Warhorse Simulations

Automated Card Tracking System: Home

For the People: For ol Virginia Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
39 12/3/2018 1:08:00 PM Spring 1861 Union Message Will await my card pull till you have completed your strats and Gen placement.
38 12/3/2018 1:07:00 PM Spring 1861 Union Message 358 - Banks => Cinncy
639 - Buell => New Bern
77 - Burnside => Cairo
362 - Halleck => AoPot
397 - Little Mac => New Bern
553 - Pope => New Bern
492 - Rosey => New Bern
37 12/3/2018 1:03:00 PM Spring 1861 Union Die roll request Request: 999-sided die x 7

358
639
77
362
397
553
492


Message from Union:
Might as well roll for my Gen placements:
Highest 4 to New Bern
Lowest to Cairo
next lowest to Cinncy
Last of the bunch to AoPot

Banks
Buell
Burnside
Halleck
Little Mack
Pope
Rosey
36 12/3/2018 12:59:00 PM Spring 1861 Union Message Check that! Jumped the gun too fast...

Spfld, Columbus, & Indy will go to AoPot - n8
1 from Cinncy (n6) will also go to AoPot - n9
1 from Cinncy (n5) will go to Baltimore.

NOW, I'm done! Sorry for any cornfusion...
35 12/3/2018 12:55:00 PM Spring 1861 Union Message Yank strats:
8 from WDC (n0) to New Bern - n9
2 from Baltimore (n0) to New Bern - n11
4 from Cinncy (n3) to AoPot - n8
1 from Cinncy (n2) to Baltimore - n1
34 12/3/2018 6:02:00 AM Spring 1861 Confederate Message Columbus would be fine.
33 12/2/2018 10:34:00 PM Spring 1861 Union Message Blockade runner may not go to the Fort at GAdsen, but may go to Columbus...the port.

Is that where you wish to arrive or another location?
32 12/2/2018 8:32:00 PM Spring 1861 Confederate Message Blockade Runners
Wilmington, NC
Fort Gadson, FL
New Orleans, LA
Sabine City, TX
31 12/2/2018 8:29:00 PM Spring 1861 Confederate Message Here are my Rebel Reinforcements
Madison, AR. Fort Gadson, FL

Dover, TN. Weldon. NC
Vicksburg, MS Charleston, SC
New Orleans, LA Richmond, VA
Augusta, GA

30 12/2/2018 2:31:00 AM Spring 1861 Union Message Yank re-inforcements:
8 to WDC - n8
6 to Cinncy - n7
4 to Cairo - n6
29 12/1/2018 8:28:00 PM Spring 1861 Confederate Message Everything looks good, Richard.


28 12/1/2018 1:06:00 AM Spring 1861 Union Message Spring 1861 End of Season

Union PC: New Bern
CSA PC: none seen

State control & Raids: n/a

Union War Weariness & Emancy (IN play): n/a

Attrition
Union:
-1 from AoPot - n5
-1 from Cairo - n2
Rebs:
-1 from Manassas - n2
-1 from Columbus - n2

Yank SW => 100-
Reb SW => 100+
Blockade 0
Amphib 0

Everything look ok?
27 11/30/2018 11:03:00 PM Spring 1861 Confederate Message Yes Richard, that is my move.

26 11/30/2018 4:22:00 PM Spring 1861 Union Message Movement from Dover to Columbus will make Columbus n3...is that what you wish to do?
25 11/29/2018 10:01:00 PM Spring 1861 Confederate Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
I would like to move 1SP unit in Dover, TN
to Columbus, KY to join A Johnston ans his guys. (n2).
24 11/28/2018 5:29:00 PM Spring 1861 Union Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
2SPs leave the AoPot (n6) to Baltimore - n2.
23 11/25/2018 4:38:00 PM Spring 1861 Confederate Message I believe I can have J. Johnston take command.
22 11/25/2018 4:36:00 PM Spring 1861 Confederate Play Strategy card as Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
I am playing this card to have J. Johnston in Winchester with his men and go to Manassas and give Beauregard some help. Manassas n3.
21 11/25/2018 4:34:00 PM Spring 1861 Confederate Message Wow Richard,
Beauregard is a distant relative. Boy that is really something. I am very impressed.
20 11/24/2018 10:51:00 PM Spring 1861 Union Message 2nd par of Campaign:
Philly 1SP floats down to New Bern. Done!
19 11/24/2018 10:39:00 PM Spring 1861 Union Message Ole Beau defends nicely with only 1SP loss (n2) in Manassas.
McDowell shamefully retires back to Frederick with his over powering army who takes 1SP loss (n8). Lincoln is quite up-set at the boy!
18 11/24/2018 10:37:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 2

1
4


Message from Union:
No problem for being away from the game...real life is important...this is fun! :-)

Nope, ole Beau (who by the way is a long past relative of mine)...he has a def rating of 1 so only evades on a 1 unless he has some cav.

Battle for Manassas (med):
Yanks attacking with 9SPs, +1Gen, +2force => 1st roll
Rebs defending with 3SPs, +1Gen => 2nd roll
17 11/24/2018 8:43:00 PM Spring 1861 Confederate Message I believe I made it. Do you agree?
16 11/24/2018 8:43:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Rolling for Evade.
15 11/24/2018 8:42:00 PM Spring 1861 Confederate Message Hi Richard,
I am back. Thanks for being patient. Now I would like to evade the battle.
14 11/22/2018 9:31:00 PM Spring 1861 Union Message Over to you for the Battle at Manassas...
13 11/18/2018 1:33:00 AM Spring 1861 Union Message I'll be away visiting family for the Thanksgiving Holiday...be back on Friday, 11/23. Will catch up with things then...hope you have a super day!
12 11/11/2018 3:02:00 PM Spring 1861 Union Play Strategy card as Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st part:
AoPot (n6) moves from WDC to Frederick (p/u 3SPs - n9) & attacks Manassas
11 11/11/2018 9:05:00 AM Spring 1861 Confederate Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
I would like to play this card to activate to activate Polk in Memphis. He will take his whole force to Columbus, KY.
10 11/10/2018 10:56:00 PM Spring 1861 Union Message No problem about the Logistics rules...they do favor the Yank, I think...but do make it hard to concentrate for deep penetrations of the South.

OK, NO Logistics rules!
9 11/10/2018 10:51:00 PM Spring 1861 Union Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
remove 1SP from Columbus (ky) - n1 with ASJohn
8 11/10/2018 8:02:00 AM Spring 1861 Confederate Play Strategy card as Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
I would like to play this card to Activate to A. Johnston in Nashville, he will take his force to Columbus, KY and stop.
7 11/10/2018 7:57:00 AM Spring 1861 Confederate Message If it's OK with you Richard, let's not play with the New Logistics Rule.
6 11/10/2018 12:55:00 AM Spring 1861 Union Message BTW, are we playing with the new Logistics rules?
5 11/10/2018 12:54:00 AM Spring 1861 Union Play Strategy card as Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2SPs to Cairo - n3
2SPs to Frederick - n3
1SP to AoPot - n6
4 11/10/2018 12:50:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

3 11/9/2018 3:25:00 PM Spring 1861 Confederate Message OK Richard, you can draw your cards now. And I will not campaign.

2 11/9/2018 3:23:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

1 11/9/2018 3:23:00 PM Spring 1861 Confederate Change Confederate player Confederate player changed from Steven Schwed to Steven Schwed

Next 100 entries

Copyright 2005 Warhorse Simulations