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Paths of Glory: Jukka vs Andrew II Journal

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Entry # Time Turn Player Title Entry
280 11/30/2018 12:43:00 PM Master ID = 23215 Game Deleted
279 11/30/2018 12:10:00 AM Spring 1916 Central Powers Message I actually think I got a bit unlucky on WF due to you getting 6's a lot while defending on 9-11 fire table.

But tough questions you are asking. I think the biggest difference between the game 1 and 2 was that I attacked with Germans only if I could rebuild the losses while you overextended a bit. And as you played a bit passively with British, Germans weren't getting too much pressure. But hard to tell.

And I don't think its too hard to survive as AP. Just play it cool early and later on start attacking like madman. But the knowledge as to when to attack only comes through experience. Few key notes would be that you must always attempt to play RPs, cull useless cards as fast as you can and try to make pressure somewhere. You had Withdrawal STILL cycling through the deck and its a bummer to draw a useless 2OP card many times throughout the game. Like I said during game 1, I wouldn't try to achieve miracles with *combat cards but just try to get rid of them as fast as possible. It's much more important to get them out of the deck than get a better shot at getting 7LF for a single attack.

I'd be happy to play a rematch. Can play either side but as you were wondering how the AP can survive, maybe I could take them again to give you some ideas maybe?
278 11/29/2018 10:50:00 PM Spring 1916 Allies Message so what do the allies need to do to beat the germans lol...i mean we're 50% through game and you hadnt lost an army. obviously i'm not supposed to be on offensive early half of game, so unless you've gotten lucky not taking many hits with your combats and not having to replenish many units, how can allies win? I realize i misplayed a bit italy and ME, but you completly dominated the west front with all your armies
277 11/29/2018 10:37:00 PM Spring 1916 Allies Message hm...didnt see you actually had trench there so couldnt flank but using that roll would still not do me any good...dont see how i cna win this game so will have to concede...im not sure what i could have done this game lol..i didnt kill a single german army...didnt help i got 2rounds of pulling only 2 cards and only a few cards from total war deck...i dont mind trying allies again, prolly wll try to cull a few more cards but losing serbia so fast turned out to be more problematic than i thought
276 11/29/2018 10:33:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
Flank attempt
275 11/29/2018 10:33:00 PM Spring 1916 Allies Play Strategy card as Operations #39: 2 / They Shall Not Pass
Cancels any retreat for losing a combat if defending in a non-destroyed FR fort space. A FR unit must be present in the space. Card remains face up until a combat is lost or until end of turn.

Message from Allies:
274 11/29/2018 10:32:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 2

3
6


Message from Allies:
CP Top
AP Bottom

Ostend
273 11/29/2018 10:30:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 2

4
1


Message from Allies:
CP Top
AP Bottom

Sedan
272 11/29/2018 1:14:00 PM Spring 1916 Central Powers Play Strategy card as Operations #45: 4 / Treaty of Brest Litovsk
May only be played after "Bolshevik Revolution". RU units may no longer attack. CP units may not attack RU units except TU units may attack on the Near East map. Both sides may still move into unoccupied spaces and may still suffer attrition, besiege forts, and resolve sieges. Also see 5.5.2.

Message from Central Powers:
CP4: OPS
271 11/29/2018 9:26:00 AM Spring 1916 Allies Play Strategy card as Operations #6: 2 / Withdrawal
Defending units negate one required Corps step loss and instead must retreat 1 space. Full strength Attacking units may advance. If no Corps step(s) lost, an Army step loss may be negated. See rule 12.6 for details.

Message from Allies:
270 11/29/2018 9:19:00 AM Spring 1916 Allies Die roll request Request: 6-sided die x 2

2
3


Message from Allies:
CP TOp
AP Bottom

Maggiore
269 11/28/2018 9:03:00 PM Spring 1916 Central Powers Play Strategy card as Operations #44: 3 / Von Hutier
Attacker fires first and cancels all trench effects for an attack against RU unit(s).

Message from Central Powers:
That works.
CP5: OPS
Breslau -> Lodz via Plock
Berlin -> Danzig + Breslau
Maggiore attacks Asiago
268 11/28/2018 7:52:00 PM Spring 1916 Allies Message Send one to port said then, then the Corp in port said can Sr to Cairo
267 11/28/2018 2:50:00 PM Spring 1916 Central Powers Message You can't SR BRc directly to Cairo.
266 11/28/2018 9:16:00 AM Spring 1916 Allies Play Strategy card as Strategic Redeployment #33: 2 / Grand Fleet
If played in the Allied Action Round immediately following the "High Seas Fleet," cancel that card. Cannot be played as an event at any other time.

Message from Allies:
265 11/27/2018 11:00:00 PM Spring 1916 Central Powers Play Strategy card as Strategic Redeployment #8: 3 / Race to the Sea
CP units may now end movement in Ostend, Calais, and Amiens. Card may also be played as an event after CP WS is at 4.

Message from Central Powers:
CP4 SR
264 11/27/2018 9:21:00 PM Spring 1916 Allies Play Strategy card as Operations #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
263 11/26/2018 11:14:00 PM Spring 1916 Central Powers Play Strategy card as Replacement Points #52: 5 / Fall of the Tsar
May only be played if Russian Capitulation marker is in the "Fall of Tsar Allowed" box. Add 1 VP plus an additional 2 VP if RO is still neutral. RU Activation costs 1 OPS per unit, not space, for Combat only (even if all units in the space do not participate in attack(s).) RU corps may no longer move (can still SR) between the To Caucasus Box and the Near East.

Replacement points: AH: 3, BU: 1, GE: 4, TU: 2

Message from Central Powers:
CP3: RP
262 11/26/2018 9:02:00 PM Spring 1916 Allies Play Strategy card as Replacement Points #42: 3 / British Reinforcements (5th Army)
5th Army, 1 corps, PT Corps.

Replacement points: A: 0, BR: 1, FR: 1, IT: 1, RU: 2

Message from Allies:
261 11/25/2018 11:25:00 PM Spring 1916 Central Powers Play Strategy card as Event #36: 2 / U-Boats Unleashed
May only be played after "H-L Take Command". Subtract 1 BR RP during the Replacement Phase of each turn and prevent play of "US Reinforcements" until "Convoy" is played.

War Status increased to 16

Message from Central Powers:
CP2: Event
260 11/25/2018 4:47:00 PM Spring 1916 Allies Play Strategy card as Event #14: 4 / British Reinforcements (1st Army)
1st Army, 1 corps.

War Status increased to 14

Message from Allies:
259 11/25/2018 12:05:00 AM Spring 1916 Central Powers Play Strategy card as Event #39: 2 / German Reinforcements (2 corps)
2 corps.

Message from Central Powers:
CP1: GE reinforcements.
258 11/25/2018 12:03:00 AM Spring 1916 Central Powers Draw Strategy cards
257 11/25/2018 12:03:00 AM Spring 1916 Central Powers Message RPs
GE3+1. Flip Sedan + Brussels. Flip 2GEc in Uzhgorod. Bring reduced army to Essen3
AH2: Flip Uzhgorod. Rebuild 1 Corp
TU1: Flip Adana

About the game state, yes I think I'm in advance at the moment. But we'll see if I manage to scrape together anything. Forgot about the Great Retreat hoh. Wasted OPS.
256 11/24/2018 8:32:00 PM Spring 1916 Allies Message lol i have a feeling things rnt looking to good for me right? i wasted 3 british RP which sucks and still hvnt been able to get the 1st british army from turn 1 back haha
255 11/24/2018 8:31:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 2

6
3


Message from Allies:
CP MO
AP MO
254 11/24/2018 8:31:00 PM Spring 1916 Allies Draw Strategy cards
253 11/24/2018 8:31:00 PM Winter 1916 Allies End Turn
252 11/24/2018 8:27:00 PM Winter 1916 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
siege cracow
251 11/24/2018 8:26:00 PM Winter 1916 Allies Die roll request Request: 6-sided die x 2

2
3


Message from Allies:
Attack Crackow (no corp, just army)

AP Top
CP Bottom


250 11/24/2018 8:25:00 PM Winter 1916 Allies Play Strategy card as Operations #20: 2 / British Reinforcements (AUS Corps, CND Corps)
AUS Corps, CND Corps.

Message from Allies:
249 11/24/2018 8:19:00 PM Winter 1916 Allies Die roll request Request: 6-sided die x 2

2
4


Message from Allies:
CP Top
AP Bottom

Maggiore
248 11/24/2018 12:03:00 AM Winter 1916 Central Powers Play Strategy card as Operations #3: 2 / Von Francois
A GE attack vs. RU units adds a +1 drm. May be used against spaces with RU and other nationalities.

Message from Central Powers:
4/5. I flip all units.

CP6: OPS
Breslau attacks Lodz
Villach attacks Maggiore

MO warning for French
247 11/23/2018 11:55:00 PM Winter 1916 Central Powers Die roll request Request: 6-sided die x 2

3
6


Message from Central Powers:
MEF is permanently eliminated just like any army which is forced to retreat but cannot. No replacement corp. I'll advance 1 TUc to take control of beach head.

Uzhgorod:
AP6
CP6
246 11/23/2018 5:52:00 PM Winter 1916 Allies Message not sure what happens with MEF..they cant retreat i take it so if i take extra step loss are tey eliminated or replaced with corp?
245 11/23/2018 5:49:00 PM Winter 1916 Allies Play Strategy card as Operations #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
244 11/23/2018 5:45:00 PM Winter 1916 Allies Die roll request Request: 6-sided die x 2

5
2


Message from Allies:
CP Top
AP Bottom

MEF
243 11/22/2018 11:22:00 PM Winter 1916 Central Powers Play Strategy card as Combat #16: 2 / Liman Von Sanders
A TU (SN unit does not count) attack or defense adds a +1 drm.

Message from Central Powers:
Against MEF. 3+1drm vs 1
Losses on TUc. Flips only
242 11/22/2018 11:21:00 PM Winter 1916 Central Powers Die roll request Request: 6-sided die x 1

1


Message from Central Powers:
dig sedan
241 11/22/2018 11:21:00 PM Winter 1916 Central Powers Play Strategy card as Operations #51: 4 / Peace Offensive
May only be played after "H-L Take Command". Cancels all trench effects for 1 GE attack. If attacker does not advance into the space, subtract 1 VP. Play prior to Attempt Flank Attack Step. A trench does not need to be present.

Message from Central Powers:
CP5: OPS
Tarnow -> Gorlice
Sedan -> Brussels + dig
Essen: Sedan + Brussels
Adana attacks MEF to fulfill MO with CC
240 11/22/2018 11:17:00 PM Winter 1916 Central Powers Message 5/4. Elim (GEc) and flip GE18. Flip GE17 to cancel retreat.
239 11/22/2018 11:13:00 PM Winter 1916 Central Powers Die roll request Request: 6-sided die x 2

3
3


Message from Central Powers:
Sedan:
AP 12
CP 9
238 11/22/2018 8:56:00 PM Winter 1916 Allies Message lol if it was anything less than that this game would probably be over..i kinda muddled the mid east and italy up a bit and had to scramble..should have SR earlier to get some corps in place in NE...anyways 1 battle to resolve. advance if possible. no CC
237 11/22/2018 8:54:00 PM Winter 1916 Allies Play Strategy card as Operations #43: 3 / USA Reinforcements (1st Army)
May only be played after "Over There". 1st Army, 2 corps.

Message from Allies:
236 11/22/2018 11:38:00 AM Winter 1916 Central Powers Message MAN, I can't believe it. 7/7. Eliminate GE2 in Metz and flip replacement corp. FR10 -> FRc. Elim (FRc)
235 11/22/2018 11:35:00 AM Winter 1916 Central Powers Die roll request Request: 6-sided die x 2

3
6


Message from Central Powers:
Nancy
CP 16+1drm
AP 9
234 11/22/2018 11:27:00 AM Winter 1916 Allies Message No cc for me. You can resolve combat. Sorry at work this week and wonít be home till tonight
233 11/22/2018 11:18:00 AM Winter 1916 Central Powers Play Strategy card as Combat #35: 2 / Mustard Gas
A GE attack adds a +1 drm.

Message from Central Powers:
Against Nancy
16+1drm vs 9
232 11/22/2018 11:17:00 AM Winter 1916 Central Powers Play Strategy card as Operations #31: 3 / Kemal
A TU unit defender (SN unit does not count) with a combat factor of 1 or more may fire on the Army Table. May only be used in one Combat per turn. See also 12.3.4.1.

Message from Central Powers:
CP4: OPS
Metz + Strasburg (full armies) attack Nancy with CC.
Constantinoble -> Adana
231 11/22/2018 11:08:00 AM Winter 1916 Central Powers Message If you are sure. That will work. Will leave you pretty vulnrable on NE-map I think
230 11/22/2018 10:52:00 AM Winter 1916 Allies Message If I SR Cairo to port said, port said to Italy, RB to Italy, Russian Corp from RB that should work? You canít put port said OOs
229 11/22/2018 10:44:00 AM Winter 1916 Central Powers Message You can SR your BRc from NE-map. However, my TUc could then walk in and take control either Basra or Port Said+Alexandria and put Cairo OOS.

So are you really sure you want to SR corp out of NE-map?
228 11/22/2018 8:34:00 AM Winter 1916 Allies Message Right. I can SR a British Corp our if NE map (think port said above Cairo, donít have map in front). Then I can SR a Corp from reserve box to it as well (placing my 2 in italy where theyíre at. My 3rd will be a Corp in London anyways out of Reserve box. 4th will be Russian. That should work
227 11/21/2018 11:14:00 PM Winter 1916 Central Powers Message Illegal move, you moved BRc to london and moved the same corp immediately to Udine. Each corp can only be moved once.

Redo
226 11/21/2018 7:10:00 PM Winter 1916 Allies Message preparing for a blood bath i see haha
225 11/21/2018 7:08:00 PM Winter 1916 Allies Play Strategy card as Strategic Redeployment #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Allies:
224 11/20/2018 11:10:00 PM Winter 1916 Central Powers Play Strategy card as Replacement Points #48: 4 / Turkish Reinforcements (AoI Army)
AoI Army.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
CP3 RP
223 11/20/2018 4:26:00 PM Winter 1916 Allies Play Strategy card as Replacement Points #55: 5 / Over There
May be played on any turn after "Zimmerman Telegram". Allows play of "US Reinforcements". ALL Allied RP cards played now include 1 US RP.

Replacement points: A: 1, BR: 3, FR: 3, IT: 2, RU: 4

Message from Allies:
222 11/20/2018 3:11:00 PM Winter 1916 Central Powers Play Strategy card as Event #42: 3 / Turkish Reinforcements (YLD Army)
YLD Army.

Message from Central Powers:
CP2: TU reinforcements.
221 11/20/2018 3:07:00 PM Winter 1916 Allies Play Strategy card as Event #27: 3 / Great Retreat
All RU units attacked this turn may retreat before combat. This must be announced before flank attempts, play of combat cards, and die rolls. No combat resolution takes place. The RU unit(s) must retreat 1 space. Full strength CP units may advance. Forts and non-RU units in space are still attacked. Aborted CP attacks still counts for MO purposes.

War Status increased to 13

Message from Allies:
I think your belgrade AHc may be OOS from romanians soon
220 11/20/2018 3:01:00 PM Winter 1916 Allies Draw Strategy cards T war cards added to deck.
219 11/20/2018 1:22:00 PM Winter 1916 Central Powers Play Strategy card as Event #41: 3 / German Reinforcements (14th Army)
14th Army.

Message from Central Powers:
TU+FR

CP1: GE reinforcements. Breslau
218 11/20/2018 1:22:00 PM Winter 1916 Central Powers Die roll request Request: 6-sided die x 2

2
1


Message from Central Powers:
MO
CP +1
AP
217 11/20/2018 1:21:00 PM Winter 1916 Central Powers Draw Strategy cards
216 11/20/2018 1:21:00 PM Fall 1915 Central Powers End Turn
215 11/20/2018 1:20:00 PM Fall 1915 Central Powers Message I'm pretty sure BEF doesnt have to take all of them as its replacement corp has 2LF
Which means you would take 8LF if you eliminate BEF and flip the BEFc
So no need to put all of them on BEF, you can just flip BR army and flip it back which I assume you will do hoh

RPs:
GE6+1: Rebuild all armies to Essen. REbuild 1 corp
AH4: Flip corp in Tarnow + Valjevo. Flip army in Budapest. Rebuild 2 corp
214 11/20/2018 1:14:00 PM Fall 1915 Allies Message ugh was hoping it would only be a 5 for you...had to take all on BEF...anyways italy has entered and brings me to TW status
213 11/20/2018 1:11:00 PM Fall 1915 Allies Play Strategy card as Event #17: 5 / Italy
Italy joins the Allies. Add 1 VP during the War Status Phase of each turn if unplayed after the Allied War Commitment Level is Total War. See also 9.5.2.5 for restrictions on play as a non-event when CP are at TW.

War Status increased to 12

Message from Allies:
212 11/20/2018 10:22:00 AM Fall 1915 Central Powers Play Strategy card as Replacement Points #12: 4 / German Reinforcements (10th Army)
10th Army, 2 corps.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
CP6 RPs
211 11/20/2018 10:20:00 AM Fall 1915 Central Powers Message 7/7
210 11/20/2018 10:20:00 AM Fall 1915 Central Powers Die roll request Request: 6-sided die x 2

4
4


Message from Central Powers:
Sedan:
AP 12+
CP 15
209 11/20/2018 10:05:00 AM Fall 1915 Allies Play Strategy card as Operations #33: 2 / Grand Fleet
If played in the Allied Action Round immediately following the "High Seas Fleet," cancel that card. Cannot be played as an event at any other time.

Message from Allies:
forgot to play it lol
208 11/20/2018 9:42:00 AM Fall 1915 Central Powers Message What card you used for OPS?
207 11/20/2018 9:35:00 AM Fall 1915 Allies Play Strategy card as Combat #19: 2 / Air Superiority
A BR or FR attack adds +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
playing for attack on sedan with britihs units
206 11/19/2018 4:40:00 PM Fall 1915 Central Powers Die roll request Request: 6-sided die x 1

6


Message from Central Powers:
Trench in Brussels.
205 11/19/2018 4:40:00 PM Fall 1915 Central Powers Message 1OPS
Brussels: 2 armies to Metz. Dig
204 11/19/2018 4:37:00 PM Fall 1915 Central Powers Message Frenchies are too tough. 7/4. Elim GE4 and replacement corp to cancel retreat. Flip army in Verdun.
203 11/19/2018 4:36:00 PM Fall 1915 Central Powers Die roll request Request: 6-sided die x 2

5
1


Message from Central Powers:
Metz
AP 12+
CP 12+
202 11/19/2018 4:35:00 PM Fall 1915 Central Powers Play Strategy card as Combat #18: 2 / Fortified Machine Guns
A GE entrenched defender adds a +1 drm.

Message from Central Powers:
In Metz
201 11/19/2018 4:33:00 PM Fall 1915 Allies Message Counter attack on verdun. Both should be on 12-14 column. I will be using + 1 CC. no advance. do not include the reduced corp, just armies. take lossses on Verdun.
200 11/19/2018 4:30:00 PM Fall 1915 Allies Play Strategy card as Combat #21: 2 / Phosgene Gas
A FR attack adds +1 drm.

Message from Allies:
199 11/19/2018 4:30:00 PM Fall 1915 Allies Play Strategy card as Operations #6: 2 / Withdrawal
Defending units negate one required Corps step loss and instead must retreat 1 space. Full strength Attacking units may advance. If no Corps step(s) lost, an Army step loss may be negated. See rule 12.6 for details.

Message from Allies:
198 11/19/2018 4:28:00 PM Fall 1915 Allies Die roll request Request: 6-sided die x 2

2
6


Message from Allies:
CP Top
AP Bottom

Nancy
197 11/19/2018 3:28:00 PM Fall 1915 Central Powers Play Strategy card as Combat #40: 3 / Air Superiority
A GE attack adds +1 drm.

Message from Central Powers:
Success. Against Nancy
16 +1drm vs 9 actually.

Well, flanking didnt matter anything, you still hit back on 9-11 table no matter what.

Well anyways...
196 11/19/2018 3:27:00 PM Fall 1915 Central Powers Die roll request Request: 6-sided die x 1

3


Message from Central Powers:
flanking Nancy. 3+
195 11/19/2018 3:27:00 PM Fall 1915 Central Powers Play Strategy card as Operations #24: 3 / Libyan Revolt (TU Reinforcements)
May only be played if there are no Allied units in the Libya space. Place the SN unit in Libya. SN unit is always in supply. Space converted by the SN units are checked normally during the Attrition phase.

Message from Central Powers:
CP4: OPS
Novi Sad Trieste
Metz+Strasburg attack Nancy. Armies only. Will attempt flanking on 3+
194 11/19/2018 3:22:00 PM Fall 1915 Allies Play Strategy card as Replacement Points #20: 2 / British Reinforcements (AUS Corps, CND Corps)
AUS Corps, CND Corps.

Replacement points: A: 0, BR: 1, FR: 1, IT: 0, RU: 1

Message from Allies:
193 11/19/2018 3:08:00 PM Fall 1915 Central Powers Play Strategy card as Replacement Points #55: 4 / Lloyd George
May not be played after MICHEL, BLUCHER, or PEACE OFFENSIVE. No BR attacks vs. Level 2 entrenched GE units may be made for the rest of this turn. The effect of this card is canceled by play of MICHEL, BLUCHER, or PEACE OFFENSIVE events. This event may mean that a BR MO cannot be fulfilled in a specific turn.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
CP3: RPs
192 11/19/2018 3:06:00 PM Fall 1915 Allies Play Strategy card as Event #15: 3 / British Reinforcements (4th Army)
4th Army, 1 corps.

Message from Allies:
191 11/19/2018 9:49:00 AM Fall 1915 Central Powers Play Strategy card as Event #37: 2 / Hoffman
May only be played after "H-L Take Command". Adds +1 to all future CP Mandated Offensive die rolls.

War Status increased to 14

Message from Central Powers:
CP2 Event
190 11/19/2018 8:53:00 AM Fall 1915 Allies Play Strategy card as Replacement Points #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Replacement points: A: 0, BR: 1, FR: 1, IT: 1, RU: 2

Message from Allies:
189 11/19/2018 8:52:00 AM Fall 1915 Allies Draw Strategy cards NOTE: The deck was reshuffled on this deal.
188 11/18/2018 11:35:00 PM Fall 1915 Central Powers Play Strategy card as Event #21: 3 / German Reinforcements (11th Army)
11th Army, 1 corps.

Message from Central Powers:
None and FR

CP1: GE reinforcements. Breslau
187 11/18/2018 11:34:00 PM Fall 1915 Central Powers Die roll request Request: 6-sided die x 2

5
2


Message from Central Powers:
MO
CP
AP
186 11/18/2018 11:33:00 PM Fall 1915 Central Powers Draw Strategy cards
185 11/18/2018 11:33:00 PM Summer 1915 Central Powers End Turn
184 11/18/2018 11:32:00 PM Summer 1915 Central Powers Message RPs
GE4+1: Flip Metz + Strasburg. Flip corps in Munkacs. Rebuild 2 corps
AH3: Flip Munkacs and Tarnow. (AH10) to Budapest
183 11/18/2018 11:28:00 PM Summer 1915 Central Powers Die roll request Request: 6-sided die x 1

6


Message from Central Powers:
Siege of Koningsberg
182 11/18/2018 5:12:00 PM Summer 1915 Allies Play Strategy card as Event #16: 5 / Romania
May not be played after "Fall of the Tsar". Romania joins the Allies. See also 9.5.2.5 for restrictions on play as a non-event when CP are at TW.

War Status increased to 10

Message from Allies:
181 11/18/2018 12:00:00 PM Summer 1915 Central Powers Play Strategy card as Strategic Redeployment #2: 2 / Wireless Intercepts
A Flank Attack Attempt involving at least one German unit (army or corps) vs. a space containing only RU units is automatically successful.

Message from Central Powers:
SR:
Philippoli and Balikesir -> Erzerum

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