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Empire of the Sun: Tourney Test Journal

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Entry # Time Turn Player Title Entry
39 12/3/2018 12:34:00 PM Master ID = 6605 Game Deleted
38 12/3/2018 12:27:00 PM May-Aug 1942 Allies Play Strategy card as Operations #5: 2 / Operation Matador: Pre-emptive Malaya Offensive
Activate: Any Allied HQ. Logistic Value: 3 Intelligence: Intercept Conditions: No ASPs may be used. Bonus: Alert Defenses, add 2 to Allied air unit defense strengths.

OC: 2 EC: 0

Message from Allies:
37 12/3/2018 12:25:00 PM May-Aug 1942 Japanese Play Strategy card as Event #71: 3 / High Altitude Interceptors
2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Bonus: Add +1 to Strategic bombing die rolls until the Allies control a supply eligible airbase within 5 hexes of Tokyo. Place the High Altitude Interceptors marker on the game turn track as a reminder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
36 12/3/2018 12:23:00 PM May-Aug 1942 Allies Play Strategy card as Event #45: 3 / Operation Flintlock: Marshall Is. Invasion
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
35 12/3/2018 12:19:00 PM May-Aug 1942 Japanese Play Strategy card as Operations #61: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
34 12/3/2018 12:16:00 PM May-Aug 1942 Japanese Draw Strategy cards Drew 6 cards.

33 12/3/2018 12:15:00 PM May-Aug 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:

32 12/3/2018 12:15:00 PM May-Aug 1942 Allies Draw Strategy cards Drew 6 cards.

31 12/3/2018 12:15:00 PM Jan-Apr 1942 Allies End Turn
30 12/3/2018 12:03:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

3
9


Message from Allies:

29 12/3/2018 12:03:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:

28 12/3/2018 11:55:00 AM Jan-Apr 1942 Japanese Play Strategy card as Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
27 12/3/2018 11:55:00 AM Jan-Apr 1942 Allies Play Strategy card as Event #7: 2 / Vinegar' Joe Stilwell: Burma Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: May only activate air and ground units. Merrill's Marauders: During any ground combat in any battles initiated by this Offensive, the Allied player adds 2 to all Allied ground combat die rolls for the duration of this Offensive due to the assistance of the 5307th Composite Group. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
26 12/3/2018 11:53:00 AM Jan-Apr 1942 Japanese Play Strategy card as Event #51: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
25 12/3/2018 11:53:00 AM Jan-Apr 1942 Allies Play Strategy card as Event #41: 2 / WAR IN EUROPE: Minor Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
24 12/3/2018 11:52:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:

23 12/3/2018 11:51:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

9
6


Message from Allies:

22 12/3/2018 11:50:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

1
6


Message from Allies:

21 12/3/2018 11:46:00 AM Jan-Apr 1942 Allies Play Strategy card as Event #22: 2 / Orde Wingate: Chindits
Cancel the activation of one Japanese ground unit that activated in Burma or Northern India (Allied player's choice). Place the deactivated unit back in its starting hex. 77 SF Bde: The Allies gain the 77 Special Forces Brigade as a reinforcement during the next game turn (it cannot be delayed). Place the unit on the game turn track as a reminder. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
20 12/3/2018 11:44:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

5


Message from Allies:

19 12/3/2018 11:42:00 AM Jan-Apr 1942 Japanese Play Strategy card as Event #48: 3 / General Adachi: New Guinea Offensive
Activation: South or South Seas HQs only. Logistic Value: 5 Conditions: Only air and ground units may be activated. Bonus: Neither the HQ nor the units being activated need to be in supply in order to be activated, but must be within HQ activation range.

OC: 5 EC: 7

Message from Japanese:
18 12/3/2018 11:40:00 AM Jan-Apr 1942 Allies Play Strategy card as Future Offensive Message from Allies:
17 12/3/2018 11:38:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

6


Message from Allies:

16 12/3/2018 11:38:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:

15 12/3/2018 11:37:00 AM Jan-Apr 1942 Japanese Play Strategy card as Operations #70: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
14 12/3/2018 11:36:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

2


Message from Allies:

13 12/3/2018 11:35:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:

12 12/3/2018 11:30:00 AM Jan-Apr 1942 Japanese Play Strategy card as Operations #63: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
11 12/3/2018 11:28:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

4


Message from Allies:

10 12/3/2018 11:27:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:

9 12/3/2018 11:22:00 AM Jan-Apr 1942 Japanese Play Strategy card as Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
8 12/3/2018 11:20:00 AM Jan-Apr 1942 Allies Play Strategy card as Event #48: 2 / New China Army: Stilwell Burma Offensive
Activate: Any HQ. Logistic Value: 4 if SEAC HQ, for all others: 3 Conditions: Only ground and air units may be activated. Bonus: The Allies receive one Chinese ground replacement step for a reduced Chinese unit. This replacement step cannot be saved and is lost if not used immediately. Additionally, all Chinese army units in range of the activating HQ may be activated for no additional activation cost.

OC: 2 EC: 4

Message from Allies:
7 12/3/2018 11:18:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

5
7


Message from Allies:

6 12/3/2018 11:16:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

6
2


Message from Allies:

5 12/3/2018 11:16:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

1


Message from Allies:

4 12/3/2018 11:14:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:

3 12/3/2018 11:11:00 AM Jan-Apr 1942 Allies Draw Strategy cards Drew 5 cards.

2 12/3/2018 11:10:00 AM Jan-Apr 1942 Japanese Play Strategy card as Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
1 12/3/2018 11:07:00 AM Jan-Apr 1942 Japanese Draw Strategy cards Drew 7 cards.

NOTE: Using 'Historical Opening' option.

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