville
42 9/4/2018 11:24:00 AM Summer 1861 Union Message 3rd Activation: McClellan+1 in Frederick.
1) Washington, pick up 3 (n4)
2) Manassas
3) Culpeper, drop 1 (n3)
4) Wilderness, drop 1 (n2)
5) Fredericksburg, drop 1 (n1)
6) Acquia Creek, drop 1
7) Manassas, now second in command.
41 9/4/2018 11:15:00 AM Summer 1861 Union Message Rest of Pope's move:
Drop 2 in Louisville (Pope n2)
4-5) Lebanon, drop 2.
6) Back to Louisville
40 9/4/2018 11:14:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Oh, and here's the roll for Pemberton.
39 9/3/2018 10:55:00 PM Summer 1861 Union Message I’ll continue tomorrow.
38 9/3/2018 10:54:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Since I rolled a 10, ASJ buys it on a ‘1’.
37 9/3/2018 10:46:00 PM Summer 1861 Confederate Message modifies to 10/7, results in 3*/2.
File so far. 3MP left with Pope.
36 9/3/2018 10:43:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

6
6


Message from Confederate:
Medium Battle 6 vs. 1
U +5 (1Gen, 4FR)
C +1 (Gen)
35 9/3/2018 10:42:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Maybe AJ has woken up now. Retreat attempt to Lebanon
34 9/3/2018 2:26:00 PM Summer 1861 Union Message (AFK, so files still pending.)
33 9/3/2018 2:25:00 PM Summer 1861 Union Message The dice give you a roughly 1-in-3 victory, costing me a second activation to clear Louisville, and the mock YOU? Hmm ...

Pope+4 in Cairo, leaving 2.
1) Jonesborough
2) Salem/Vandalia
3) Vincennes
4) Bloomington, pick up 2 (Pope n6, Bloomington n5)
5) Louisville, medium battle, 6 vs 1, drms +6/+1.
You may react and resolve. 3 MPs remaining.
32 9/3/2018 2:00:00 PM Summer 1861 Confederate Message Dice mock me, but I still win the tie. Both lose 1.
Next
31 9/3/2018 1:59:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

1
1


Message from Confederate:
nope. On a more tactical level, you'd think that crossing a major river would give ample time for defender to retreat...
Medium battle 6 v 2
U +3 (Gen, 2FR)
C +1 (Gen)

30 9/3/2018 1:58:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
AJ blob attempts retreat
29 9/3/2018 10:45:00 AM Summer 1861 Union Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Oh, let's go for it.

1st move: activate Buell+2 in Cincinnati.
1) Vernon
2) Bloomington, pick up 4 (n6, Banks n2)
3) Louisville
Medium battle, 6 vs 2, drms +3/+1.

You may react/resolve. No file.
28 9/2/2018 12:48:00 PM Summer 1861 Confederate Message No campaign
27 9/2/2018 11:45:00 AM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

26 9/2/2018 11:45:00 AM Summer 1861 Confederate Die roll request Request: 59-sided die x 2

22
23


Message from Confederate:
Alpha-numeric, high-low
Columbus
Dover
25 9/1/2018 8:35:00 PM Summer 1861 Union Message To you for Generals and possible Campaign.
24 9/1/2018 8:33:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

23 9/1/2018 8:33:00 PM Spring 1861 Union End Turn
22 9/1/2018 8:32:00 PM Spring 1861 Union Message 832 Banks - Bloomington
762 Buell - Cincinnati
065 Burnside - Manassas
319 Butler - Manassas (2nd in command)
761 Halleck - Pittsburgh
755 McClellan - Frederick
993 Pope - Cairo
056 Rosecrans - Washington
21 9/1/2018 8:27:00 PM Spring 1861 Union Die roll request Request: 999-sided die x 8

832
762
65
319
761
755
993
56


Message from Union:
Rolling in alpha order, highest to lowest, to:
Cairo, Bloomington, Cincinnati, Pittsburgh, Frederick, Manassas, Manassas, Washington.
20 9/1/2018 10:26:00 AM Spring 1861 Confederate Message C Strat
1 BG>Louisville
2 Charleston>ANV
1 Mobile>Columbus, KY
1 Norfolk>Dover
1 Weldon>Memphis
1 Lebanon>Nashville
19 8/30/2018 11:25:00 PM Spring 1861 Union Message Union Reinforcements:
Washington +8
Bloomington +6
Cairo +4 (n5)

Union Strategic Movement
1 SP Springfield to Cairo n6
1 SP Indianapolis to Cincinnati n2
1 SP Columbus to Pittsburgh
1 SP Philadelphia to Pittsburgh n2
5 SPs Washington (n3) to Manassas (AoP n9)
1 SP Frederic (n1) to Manassas (AoP n10)
18 8/28/2018 10:34:00 PM Spring 1861 Confederate Message C Reinforcements
VA - Ricmond
NC - Weldon
SC - Charleston
GA - Savannah
FL - Ft.Gadson
AL - Ft.Morgan
MS -
LA - Fts.P/J
TX - Sabine
AR -
TN - Dover


WG - Sabine
EG - Columbus
SA - Charleston
NA - Norfolk
17 8/28/2018 10:24:00 PM Spring 1861 Confederate Message End of turn

Change capitol
None

Political control
U
Winchester
Strasburg
Manassas

C
BG
Lebanon
Louisville

Remove PC
Ft.Monroe

State control
None

SW
U none
C none

Attrition
U AoP -1
C none
16 8/28/2018 10:15:00 PM Spring 1861 Confederate Message C wins, both lose 1. ANV drops 1>Hanover, drops 2, finish with 1 in Wmsburg.

2-Polk/1, p/u 1 in Dover, and AJ/1 in Nash>BG, drop 1> Lebanon, drop 1>Louisville.
15 8/28/2018 10:09:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

5
1


Message from Confederate:
Medium Battle, 5 vs 1
C +6 (2Gens, 4FR)
U +2 (Ft.)
14 8/28/2018 10:09:00 PM Spring 1861 Confederate Play Strategy card as Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1-ANV>Ft.Monroe
13 8/27/2018 12:57:00 AM Spring 1861 Union Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
PCs, Parkersburg and Grafton.
12 8/27/2018 12:46:00 AM Spring 1861 Confederate Play Strategy card as Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
PCs
Greenville
Ironton
11 8/27/2018 12:33:00 AM Spring 1861 Union Message BTW, we forgot to adjust CSA SW for ANV. It's now 95-.
10 8/27/2018 12:32:00 AM Spring 1861 Union Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Oh, if you insist.

Activate McDowell and AoP.
1) Frederick
2) Harper's Ferry, pick up 2 (AoP n7)
3) Winchester, drop off 1 (AoP n6)
4-5) Strasburg, drop off 1 (AoP n5)
6) Manassas
9 8/27/2018 12:08:00 AM Spring 1861 Confederate Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
JJ forms ANV

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