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Paths of Glory: RBR's Game Journal

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Entry # Time Turn Player Title Entry
326 11/27/2018 5:04:00 PM Master ID = 24066 Game Deleted
325 11/27/2018 4:37:00 PM Winter 1919 Allies Play Strategy card as Operations #39: 2 / They Shall Not Pass
Cancels any retreat for losing a combat if defending in a non-destroyed FR fort space. A FR unit must be present in the space. Card remains face up until a combat is lost or until end of turn.

Message from Allies:
324 11/27/2018 4:34:00 PM Winter 1919 Central Powers Play Strategy card as Operations #65: 4 / Prince Max
May not be played after "H-L Take Command" or on or after Turn 13. The "H-L Take Command" card is permanently removed from the game. A draw is treated as a CP Victory (including tournament play).

Message from Central Powers:
323 11/27/2018 4:32:00 PM Winter 1919 Allies Play Strategy card as Operations #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
322 11/27/2018 4:31:00 PM Winter 1919 Central Powers Play Strategy card as Operations #42: 3 / Turkish Reinforcements (YLD Army)
YLD Army.

Message from Central Powers:
321 11/27/2018 4:27:00 PM Winter 1919 Allies Play Strategy card as Operations #53: 5 / Army of the Orient (FR Reinforcements)
Place the French Orient Army in the Salonika space if Allied controlled, subject to stacking limits. See 9.5.3.4.

Message from Allies:
320 11/27/2018 4:23:00 PM Winter 1919 Allies Play Strategy card as Operations #63: 3 / Backs to the Wall
A space with a BR Army in France/Belgium may cancel any one mandated retreat.

Message from Allies:
319 11/27/2018 4:21:00 PM Winter 1919 Central Powers Play Strategy card as Operations #64: 3 / Alberich
May not be used if Allies play "Royal Tank Corps" or "Yanks and Tanks". Cancels any one Allied attack in France/Belgium. Any Allied CC cards are considered not played.

Message from Central Powers:
318 11/27/2018 4:16:00 PM Winter 1919 Allies Play Strategy card as Operations #52: 4 / Convoy
May only be played after "U-Boats Unleashed". Cancels effects of that card. Subtract 1VP.

Message from Allies:
317 11/27/2018 4:12:00 PM Winter 1919 Allies Play Strategy card as Operations #28: 4 / Landships
Allows play of "Royal Tank Corps".

Message from Allies:
316 11/27/2018 4:09:00 PM Winter 1919 Central Powers Play Strategy card as Operations #8: 3 / Race to the Sea
CP units may now end movement in Ostend, Calais, and Amiens. Card may also be played as an event after CP WS is at 4.

Message from Central Powers:
315 11/27/2018 4:08:00 PM Winter 1919 Central Powers Draw Strategy cards
314 11/27/2018 4:08:00 PM Winter 1919 Allies Draw Strategy cards
313 11/27/2018 4:08:00 PM Fall 1918 Allies End Turn
312 11/27/2018 4:04:00 PM Fall 1918 Allies Play Strategy card as Operations #46: 4 / Brusilov Offensive
Allied player conducts Operations using this card and adds a +1 drm to ALL RU attacks this Action Round. Also, for 1 RU attack vs. Only non-GE CP units cancel all trench effects. Play prior to Attempt Flank Attack Step.

Message from Allies:
311 11/27/2018 4:03:00 PM Fall 1918 Central Powers Play Strategy card as Replacement Points #45: 4 / Treaty of Brest Litovsk
May only be played after "Bolshevik Revolution". RU units may no longer attack. CP units may not attack RU units except TU units may attack on the Near East map. Both sides may still move into unoccupied spaces and may still suffer attrition, besiege forts, and resolve sieges. Also see 5.5.2.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
310 11/27/2018 4:03:00 PM Fall 1918 Central Powers Play Strategy card as Replacement Points #45: 4 / Treaty of Brest Litovsk
May only be played after "Bolshevik Revolution". RU units may no longer attack. CP units may not attack RU units except TU units may attack on the Near East map. Both sides may still move into unoccupied spaces and may still suffer attrition, besiege forts, and resolve sieges. Also see 5.5.2.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
309 11/27/2018 4:02:00 PM Fall 1918 Allies Play Strategy card as Operations #59: 2 / Alpine Troops
An attack with IT units (only) adds +1drm.

Message from Allies:
308 11/27/2018 4:01:00 PM Fall 1918 Central Powers Play Strategy card as Operations #36: 2 / U-Boats Unleashed
May only be played after "H-L Take Command". Subtract 1 BR RP during the Replacement Phase of each turn and prevent play of "US Reinforcements" until "Convoy" is played.

Message from Central Powers:
307 11/27/2018 3:58:00 PM Fall 1918 Allies Play Strategy card as Operations #40: 2 / 14 Points
May only be played after "Zimmermann Telegram". Only the Allied player may offer Peace Terms for the rest of the game. Subtract 1 VP.

Message from Allies:
306 11/27/2018 3:48:00 PM Fall 1918 Central Powers Play Strategy card as Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
305 11/27/2018 3:42:00 PM Fall 1918 Allies Play Strategy card as Operations #23: 2 / Cloak and Dagger
Allied player may examine all cards in the CP player's hand and then conduct Operations using this card.

Message from Allies:
304 11/27/2018 3:40:00 PM Fall 1918 Central Powers Play Strategy card as Operations #63: 3 / Russian Desertions
May be played after "Fall Of The Tsar". CP may reduce four 2-step RU units.-

Message from Central Powers:
303 11/27/2018 3:36:00 PM Fall 1918 Allies Play Strategy card as Operations #27: 3 / Great Retreat
All RU units attacked this turn may retreat before combat. This must be announced before flank attempts, play of combat cards, and die rolls. No combat resolution takes place. The RU unit(s) must retreat 1 space. Full strength CP units may advance. Forts and non-RU units in space are still attacked. Aborted CP attacks still counts for MO purposes.

Message from Allies:
302 11/27/2018 3:34:00 PM Fall 1918 Central Powers Play Strategy card as Operations #59: 3 / Polish Restoration
May be played if the CP currently controls Warsaw. Subtract 1 VP. Add the three Polish Corps to the CP Reserve Box. These Corps are treated as German for all purposes but may not be relpaced if Warsaw is Allied.

Message from Central Powers:
301 11/27/2018 3:28:00 PM Fall 1918 Allies Play Strategy card as Strategic Redeployment #50: 4 / Allenby (BR Reinforcements)
May only be played after "Sinai Pipeline". Place the British NE Army in Alexandria. See 9.5.3.4.

Message from Allies:
300 11/27/2018 3:27:00 PM Fall 1918 Central Powers Play Strategy card as Event #28: 4 / Tsar Takes Command
May only be played if the Russian Capitulation marker is in the "Tsar Takes Command Allowed" box.

War Status increased to 13

Message from Central Powers:
299 11/27/2018 3:21:00 PM Fall 1918 Allies Play Strategy card as Operations #61: 4 / Maude
Any one attack made by BR units tracing supply to Basra may fire on the Army Table.

Message from Allies:
298 11/27/2018 3:18:00 PM Fall 1918 Central Powers Play Strategy card as Replacement Points #41: 3 / German Reinforcements (14th Army)
14th Army.

Replacement points: AH: 1, BU: 0, GE: 2, TU: 1

Message from Central Powers:
297 11/27/2018 3:16:00 PM Fall 1918 Central Powers Draw Strategy cards
296 11/27/2018 3:15:00 PM Fall 1918 Allies Draw Strategy cards
295 11/27/2018 3:15:00 PM Summer 1918 Allies End Turn
294 11/27/2018 3:08:00 PM Summer 1918 Allies Play Strategy card as Event #22: 3 / Italian Reinforcements
May only be played after ITALY joins the Allies. 5th Army.

Message from Allies:
293 11/27/2018 3:06:00 PM Summer 1918 Central Powers Play Strategy card as Replacement Points #39: 2 / German Reinforcements (2 corps)
2 corps.

Replacement points: AH: 0, BU: 0, GE: 1, TU: 0

Message from Central Powers:
292 11/27/2018 3:05:00 PM Summer 1918 Allies Play Strategy card as Replacement Points #54: 5 / Zimmermann Telegram
May only be played if U.S. entry marker is in the "Zimmerman Telegram Allowed" box. Subtract 1 VP. US joins the Allies. Allows play of "Over There" on any following turn.

Replacement points: A: 1, BR: 3, FR: 3, IT: 2, RU: 4

Message from Allies:
291 11/27/2018 3:03:00 PM Summer 1918 Central Powers Play Strategy card as Operations #62: 2 / Achtung: Panzer
A GE attack vs. a clear space adds +1 drm.

Message from Central Powers:
290 11/27/2018 3:00:00 PM Summer 1918 Allies Play Strategy card as Operations #19: 2 / Air Superiority
A BR or FR attack adds +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
289 11/27/2018 2:59:00 PM Summer 1918 Central Powers Play Strategy card as Strategic Redeployment #48: 4 / Turkish Reinforcements (AoI Army)
AoI Army.

Message from Central Powers:
288 11/27/2018 2:31:00 PM Summer 1918 Allies Play Strategy card as Operations #45: 3 / Kerensky Offensive
May only be played after "Fall of Tsar" and before the "Bolshevik Revolution". Allied player conducts Operations using this card and one RU attack vs. a space with any AH, BU, or TU units adds a +2 drm. AL player announces intent to use this effect prior to the CP player’s use of defensive CC.

Message from Allies:
287 11/27/2018 2:31:00 PM Summer 1918 Central Powers Play Strategy card as Operations #43: 3 / Von Below
Cancels all trench effects for 1 GE attack against only IT unit(s).

Message from Central Powers:
286 11/27/2018 2:26:00 PM Summer 1918 Allies Play Strategy card as Operations #6: 2 / Withdrawal
Defending units negate one required Corps step loss and instead must retreat 1 space. Full strength Attacking units may advance. If no Corps step(s) lost, an Army step loss may be negated. See rule 12.6 for details.

Message from Allies:
285 11/27/2018 2:25:00 PM Summer 1918 Central Powers Play Strategy card as Operations #58: 2 / Stavka Timidity
May be played after "Tsar Takes Command". No RU attacks vs. entrenched GE units (only) the rest of this turn. Mixed CP stacks may be attacked.

Message from Central Powers:
284 11/27/2018 2:24:00 PM Summer 1918 Allies Play Strategy card as Strategic Redeployment #51: 4 / Everyone Into Battle
May only be played after at least one of the following has occurred: "Blucher", "Michel" or "Peace Offensive". Allied units in Italy, France and Belgium are considered one nationality for Activation for the rest of this turn (only). Rule 12.1.11 still applies.

Message from Allies:
283 11/27/2018 2:20:00 PM Summer 1918 Central Powers Play Strategy card as Operations #44: 3 / Von Hutier
Attacker fires first and cancels all trench effects for an attack against RU unit(s).

Message from Central Powers:
282 11/27/2018 2:19:00 PM Summer 1918 Allies Draw Strategy cards
281 11/27/2018 2:18:00 PM Summer 1918 Allies Draw Strategy cards
280 11/27/2018 2:17:00 PM Summer 1918 Central Powers Draw Strategy cards
279 11/27/2018 2:17:00 PM Spring 1918 Central Powers End Turn
278 11/27/2018 2:05:00 PM Spring 1918 Allies Play Strategy card as Replacement Points #55: 5 / Over There
May be played on any turn after "Zimmerman Telegram". Allows play of "US Reinforcements". ALL Allied RP cards played now include 1 US RP.

Replacement points: A: 1, BR: 3, FR: 3, IT: 2, RU: 4

Message from Allies:
277 11/27/2018 2:04:00 PM Spring 1918 Central Powers Play Strategy card as Operations #30: 2 / Alpenkorps
A GE attack to or from a mountain space adds +1 drm.

Message from Central Powers:
276 11/27/2018 2:01:00 PM Spring 1918 Allies Play Strategy card as Operations #38: 2 / USA Reinforcements (1 corps)
May only be played after "Over There". 1 corps.

Message from Allies:
275 11/27/2018 2:00:00 PM Spring 1918 Central Powers Play Strategy card as Replacement Points #49: 4 / Michel
May only be played after "H-L Take Command". Cancels all trench effects for 1 GE attack and adds a +1 drm for that attack. Play prior to Attempt Flank Attack Step. A trench does not need to be present.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
274 11/27/2018 1:57:00 PM Spring 1918 Allies Play Strategy card as Operations #43: 3 / USA Reinforcements (1st Army)
May only be played after "Over There". 1st Army, 2 corps.

Message from Allies:
273 11/27/2018 12:36:00 PM Spring 1918 Central Powers Play Strategy card as Operations #31: 3 / Kemal
A TU unit defender (SN unit does not count) with a combat factor of 1 or more may fire on the Army Table. May only be used in one Combat per turn. See also 12.3.4.1.

Message from Central Powers:
272 11/27/2018 12:30:00 PM Spring 1918 Allies Play Strategy card as Event #42: 3 / British Reinforcements (5th Army)
5th Army, 1 corps, PT Corps.

Message from Allies:
271 11/27/2018 12:25:00 PM Spring 1918 Central Powers Play Strategy card as Operations #26: 4 / Place of Execution
May only be played after the "Falkenhayn" and before the "H-L Take Command". A GE attack vs. an undestroyed FR fort space adds a +2 drm. May be played alone as an event (for War Status) if all FR forts are already destroyed.

Message from Central Powers:
270 11/27/2018 12:17:00 PM Spring 1918 Allies Play Strategy card as Operations #65: 4 / Influenza
May be played if Combined War status is 30+. Neither side may perform RP actions for the rest of this turn. Already played RPs are not lost.

Message from Allies:
269 11/27/2018 12:12:00 PM Spring 1918 Central Powers Play Strategy card as Combat #40: 3 / Air Superiority
A GE attack adds +1 drm.

Message from Central Powers:
268 11/27/2018 12:10:00 PM Spring 1918 Allies Play Strategy card as Replacement Points #35: 4 / Yanks and Tanks
Allied player conducts operations using this card and all Combats involving a US unit during this Action Round get a +2 drm.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
267 11/27/2018 12:06:00 PM Spring 1918 Central Powers Play Strategy card as Operations #37: 2 / Hoffman
May only be played after "H-L Take Command". Adds +1 to all future CP Mandated Offensive die rolls.

Message from Central Powers:
266 11/27/2018 12:06:00 PM Spring 1918 Central Powers Return Strategy card to hand #49: 4 / Michel

Message from Central Powers:
265 11/27/2018 12:05:00 PM Spring 1918 Central Powers Play Strategy card as Strategic Redeployment #49: 4 / Michel
May only be played after "H-L Take Command". Cancels all trench effects for 1 GE attack and adds a +1 drm for that attack. Play prior to Attempt Flank Attack Step. A trench does not need to be present.

Message from Central Powers:
264 11/27/2018 12:02:00 PM Spring 1918 Central Powers Draw Strategy cards T war cards added to deck.
263 11/27/2018 12:01:00 PM Spring 1918 Allies Draw Strategy cards
262 11/27/2018 12:01:00 PM Winter 1918 Allies End Turn
261 11/27/2018 11:48:00 AM Winter 1918 Allies Play Strategy card as Operations #64: 3 / USA Reinforcements (2 corps)
May only be played after 'Over There'. 2 Corps [2-1-4/1-1-4]

Message from Allies:
260 11/27/2018 11:47:00 AM Winter 1918 Central Powers Play Strategy card as Strategic Redeployment #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
259 11/27/2018 11:38:00 AM Winter 1918 Central Powers Play Strategy card as Operations #58: 2 / Stavka Timidity
May be played after "Tsar Takes Command". No RU attacks vs. entrenched GE units (only) the rest of this turn. Mixed CP stacks may be attacked.

Message from Central Powers:
258 11/27/2018 11:37:00 AM Winter 1918 Allies Play Strategy card as Operations #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
257 11/27/2018 11:16:00 AM Winter 1918 Central Powers Play Strategy card as Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
256 11/27/2018 9:27:00 AM Winter 1918 Central Powers Play Strategy card as Event #13: 4 / Falkenhayn
May be played on Aug/Sep 1914 turns only after the "Moltke" is played or without restriction beginning in Fall 1914. Cancels the effects of "Moltke". Allows play of "Place of Execution"

War Status increased to 12

Message from Central Powers:
255 11/27/2018 8:56:00 AM Winter 1918 Allies Play Strategy card as Combat #18: 2 / Hurricane Barrage
A BR attack adds a +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
254 11/27/2018 8:34:00 AM Winter 1918 Central Powers Play Strategy card as Event #21: 3 / German Reinforcements (11th Army)
11th Army, 1 corps.

Message from Central Powers:
253 11/27/2018 8:15:00 AM Winter 1918 Allies Play Strategy card as Event #49: 4 / Sinai Pipeline
Cancels Sinai -3 drm for Allied units only. Place Sinai Pipeline marker in the Sinai space. Can be played regardless of who controls Sinai and the effect cannot be reversed. Summer turn desert effects remain. Allows play of "Allenby".

Message from Allies:
252 11/27/2018 8:11:00 AM Winter 1918 Central Powers Play Strategy card as Operations #6: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Central Powers:
251 11/26/2018 4:52:00 PM Winter 1918 Allies Play Strategy card as Operations #33: 2 / Grand Fleet
If played in the Allied Action Round immediately following the "High Seas Fleet," cancel that card. Cannot be played as an event at any other time.

Message from Allies:
250 11/26/2018 4:50:00 PM Winter 1918 Central Powers Play Strategy card as Operations #17: 2 / Mata Hari
CP player may examine all cards in the Allied player's hand and then conduct Operations using this card.

Message from Central Powers:
249 11/26/2018 4:46:00 PM Winter 1918 Central Powers Draw Strategy cards NOTE: The deck was reshuffled on this deal.
248 11/26/2018 4:45:00 PM Winter 1918 Allies Draw Strategy cards NOTE: The deck was reshuffled on this deal.
247 11/26/2018 4:45:00 PM Fall 1917 Allies End Turn
246 11/26/2018 4:35:00 PM Fall 1917 Allies Play Strategy card as Replacement Points #46: 4 / Brusilov Offensive
Allied player conducts Operations using this card and adds a +1 drm to ALL RU attacks this Action Round. Also, for 1 RU attack vs. Only non-GE CP units cancel all trench effects. Play prior to Attempt Flank Attack Step.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
245 11/26/2018 4:32:00 PM Fall 1917 Central Powers Play Strategy card as Combat #18: 2 / Fortified Machine Guns
A GE entrenched defender adds a +1 drm.

Message from Central Powers:
244 11/26/2018 4:31:00 PM Fall 1917 Central Powers Play Strategy card as Replacement Points #29: 2 / 11th Army
The GE 11th Army (only) and any CP Corp(s) may stack together and be Activated for a cost of 1 OPS point. If a second CP army is present, then the activation cost for the space is 2 OPS points. This event does not supercede rule 12.1.11.

Replacement points: AH: 0, BU: 0, GE: 1, TU: 0

Message from Central Powers:
243 11/26/2018 4:27:00 PM Fall 1917 Allies Play Strategy card as Operations #33: 2 / Grand Fleet
If played in the Allied Action Round immediately following the "High Seas Fleet," cancel that card. Cannot be played as an event at any other time.

Message from Allies:
242 11/26/2018 4:27:00 PM Fall 1917 Central Powers Play Strategy card as Replacement Points #60: 3 / Turk Determination
A TU Defender in any non-trench space is considered at Trench Level 1 for all purposes for that combat only.-

Replacement points: AH: 1, BU: 0, GE: 2, TU: 1

Message from Central Powers:
241 11/26/2018 4:25:00 PM Fall 1917 Allies Play Strategy card as Combat #18: 2 / Hurricane Barrage
A BR attack adds a +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
240 11/26/2018 4:19:00 PM Fall 1917 Central Powers Play Strategy card as Operations #6: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Central Powers:
239 11/26/2018 4:17:00 PM Fall 1917 Allies Play Strategy card as Strategic Redeployment #29: 4 / Yudenitch (RU Reinforcements)
Place the Russian CAU Army in any supplied space in Russia on the Near East map. Can enter prior to TU entry.

Message from Allies:
238 11/26/2018 4:05:00 PM Fall 1917 Central Powers Play Strategy card as Operations #26: 4 / Place of Execution
May only be played after the "Falkenhayn" and before the "H-L Take Command". A GE attack vs. an undestroyed FR fort space adds a +2 drm. May be played alone as an event (for War Status) if all FR forts are already destroyed.

Message from Central Powers:
237 11/26/2018 4:02:00 PM Fall 1917 Allies Play Strategy card as Operations #4: 2 / Pleve
RU units get a +1 drm for an attack or defense.

Message from Allies:
236 11/26/2018 3:57:00 PM Fall 1917 Central Powers Play Strategy card as Combat #3: 2 / Von Francois
A GE attack vs. RU units adds a +1 drm. May be used against spaces with RU and other nationalities.

Message from Central Powers:
235 11/26/2018 12:48:00 PM Fall 1917 Central Powers Draw Strategy cards
234 11/26/2018 12:48:00 PM Fall 1917 Allies Draw Strategy cards
233 11/26/2018 12:48:00 PM Summer 1917 Allies End Turn
232 11/26/2018 12:22:00 PM Summer 1917 Allies Play Strategy card as Event #41: 3 / Arab Northern Army (BR Reinforcements)
May only be played if Turkey is at war. Place the British ANA Corps in the Arabia space.

Message from Allies:
231 11/26/2018 11:59:00 AM Summer 1917 Central Powers Play Strategy card as Operations #31: 3 / Kemal
A TU unit defender (SN unit does not count) with a combat factor of 1 or more may fire on the Army Table. May only be used in one Combat per turn. See also 12.3.4.1.

Message from Central Powers:
230 11/26/2018 11:27:00 AM Summer 1917 Allies Play Strategy card as Operations #55: 5 / Over There
May be played on any turn after "Zimmerman Telegram". Allows play of "US Reinforcements". ALL Allied RP cards played now include 1 US RP.

Message from Allies:
229 11/26/2018 11:20:00 AM Summer 1917 Central Powers Play Strategy card as Combat #19: 2 / Flamethrowers
A GE attack adds +1 drm.

Message from Central Powers:
228 11/26/2018 11:18:00 AM Summer 1917 Allies Play Strategy card as Replacement Points #52: 4 / Convoy
May only be played after "U-Boats Unleashed". Cancels effects of that card. Subtract 1VP.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
227 11/26/2018 11:17:00 AM Summer 1917 Allies Play Strategy card as Replacement Points #52: 4 / Convoy
May only be played after "U-Boats Unleashed". Cancels effects of that card. Subtract 1VP.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:

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