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For the People: BPA r1 g7 19 Journal

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Entry # Time Turn Player Title Entry
159 12/14/2018 2:10:00 PM Summer 1862 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
1 PC in Rolla MO

I created a move file for both of us as I did not see your last one on DB.

158 12/14/2018 10:33:00 AM Summer 1862 Confederate Play Strategy card as Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
gen reorg
Longstreet to Columbus GA
Polk to AoTN
157 12/14/2018 10:33:00 AM Summer 1862 Confederate Play Strategy card as Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
gen reorg
Longstreet to Columbus GA
Polk to AoTN
156 12/12/2018 11:12:00 PM Summer 1862 Union Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Burnside w1 moves from Jacksonville to Fernandina
155 12/11/2018 10:20:00 AM Summer 1862 Confederate Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
PC Springfield and Greenville MO
154 12/9/2018 6:53:00 PM Summer 1862 Union Play Strategy card as Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Place 3SP in Grafton WV
153 12/9/2018 6:03:00 PM Summer 1862 Confederate Play Strategy card as Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
US SW +107 -5 -3 = -99
152 12/9/2018 1:37:00 PM Summer 1862 Union Play Strategy card as Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Naval move Burnside +2 to Jacksonville FL
151 12/9/2018 1:05:00 PM Summer 1862 Confederate Play Strategy card as Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
1 Div move from Pensacola n1 to Columbus GA
150 12/9/2018 1:01:00 PM Summer 1862 Confederate Message 1*/1 although the asterix has no effect on resource space
6.42 Union loses and retreats back to Ft Gadson
149 12/9/2018 12:52:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

5
6


Message from Confederate:
small battle assault on Columbus
Burnside +2 3:1
CSA garrison no modifier
148 12/9/2018 11:40:00 AM Summer 1862 Union Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Burnside +3SP naval move to Columbus GA

No file sent
147 12/9/2018 11:12:00 AM Summer 1862 Confederate Play Strategy card as Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Wheeler cav bde by rail
1. Montgomery
2. Opelika
3. Newman
4. Atlanta
5. Kingston
6. Dalton
7. Cleveland
8. Knoxville
9. Rodgersville
10. Saltville
11. Wytheville
12. Lynchburg
146 12/8/2018 8:30:00 PM Summer 1862 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Fort in Manassas
145 12/7/2018 9:18:00 PM Summer 1862 Confederate Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Jackson and 1
1.-3. Marion p/u 1 n2
4.-7. Weldon p/u 1 n3
8.-10. Richmond n4
144 12/7/2018 6:33:00 PM Summer 1862 Union Message Corrected:
1 to Bloomington, 1 to Ft Gadson, 1 to Ft Morgan, 2 to Manassas

143 12/7/2018 5:30:00 PM Summer 1862 Confederate Message No more than 2 SP per space
142 12/7/2018 12:01:00 PM Summer 1862 Union Play Strategy card as Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Place 5SP in Manassas n6 & AOP still 15
141 12/7/2018 11:54:00 AM Summer 1862 Union Draw Strategy cards 7 cards drawn.

140 12/7/2018 10:49:00 AM Summer 1862 Confederate Message you go first
139 12/7/2018 10:47:00 AM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

138 12/7/2018 10:44:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
odd Jackson to Charleston, Longstreet to Nashville
even vice versa
137 12/7/2018 12:53:00 AM Summer 1862 Union Message The great general Alfred Pleasonton to AOT.
136 12/5/2018 11:21:00 PM Summer 1862 Confederate Message CS SM
1 NO n2 to AoNV n4, 1 Steven to AoNV n5, 1 Corinth to AoNV n6, 2 Baldwin to AoTN n6, 1 Pensacola n1 to Lebanon KY n6, 1 Columbus GA n1 to Gordonsville n6
135 12/5/2018 8:57:00 PM Summer 1862 Union Message US SM
2SP from Salem to AOP n9
1SP from Bloomington (n1) to AOP n10
6SP from DC (n2) to AOP n15
1SP in Manassas
134 12/4/2018 8:02:00 PM Summer 1862 Confederate Message N.O. n3
Charleston 1

EG and NA blocked
SW -103 -4 = -99
133 12/4/2018 7:57:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 3

3
2
1


Message from Confederate:
Blockade Runners
WG
EG blocked -2 SW
SA
NA
132 12/4/2018 7:56:00 PM Summer 1862 Confederate Message reinf
1 AoNV n3
1 Weldon
1 Marion
1 Ft Pulaski
1 Baldwin n2
1 Steven
1 Nashville n2
1 Corinth
1 N.O. n2
1 AoTN n4
131 12/4/2018 4:20:00 PM Summer 1862 Confederate Message or are you indicating you are using 6 of your SM to move the 6 reinf by SM to AoTN?
130 12/4/2018 4:13:00 PM Summer 1862 Confederate Message AoTN is in Louisville KY not OH or IN, please revise reinforcements
129 12/3/2018 10:20:00 PM Summer 1862 Union Message US RF
8SP to DC
6SP to AOT n14
4SP to Cairo n6

128 12/3/2018 1:12:00 PM Summer 1862 Confederate Message the usual drill
your reinf, mine
your SM, mine
your leaders, mine
then draw your cards
127 12/3/2018 1:11:00 PM Spring 1862 Confederate End Turn
126 12/3/2018 1:10:00 PM Spring 1862 Confederate Message you forgot Ft Morgan PC
SW CS -104 -1 = -103
SW US +106 +1 = +107
125 12/3/2018 1:09:00 PM Spring 1862 Confederate Message it was a major campaign :(
124 12/3/2018 1:08:00 PM Spring 1862 Confederate Discard Strategy card Message from Confederate:
123 12/2/2018 12:17:00 PM Spring 1862 Union Message PC Phase
US PC Ft Gadson
CS PC Pensacola

SW Gadson
CSA 108+ -1 -3 = 104-
USA 98- +1 +2 = 101+

WV joins the north
USA 101+ +5 = 106+

Attrition
uAOT -2 n8
AOP -2 n7
AOT -1 n3
ANV -1 n2
SMith -1 n5
Burnside -1 n2
Lee -1 n5

122 12/2/2018 12:17:00 PM Spring 1862 Union Play Strategy card as Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Should end turn and will conduct file updates.
Please validate and if Ok advance turn.
121 12/2/2018 8:07:00 AM Spring 1862 Confederate Play Strategy card as Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Smith drop 1 Richmond, Smith n4
1. Hanover p/u 2, n6; AoNV n3
2. Gordonsville
120 12/2/2018 2:57:00 AM Spring 1862 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Place PC in Parkersburg and Wheeling
119 12/1/2018 5:21:00 PM Spring 1862 Confederate Play Strategy card as Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
(1) division move 2SP Pollard to Pensacola
(2) Smith and 2SP
1. Kingston
2. Florence
3. Marion
4. Wilmington p/u 2 n4
5. Strickland Depot
6. Goldsboro
7. Weldon
8. Hickford Jct
9. Petersburg rr bonus
10. richmond rr bonus n5
118 12/1/2018 1:15:00 PM Spring 1862 Union Play Strategy card as Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Place PC in Charleston & Lewisburg
117 12/1/2018 12:44:00 PM Spring 1862 Union Message Draft Riots in New York
-1 DC n0
-1 Frederick n1
-1 Baltimore n1

116 12/1/2018 8:12:00 AM Spring 1862 Confederate Play Strategy card as Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
remove 3 of your choice within the parameters of the card
no logfile sent
115 11/30/2018 12:07:00 AM Spring 1862 Union Message Thanks Michael, thanksgiving was a big event this year and went smooth - hope your day was great!

114 11/29/2018 11:41:00 PM Spring 1862 Union Play Strategy card as Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
3SP from Pensacola to Ft Morgan
Auto
113 11/29/2018 11:41:00 PM Spring 1862 Union Return Strategy card to hand #17: 3 / CSA Purchasing Agent

Message from Union:
Redux
112 11/29/2018 11:40:00 PM Spring 1862 Union Play Strategy card as Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Burnside & 3SP from Ft Gadson AA Fort Morgan

Auto
111 11/29/2018 11:36:00 PM Spring 1862 Union Message Travel yes
All looks good - inquiry not from me
NP, I understand on Mac RF miss
Will squeeze move in on 0-dark30 day ;P

110 11/29/2018 7:55:00 PM Spring 1862 Confederate Message Ken,
Not sure what is going on. Traveling again?
Was the post from James about EP in response to a query from you?
As far as I can see, we have handled everything correctly and it is your card play. I realize you may not have access if traveling. Hope you had a great Thanksgiving.
Michael

109 11/29/2018 6:50:00 AM Spring 1862 Moderator Message EP revised ruling:
The Emancipation Proclamation event requires that the Union wins a medium or large battle. Two exceptions are overruns (5.72) and Army Amphibious Assault (6.15). The Design Note under 5.72 is in the context of overrun only, where any size force overrunning a fort would trigger EP.

* An amphibious assault on an ungarrisoned fort will not trigger EP except in the rare case where an Union Army wins the AA and 6 SP are involved.

** An ungarrisoned coastal fort has 0 SP. If you were to capture it in a Small battle, this would NOT trigger EP.
108 11/26/2018 12:36:00 PM Spring 1862 Confederate Play Strategy card as Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
division move
1 N.O. n1 to Mobile AL
107 11/26/2018 12:27:00 PM Spring 1862 Confederate Message I think we have gone too far in the game to allow a correction to AoP reinf. It effects my reinf and SM and possibly our subsequent moves. Sorry.
106 11/25/2018 6:48:00 PM Spring 1862 Union Play Strategy card as Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Place PC in Franklin & Grafton
105 11/25/2018 6:44:00 PM Spring 1862 Union Message If agreed will add to file.
104 11/25/2018 6:44:00 PM Spring 1862 Union Message Missed the +1SP for McClellan commanding AOP. 5.67a #2

103 11/25/2018 5:10:00 PM Spring 1862 Confederate Play Strategy card as Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Van Dorn with Polk and 3
1. Humboldt
2. McKenzie
3. Dover
4. Clarksville
5. Bowling Green
6. Lebanon drop 3 and Polk, Lee n6
7. Bowling Green
8. Clarksville
9. with rr bonus Van Dorn alone joins Dover garrison
102 11/25/2018 4:58:00 PM Spring 1862 Confederate Message 1/0 Burnside wins with porters help, occupies Ft Gadsen
101 11/25/2018 4:55:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

4
1


Message from Confederate:
AA modifier Porter +2 conf fort -2 = 0
additionally Burnside gets +2 for 3:1

rolls
Burnside +2
Ft Gadsen defenders no modifier
100 11/25/2018 4:25:00 PM Spring 1862 Union Play Strategy card as Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Burnside & 3SP from Pensacola AA Fort Gadson
Please resolve
99 11/25/2018 4:23:00 PM Spring 1862 Union Return Strategy card to hand #58: 2 / Admiral Porter

Message from Union:
agreed
98 11/25/2018 4:07:00 PM Spring 1862 Confederate Message Running the guns is normally a riverine movement procedure. Normally a coastal fort cannot be run past to land in its port hex. The only exception is the Farragut event.

6.82 ...."If the Confederate player controls a coastal fort, then the Union player may not use naval movement into the port (exception: Farragut event), but may assault the fort directly in an Amphibious Assault."
if you concur, redo this card play.
97 11/25/2018 1:29:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Running the guns @ Fort Morgan
DRM +2
96 11/25/2018 1:28:00 PM Spring 1862 Union Play Strategy card as Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
As event:
Naval move Burnside to Mobile w3SP and run the guns w+2.

95 11/25/2018 7:42:00 AM Spring 1862 Confederate Play Strategy card as Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 Memphis n3
94 11/25/2018 12:03:00 AM Spring 1862 Union Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Place fort in Louisville
93 11/24/2018 11:49:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

92 11/24/2018 11:23:00 PM Spring 1862 Confederate Message you go first
91 11/24/2018 11:21:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

90 11/24/2018 11:21:00 PM Fall 1861 Confederate End Turn Deck was reshuffled.

89 11/24/2018 11:12:00 PM Fall 1861 Confederate Die roll request Request: 666-sided die x 3

564
55
19


Message from Confederate:
Lee to Lebanon

Forrest
Morgan
Wheeler

hi to Lexington
next to Somerset
low to Greenville GA
88 11/24/2018 10:50:00 PM Fall 1861 Union Message Curtis to AOT
Stoneman to AOP
87 11/24/2018 8:43:00 PM Fall 1861 Confederate Message SM
1 Falmouth to Lexington n3
1 Frankfort to Lexington n4
1 NO n2 to Greenville AL, 1 Charleston n2 to Hanover n4, 1 Wilmington n2 to Hanover n5, 1 Marion to Lebanon n2, 1 Corinth to Lebanon n3
86 11/24/2018 5:52:00 PM Fall 1861 Union Message 4 DC to Pensacola n6
4 DC n1 to AOP n9
2 Jonesborough n0 to Baltimore n2
5 Bloomington n2 to AOT n10


85 11/24/2018 3:42:00 PM Fall 1861 Confederate Message 1 N.O. n3
1 Columbus GA n2
1 Charleston n2
1 Wilmington n3
84 11/24/2018 3:41:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 4

2
5
6
5


Message from Confederate:
WG
EG
SA
NA
83 11/24/2018 3:40:00 PM Fall 1861 Confederate Message CSA reinf
1 Lebanon

1 Hanover n3
1 Ft Fisher
1 Marion
1 Columbus GA
1 Baldwin
1 Pollard n2
1 Corinth
1 Dover TN n2
1 N.O. n2

BL runner rolls next
82 11/24/2018 1:48:00 PM Fall 1861 Union Message Union RF
8 DC n9
6 Bloomington n7
2 Salem
2 in Jonesborough


81 11/24/2018 1:48:00 PM Fall 1861 Union Message Union RF
8 DC n9
6 Bloomington n7
2 Salem
2 in Jonesborough


80 11/24/2018 1:47:00 PM Fall 1861 Union Message Union RF
8 DC n9
6 Bloomington n7
2 Salem
2 in Jonesborough


79 11/24/2018 1:21:00 PM Fall 1861 Confederate Message Attrition
AoP -2 n5
AotTN -1 n5

AoNV -1 n2

PC phase
US PC Pensacola
CS PC Somerset, Lexington, Frankfort and Falmouth
KY joins the CSA Paducah also gets CS PC
SW -96 +10 +2 = +108
Union war weariness -103 -5 = -98

78 11/23/2018 10:54:00 AM Fall 1861 Confederate Set Deck Reshuffle Deck will be reshuffled before next deal
77 11/23/2018 10:53:00 AM Fall 1861 Confederate Play Strategy card as Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
AoTN
1. Somerset drop 1 n4
2. Lexington
3. Frankfort drop 1, n3
4. Lexington
5. Falmouth drop 1, n2
6. Lexington
76 11/22/2018 4:30:00 PM Fall 1861 Union Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AOP on the move
1-2)cvt Culpeper
3) Manassas
4-5) cvt Acquia Ck
6) Manassas
75 11/22/2018 10:00:00 AM Fall 1861 Confederate Play Strategy card as Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
1 NO n1 to Ft PJ
US PC removed
74 11/22/2018 9:47:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
CSA gen casualty 1-3
73 11/21/2018 11:07:00 PM Fall 1861 Union Message Well we got that card out of the way.
B2U
72 11/21/2018 11:06:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Righteous results! ;D
2*/3 CSA Win

GC roll
US 1
CS 1-3 (have fun resolving yours)
71 11/21/2018 11:04:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 2

6
6


Message from Union:
Confirmed

Hanover Med
US 10SP +1
CS 5SP +7



70 11/21/2018 6:51:00 PM Fall 1861 Confederate Message oh I see an error already
I think you only get to add 1 general for +1 not +2 , please confirm
69 11/21/2018 6:47:00 PM Fall 1861 Confederate Message very short 037a vlog file just loaded in dropbox for the intercept
68 11/21/2018 6:43:00 PM Fall 1861 Confederate Message AoP +2
AoNV +5 generals +2 intercept = +7 I won't commit Stonewall Bde
if you agree go ahead and resolve for both sides
67 11/21/2018 6:36:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
AoNV leaves 1 in Richmond, n4
and will attempt intercept in Hanover, succeeds on 1-4
66 11/21/2018 6:23:00 PM Fall 1861 Union Play Strategy card as Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
AOP in DC, -1 n10 moves to Richmond
1-2) cvt Manassas
3-4) cvt Wilderness
5) attack Hanover

65 11/21/2018 6:19:00 PM Fall 1861 Union Message No int & will continue
64 11/21/2018 4:50:00 PM Fall 1861 Confederate Play Strategy card as Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
1 Charleston, n1
1. Savannah
2. Millen
3. Tennille
4. Milledgeville
5. Macon
6. Columbus
7. Opelika
8. Montgomery
9. Greenville (rr bonus)
10. Pollard (rr bonus), intercept?
63 11/21/2018 4:06:00 PM Fall 1861 Union Play Strategy card as Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Burnside w2 to Pensacola
AOP n11
62 11/21/2018 3:37:00 PM Fall 1861 Confederate Play Strategy card as Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall bde added to AoNV
61 11/21/2018 12:56:00 PM Fall 1861 Union Play Strategy card as Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 Baltimore to DC
60 11/21/2018 11:16:00 AM Fall 1861 Confederate Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Van Dorn and 1, Sabine City n2
1. Nacogdoches
2. Marshall
3. Shreveport
4. Camden
5. Little Rock drop 1, n2, Van Dorn n0
6. Elizabeth
7. Madison
8. Memphis Van Dorn n1 with Polk

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