Warhorse Simulations

Automated Card Tracking System: Home

Generic Module: Pendragon 2 - JKRS Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
197 12/4/2018 1:37:00 PM Turn 1 Saxons Message Done up to the Plunder stage. Need to do battles, but since Surprise is in Iceni, Civitates can opt to force battle prior to plunder.

So, for Iceni and Durotriges (I'll do Atrebates last), do the Civitates force battle in Iceni? And, for the battle, do the Civitates retreat to their strongholds? I need to work through the math in Atrebates.

Over to the Civitates for battle decisions.
196 12/4/2018 1:34:00 PM Turn 1 Saxons Message Just a second - I can't do Londinium, because it is a city.

I'm going to shift that to Durotriges instead

195 12/4/2018 1:29:00 PM Turn 1 Saxons Die roll request Request: 4-sided die x 3

4
3
2


Message from Saxons:
Atrebates

194 12/4/2018 1:28:00 PM Turn 1 Saxons Die roll request Request: 4-sided die x 3

3
4
3


Message from Saxons:
Second space - Londinium
193 12/4/2018 1:26:00 PM Turn 1 Saxons Die roll request Request: 4-sided die x 3

4
2
2


Message from Saxons:
The event is tempting, but I'll do Raid with Surprise (raids in Iceni, Londinium, and Atrebates). Surprise in Iceni.

Will pay for additional raiders (total 6 renown for the three spaces).

No patrols, so no reduction in the numbers of raiders.

First space: Iceni
192 12/4/2018 9:52:00 AM Turn 1 Civs Message Civs Pass, over to Saxons on the next card

BritRes: 11+3=14
Prosperity: 41
Briton Control: 22
Briton Wealth: 11
Dux Control: 10
Dux Resources: 8
Dux: Pres: 112, Pres + Pros = 12+41=53
Dux 53-60(victory margin) =-7
Civs: BritCtl 22-27 (victory margin) = -5
Sax: Ctl 2, Ren: 22, Ren-50+(1Sx5)=-23 or Ctl-10=-8
Scot Renown:22-4=18
Scot: 18(Ren)-65+20(4Sx5)=-27
Wealth minus Prestige (Epoch-change to Dominance?) = 11-12 = -1 = stay at Military Dominance
191 12/3/2018 7:01:00 PM Turn 1 Dux Message Dux did command and Feat

Civs up.

No change to any of the victory tallies:

BritRes: 11 (not sure why this was on 0, probably never got reset from Epoch, it was on 23 and I used 12 putting it sown to 11)
Prosperity: 41
Briton Control: 22
Briton Wealth: 11
Dux Control: 10
Dux Resources: 8
Dux: Pres: 112, Pres + Pros = 12+41=53
Dux 53-60(victory margin) =-7
Civs: BritCtl 22-27 (victory margin) = -5
Sax: Ctl 2, Ren: 22, Ren-50+(1Sx5)=-23 or Ctl-10=-8
Scot Renown:22-4=18
Scot: 18(Ren)-65+20(4Sx5)=-27
Wealth minus Prestige (Epoch-change to Dominance?) = 11-12 = -1 = stay at Military Dominance
190 12/3/2018 5:34:00 PM Turn 1 Saxons Message Saxons took that event and patrol of the seas is lost!

Dux first on next card.

No change to any of the victory tallies:

BritRes: 0
Prosperity: 43-2=41
Briton Control: 24-2=22
Briton Wealth: 11
Dux Control: 10
Dux Resources: 8
Dux: Pres: 16-4=12, Pres + Pros = 12+41=53
Dux 53-60(victory margin) =-7
Civs: BritCtl 22-27 (victory margin) = -5
Sax: Ctl 2, Ren: 22, Ren-50+(1Sx5)=-23 or Ctl-10=-8
Scot Renown:22-4=18
Scot: 18(Ren)-65+20(4Sx5)=-27
Wealth minus Prestige (Epoch-change to Dominance?) = 11-12 = -1 = stay at Military Dominance
189 12/1/2018 12:00:00 PM Turn 1 Scotti Message G2-077-Raid-Surprise is posted. Changes: Scotti Renown -4, Prosperity -2, Prestige -4, Briton Control -2.

Over to Saxons as 2nd Eligible.

BritRes: 0
Prosperity: 43-2=41
Briton Control: 24-2=22
Briton Wealth: 11
Dux Control: 10
Dux Resources: 8
Dux: Pres: 16-4=12, Pres + Pros = 12+41=53
Dux 53-60(victory margin) =-7
Civs: BritCtl 22-27 (victory margin) = -5
Sax: Ctl 2, Ren: 22, Ren-50+(1Sx5)=-23 or Ctl-10=-8
Scot Renown:22-4=18
Scot: 18(Ren)-65+20(4Sx5)=-27
Wealth minus Prestige (Epoch-change to Dominance?) = 11-12 = -1 = stay at Military Dominance

188 12/1/2018 6:43:00 AM Turn 1 Scotti Message G2-076-Reset is posted and the current stats are pasted at end. Added a line for Dux Control.

{@Dux & Civitates: Per the vlog, I paused to let you decide whether to play your Pivotal Events. Please advise if the light is green for me to go as 1st Eligible.}

{@Dux: Currently Dux Control=10. Post-Coel Then (your Pivotal), Prestige, though quartered, would still be at +4. For Margin purposes you'd be at 14(10+4)-17, or -3. As detailed in Reset vlog, in this perhaps-brief (pre-Cymbrogi) window of Britain still at Military Dominance, you have the power to Tribute-transfer Civitates Resources. Consider playing Coel Then now and Tributing to the Scotti 10-12 (or so) Civitates Resources. After Coel Then the Barbarians would go as the two Eligibles under Dogs & Wolves. Then you as 1st Eligible under Caer Legion (which Civitates could trump with his Pivotal). The 'Coel Then+Tribute-transfer' would put you firmly in the Briton driver’s seat Resource-wise. (A warchest to allow you to fund Train Commands -- a likely priority if/when Dogs & Wolves guts Briton naval defenses.)}

BritRes: 0
Prosperity: 43
Briton Population Control: 24
Briton Wealth: 11
Dux Control: 10
Dux Resources: 8
Dux: Pres: 16, Pres + Pros = 16+43=59, victory margin 59-60=-1
Civs: BritCtl 24 - victory margin 27= -3
Sax: Ctl 2, Ren: 22, Ren-50+(1Sx5)=-23 or Ctl-10=-8
Scot Renown:22
Scot: 22(Ren)-65+20(4Sx5)=-23
Wealth minus Prestige (Epoch-change to Dominance?) = 11-16 = -5 = stay at Military Dominance

187 11/30/2018 5:44:00 PM Turn 1 Scotti Message G2-075-ScottiUpkeep-Recovery is posted.

If after reviewing you confirm that all is good (including Recovery adjustments), I will hit Reset and go as 1st Eligible under what will be the Current, Dogs and Wolves.
186 11/30/2018 11:40:00 AM Turn 1 Saxons Message Sent the raiders to available and all the warbands to the stronghold down south.

Over to the Scotti.
185 11/30/2018 11:21:00 AM Turn 1 Saxons Message Wait - I think I made a couple errors - need to move warbands from up north to my stronghold.

Also, for the raiders, do those return to available? I wasn't sure - I'll wait for an answer.
184 11/30/2018 11:20:00 AM Turn 1 Saxons Message Ready for Scotti upkeep

Looks like the Britons are firmly in control still...

BritRes: 0
Prosperity: 43
Briton Population Control: 24
Briton Wealth: 11
Dux Resources: 8
Dux: Pres: 16, Pres + Pros = 16+43=59, victory margin 59-60=-1
Civs: BritCtl 24 - victory margin 27= -3
Sax: Ctl 2, Ren: 22, Ren-50+(1Sx5)=-23 or Ctl-10=-8
Scot Renown:22
Scot: 22(Ren)-65+20(4Sx5)=-23
Wealth minus Prestige (Epoch-change to Dominance?) = 11-16 = -5 = shift to Military Dominance
183 11/30/2018 8:57:00 AM Turn 1 Civs Message Ready for Saxon upkeep

BritRes: 0
Prosperity: 43
Briton Population Control: 24
Briton Wealth: 7+4=11
Dux Resources: 8
Dux: Pres: 16, Pres + Pros = 16+43=59, victory margin 59-60=-1
Civs: BritCtl 24 - victory margin 27= -3
Sax: Ctl 2, Ren: 17, Ren-50+(1Sx5)=-28 or Ctl-10=-8
Scot Renown:22
Scot: 22(Ren)-65+20(4Sx5)=-23
Wealth minus Prestige (Epoch-change to Dominance?) = 11-16 = -5 = shift to Military Dominance
182 11/29/2018 7:50:00 PM Turn 1 Dux Message Dux upkeep posted.

To Civs.

BritRes: 0
Prosperity: 43
Briton Population Control: 24
Briton Wealth: 7
Dux Resources: 8
Dux: Pres: 16, Pres + Pros = 16+43=59, victory margin 59-60=-1
Civs: BritCtl 24 - victory margin 27= -3
Sax: Ctl 2, Ren: 17, Ren-50+(1Sx5)=-28 or Ctl-10=-8
Scot Renown:22
Scot: 22(Ren)-65+20(4Sx5)=-23
Wealth minus Prestige (Epoch-change to Dominance?) = 7-16 = -9 = shift to Military Dominance
181 11/28/2018 9:42:00 PM Turn 1 Civs Message Over to Dux for upkeep. Double-check my work Randy if you dont mind...
180 11/27/2018 6:19:00 PM Turn 1 Dux Message I am not funding any of the Feds. Looks like the reds will defect regardless since there is no red fed settlement. Over to you to fund who you want.
179 11/27/2018 5:21:00 PM Turn 1 Dux Message Dux are not bidding on the card--over to Civitate to bid and execute as desired.
178 11/27/2018 12:52:00 PM Turn 1 Civs Message Dux are up first for their Annona decision
177 11/27/2018 12:50:00 PM Turn 1 Civs Message Civs battled in Cauvelani

then the EPOCH card is drawn!!

i will start to work through the process
176 11/27/2018 12:33:00 PM Turn 1 Civs Message Is my thinking correct that if i battle in Catuvellauni i will be able to destroy the Saxon settlement with no loss since there is no inherent garisson?
175 11/27/2018 10:30:00 AM Turn 1 Scotti Message G2-068-Scotti-Return-Settle is posted. Did the Settle in Novantae. Changes were: +10 to Scotti Renown and creation of 1 Settlement.

Over to Civitates as 2nd Eligible.

{@ Civitates: You don’t stand to benefit much from Unshaded Caledonian Forest under Celyddon Coed. It helps in Civitates-Scotti Field Battles. Which may not/need not happen. Because Scotti victory doesn’t require taking Control from Civitates (or any other Faction) Civitates and Scotti can readily co-exist.}

BritRes: 1 (no change)
Prosperity: 43 (no change)
Briton Population Control: 24 (no change)
Briton Wealth: 6 (no change)
Dux Resources: 8 (no change)
Dux: Pres: 14, Pres + Pros = 14+43=57, victory margin 57-70=-13 (all no change)
Civs: BritCtl 24 (no change) - victory margin 24-27= -3
Sax: Ctl 2, Ren: 16, Ren-50+(2Sx5)=-24 or Ctl-10=-8 (all no change)
Scot:10+10=20
Scot: 20(Ren)-65+20(4Sx5)=-25
Wealth minus Prestige (Epoch-change to Dominance?) = 6-14 = -8 = shift to Military Dominance

174 11/26/2018 3:48:00 PM Turn 1 Saxons Message One measly little militia destroyed, and Dux get 1 prestige for their troubles.

Scotti first on next card


BritRes: 1 (no change)
Prosperity: 47-4=43
Briton Population Control: 24 (no change)
Briton Wealth: 6 (no change)
Dux Resources: 8 (no change)
Dux: Pres, 13+1=14, Pres + Pros = 14+43=57 - victory margin 57-70=-13
Civs: BritCtl 24 (no change) - victory margin 24-27= -3
Sax: Ctl 2 (no change), Ren 22-6=16, Ren-50+(2Sx5)=-24 or Ctl-10=-8
Scot (no change): Ren-65+(3Sx5)= -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-14 = -8 = shift to Military Dominance
173 11/26/2018 3:20:00 PM Turn 1 Saxons Message Okay - looks like a bad move for the Saxons to do their feat. Saxons take 5 losses, and the Britons take one.

I believe the Dux/Civitates need to decide on which unit is destroyed.

Also, regarding the assault, is that something that can be stopped if I fail the Coup de Main roll, or, once decided, has to be continued to the end?

I removed the Saxon warbands and just waiting for clarification on the assault and decision on the Britons on which unit to remove.

Should've chosen Ravage...
172 11/26/2018 11:24:00 AM Turn 1 Saxons Message The Saxons do have the potential for a Coup de Main. Maybe I misread the battle...it was late last night.

Anyway, should I run it through then? Fight in the field?

And the Saxons are against the combined forces, correct? It isn't one at a time, correct?
171 11/26/2018 10:37:00 AM Turn 1 Civs Message Looks like we will fight in the Field in Atrebates
170 11/26/2018 10:14:00 AM Turn 1 Civs Message If we fight in the field we'll do 5 damage and then take 2 militia back (or 1 cav) as losses?
169 11/25/2018 9:51:00 PM Turn 1 Saxons Message Sorry - can't do Settle with Raid. That will need to wait.

For the feat, will do Surprise, and in Atrebates. Which means that it's a Coup de Main. The Dux and the Civitates fight together.

So, do the Civitates and Dux withdraw to the strongholds?
168 11/25/2018 9:39:00 PM Turn 1 Saxons Die roll request Request: 4-sided die x 3

3
3
2


Message from Saxons:
Atrebates -1 for the fort

167 11/25/2018 9:38:00 PM Turn 1 Saxons Die roll request Request: 4-sided die x 3

2
4
3


Message from Saxons:
Cantiaci -1 due to forts
166 11/25/2018 9:37:00 PM Turn 1 Saxons Die roll request Request: 4-sided die x 3

1
3
2


Message from Saxons:
Trinovantes -4 due to forts
165 11/21/2018 9:12:00 PM Turn 1 Dux Message Dux played Card event placing 6 prosperity

Saxon are up as 2nd Eligible under Fickle weather.

BritRes: 1
Prosperity: 41+6=47
Briton Population Control: 24 (no change)
Briton Wealth: 6 (no change)
Dux Resources: 8 (no change)
Dux: Pres, 13, Pres + Pros = 13+47=60 - victory margin 60-70=-10
Civs: BritCtl 24 (no change) - victory margin 24-27= -3
Sax: Ctl 2 (no change), Ren 25-3=22 (no change), Ren-50+(2Sx5)=-18 or Ctl-10=-8
Scot (no change): Ren-65+(3Sx5)= -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance
164 11/21/2018 12:26:00 PM Turn 1 Scotti Message Scotti did a Limited Command: Raid on Deceangli. Only rolled 1d4 (no Renown cost). Adjustments: -2 to Prosperity (to 41) and Pros+Pres (to 54).

As you’ll see in the vlog, the Civitates action as 1st Eligible was split across 2 vlogs, but my 063 was based on the earlier (061). I caught it and made the necessary correction in 063, so all is in sync.

Dux are up as 1st Eligible under Fickle weather.

BritRes: 3-2=1
Prosperity: 43-2=41
Briton Population Control: 24 (no change)
Briton Wealth: 6 (no change)
Dux Resources: 8 (no change)
Dux: Pres, 13, Pres + Pros = 13+41=54 - victory margin 54-70=-16
Civs: BritCtl 24 (no change) - victory margin 24-27= -3
Sax: Ctl 2 (no change), Ren 25-3=22 (no change), Ren-50+(2Sx5)=-18 or Ctl-10=-8
Scot (no change): Ren-65+(3Sx5)= -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance
163 11/20/2018 8:36:00 PM Turn 1 Civs Message Civs March and Pillage

Scotti up 2nd eligible

BritRes: 3-2=1
Prosperity: 46-3=43
Briton Population Control: 24 (no change)
Briton Wealth: 6 (no change)
Dux Resources: 8 (no change)
Dux: Pres, 13, Pres + Pros = 13+43=56 - victory margin 56-70=-14
Civs: BritCtl 24 (no change) - victory margin 24-27= -3
Sax: Ctl 2 (no change), Ren 25-3=22 (no change), Ren-50+(2Sx5)=-18 or Ctl-10=-8
Scot: Ren-65+(3Sx5)= -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance
162 11/19/2018 8:06:00 PM Turn 1 Dux Message Dux did a battle and then requisition feat

BritRes: 3 (-3)
Prosperity: 46 (no change)
Briton Population Control: 24 (no change)
Briton Wealth: 6 (no change)
Dux Resources: 8 (+3)
Dux: Pres, 13 (+2), Pres + Pros = 11+46=59 (+2) - victory margin 59-70=-11
Civs: BritCtl 24 (no change) - victory margin 24-27= -3
Sax: Ctl 2 (no change), Ren 25 (no change), Ren-50+(2Sx5)=-15 or Ctl-10=-8
Scot: Ren-65+(3Sx5)= -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance

Looks like Civitate are up first on St Patricus

Not you should remove the pans I left in place before proceeding. Thanks.
161 11/18/2018 5:15:00 PM Turn 1 Scotti Message I agree Scotti are Ineligible on Adventus Saxonum. (But will then be Eligible on St. Patricius.)
160 11/17/2018 1:06:00 PM Turn 1 Scotti Message {@Civitates: You have better uses for your blood and treasure at this stage of the game. Consider whether the following alternatives, to continuing to use your ever-scarcer Resources to fund the goals of your rival the Dux, are better for you when playing as 1st Eligible under St. Patricius.

1st alternative: Muster Command & Rule Feat.

2nd alternative: Trade Command & Rule Feat.

3rd alternative: Play your Pivotal Event, Cymbrogi. You satisfy the conditions for playing it. However, though playing it seems more beneficial to your Faction than Dux’s below proposals, maybe better to opt for the 1st or 2nd alternatives and keep Cymbrogi as an ace-in-the-hole to switch Military Dominance back to Civilian Dominance if need be?

Any of those 3 alternatives lets you build Strongholds and/or your Resources/pieces, improving your Faction's position without needlessly raising Prestige to threatening levels. As you know, Prestige goes up if Cavs fight a favorable-ratio Battle even if Dux was not the executing Faction.}

159 11/17/2018 11:48:00 AM Turn 1 Dux Message Assuming I am up here is my proposed command and feat Civitate:

Command is march from Atrebates and Deceangli.

Feat will be Build in Cantiaci after march.

First Atrebates (costs 2 resources) 1 cav goes to Durotriges, pick up 2 militia, go to Atrebates and drop those 2 militia and pick up the 2 that started Atrebates, and then go to Cantiaci where I will do a build feat to place a fort. That will leave 2 militia Dutriges, 2 militia atrebates, and 2 militia and a cav Cantiacti and cost 7 Resources. This will regain Cantiaci for you.

Next Deceangli 2 cav go to cornovii and pick up 1 fed, back to Deceagngli dropping 1 off the fed then back to Cornovii picking up 1 militia and then 1 cav and one militia go to Dobonni and 1 cav to Siluris. That will leave a fed in Deceangli, a fed and 2 militia in Cornovii, and a cav and militia in Dobunni and a cav and 2 militia in Siluris. This will cost 4 resources.

Next card Civ will be first and can battle with my help in dobonni and Siluris as the first step to regaining Dobonni and protecting Siluris—not to mention denying Scotti a fair amount of renown. At the same time suggest you battle Catuvellauni to eliminate sax stronghold there.

Total cost is 11 resources. I will pay 5 of those if you will pay 6.

Does anyone see any problems with proposed activation?
158 11/17/2018 9:46:00 AM Turn 1 Saxons Message I think Scotti are ineligible as well...my mistake. I was reading through the rules and did not see anything on that and just clicked through the End Faction Play and End Card Play buttons, which reset everything. It isn't an Epoch card, and I was confusing the two.

I tried to use the buttons and options, including Play Pivotal Event, but I didn't see another way to remove the Pivotal card after playing it.
157 11/17/2018 8:27:00 AM Turn 1 Dux Message so possted corrected file again.

Made Scotti mentioned correction to control--Civs now at 24.

Moved Saxon Pivotol back to current spot.

I think we will play St Patricus next (after finishing pivitol) and then Fickled weather.

I think eligibility is saxs on the card play with Scotti ineligble and dux next up.

Certainly open to discussing but that is where I think we are. Let me know what others think. Thanks.


156 11/17/2018 8:19:00 AM Turn 1 Dux Message And I think I did it wrong since I think Scotti are ineligible since they played on the last card.
155 11/17/2018 8:16:00 AM Turn 1 Dux Message note I did nothing about the correction Scotti mentioned at 1:59. Just focused on us agreeing on where eligibility and cards sit right now.
154 11/17/2018 8:13:00 AM Turn 1 Dux Message I also do not see anything that makes me think the on deck card would do anything but stay where it is at on the board. Where does it say it goes anywhere?
153 11/17/2018 8:10:00 AM Turn 1 Dux Message Where does it say pivotal events reset eligibility?

152 11/17/2018 8:08:00 AM Turn 1 Dux Message Dux will not be playing pivotal so we don't have to strain our brains with that (at least I don't).

Need to read back through here--don't understand why all factions are currently in the eligible spot. That does not make sense to me.
151 11/17/2018 8:08:00 AM Turn 1 Dux Message Dux will not be playing pivotal so we don't have to strain our brains with that (at least I don't).

Need to read back through here--don't understand why all factions are currently in the eligible spot. That does not make sense to me.
150 11/17/2018 3:36:00 AM Turn 1 Scotti Message Correction needed: The board in certain Regions and the Dux Control marker on the track should reflect Dux Control in Carvetii (1), Textoverdi (2), Parisi (2), Deceangli (2), Trinovantes (2) and Eboracum (1).

I calculate as follows:

Dux Control=10
Civitates margin *at Fragmentation*, 24-16=+8

Under Coel Then (the Dux Pivotal Event), at Roman Rule (pre-Fragmentation) Prestige is quartered. And then move to Fragmentation.

Assuming a decrease from 11 (where it is now) down to 4, I calculate as follows:

*Post-Coel Then* Dux Control+Prestige=10+4=14
*Post-Coel Then* Dux margin, 14-17=-3



149 11/17/2018 3:19:00 AM Turn 1 Scotti Message Further issue: Apparently the fact that both Briton Factions are Eligible under St. Patricius means that one of them could play its Pivotal Event now.

We need to confirm that as the way it works. It would mean that Trumping under rule 2.3.8 affects the order in which Pivotal Events occur, but a given event can be interrupted multiple times, by a succession of Pivotal Events, as long as each of the Factions successively playing its Pivotal satisfies all the requirements: those listed in the bullets under 2.3.8 and the card’s red-text.

At the moment the red-text on both Briton Pivotals is satisfied.

The Dux Pivotal can trump the Civitates Pivotal.

The Dux Pivotal would change Imperium to Fragmentation. I believe at Fragmentation Dominance becomes irrelevant to victory for both Briton Factions.
148 11/17/2018 2:41:00 AM Turn 1 Scotti Message I think the effect when the Saxons played their Pivotal Event was to make St. Patricius the Upcoming. That’s based on rule 2.3.8 "The interrupted Event card [in this case St. Patricius] goes back on top of the draw deck and will be the next Event card played."

I think Fickle Weather (the former Upcoming) would get thrown back into the deck and might or might not be the Upcoming under St. Patricius. That's based on the fact that Fickle Weather is not the rule 2.3.8 "the interrupted Event card".

Adventus Saxonum became the Current and Dux was 2nd Eligible under it, or Dux could Pass, and if so Civitates go as 2nd Eligible or Pass.

That 2nd Eligible Faction could do a Command + Feat because the Saxons took the (Pivotal) event.

After completion of Adventus Saxonum it would be discarded and the Scotti would become Eligible, and Saxons would be Ineligible, under St. Patricius. Whichever Briton Faction (if any) went as 2nd Eligible under Adventus Saxonum would also be Ineligible under St. Patricius.

Is that how it works?


147 11/17/2018 1:59:00 AM Turn 1 Scotti Message Correction needed: There is no Briton Control in Catuvellauni for lack of a Briton Stronghold there (rule 1.6). The correction is Catuvellauni becomes Uncontrolled and -3 Total Briton Control, to 24.

That change for the moment puts Civitates out of win-territory at Autonomy. It becomes Civs: BritCtl 24, margin 24-27=-3.

146 11/16/2018 2:47:00 PM Turn 1 Saxons Message Okay - it's decided, then.

Saxons pass, and then play pivotal event.

Remove Foederati status from three regions - Regni, Catuvellauni, and Trinovantes. This removes one prosperity from each region (total -3 to prosperity) and Briton control in Regni (-2 Briton control) and gives Saxons control of Regni. No battle possible/necessary. That aspect is a little disappointing to us Saxon heathens...

I believe all are eligible at this point, correct? The pivotal event resets eligibility?


BritRes: 6 (no change)
Prosperity: 46 (change -3)
Briton Population Control: 29 (change -2)
Briton Wealth: 6 (no change)
Dux Resources: 5 (no change)
Dux: Pres, 11 (no change), Pres + Pros = 11+46=57 (change -3) - victory margin 57-70=-13
Civs: BritCtl 27 (change -2) - victory margin 27-27=0 POTENTIAL WIN?
Sax: Ctl 2 (change +2), Ren 21 (change +1 from Pass), Ren-50+(3Sx5)=-10 or Ctl-10=-8
Scot: Ren-65+(3Sx5)= -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-11 = -5 = shift to Military Dominance

Question: the Civitates are at 0, so no automatic victory at this point, correct? They don't EXCEED the victory threshold; they only meet it, so victory is not automatic at this point.
145 11/15/2018 6:42:00 PM Turn 1 Scotti Message Some of the characters (apostrophes) dropped out due to ACTs character-set limitations. At the beginning of the fifth paragraph, the statement was ‘Military Dominance does not equal Dux victory’.
144 11/15/2018 6:38:00 PM Turn 1 Scotti Message (1) Unless I mistake (check me on this), it's not a question of whether Military Dominance will occur: it very likely will. Thatfs because in Epoch the Imperium Phase occurs before the Victory Phase. In Imperium, if currently at Civilian Dominance, and Wealth does not exceed Prestige by at least 6, therefs a shift to Military Dominance.

Civitates Wealth currently = 6. With 6 Towns on the map, Imperium Phase Hoarding will let Civitates add +3 to Wealth. (If they have time and opportunity they can also increase it through the Rule Feat.)

Even if we assume post-Hoarding Wealth = 9 (not 6), Prestige currently = 11: which makes prospective eWealth minus Prestigef e9 minus 11f = -2. So it won't exceed Prestige by enough (in fact not exceed it at all) and we can expect Dominance to shift to Military.

If/when it shifts to Military, Civitates canft win at Autonomy. (Put another way, Civitates need sharply to increase their Wealth, and/or Prestige must plunge, to prevent Military Dominance.)

Military Dominance ‚ Dux victory but if my reasoning is good Dux is much more of a threat to win than Civitates. Dux can often find ways to bump up Prestige, e.g. by conducting favorable Battles with Cavalry.

(2) If the above reasoning and conclusion are defective, and Civitates are the greater threat, in this situation Adventus Saxonum will lower Briton Control -5 i.e. remove it in both Regni *and* Catuvellauni. Therefs no Briton Control in a space without a Briton Stronghold and, after Adventus, Anderida in Regni (2-Pop) and Durocobrivis in Catuvellauni (3-Pop) will cease to be Civitates pieces.

(3) Yes, I see the serious flaw you point out in the idea of trying to eliminate the Town in Londinium. Youfd be gambling, against the odds, on very good Raider dierolls.

(4) If Dux is indeed the biggest threat, your notion of Raiding into Atrebates has some merit in my view. Whether it would do the job depends on whether Civitates now are ready, by Withdrawing their pieces into Calleva Atrebatum, to open the Briton phalanx enough to let one Fort (Venta Belgarum) be eliminated in order to stave off Dux victory. Pendragon is not really about unending Briton solidarity but about its breakdown. When one Briton Faction could be about to lose to the other, itfs time for that solidarity to break down!

(5) Notwithstanding (4) I think I'd play Adventus Saxonum rather than gamble on breach in Briton solidarity. I say that even though reduction in Briton Control via Adventus would be irrelevant to Dux victory. That -3 reduction in Prosperity under Adventus (1 in each of 3 Regions) would tend to prevent Dux from winning near-term.

To try to eliminate the Atrebates Fort would still take some pretty good Raider dierolls.

Adventus Saxonum is a twofer here and you may never get as good a chance to play it.
143 11/15/2018 4:11:00 PM Turn 1 Saxons Message Okay - been going over the options, and the only one I see to keep the Civitates from victory is for the Saxons to play the Pivotal, which removes 2 control in Regni, and the two Saxon settlements return to Saxon control (but doesn't change control). Wish I wasn't forced to play it, but I think that's the only real answer, as we only have two cards before a potential Epoch card shows up.

The other option would be to raid in Atrebates, drawing down the prosperity there, but that doesn't impact the Civitates control.

Or, a third option would be to hope that the Dux to ride in and try to do something against the Civitates, but I"m not entirely sure what they would do against their "allies" in this situation. They would have to somehow move to military dominance, but I'm not sure how they would be able to force that.

Is there a way for the Dux to wrest things over to military dominance?

I don't think Raiding in Londinium is a real option, as any raiders would be reduced by the number of Dux forts bordering Oceanus Germanicus - which would reduce the raiders by four right off the top. Probably wouldn't be able to do an effective raid and then battle in Londinium.

Am I missing anything?

Does that sound about right, John? Do you see anything different? Randy (Dux), what about you? Any way to wrest military dominance from this next turn?

I'll wait to hear comments - sorry to slow it down, but I guess this would be the table-top chatter if we were face to face...
142 11/15/2018 12:41:00 AM Turn 1 Saxons Message Will get to my turn tomorrow morning. Gotta think a bit...how deep into the Epoch are we? Has anybody kept track, just off the top of their heads?
141 11/14/2018 10:12:00 AM Turn 1 Scotti Message G2-056-Scotti-Raid-Surprise-DobunniAssaults is posted. Net changes: -4 to Prestige and Pros & Pres. -3 to Briton Control.

BritRes: 8-2=6
Prosperity: 49
Briton Population Control: 32-3=29
Briton Wealth: 6
Dux Resources: 5
Dux: Pres, 15-4=11, Pres + Pros = 11+49=60, 0.
Civs: BritCtl 32-3=29, 29-27=+2
Sax: Ctl 0, Ren 24, Ren-50+8(3S)=-6 or Ctl-10=-10
Scot: Ren 0, 10 - 65 + 15 (for 3S) = -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-11 = -5 = shift to Military Dominance

Over to Saxons as 2nd Eligible.
140 11/14/2018 8:42:00 AM Turn 1 Civs Message Both Dubunni Militia withdraw into Glevum. Good luck Corinium!
139 11/14/2018 5:30:00 AM Turn 1 Scotti Message Correction: Briton Control -5 should Civitates lose Control in Regni and Catuvellauni.
138 11/14/2018 5:28:00 AM Turn 1 Scotti Message {@Saxons: I like that idea. It would strip Foederati status from 3 Settlements (1 each in Catuvellauni, Trinovantes and Regni). Those Settlements already count toward your Victory but having them would prevent Warband-departure during Upkeep. Just as good, Catuvellauni and Regni would leave Civitates Control (and Regni go to Saxon Control) due to loss of Civitates Strongholds. So Briton Control -3. The Pivotal would lower Prosperity (-3) in the three Regions and reduce Pros+Pres.

I just went as 1st Eligible. So Adventus Saxonum can’t be played immediately because of 2.3.8, 3rd bullet. I assume you're thinking of Passing and then playing Adventus Saxonum before the Civitates go as 1st Eligible under the Upcoming (St. Patricius).

I’d do it. It might be a game-saver.}
137 11/13/2018 10:25:00 PM Turn 1 Saxons Message It may be a time to play a Pivotal Event...I'd like to save that, but I may need to do that to keep the Civitates at bay.
136 11/13/2018 8:19:00 PM Turn 1 Scotti Message G2-054-Scotti-Raid-Surprise-PreWithdraw is posted. (A short @Saxons note is at beginning of the vlog.)

Civitates has a Withdrawal decision to make in Dobunni. The changes so far (all of which are tracked) are as follows: Scotti Renown -4, Briton Control -1, Total Prosperity -5.

BritRes: 8-2=6
Prosperity: 54-5=49
Briton Population Control: 33-1=32
Briton Wealth: 6
Dux Resources: 5
Dux: Pres=15, Pres + Pros = 15+49=64. +5
Civs: BritCtl 33-1=32, Ctl-27 = +5
Sax: Ctl 0, Ren 24, Ren-50+8(3S)=-6 or Ctl-10=-10
Scot: Ren 14-4=10, 10 - 65 + 15 (for 3S) = -40
Wealth minus Prestige (Epoch-change to Dominance?) = 6-15 = -9 = shift to Military Dominance
135 11/13/2018 10:53:00 AM Turn 1 Civs Message Civs did a limited command Move

BritRes: 8-2=6
Prosperity: 54
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 5
Dux: Pres 14+1=15, Pres + Pros = 15+54=69. +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 24, Ren-50+8(3S)=-6 or Ctl-10=-10
Scot: Ren 18-4=14, 18 - 65 + 15 (for 3S) = -36
Wealth minus Prestige (Epoch-change to Dominance?) = 6-15 = -9 = shift to Military Dominance

Scotti up first eligible on The Wall
134 11/11/2018 10:20:00 PM Turn 1 Saxons Message I believe it's Civitates up right now, correct?
133 11/4/2018 2:46:00 AM Turn 1 Scotti Message Change & correction to our running totals: post-Pass, the board shows Saxon Renown at 24 (not 22 per the running totals).
132 11/3/2018 8:09:00 PM Turn 1 Saxons Message Should have went ahead and taken the Limited Command last go-round!

Next looks favorable, though, so I think I'll pass again.

Score unchanged. Over to the Civitates.
131 11/1/2018 5:35:00 PM Turn 1 Dux Message Dux completed working through an Intercept command

BritRes: 8
Prosperity: 53 + 1 = 54
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 5
Dux: Pres 14+1=15, Pres + Pros = 15+54=69. +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-4=14, 18 - 65 + 15 (for 3S) = -36
Wealth minus Prestige (Epoch-change to Dominance?) = 6-15 = -9 = shift to Military Dominance

Saxons are up.
130 11/1/2018 4:33:00 AM Turn 1 Scotti Die roll request Request: 6-sided die x 1

3


Message from Scotti:
Scotti are going to try to Evade in Carvetii. A roll of 4-6 is needed. This is the dieroll.
129 10/31/2018 7:48:00 PM Turn 1 Dux Message Dux working through an Intercept command

BritRes: 8
Prosperity: 52 + 1 = 53
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 9 - 4 = 5
Dux: Pres 13+1=14, Pres + Pros = 14+53=67. +7
(I notice the marker is one short on the board as I did not move it when I gained 1 prestige)
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-4=14, 18 - 65 + 15 (for 3S) = -36
Wealth minus Prestige (Epoch-change to Dominance?) = 6-14 = -8 = shift to Military Dominance

Need Scotti to evade or ambush attempt in last battle space.
128 10/30/2018 9:37:00 PM Turn 1 Saxons Message Saxons also passed, as we're second in the next card, so I think our chances are better than just a limited command. Those are the worst...


BritRes: 8
Prosperity: 52
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 6 + 3 = 9
Dux: Pres 13, Pres + Pros = 13+52=65. +5
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-4=14, 18 - 65 + 15 (for 3S) = -36
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance

Dux first up on next card
127 10/27/2018 3:41:00 PM Turn 1 Saxons Message Guys, I am out of town a d don't have good internet until Tuesday morning. I will try to do my turn before then, but it may be a bit difficult.

Sorry for the delay. I hope this doesn't enrage the other factions vying for Briton supremacy...
126 10/27/2018 3:25:00 PM Turn 1 Dux Message Dux Passed

BritRes: 8
Prosperity: 52
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 6 + 3 = 9
Dux: Pres 13, Pres + Pros = 13+52=65. +5
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-4=14, 18 - 65 + 15 (for 3S) = -36
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance

Saxon is up
125 10/27/2018 2:35:00 PM Turn 1 Scotti Message G2-047-Scotti-Raid2 is posted, ending the Scotti turn (no more Field Battles and no Assaults).

The below stats reflect -4 Scotti Renown and -4 Prosperity due to Plunder, with tandem -4 to Pros+Pres. Added a 'Wealth minus Prestige' line at end.

BritRes: 8
Prosperity: 56-4=52
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 3 + 3 = 6
Dux: Pres 13, Pres + Pros = 13+52=65. +5
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-4=14, 18 - 65 + 15 (for 3S) = -36
Wealth minus Prestige (Epoch-change to Dominance?) = 6-13 = -7 = shift to Military Dominance

{@Saxons: I didn't Assault take out the Dux Fort in Deceangli. Would rather Britons pay Resources to Battle there if they choose. Suggestion: Consider doing a Raid-Battle in Londinium (a Coastal space, note to 1.3.8) coupled with Raid-Deep Battle (Surprise-Feat) in Catuvellauni. Eliminating Londinium Stronghold would let you benefit from 1.7.2: "A Barbarian Faction that destroys a City's Stronghold in Battle (3.6) immediately Plunders all its Prosperity (1.7.4)." If you should do such combo the Britons will surely respond. But Civitates cannot do an Intercept-Feat; and your 3d4 rolls are so powerful you might force the Civitates to pay 2 (per Region) of their still-light Resources to pick up Cavalry as part of a March-Command.}

Dux is up.
124 10/27/2018 9:43:00 AM Turn 1 Civs Message Civ Foederatri will fight in the field
123 10/26/2018 7:03:00 PM Turn 1 Dux Message Civitate--Don't listen to worm tongue.
We don't have enough resources to pay those green feds anyway. Kill some raiders with them before they go away anyway and give him warbands
122 10/26/2018 4:16:00 AM Turn 1 Scotti Message G2-046-Scotti-Raid is posted. I await Civitates decision about their Withdrawal option in Deceangli.

I will update the stats after the Raid Command is completed. So far it’s -4 Scotti Renown and -4 Prosperity due to Plunder.
121 10/25/2018 6:36:00 PM Turn 1 Dux Message Dux Pass

BritRes: 8
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 6
Dux Resources: 3 + 3 = 6
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 17+1=18, 18 - 65 + 15 (for 3S) = -32

Scotti up
120 10/25/2018 11:41:00 AM Turn 1 Civs Message Civs Trade and Rule

BritRes: 6+2=8
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 3+3=6
Dux Resources: 3
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 17+1=18, 18 - 65 + 15 (for 3S) = -32

Dux up 2nd eligible
119 10/25/2018 10:25:00 AM Turn 1 Civs Message Civ Wealth seems to be a real challenge... I can Rule but it's 2 resources for 1 Wealth and we're already down to 6 resources...
118 10/25/2018 5:11:00 AM Turn 1 Scotti Message G2-043-Scotti-Pass is posted, generating +1 Resource.

{@Saxons: Passed: Scotti couldn’t afford to give the Britons even a shot at unshaded ‘Thou shalt not steal’ under Upcoming Evangelization. Likeliest way to counter their ‘use Barbarians to fight Barbarians’ strategy is to make Raids pay for Raids. Saxons seem to have a better shots than Scotti at Plunder (e.g. coastal Londinium).}

{@Civitates: Per 6.2.2 Britain will go to Military Dominance unless ‘Wealth minus Prestige = 6-or-higher’. Currently Wealth of 3 minus Prestige of 13 = -10. By that metric you’re currently at ca. ‘-16’ — not ‘+6’. A shift (likely) to Military Dominance could open the way to a Dux Epoch win.

BritRes: 6
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 3
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 17+1=18, 18 - 65 + 15 (for 3S) = -32

Over to Civitates.
117 10/24/2018 7:34:00 PM Turn 1 Dux Message Dux posted.

Pass

BritRes: 6
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 3
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-1=17, 17 - 65 + 15 (for 3S) = -33

Over to the Scotti.
116 10/24/2018 4:32:00 PM Turn 1 Saxons Message Saxons just couldn't resist that event...on to the Dux
115 10/23/2018 10:33:00 PM Turn 1 Saxons Message Will get to the Saxon turn in the morning - sorry for the delay!
114 10/23/2018 4:39:00 PM Turn 1 Scotti Message G2-040-Scotti-Raid is posted.

@Saxons: Hope you take the Shaded (Widespread corruption) under Gratia. Both of us have the Resources we need to rebuild.

BritRes: 28-2=26
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 0
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 18-1=17, 17 - 65 + 15 (for 3S) = -33

Over to the Saxons.
113 10/23/2018 8:46:00 AM Turn 1 Civs Message Civs did a Muster command with no Feat

BritRes: 28-2=26
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 0
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 17+1=18, 18 - 65 + 15 (for 3S) = -32

Over to the Scotti!!
112 10/22/2018 11:38:00 AM Turn 1 Saxons Message Saxon Upkeep:

Man, lost all those warbands! Didn't realize that rule about needing a non-Foederati settlement...

- Increased Saxon Renown by 2
- Removed all warbands - Saxons don't cry, but if we did...

I did the recovery phase, so please check my work. I think I got everywhere - we should have 56 prosperity. Britons/Romans are doing pretty well, here!

BritRes: 47 - 19 = 28
Prosperity: 56
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 0
Dux: Pres 13, Pres + Pros = 69, 69 - 60 = +9
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 22, Ren-50+8(3S)=-8 or Ctl-10=-10
Scot: Ren 17+1=18, 18 - 65 + 15 (for 3S) = -32


Civitates up, then Scotti. Civitates have a choice - looks like the Civilized Peoples are winning the day...
111 10/21/2018 5:05:00 PM Turn 1 Scotti Message Barbarian Upkeep is to be performed first by Saxons, but I went ahead and posted Scotti Upkeep to expedite. (There’s no consequence to doing so.)

Scot, looks like you’ll get +1 Resource each from Carvetii & Textoverdi in rule 6.6.3 Return. But lose your other Warband in Carvetii (not just the Return one), as well as the four Warbands in Durotriges, due to lack of an on-map non-Foederati Saxon Stronghold.

(Scotti are at -32. My strategy — lull Britons into a false of security — is working perfectly.)

Here is the listing reflecting the +1 Scotti Resource:

BritRes: 47 - 19 = 28
Prosperity: 40
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 0
Dux: Pres 13, Pres + Pros = 53, 53 - 60 = -7
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 20, Ren-50+8(3S)=-22 or Ctl-10=-10
Scot: Ren 17+1=18, 18 - 65 + 15 (for 3S) = -32

Over to Saxons for Upkeep.
110 10/20/2018 9:56:00 AM Turn 1 Civs Message First off - apologies for the delays... wife is out of town until Monday and i have been behind with everything except having friends over to game :-)

Civ upkeep done. Scotti/Saxon do their upkeep next!
109 10/18/2018 6:23:00 PM Turn 1 Dux Message DUX maintenance done--over to Civitate to progress.

9 resources spent to maintain forts, 10 spent to maintain roads

Here are where the various tracks stand now:

BritRes: 47 - 19 = 28
Prosperity: 40
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 0
Dux: Pres 13, Pres + Pros = 53, 53 - 60 = -7
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 20, Ren-50+8(3S)=-22 or Ctl-10=-10
Scot: Ren 17, 17 - 65 + 15 (for 3S) = -33
108 10/16/2018 10:46:00 AM Turn 1 Civs Message I am good with spending the 19 Briton resources for the Roads and the 9 Forts on the map.

I think Dux up next with

• The Dux relocates all Cavalry on the map to any spaces with
Forts. (Cavalry in spaces without Forts must relocate; Cavalry
already at Forts may do so. If the map has no Dux Forts, Cavalry
stay put.)
107 10/16/2018 10:37:00 AM Turn 1 Civs Message Sorry out of the loop since the weekend... wife is away, boys will play lots of games. I know Randy is out of town until Thursday. I'll aim to get caught up with this today
106 10/11/2018 10:08:00 PM Turn 1 Civs Message ok will check in the AM
105 10/11/2018 8:53:00 PM Turn 1 Dux Message got to Dux upkeep. Since we are now at Civilian automnomy I can only spend Briton resources with civitate permission. I need 10 to maintain the roads and 1 per fort to keep them around. I would like to keep all of them. If you are in agreement please spend and move on into your upkeep. If you will only spend to maintain part of the forts let me know how much and I will pick which forts go away.

Here are where the various tracks stand now:


BritRes: 0 + 47 = 47
Prosperity: 41 - 2 + 1 (when I count on map) = 40
Briton Population Control: 33
Briton Wealth: 3
Dux Resources: 6 - 6 = 0
Dux: Pres 13, Pres + Pros = 53, 53 - 60 = -7
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 20, Ren-50+8(3S)=-22 or Ctl-10=-10
Scot: Ren 17, 17 - 65 + 15 (for 3S) = -33

104 10/11/2018 8:13:00 PM Turn 1 Civs Message I checked on some online games and it looks like i only get to place Militia from Available, so i only get 1 of the possible 10.

Over to Dux
103 10/11/2018 5:49:00 PM Turn 1 Dux Message Working on the Epoch will post fill in a bit. This where we stand in victory phase.

No one wins, Civs must have the control requirement + civilian dominance and they do not have the latter at the moment victory is determined

BritRes: 3 - 3 = 0
Prosperity: 41 - 2 + 1 (when I count on map) = 40
Briton Population Control: 33
Briton Wealth: 9 - 6 = 3
Dux Resources: 6
Dux: Pres 13, Pres + Pros = 53, 53 - 60 = -7
Civs: BritCtl 33, Ctl-27 = +6
Sax: Ctl 0, Ren 20, Ren-50+8(3S)=-22 or Ctl-10=-10
Scot: Ren 16, 16 - 65 + 15 (for 3S) = -34

102 10/10/2018 9:58:00 PM Turn 1 Civs Message sounds good
101 10/10/2018 7:26:00 PM Turn 1 Dux Message Looking at 6.1 first I and then Kevin have to pay warbands. I think we want to pay as few of these as possible. A key here will be later in the phase all of them go home if they do not have a settlement. To this end I suggest we pay the the 3 in Regni and 2 in Trinovantes, Cornovii and Deceangli. That is 9. That leaves us 6 to pay to try and minimize the number of my cavalry that go away due to the card. Thoughts
100 10/10/2018 11:26:00 AM Turn 1 Civs Message Civs pass then the next card is the Epoch.

I have to run to the office... can check into it later unless anyone else wants to have a go


99 10/10/2018 11:11:00 AM Turn 1 Civs Message looks like you did your turn Randy

So, now i understand the point of the question 'do you want to gift me rather than have me Requisition'

If i gift the Dux does not have to spend a feat requsitioning.

Even though it's past the time anyway i will formalize that i did not want to gift resources at that time.

So looks like we are ready for my next play
98 10/9/2018 10:32:00 PM Turn 1 Civs Message Had a long day and still working at home... :-( will probbaly be the AM before i can look at this

Next 100 entries

Copyright 2005 Warhorse Simulations