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Empire of the Sun: Jeff vs Steve G02 Journal

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Entry # Time Turn Player Title Entry
207 12/5/2018 5:01:00 PM Master ID = 17191 Game Deleted
206 12/5/2018 2:02:00 PM Jan-Apr 1943 Allies Message your turn, no file for me
205 12/5/2018 2:02:00 PM Jan-Apr 1943 Allies Return Strategy card to hand #11: 2 / WAR IN EUROPE: Minor Allied Victory

Message from Allies:
pick up from ISR
204 12/5/2018 2:02:00 PM Jan-Apr 1943 Allies Discard Strategy card #52: 1 / Roosevelt-Nimitz-MacArthur: End of US Army-Navy Dispute
OC: 1 EC: 0

Message from Allies:
discard
203 12/5/2018 2:01:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #10: 1 / General Douglas MacArthur: Pacific First Strategy
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
no affect on ISR, but I will swap a card
202 12/5/2018 2:00:00 PM Jan-Apr 1943 Allies Message one way to mitigate what can be done in reaction is use a smaller OC card... ie 2 or even 1... yeah, could mean less units to activate, but the only way I could reach Okinawa there was because it was a 3 card...
201 12/5/2018 1:48:00 PM Jan-Apr 1943 Allies Message another roll where 80% odds aren't good enough for me... I flip one of your air... you can flip one of the BBs, so I assumed it was one of the 16-16 ones... I had the stronger remaining force, so the amphib landing is pushed back... your pbm...
200 12/5/2018 1:44:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

5
1


Message from Allies:
A A/N

JP: 49 (+0)
AP: 63 (+1)
199 12/5/2018 1:41:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

1


Message from Allies:
intel roll (5 or less)
198 12/5/2018 1:30:00 PM Jan-Apr 1943 Japanese Play Strategy card as Operations #50: 3 / Ha-Go: Burma Offensive
Activation: South or South Seas HQs only. Logistic Value: 6 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
Play for ops.
Activate Comb Fleet. 5 units.
23 air at Singapore to Palembang.
Heil and 33 army at Manila to Okinawa. A
2 air at Tainan to Taihoku. A
3 air at Nagoya to Saebo. A
197 12/5/2018 12:29:00 PM Jan-Apr 1943 Allies Play Strategy card as Operations #79: 3 / Soviets Invade Manchuria
Manchuria: If Tojo has resigned, then this card MUST be played as an event, otherwise it can only be played as an OC. If played as the event the Japanese permanently lose two Resource Hexes (3302 and 3303). Place a Soviet Flag in each hex to denote Allied control that counts for Progress of the War. Bonus: If China has not surrendered, move the China marker two boxes toward or into the Stable Front box.. RESHUFFLE: If played as an OC or discarded, place this card back in the deck and reshuffle the deck at the end of the game turn. If played as the event, permanently remove this card from the deck and do NOT reshuffle. This card may not be played as a Future Offensive.

OC: 3 EC: 0

NOTE: Deck will be reshuffled before next deal.Message from Allies:
3OC with Anzac, 4 activations...

1 asp used, no battles, and no reaction possible...
196 12/5/2018 11:17:00 AM Jan-Apr 1943 Allies Message your BB will need to pbm somewhere... note the land unit there is pos, and can't be activated until more air is moved to the area to get it under a zoi
195 12/5/2018 9:51:00 AM Jan-Apr 1943 Allies Message naturally... you get a crit, and can do 20 hits, and can hit anything you want, with the crit... the Allies eliminate the 2 JP air... I'll let you do your hits before I see how I should do my pbm
194 12/5/2018 9:48:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

9
5


Message from Allies:
A A/N

JP: 20 (+0)
AP: 35 (+1)
193 12/5/2018 9:45:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:
intel roll (7 or less)
192 12/5/2018 8:16:00 AM Jan-Apr 1943 Japanese Play Strategy card as Operations #82: 3 / Indian Worker's Strike
Move the India Status marker one box toward India Revolts, if already in India Revolts box there is no additional effect. Bonus: The Allies lose 1 ground replacement step next game turn and any other ground replacement steps available during the next game turn can only be used for non-Commonwealth ground units.

OC: 5 EC: 0

Message from Japanese:
Play for ops.
Activate Comb Fleet. 3 +2 =5 units.
Activate Nagato and 17 army to move to 1918.
31 army to 1916
22 and 28 air attack Tjilatjap.
191 12/4/2018 2:03:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #11: 2 / WAR IN EUROPE: Minor Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
for the event
190 12/4/2018 2:02:00 PM Jan-Apr 1943 Allies Change War in Europe value From -4 to -5
189 12/4/2018 1:18:00 PM Jan-Apr 1943 Japanese Message Intel fails and I will pass.
188 12/4/2018 1:18:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

6


Message from Japanese:
Will attempt the intel roll and then see if I can do anything.
187 12/4/2018 12:33:00 PM Jan-Apr 1943 Allies Play Strategy card as Operations #25: 1 / Operation Lilliput: Buna, New Guinea Offensive
Activate: SW HQ only. Logistic Value: 3 Conditions: May only activate US air and US/Australian ground units (an exception to the Allied HQ National Command rules). US Reservist Enter Combat: US ground units have their attack strength reduced by one for the duration of this Offensive.

OC: 2 EC: 4

Message from Allies:
1OC with Anzac to take Kwajalein... special reaction is possible, as it isn't under JP air...
186 12/4/2018 12:04:00 PM Jan-Apr 1943 Japanese Play Strategy card as Event #55: 3 / WAR IN EUROPE: Major Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 3 1943: 2 1944: 1 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
For the event.
185 12/3/2018 2:42:00 PM Jan-Apr 1943 Allies Message feast or famine... I did my pbm
184 12/3/2018 1:36:00 PM Jan-Apr 1943 Japanese Message Both do 0.5.
Flip the 7AF.
No file, over to you for your pbm.
183 12/3/2018 1:35:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 2

3
4


Message from Japanese:
Wiped out at A.
B. Misses. 10 Japanese CFs.
C. Misses. 42 CFs.
182 12/3/2018 1:34:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 3

9
6
7


Message from Japanese:
Fails.
A. 47 CFs.
B. 8 CFs. Needs a 9.
C. 4 CFs. Needs a 9.
181 12/3/2018 1:32:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:
Intel roll +2
180 12/3/2018 11:56:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #54: 2 / Hurricane Taskforce: Biak Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
with Cent Pac, so 6 activations

3 battles
179 12/3/2018 11:17:00 AM Jan-Apr 1943 Japanese Message pbm is done
178 12/3/2018 11:13:00 AM Jan-Apr 1943 Allies Message oh, it is 1943 now, so I would have a +1 to my air rolls, but it wouldn't change my result...
177 12/3/2018 11:11:00 AM Jan-Apr 1943 Allies Message this game will drive me to an early grave... I can do 10 hits so will flip the 20-strength air... you can hit 2 air outside the hex, so I assumed you hit my 10-10 air units... your pbm
176 12/3/2018 11:06:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

7
1


Message from Allies:
will react with SW Pac, for 3+2=5 activations

A A/N

JP: 40 (+0)
AP: 43 (+0)
175 12/3/2018 11:02:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

4


Message from Allies:
intel roll (7 or less)
174 12/3/2018 7:08:00 AM Jan-Apr 1943 Japanese Message I overwrote the previous file.
173 12/3/2018 7:07:00 AM Jan-Apr 1943 Japanese Play Strategy card as Operations #42: 3 / Ichi-Go: China Offensive
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 5 EC: 0

Message from Japanese:
Try again, less ambitious :(
Play for ops.
Activate Comb Fleet. 3 +2 =5 units.
17th army at Palembang walks to Teloekbetoeng.
2SN Marines and Nagato from Miri to Batavia.
22 air at Balikpapan to Palembang attacks Batavia.
28 air at Palembang attacks Batavia.
1 battle.
Hopefully correct this time.
172 12/3/2018 7:00:00 AM Jan-Apr 1943 Japanese Return Strategy card to hand #50: 3 / Ha-Go: Burma Offensive

Message from Japanese:
171 12/1/2018 3:12:00 PM Jan-Apr 1943 Allies Message nothing wrong with punching me in the nose... I am a bit weakened over there... that's the down side of the Allies poking their nose into the DEI when JP is still strong, they tend to get beat up a bit...

however, the land unit that moved to Tjilatjap did not have its own air cover to move under... an amphib unit cannot move through unneutralized enemy air zoi... you don't have a close enough airfield that you could air to first, so you would need a carrier...
170 12/1/2018 1:10:00 PM Jan-Apr 1943 Japanese Play Strategy card as Event #50: 3 / Ha-Go: Burma Offensive
Activation: South or South Seas HQs only. Logistic Value: 6 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
Play for the event.
Activate South. 6 +1 =7 units.
17th army at Palembang walks to Teloekbetoeng.
ASP (2) 31 army (1915) to Tjilatjap.
2SN Marines ASP (1) from Miri to Bangka.
5 air at Manila to Palembang attacks at Batavia - A.
22 air at Balikpapan attacks Tjilatjap - B.
26 air at Miri attacks Soerabaja - C.
23 air at Singapore attacks Bali/Lombok - D.
Ambitious ... for me :)
4 battles.
169 12/1/2018 1:02:00 PM Jan-Apr 1943 Allies Message you're up then...
168 12/1/2018 12:53:00 PM Jan-Apr 1943 Japanese Message pbm file has been posted.
167 12/1/2018 10:29:00 AM Jan-Apr 1943 Allies Message with 24 hits, I flipped all 3 naval units... and I went ahead and did my pbm
166 12/1/2018 5:46:00 AM Jan-Apr 1943 Japanese Message I will post a file, you can do your hits, then I will do my pbm.
165 12/1/2018 5:45:00 AM Jan-Apr 1943 Japanese Draw Extra Strategy card Message from Japanese:
Flip the Indomitable.
164 12/1/2018 5:45:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

1


Message from Japanese:
Submarine attack
163 12/1/2018 5:45:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #75: 1 / Submarine Attack
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Play this for the event
162 12/1/2018 5:43:00 AM Jan-Apr 1943 Japanese Message 4
1
8
1
5
5
Allies at A have 47 combat factors. Roll a 4, 0.5, 24 hits. You have options
Japan at A have 25 combat factors. Roll a 1, 0.25 do 7 hits. Miss.
Allies at B have 4 combat factors. Roll an 8 do 1 but miss.
Japan at B have 20 combat factors. Roll a 1, do 0.25 and do 5 hits. Miss.
Allies at C have 4 combat factors. Roll a 5, do 0.5 and do 4 hits. Miss.
Japan at C have 43 combat factors. Roll a 5, do 0.5 and do 22 hits. Eliminate the 11AF.
161 12/1/2018 5:39:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 6

4
1
8
1
5
5


Message from Japanese:
Air/naval
Allies at A have 47 combat factors.
Japan at A have 25 combat factors.
Allies at B have 4 combat factors.
Japan at B have 20 combat factors.
Allies at C have 4 combat factors.
Japan at C have 43 combat factors.
160 12/1/2018 5:32:00 AM Jan-Apr 1943 Japanese Message Activate South Seas. 3 +2 =5 units.
Soryu at Davao to 4015 B.
Ryujo at Ulithi to 4015 B.
8 air at Guam C.
Kamikaze at Palau Island A.
25 air at Marcus A.
159 12/1/2018 4:59:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 3

2
0
4


Message from Japanese:
Intel roll.
3 rolls, 2nd roll.
158 11/30/2018 3:06:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #69: 3 / S-Day: Invasion of Luzon
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Bonus: If the 11th Airborne Division is on an airfield, not activated, with ANY in supply US air unit, the 11th Airborne division can be placed on any unoccupied hex that is not in an unneutralized Japanese air ZOI and is within the extended range/normal LRB (including B29) range of the air unit that it is stacked with.

OC: 3 EC: 5

Message from Allies:
with Anzac, so 7 activations...

3 battles...
157 11/30/2018 2:43:00 PM Jan-Apr 1943 Japanese Draw Strategy cards Drew 5 cards.

156 11/30/2018 2:43:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:
Subs roll, -5, +2
155 11/30/2018 1:58:00 PM Jan-Apr 1943 Allies Draw Strategy cards Drew 7 cards.

154 11/30/2018 1:58:00 PM Jan-Apr 1943 Allies Message did my replacements... over to you for yours, subs and cards... starting this turn, the number of cards you get depends on how many resource hexes you have... you have 10, so you'll get 5 cards... (4 if the subs hit)
153 11/30/2018 12:44:00 PM Jan-Apr 1943 Japanese Message Reinforcement file has been posted.
152 11/30/2018 12:24:00 PM Jan-Apr 1943 Allies Message did my reinforcements... over to you for yours...
151 11/30/2018 12:21:00 PM Sep-Dec 1942 Allies End Turn
150 11/30/2018 12:21:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:
delay roll for XXIV corps (0-3)
149 11/30/2018 12:20:00 PM Sep-Dec 1942 Allies Change Japanese Divisions Available in China From 11 to 7
148 11/30/2018 12:19:00 PM Sep-Dec 1942 Allies Play Strategy card as Future Offensive Message from Allies:
save this for a rainy future
147 11/30/2018 12:02:00 PM Sep-Dec 1942 Japanese Message I presume you just occupy Rabaul and my air/naval units have to move elsewhere?
146 11/30/2018 12:01:00 PM Sep-Dec 1942 Japanese Message What a load of garbage.
145 11/30/2018 12:00:00 PM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 3

1
2
3


Message from Japanese:
The Empire strikes Back.
A Japan has 14 CFs.
B Japan has 33 CFs.
C Japan has 10 CFs
144 11/30/2018 11:50:00 AM Sep-Dec 1942 Allies Message that was an impressive intel roll... and my usual garbage combat roll... I'll flip your air unit...
143 11/30/2018 11:38:00 AM Sep-Dec 1942 Japanese Message 1
6
7
Air/naval
A Allies have 25 CFs. Roll a modified 4 and do 13 hits. What would you like to flip?
B Allies have 4 CFs. Do 1 and miss
C Allies have 4 CFs. Do 1 and miss.
142 11/30/2018 11:35:00 AM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 3

1
6
7


Message from Japanese:
Not even close.
Air/naval
A Allies have 25 CFs.
B Allies have 4 CFs.
C Allies have 4 CFs
All +3
141 11/30/2018 11:33:00 AM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 3

9
8
8


Message from Japanese:
Intel roll.
3 rolls, 2nd roll.
140 11/29/2018 8:59:00 PM Sep-Dec 1942 Allies Play Future Offensive card as Event #72: 2 / Halsey: Carrier Raids on Japan
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4. Bonus: If during the offensive a US carrier naval unit declares a battle in a Japanese Island hex, unless the Japanese immediately play a weather card, the Allies randomly remove one card from the Japanese hand.

OC: 2 EC: 4

Message from Allies:
with Anzac, so 4+1= 5 activations...

1 asp used, 3 battles...
139 11/29/2018 3:17:00 PM Sep-Dec 1942 Allies Message Also, the CVL on Guam needs to be in a port... (3814)
138 11/29/2018 3:01:00 PM Sep-Dec 1942 Allies Message actually, that was jungle, wasn't it, so the terrain modifier was -1... still a success though
137 11/29/2018 2:38:00 PM Sep-Dec 1942 Allies Message barely succeeds... your pbm... the CA in 1915 needs to be in a port
136 11/29/2018 2:35:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

5


Message from Allies:
ground battle at A

JP: 9 (-2 for terrain)
135 11/29/2018 2:34:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:
of course...

JP: 18 (+0)
134 11/29/2018 2:32:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
A A/N

AP: 37 (+4) (ambush strikes first)
133 11/29/2018 2:30:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #12: 2 / Commander Rochefort: HYPO Success - JN25 Code break
Intelligence: Ambush. Bonus: During all battles of this Offensive, the Allied player achieves a critical hit result on all modified air-naval combat die rolls of 9 or greater. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
lets surprise the JP air...
132 11/29/2018 1:06:00 PM Sep-Dec 1942 Japanese Play Strategy card as Operations #16: 3 / Operation RI: New Guinea Offensive
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
Play for ops.
Activate Comb Fleet. 3 +2 =5.
Yamato moves from Manila to Truk.
17 army attacks Palembang (1916).
31 army barges to 1915.
Nacho attacks 1916.
23 air at Singapore attacks at 1916
131 11/29/2018 11:25:00 AM Sep-Dec 1942 Allies Play Strategy card as Operations #36: 3 / Operation Cherry Blossom: Bougainville Landing
Activate: Any HQ. Logistics Value: 5 Arleigh Burke: US CA naval units have 2 added to their attack strength for the duration of this Offensive.

OC: 3 EC: 5

Message from Allies:
3OC with ABDA... 4 activations... no battles
130 11/29/2018 11:07:00 AM Sep-Dec 1942 Allies Message the Marines are flipped, and that will eliminate the JP ground unit... it defends at 3 in an amphib assault, and Marines got a 1.5x result for 6 damage...

your pbm
129 11/29/2018 11:02:00 AM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 2

3
4


Message from Allies:
no results on the A/N battle... for the ground battle, I've always played it as these islands that have some sort of shape do have a terrain modifier... Kusaie would appear to be open terrain... I've never been entirely sure on that though, I might ask on BGG...

in any case, assuming it is open...

JP: 6 (+0) (defense of the unit is 3)
AP: 4 (+3)
128 11/29/2018 10:52:00 AM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 2

1
1


Message from Allies:
Anzac is in range, so will send some LRBs and the Kent to absorb the air attack...

JP: 25 (+0)
AP: 12 (+0)
127 11/29/2018 10:44:00 AM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

1


Message from Allies:
intel roll (5 or less)
126 11/29/2018 10:24:00 AM Sep-Dec 1942 Japanese Play Strategy card as Operations #72: 3 / Carrier Conversion: Reinforcement
3 Naval Replacements: The Japanese player receives 3 naval replacement steps. These may be used immediately, or recorded as replacement steps for future use. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
For ops.
Will spell this out, just to make sure it is correct :)
5 activations with South Seas.
24 air from Kwajalein to Wake.
27 air from Guam to Ponape. Battle at A.
6-6 SS and Aoba from Rabaul to Kusaie. Battle at A.
Kamikaze from Truk to Kusaie. Battle at A.
1 battle - in Kusaie.
125 11/29/2018 9:40:00 AM Sep-Dec 1942 Allies Message did my pbm... at B, looks I had a crit, so I can hit the lowest defense unit, if I don't have enough factors to hit anything (see 9.2.F.6)... at A, I flipped the carrier and CA
124 11/29/2018 6:11:00 AM Sep-Dec 1942 Japanese Message I think I preferred the roll from yesterday :)
4
7
9
6
Air/naval at A.
Allies have 48 combat factors. Rolls a 4 and do 0.5 = 24 hits. You have options
Japan has 24 combat factors. Rolls a 7and do 1. 24 hits. Flip the 2 carriers.
Air/naval at B
Allies have 2 combat factors. Need a 9. Roll a 9 but miss anyway.
Japan has 22 combat factors. Roll a 6 and do 1 and eliminate the 7AF.
Hopefully I have it right this time.
File includes my ppm.
123 11/29/2018 6:07:00 AM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 4

4
7
9
6


Message from Japanese:
Air/naval at A.
Allies have 48 combat factors.
Japan has 24 combat factors.
Air/naval at B
Allies have 2 combat factors. Need a 9.
Japan has 22 combat factors.
122 11/29/2018 6:04:00 AM Sep-Dec 1942 Japanese Message OK, I will still play the card, I think I have a better chance of hitting/eliminating your units whilst they are spread out.
Activate South Seas and only naval units. 2 +2 =4 units.
Ryujo at Davoa to Faraulep (3816).
Aoba at Rabaul to A.
Activate both units at A.
121 11/28/2018 4:23:00 PM Sep-Dec 1942 Japanese Message Do you take the island or are you repulsed?
If you take it I presume I have to ENM.
120 11/28/2018 4:21:00 PM Sep-Dec 1942 Japanese Message 0
6
7
8
Air/naval
Allies at A have 48 combat factors. Roll a 0, do 12 hits. You have options.
Japan has 34 combat factors. Roll a 6 and do 34 hits. Flip Enterprise and Lexington.

Allies at B have 2 combat factors. Need a 9. Roll a 7, and miss.
Japan has 23 combat factors. Roll an 8 and eliminate the 7AF.
119 11/28/2018 4:18:00 PM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 4

0
6
7
8


Message from Japanese:
Air/naval
Allies at A have 48 combat factors.
Japan has 34 combat factors.

Allies at B have 2 combat factors. Need a 9.
Japan has 23 combat factors.
118 11/28/2018 4:12:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #85: 2 / Battle of Kolombangara
Activation: Any HQ Intelligence: Intercept Logistic Value: Equal to Allied OC value. Conditions: Only naval units may be activated. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
Play for the event. 2 +2 =4 activations.
117 11/28/2018 3:54:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #56: 2 / Typhoon Taskforce: New Guinea: Vogelkop Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
with Cent Pac, so 3+3=6 activations...

2 asp used, 2 battles
116 11/28/2018 3:07:00 PM Sep-Dec 1942 Allies Message your pbm
115 11/28/2018 3:06:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 2

9
1


Message from Allies:
intercept, with the -2

A A/N

AP: 22
JP: 1
114 11/28/2018 3:05:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:
Intel roll
113 11/28/2018 2:21:00 PM Sep-Dec 1942 Japanese Play Strategy card as Operations #31: 3 / New Operation Plan: Island Fortifications
The Japanese player gains a +1 ground combat die roll modification for the remainder of the game in any battle that occurs on a one hex island. Place the Japanese +1 Defensive Doctrine marker on the game turn track as a remainder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
This could end in disaster :)
Play for ops
Activate South Seas. 5 +2 =7.
Battle in Wake.
112 11/28/2018 12:37:00 PM Sep-Dec 1942 Allies Message I flipped the JP air and did my pbm...
111 11/28/2018 12:26:00 PM Sep-Dec 1942 Japanese Message 2
9
2
2

Air/naval at A
Allies have 52 - rolled a 2, do 13 hits. You have options.
Japan has 14 - rolled a 9, flip Wasp.

Air/naval at B
Allies have 4, need a 9. Rolls a 2 and misses.
Japan has 51, rolls a 2 for 13 hits and flips the 7AF.
110 11/28/2018 12:21:00 PM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 4

2
9
2
2


Message from Japanese:
Air/naval at A
Allies have 52
Japan has 14

Air/naval at B
Allies have 4, need a 9.
Japan has 51
109 11/28/2018 10:54:00 AM Sep-Dec 1942 Japanese Draw Extra Strategy card Message from Japanese:
Card for code change.
108 11/28/2018 10:54:00 AM Sep-Dec 1942 Japanese Play Strategy card as Event #69: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Play for the event and intercept.
I would get 4 activations from either Comb Fleet or South Seas.
Question. When I was doing the attacks around Kendari/Amboina, you activated things and moved them out of the battle, can I do that at A providing they take part in battle B or vice versa?

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