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Empire of the Sun: Aaron vs Max Game 2 Journal

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Entry # Time Turn Player Title Entry
794 1/21/2019 5:15:00 PM May-Aug 1945 Japanese Message Looks like a good one. I like that the rules are short.
So there's an ACTS module for it. Do you just use Vassal for the board?
Fee free to set up and get things going. I might take a few days to get moving so that I can read the rules, etc.
793 1/21/2019 7:37:00 AM May-Aug 1945 Allies Message Take a look. Rules are pretty straightforward. Still has plenty of room for strategy. I'm flexible on whatever.

792 1/20/2019 11:48:00 PM May-Aug 1945 Japanese Message Never tried that one
791 1/20/2019 11:06:00 PM May-Aug 1945 Allies Message Have you ever tried Hammer of the Scots?
790 1/20/2019 1:06:00 AM May-Aug 1945 Japanese Message I'm always impressed with the timing in the design of this game - with the Japanese onslaught at the beginning, to the pendulum swinging back - it always seems timed so closely. I was actually surprised you went for Honshu. The other games I've played have had the US aiming for the resources and strategic bombing.

I like the plan of adding a filler game - and agree that this one is a brain drain.
Any suggestions?
789 1/20/2019 12:55:00 AM May-Aug 1945 Allies Message This was a tense, but fun, game. Absolute nailbiter. After your first couple of defense rolls against my AA, I figured you had the game in the bag.

If you're up for it, you interested in putting a filler game in between our rematch of EotS? This is a bit of a brain drain and, if we are going to swap, I'd like a couple of weeks to reset.

Thoughts?


788 1/18/2019 1:28:00 AM May-Aug 1945 Japanese Message I'm going to throw this one in. No way can I hold you off through 4 more cards.
Great game!
787 1/17/2019 9:24:00 PM May-Aug 1945 Allies Play Strategy card as Operations #15: 2 / Heroic Repair: Emergency Battle Repairs
2 Naval Replacements: The Allies gain two US naval replacements that must be used immediately. Unused replacements are lost. If the Allied Player brings a naval unit from the eliminated pile back into the game it is placed within range of a US or Joint HQ, in any friendly, in supply port.

OC: 2 EC: 0

Message from Allies:
Clearing out Shokaku, Over to you for roll
786 1/17/2019 2:56:00 AM May-Aug 1945 Japanese Message No logfile.

785 1/17/2019 2:56:00 AM May-Aug 1945 Japanese Play Strategy card as Event #31: 3 / New Operation Plan: Island Fortifications
The Japanese player gains a +1 ground combat die roll modification for the remainder of the game in any battle that occurs on a one hex island. Place the Japanese +1 Defensive Doctrine marker on the game turn track as a remainder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
784 1/17/2019 2:48:00 AM May-Aug 1945 Japanese Message Flip then eliminate M Corps.

783 1/17/2019 2:47:00 AM May-Aug 1945 Japanese Die roll request Request: 10-sided die x 2

4
8


Message from Japanese:
Nagoya
US 25 +2
Japan 12
782 1/17/2019 2:46:00 AM May-Aug 1945 Japanese Draw Extra Strategy card
781 1/17/2019 2:46:00 AM May-Aug 1945 Japanese Play Strategy card as Event #70: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Change to intercept (mostly just to draw another card)
780 1/16/2019 11:22:00 PM May-Aug 1945 Allies Play Strategy card as Event #69: 3 / S-Day: Invasion of Luzon
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Bonus: If the 11th Airborne Division is on an airfield, not activated, with ANY in supply US air unit, the 11th Airborne division can be placed on any unoccupied hex that is not in an unneutralized Japanese air ZOI and is within the extended range/normal LRB (including B29) range of the air unit that it is stacked with.

OC: 3 EC: 5

Message from Allies:
779 1/16/2019 11:22:00 PM May-Aug 1945 Allies Return Strategy card to hand #69: 3 / S-Day: Invasion of Luzon

Message from Allies:
778 1/16/2019 11:22:00 PM May-Aug 1945 Allies Play Future Offensive card as Operations #69: 3 / S-Day: Invasion of Luzon
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Bonus: If the 11th Airborne Division is on an airfield, not activated, with ANY in supply US air unit, the 11th Airborne division can be placed on any unoccupied hex that is not in an unneutralized Japanese air ZOI and is within the extended range/normal LRB (including B29) range of the air unit that it is stacked with.

OC: 3 EC: 5

Message from Allies:
Attacking Nagoya, bringing more troops in and shuffling them around
777 1/15/2019 11:53:00 PM May-Aug 1945 Japanese Message That worked out pretty well for you.
Pass and back to you.
No logfile from me.
776 1/15/2019 11:52:00 PM May-Aug 1945 Japanese Die roll request Request: 10-sided die x 2

9
1


Message from Japanese:
Ground Combat
US 25 +2
Japan 12
775 1/15/2019 11:49:00 PM May-Aug 1945 Japanese Draw Extra Strategy card
774 1/15/2019 11:49:00 PM May-Aug 1945 Japanese Message Flip Hancock
773 1/15/2019 11:48:00 PM May-Aug 1945 Japanese Die roll request Request: 10-sided die x 1

1


Message from Japanese:
Sub attack
772 1/15/2019 11:48:00 PM May-Aug 1945 Japanese Play Strategy card as Event #24: 1 / Submarine Attack
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
771 1/15/2019 9:35:00 PM May-Aug 1945 Allies Play Strategy card as Operations #48: 2 / New China Army: Stilwell Burma Offensive
Activate: Any HQ. Logistic Value: 4 if SEAC HQ, for all others: 3 Conditions: Only ground and air units may be activated. Bonus: The Allies receive one Chinese ground replacement step for a reduced Chinese unit. This replacement step cannot be saved and is lost if not used immediately. Additionally, all Chinese army units in range of the activating HQ may be activated for no additional activation cost.

OC: 2 EC: 4

Message from Allies:
Clearing out Ominato
770 1/14/2019 9:52:00 PM May-Aug 1945 Japanese Message I'll flip the 18-12 X Army and the 12-12 1M.

I pass.
No logfile from me.

769 1/14/2019 9:50:00 PM May-Aug 1945 Japanese Die roll request Request: 10-sided die x 2

3
1


Message from Japanese:
Tokyo
US 38 +2
Japan 12 +3
768 1/14/2019 9:04:00 PM May-Aug 1945 Allies Play Strategy card as Operations #31: 3 / Black Day: US New Guinea Air Offensive
Activate: Any HQ. Logistic Value: 6 Conditions: Only air units may be activated.

OC: 3 EC: 5

Message from Allies:
11th Division SRs to Osaka.

Naval Invasion at Tokyo.
767 1/13/2019 1:45:00 PM May-Aug 1945 Japanese Message I may have a card play or two that could be relevant, so let's do it a card at a time until I run out of helpful cards..
766 1/13/2019 9:04:00 AM May-Aug 1945 Allies Message Do you want me to just play this all out?
765 1/13/2019 9:04:00 AM May-Aug 1945 Allies Draw Strategy cards Drew 7 cards.

764 1/13/2019 1:13:00 AM May-Aug 1945 Japanese Draw Strategy cards Drew 4 cards.

763 1/13/2019 1:13:00 AM May-Aug 1945 Japanese Die roll request Request: 10-sided die x 3

8
4
0


Message from Japanese:
Submarine warfare -8
B29 China
B29 Marcus Island

762 1/13/2019 1:09:00 AM May-Aug 1945 Japanese Message Correct re: OOS.
It's funny - we both think the other person is going to win. It's hard to take Honshu, but without any (non-intrinsic) defenders, and 7 cards to play... I think you may have it.
761 1/13/2019 1:08:00 AM Jan-Apr 1945 Japanese End Turn
760 1/12/2019 11:56:00 PM Jan-Apr 1945 Allies Message I believe your units are now all OOS
759 1/11/2019 6:25:00 AM Jan-Apr 1945 Allies Message I dont think I have the steps to capture it all.
758 1/11/2019 6:24:00 AM Jan-Apr 1945 Allies Message I'll finish it out of course, but I think it is over. These insane defense rolls.
757 1/11/2019 2:18:00 AM Jan-Apr 1945 Japanese Message It's not looking good at all for me now, but Japan is still a tough nut to crack.
756 1/11/2019 2:17:00 AM Jan-Apr 1945 Japanese Message (16th Army) eliminated.
755 1/11/2019 2:17:00 AM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

4


Message from Japanese:
Combat B
US 14+3
754 1/11/2019 2:17:00 AM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

2


Message from Japanese:
Intel (needed to know the drm on Combat B)
753 1/11/2019 2:15:00 AM Jan-Apr 1945 Japanese Message Your 30 hits eliminates my intrinsic unit.
I give you 24 hits, knocking out both Army units.
752 1/11/2019 2:14:00 AM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

5
9


Message from Japanese:
Combat A
US 30
Japan 12
751 1/9/2019 11:16:00 PM Jan-Apr 1945 Allies Play Strategy card as Operations #34: 2 / Operation Culverin: Invasion of Sumatra
Activate: Any Joint or Commonwealth HQ. Logistic Value: 4 Contions: Only Commonwealth units may be activated.

OC: 2 EC: 4

Message from Allies:
Activate CPAC and attack Kyoto
750 1/9/2019 11:14:00 PM Jan-Apr 1945 Allies Return Strategy card to hand #34: 2 / Operation Culverin: Invasion of Sumatra

Message from Allies:
749 1/9/2019 11:13:00 PM Jan-Apr 1945 Allies Message Scratch that. Pick up ANZAC instead.
748 1/9/2019 11:11:00 PM Jan-Apr 1945 Allies Play Strategy card as Operations #34: 2 / Operation Culverin: Invasion of Sumatra
Activate: Any Joint or Commonwealth HQ. Logistic Value: 4 Contions: Only Commonwealth units may be activated.

OC: 2 EC: 4

Message from Allies:
Drop SEAC in Samar
747 1/9/2019 11:11:00 PM Jan-Apr 1945 Allies Play Strategy card as Operations #7: 2 / Vinegar' Joe Stilwell: Burma Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: May only activate air and ground units. Merrill's Marauders: During any ground combat in any battles initiated by this Offensive, the Allied player adds 2 to all Allied ground combat die rolls for the duration of this Offensive due to the assistance of the 5307th Composite Group. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
Pick up SEAC
746 1/8/2019 1:23:00 AM Jan-Apr 1945 Japanese Message Shoot - I was thinking South HQ was OK, but you're right, it's covered by a ZOI, too.

As long as the supply line is along the ground, though, I don't think the ZOIs affect it. So at the moment, I can run supply to any units in Honshu, and can also run a line to the uncovered port at Ominato, and to sea from there, which can supply 3704.

I'll change my move to just activate the unit at 3704 and transport it to 3705 Ominato.

No logfile, just go ahead and make that move along with your logfile.

(On another note - crazy football game tonight - not what I'd expected. And while I still think my Buckeyes belonged in the playoffs, there's no way they could run with either Alabama or Clemson this year).
745 1/8/2019 12:48:00 AM Jan-Apr 1945 Allies Message As I understand it at this moment, at the end of your turn, only your unit in 3407 will not suffer attrition due to supply to a HQ.
744 1/8/2019 12:46:00 AM Jan-Apr 1945 Allies Message Don't think you can activate those units, as all of your HQs are in EZOI from my carriers.
743 1/7/2019 11:59:00 PM Jan-Apr 1945 Japanese Play Strategy card as Operations #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
Moving troops back to Japan...
742 1/6/2019 10:39:00 PM Jan-Apr 1945 Japanese Message Back to you for PBM
741 1/6/2019 10:39:00 PM Jan-Apr 1945 Japanese Message Combat B fails
Combat C eliminates (37th)
Combat D flips 33rd and eliminates (15th)
740 1/6/2019 10:37:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 3

0
6
7


Message from Japanese:
Combat B
US 14+3
Combat C
US 14+3
Combat D
US 24+3
739 1/6/2019 10:36:00 PM Jan-Apr 1945 Japanese Message You eliminate me. I deal 18 hits, flipping all three of your units (which are at half defense).
738 1/6/2019 10:35:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

9
5


Message from Japanese:
Battle A
No air/naval battle, since the intrinsic unit is a 1-step unit and the last step in a hex can't be eliminated by air/naval.

Ground Battle
US 56+2 (air/naval/mixed)
Japan 12+3 (amphib)
737 1/6/2019 10:27:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

1


Message from Japanese:
Intel
736 1/6/2019 10:08:00 PM Jan-Apr 1945 Allies Play Strategy card as Event #32: 3 / Operation Reno II: Invasion of Rabaul
Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
Again.
735 1/5/2019 3:41:00 AM Jan-Apr 1945 Japanese Message Pass
734 1/5/2019 1:47:00 AM Jan-Apr 1945 Allies Message Over to you. It's the little rules that are getting me in this game.
733 1/5/2019 1:45:00 AM Jan-Apr 1945 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:
Washington BB bombards Okinawa

US - 16 +3
732 1/5/2019 1:35:00 AM Jan-Apr 1945 Allies Message I will have to revise the move as it isn't legal to land the army units without marines present in an amphibious assault.

731 1/5/2019 12:17:00 AM Jan-Apr 1945 Japanese Message Though the intrinsic unit was "eliminated" by the battle, that's not permanent. An intrinsic unit will exist in that hex any time you attack it, until you place a control marker.
I also just realized that in Japan, the unit is a 12-12, not a 9-12 (which is what you have in China). So it would actually eliminate your unit.

I'm good if you want to retract that part of your move now that you realize there's an intrinsic unit. (Especially as I rolled it when there wasn't a battle marker - I'd made an incorrect assumption there).
730 1/5/2019 12:04:00 AM Jan-Apr 1945 Allies Message Intrinsic unit was eliminated in 695. The Army Division lands unopposed?
729 1/4/2019 11:46:00 PM Jan-Apr 1945 Japanese Message Back to you for PBM.
728 1/4/2019 11:46:00 PM Jan-Apr 1945 Japanese Message I take 11 hits (not enough to affect my 9-12 intrinsic)
You take 9 hits at half defense, flipping your unit and repelling the attack. If only I could have rolled 4 or higher.


727 1/4/2019 11:42:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

2
0


Message from Japanese:
Osaka ground combat
US 22-2(mixed)
Japan intrinsic unit 9+3 (amphib)
726 1/4/2019 11:38:00 PM Jan-Apr 1945 Japanese Message Eliminate 39th Army
725 1/4/2019 11:37:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

2


Message from Japanese:
Combat F
US 14+6
724 1/4/2019 11:37:00 PM Jan-Apr 1945 Japanese Message Eliminate 14th Army
723 1/4/2019 11:37:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:
Combat E
US 14+6
722 1/4/2019 11:36:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:
Flip 37th Army and eliminate (Kor)
721 1/4/2019 11:35:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 1

4


Message from Japanese:
Battle D
US 30+6

720 1/4/2019 11:32:00 PM Jan-Apr 1945 Japanese Message Eliminate Amagi
719 1/4/2019 11:32:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

3
1


Message from Japanese:
Battle C
US 10+6
Japan 6
718 1/4/2019 11:31:00 PM Jan-Apr 1945 Japanese Message Eliminate Taiho
717 1/4/2019 11:31:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

8
5


Message from Japanese:
Battle B
US 14+6
Japan 7
716 1/4/2019 11:30:00 PM Jan-Apr 1945 Japanese Message Eliminate Kalyo
715 1/4/2019 11:30:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

6
9


Message from Japanese:
Wow-that is a lot of rolls

Battle A
US 14+6
Japan 6
714 1/4/2019 9:37:00 PM Jan-Apr 1945 Allies Play Strategy card as Event #37: 3 / Operation Galvanic: Gilbert Islands Invasion
Activate: Any HQ. Logistic Value: 6 Intelligence: Surprise Attack. Conditions: Only one ground unit (any size) may be activated during this Offensive. Banzai Charge: For the duration of this Offensive if ground combat occurs in a one hex island, the Allies add 2 to their ground combat die roll.

OC: 3 EC: 0

Message from Allies:
So many die rolls for you.
713 1/4/2019 9:21:00 PM Jan-Apr 1945 Allies Return Strategy card to hand #37: 3 / Operation Galvanic: Gilbert Islands Invasion

Message from Allies:
712 1/2/2019 10:33:00 PM Jan-Apr 1945 Japanese Message your turn now.
I'm back from vacation, so hopefully can play more frequently now.
711 12/26/2018 2:21:00 AM Jan-Apr 1945 Japanese Play Strategy card as Event #72: 3 / Carrier Conversion: Reinforcement
3 Naval Replacements: The Japanese player receives 3 naval replacement steps. These may be used immediately, or recorded as replacement steps for future use. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
I'm back - work was crazy in December, but now I'm on vacation. (Typing this from the lanai at the house I'm staying at in Hawaii - Christmas feels kind of weird here, but I'm not complaining!)
710 12/19/2018 7:19:00 AM Jan-Apr 1945 Allies Message No rush. Just realized I didnt post to let you know I had sent you something
709 12/19/2018 2:40:00 AM Jan-Apr 1945 Japanese Message Got it - now I'm the one who's busy. :-)
708 12/18/2018 11:28:00 PM Jan-Apr 1945 Allies Message Hey -
Sent my file yesterday. Did you get it?
707 12/16/2018 6:49:00 PM Jan-Apr 1945 Japanese Message No problem - take your time as needed.
706 12/16/2018 2:37:00 PM Jan-Apr 1945 Allies Message I really will be back today.
705 12/12/2018 9:05:00 AM Jan-Apr 1945 Allies Message Back today. Sorry, work got crazy.
704 12/10/2018 3:54:00 PM Jan-Apr 1945 Japanese Message Just checking in on the game - I believe things are in your court at the moment.
703 12/5/2018 2:05:00 PM Jan-Apr 1945 Japanese Message Not sure how to interpret the last file you sent.
Looks like it's more than just your PBM.
Did you get my file? I'll resend.
702 12/4/2018 3:19:00 PM Jan-Apr 1945 Japanese Message Send your PBM file, and I'll play the card.
701 12/4/2018 3:16:00 PM Jan-Apr 1945 Japanese Message Hold on - I want to do a card play before your attack.
700 12/4/2018 2:10:00 PM Jan-Apr 1945 Allies Play Strategy card as Event #37: 3 / Operation Galvanic: Gilbert Islands Invasion
Activate: Any HQ. Logistic Value: 6 Intelligence: Surprise Attack. Conditions: Only one ground unit (any size) may be activated during this Offensive. Banzai Charge: For the duration of this Offensive if ground combat occurs in a one hex island, the Allies add 2 to their ground combat die roll.

OC: 3 EC: 0

Message from Allies:
Surprise Attack
699 12/4/2018 2:00:00 PM Jan-Apr 1945 Allies Message That was a stupid error on my part. I should have just positioned my carriers apart to stop that from happening.
698 12/4/2018 1:47:00 PM Jan-Apr 1945 Japanese Message Back to you for PBM. I plan to play a card here.
697 12/4/2018 1:45:00 PM Jan-Apr 1945 Japanese Message That makes up for all those shitty die rolls in the first few turns! I think we're even now. :-)
-1PW. We didn't mark the PW increases you got for two of the strategic bombing runs, so to catch up, I believe PW is 5.

696 12/4/2018 1:41:00 PM Jan-Apr 1945 Japanese Message Lives up the Armageddon name.
You rack up enough hits for all 4 step losses needed to eliminate the 36th, 25th and intrinsic unit.
I deliver 60 hits, and your defensive strength is halved for amphib assault. The entire invasion force is eliminated.
695 12/4/2018 1:39:00 PM Jan-Apr 1945 Japanese Die roll request Request: 10-sided die x 2

8
9


Message from Japanese:
Osaka invasion (aka Armageddon)
US 56+2 (+4 air/naval -2 mixed terrain)
Japan 30 (includes intrinsic unit) +3 (amphib assault)

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