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Entry # Time Turn Player Title Entry
137 1/17/2019 11:54:00 AM Spring 1862 Union Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Activation of Pope by himself.
He picks up Curtis and 6SP in Cairo and attacks Paducah

I let you resolve the interception/battle.

After the battle if it's possible, 2SP will be dropped in Paducah; Pope and others SP will end to Cairo
136 1/17/2019 11:45:00 AM Spring 1862 Union Message Ken, I think you missed my last message where I conrfirmed I did a mistake in my drm computation : AoP drm was only +3

So the result is actually : 2/3
AoNV lost only 2SP (now 2SP) and stays in Manassas
AoP lost 3SP and one more for the retreat to Strasburg, so AoP is in Strasburg with 7SP
135 1/17/2019 10:04:00 AM Spring 1862 Confederate Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Create Army of the West in Memphis, Lee in command with 6c2
134 1/17/2019 10:01:00 AM Spring 1862 Confederate Message kill Price
133 1/17/2019 10:00:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

3
4


Message from Confederate:
3-3* both lose 3, ANV retreats to Culpepper

Leader loss rolls
ANV first, AOP second
132 1/17/2019 9:58:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

6
6


Message from Confederate:
Medium Battle
Confederate roll first +7
Union roll +3
131 1/14/2019 10:32:00 AM Spring 1862 Union Message My mistake.
I had +3 for generals; +2 for oos(it was true whan Strasburg was converted); +2 for ratio (but actually I had only 11SP and not 12SP)

I think my drm is only +3
sorry
130 1/14/2019 9:21:00 AM Spring 1862 Confederate Message Can you help me with how you got to +7 modifiers for battle
129 1/13/2019 9:13:00 AM Spring 1862 Union Message My mistake. Strasburg is not converted before the attack on Manassas.
Please resolve if you army stands
128 1/13/2019 9:02:00 AM Spring 1862 Confederate Message How do you convert Strasburg and still get to Manassas.

Johnston successfully retreated from Winchester.

Therefore, your instructions were to convert Winchester and moveto Strasburg for move 4
Johnston then unsuccessfully retreated from Strasburg and we had battle with auto win for move 5.

Therefore, I think you can either convert Strasburg or attack Manassass
127 1/12/2019 7:14:00 AM Spring 1862 Union Message either AoNV avoids the battle and AoP ends in Manassas
either AoNV fights. You can resolve with the following drms (+7 for AoP and +7 for AoNV)
126 1/12/2019 7:10:00 AM Spring 1862 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
So like I wrote, strasburg space is converted then AoP attacks Manassas

You have the option to avoid the batlle if you want (this roll)
125 1/12/2019 7:09:00 AM Spring 1862 Union Message J. Johnston force is overrun in Straburg
Johnston back next turn
124 1/12/2019 6:58:00 AM Spring 1862 Confederate Message fails, back to you to resolve battles
123 1/12/2019 6:57:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
ANV attempts interception
122 1/12/2019 6:52:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
attempt retreat from Strasbourg to Manassas
121 1/12/2019 6:49:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
attempt to retreat
120 1/12/2019 4:42:00 AM Spring 1862 Union Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activation AoP with 3SP (1SP stays in Washington)
(1) 3SP picked from Frederick(3)
(2) Rosie and 6SP picked up from Harpers
(3) Attack of Winchester with 12SP

please resovle battle/retreat before battle/etc...

If J.Johnston fails his retreat before battle, then there is an overrun. AoP continues
(4) Strasburg
(5) conversion Starsburg
(6) Attack Manassas

If Johnston retreats before battle:
(4) Conversion of Winchester
(5) Strasburg
(6) Attack of Manassas
119 1/11/2019 3:48:00 PM Spring 1862 Confederate Message No Campaign
118 1/11/2019 3:46:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

117 1/11/2019 3:46:00 PM Spring 1862 Confederate Message I will put Lee in Memphis then.
116 1/11/2019 1:03:00 PM Spring 1862 Union Message do you start with a campaign?
115 1/11/2019 1:03:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

114 1/11/2019 1:03:00 PM Fall 1861 Union End Turn
113 1/11/2019 1:02:00 PM Fall 1861 Union Message Johnston has been killed and is definitively removed from the game. So you can set Lee where you want on the map
112 1/11/2019 1:01:00 PM Fall 1861 Union Message after attrition, there were only 3SP in Manassas but there was 1SP in Wilmington
So now after your reinforcements, I have 4SP in Manassas and 2SP in Wilmington
111 1/11/2019 9:12:00 AM Fall 1861 Confederate Message Morgan and Wheeler to Memphis, Forrest to Manassas
110 1/11/2019 9:10:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 3

4
6
5


Message from Confederate:
Lee to Manassas, Johnson to Memphis

Cavalry generals
Highest to Memphis
second highest to Memphis
lowest to Manassas

Forrest first
Morgan second
Wheeler third
109 1/11/2019 9:08:00 AM Fall 1861 Confederate Die roll request Request: 999-sided die x 2

887
503


Message from Confederate:
Generals
Highest roll to Manassas, other to Memphis
Lee first
Johnson 2nd
108 1/11/2019 9:07:00 AM Fall 1861 Confederate Message Strategic Movement:
1 Corinth MS n0 to Memphis n3
2 Tuscumbia AL n0 to Memphis n4
3-4 2 from Charleston SC n0 to Memphis n6
5 Kingston GA n0 to Dover n2
6 New Orleans LA n2 to Humboldt n3
7 Wilmington NC n1 to Weldon NC n1
107 1/11/2019 9:02:00 AM Fall 1861 Confederate Message Blockade Runners:
NATL: Wilmington NC n1
SATL: Charleston SC n1
EGULF: Mobile AL n1
WGULF, New Orleans LA n2

Reinforcements:
1 Memphis TN, n2
2 Tuscumba AL n1
3 Corinth MS n1
4 Manassas VA n5
5 Wilmington NC n2
6 New Orleans LA n3
7 Kingston GA n1
8 Charleston SC n2
9 Lynchburg VA n1



106 1/10/2019 12:12:00 PM Fall 1861 Union Die roll request Request: 2-sided die x 1

2


Message from Union:
Stoneman with AoP

roll=1 : Curtis in Frederick and Halleck in Cairo
roll=2 : inverse
105 1/10/2019 12:11:00 PM Fall 1861 Union Message Turn 4
8SP in Washington(10)
6SP in Bloomington(6)
4SP in Cairo(4)

5SP from Bloomington(1) to Nashville(6)
1SP from Bloomington(0) to Cairo(5)
6SP from Washington(4) to Frederick(6)
1SP from Louisville(0) to Harpers(4)
1SP from Lebanon(0) to to Harpers(5)
1SP from Bowling Green(0) to to Harpers(6)


104 1/9/2019 11:52:00 AM Fall 1861 Confederate Message Capital to Memphis
103 1/6/2019 1:02:00 PM Fall 1861 Union Message Tell me where is your new capitale please
102 1/6/2019 1:02:00 PM Fall 1861 Union Message SW

USA SW = 99+ +12(Richmond burnt) +5(Nashville burnt) +1(fort in Richmond) - 5(fall) -3 = 109-

CSA SW = 82- -12 -5 -1 -15 (capitale) = 49-
101 1/6/2019 12:58:00 PM Fall 1861 Union Message End of Turn

USA PC in Williamsburg, Richmond, Charlottesville, Stauton, Louisville,Lebanon, Bowling Green, Nashville

Attrition
Harpers-1, n3
AoNV-1, n3
Elizabeth-1, n2


100 1/6/2019 12:54:00 PM Fall 1861 Union Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Activation of Butler with 1SP in Fort Monroe (0):
(1) Burnside and 1SP are picked up from Williamsburg(1)
(2) Burnside and 1SP are dropped in Richmond
(3-5) Butler and 1SP end in Charlottesville

Activation of Mc Clellan and 5SP in Cairo(0):
(1-5) 1SP dropped in Louisville
(6) 1SP dropped in Lebanon
(7) 1SP dropped in BG
(8) Mac and 2SP to Nashville
99 1/6/2019 12:49:00 PM Fall 1861 Union Message 1/3

only 2 hits applied to Burnside

Burnide loose 1 more SP in retreating to Williamsburg. Now 2SP in Williamsburg

Richmon is empty
98 1/6/2019 12:48:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 2

1
5


Message from Union:
Medium Battle of Richmond

1st roll USA 5SP Ndrm+4(ratio)
2nd roll CSA 1SP drm+4 (fort / oos)
97 1/6/2019 12:47:00 PM Fall 1861 Union Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Activation of Buell with Burnside and 6SP in Frederick(0):
(1) 1SP dropped in Staunton
(2-5) Williamsburg
(6) Attack of Richmond with 5SP
96 1/6/2019 12:45:00 PM Fall 1861 Union Play Strategy card as Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activation of Burnside with Buell and 6SP in Frederick(0):

(1-8) they go to Franklin
95 1/6/2019 12:42:00 PM Fall 1861 Union Message 1/1

Pemberton retreats with 3SP
Pope stands with 1SP
94 1/6/2019 12:42:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 2

3
2


Message from Union:
Battle of New Madrid

1st roll Pemberton and 4SP
2nd roll Pope and 2SP drm+2 (fort)
93 1/6/2019 11:07:00 AM Fall 1861 Confederate Message Activate Pemberton with 2

1 - Franklin
2 - Dover
3 - McKenzie
4 - Humbouldt, pick up 2 units, n4, 2 left in Humbouldt
5 - Memphis, drop off 1, n3, Memphis n2
6 - Madison
7 - Elizabeth, pick up 1, n4, Elizabth n0
8 - New Madrid

To you for reaction or resolve battle


92 1/6/2019 10:27:00 AM Fall 1861 Union Message 1*/1

Because your result is better only USA takes hits.

Your force in Dover. Halleck on TT

Back to you for your second activation
91 1/6/2019 10:24:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 2

5
5


Message from Union:
Small battle of Dover
1st roll CSA 1SP drm+3 (general rating and opponent oos)
2nd roll USA 1SP drm+1 (general rating)
90 1/6/2019 10:23:00 AM Fall 1861 Union Message AS Johnston is killed (Shiloh)
89 1/6/2019 10:22:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 2

1
4


Message from Union:
In Humboldt battle, you forgot the drm for interception. So the result is 3/1 (Pope retreats with 2SP)

However with a modified 10 rolled, generals can be killed

1st roll Johnston killed with 1-3
2nd roll Pope killed with 1
88 1/6/2019 9:42:00 AM Fall 1861 Confederate Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate Van Dorn

Moves with Polk and 1SP to Dover, to you fro reaction and resolve battle
87 1/6/2019 9:39:00 AM Fall 1861 Confederate Message 2-1 Confederate win. Johnston and 4 in Humboldt. Pope with 3 back to New Madrid
86 1/6/2019 9:37:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
3


Message from Confederate:
Humboldt battle
Medium battle
Confederate first +1L+2C=+3
Union _1L
85 1/6/2019 9:36:00 AM Fall 1861 Confederate Play Strategy card as Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
play for +2 in battle
84 1/6/2019 9:35:00 AM Fall 1861 Confederate Play Strategy card as Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Johnston with 5 SP, leaving 1 in Memphis automatic intercept in Humboldt
83 1/4/2019 3:29:00 PM Fall 1861 Union Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Activation of Pope and 5SP in New Madrid (Fremont stays alone in the fort):
(1) Humboldt
(2) Mc Kenzie
(3) Dover. where Halleck and 1SP are picked up
(4) Franklin
(5) Nashville

You have options for a possible interception.
Please resolve the battle

82 1/4/2019 2:36:00 PM Fall 1861 Confederate Play Strategy card as Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
build fort in Memphis
81 1/4/2019 7:16:00 AM Fall 1861 Union Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort in New Madrid
With this Fort, New Madrid can't be attacked from Humboldt but may be attacked from Elizabeth
80 1/3/2019 6:35:00 PM Fall 1861 Confederate Message use 3 card played to build fort in New Orleans
79 1/3/2019 6:34:00 PM Fall 1861 Confederate Return Strategy card to hand #28: 1 / Franz Sigel

Message from Confederate:
78 1/3/2019 5:27:00 PM Fall 1861 Union Message I'm sorry but Like I previously wrote "... with the fall of Fort P-J, the Union vessels can sail along the river until Columbus (excluded)". That means you can't cross any blue lines between New Orleans and Columbus except if you build a fort.
If you build a fort in New orleans, you will be able to cross blue lines between New Orleans and Columbus

If you build a fort in Memphis, you will be able to cross blue lines between Memphis and Columbus

etc...

77 1/3/2019 4:42:00 PM Fall 1861 Confederate Message 3-1 Confederate win. Johnston now with 4 in New Madrid. Pope with Fremont and 3 retreat to Greenville
76 1/3/2019 4:39:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
1


Message from Confederate:
Medium Battle in New Madrid
Confederate 1st +1L+2BC=+3
Union second +0L
75 1/3/2019 4:38:00 PM Fall 1861 Confederate Play Strategy card as Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
P{lay to add +2 to battle roll
74 1/3/2019 4:37:00 PM Fall 1861 Confederate Message thanks, I have a hard time understanding all the little details about river crossings.

I will change as follows
1 - Johnston and 2 to Humboldt, drop 1
2- Johnston and 1 back to Memphis
3 - Pick up 3 leaving 1 in Memphis and move with 4 to Madison
4 - Move with 4 to Elizabeth and pick up one
5- Move with 5 to New Madrid (based on earlier message, I will resolve battle)
73 1/3/2019 3:47:00 PM Fall 1861 Union Message You can redi you activation if you want
72 1/3/2019 3:47:00 PM Fall 1861 Union Message You can't cross the blue line in New Madrid because of the USA naval control. Actually with the fall of Fort P-J, the Union vessels can sail along the river until Columbus (excluded)
71 1/3/2019 2:23:00 PM Fall 1861 Confederate Message no need to apologize, I just misunderstood

2 - Johnston and 5 to New Madrid (I believe I can cross here since I have a fort in Columbus) Once you confirm the move is legal (I always mess up river movement and crossing) I will play a card and resolve battle
70 1/3/2019 1:35:00 PM Fall 1861 Union Message sorry for the confusion because of my bad english.
I meant I play no card for interception ; with the defense value of my leader (0), I can't intercept
69 1/3/2019 10:42:00 AM Fall 1861 Confederate Message The card was the one I played and tried to move illegally on going straight into New Madrid. just changing move to a legal move.
68 1/3/2019 7:45:00 AM Fall 1861 Union Message no card played for interception
67 1/3/2019 7:08:00 AM Fall 1861 Confederate Message 1-A Johston and 5SP, leaving 1 in Memphis, to Humbuldt, intercept in Humboldt?
66 1/1/2019 11:14:00 AM Fall 1861 Union Message You can't use land movement along river connections.
So for attacking New Madrid, your force needs to move via Elizabeth

If you attack, Fremont will stand.
You can resolve
65 1/1/2019 9:57:00 AM Fall 1861 Confederate Play Strategy card as Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SM 1 unit from Columbus to Memphis

Activate A Johnston
1 - attack New Madrid, fight or evade?
64 1/1/2019 9:51:00 AM Fall 1861 Confederate Play Strategy card as Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
I will cancel Pope's activation
63 12/26/2018 4:16:00 AM Fall 1861 Union Play Strategy card as Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activation of Pope and 4SP in New Madrid(1):

(1) Greenville
(2) Fremont and 1SP are picked up in New madrid
(3) Attack of Elizabeth : auto result: 2/1
Fremont and 1SP dropped in Elizabeth
(4) 1SP dropped in Little Rock
(5-6) 1SP dropped in Shreveport
(7) Pope and 1SP to Marshall
62 12/25/2018 10:24:00 PM Fall 1861 Confederate Message no campaign, over to you
61 12/25/2018 10:23:00 PM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

60 12/22/2018 12:12:00 PM Fall 1861 Union Message campaign?
59 12/22/2018 12:12:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

58 12/22/2018 12:12:00 PM Summer 1861 Union End Turn
57 12/22/2018 12:12:00 PM Summer 1861 Union Message no new generals for me
56 12/22/2018 10:22:00 AM Summer 1861 Confederate Die roll request Request: 999-sided die x 3

876
303
428


Message from Confederate:
Generals
highest roll to Nashville,
second highest to Paducah
third to Manassas

In alphabetical order
Pemberton, Price, Van Dorn

55 12/22/2018 10:21:00 AM Summer 1861 Confederate Message Mobile n0 to Nashville n2
54 12/20/2018 1:09:00 PM Summer 1861 Union Message Turn 3
No reinforcements

Strategic movements
1SP from Pittsburgh(4) to Frederick(6)
1SP from Pittsburgh(3) to Harpers(4)
1SP from Pittsburgh(2) to Washington(3)
1SP from Washington(2) to fort P-J(1)

53 12/20/2018 1:07:00 PM Summer 1861 Union Message End of Turn

USA PC in Fort Gadson, New Madrid and Dover
USA SW+1(+2)=99+
CSA SW-1=82-1(Fort Gadson)

Attrition
Cairo-1, n5
New Madrid-1, n5
Frederick-1, n5
Pittsburgh-1, n5
Harpers-1, n3

Memphis-1, n4
manassas-1, n4
52 12/20/2018 1:02:00 PM Summer 1861 Union Message Actually, you had to play this event just after the USA victory in Ironton...

AoNV was with 6SP so after the event, it is with 5SP
51 12/20/2018 9:01:00 AM Summer 1861 Confederate Play Strategy card as Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
I believe I have to play as event

Conf SW -10 to 83
Remove SP from
Manassas AON -1 n6
Sabine City -1 n0
Paducah -1 n1

US SW -5-3 to 97

50 12/18/2018 2:24:00 PM Summer 1861 Union Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
PC in Ironton
49 12/18/2018 8:54:00 AM Summer 1861 Confederate Play Strategy card as Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
SP in Elizabeth AR
48 12/13/2018 8:13:00 AM Summer 1861 Confederate Message I am on my way to visit my daughter for an early Christmas and may not be able to get to my turn until when I return on Sunday
47 12/13/2018 2:04:00 AM Summer 1861 Union Message 1*/1
1 USA SP in Fort Gadson
46 12/13/2018 2:04:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 2

3
3


Message from Union:
Fort Gadson

AA drm : +2 event - 2 fort = 0

1st roll USA 2SP drm+5 (AA bonus and fort empty)
2nd roll CSA 0SP drm0
45 12/13/2018 2:03:00 AM Summer 1861 Union Play Strategy card as Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Activation of 2SP in Fort P-J
Amphibious Assault on Fort Gadson
44 12/12/2018 6:15:00 PM Summer 1861 Confederate Play Strategy card as Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Hood's Texans to Manassas (AOP)
43 12/12/2018 6:12:00 PM Summer 1861 Confederate Message Yes, I will make sure I state it in the future.
42 12/12/2018 12:15:00 PM Summer 1861 Union Play Strategy card as Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Activation of Halleck and 1SP in Bloomington:
They go to Dover
The fort is destroyed
USA SW+1=104+
CSA SW-1=93-
41 12/12/2018 12:11:00 PM Summer 1861 Union Message I assume Johnston is with 5 SP in Memphis
40 12/12/2018 7:10:00 AM Summer 1861 Confederate Play Strategy card as Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Activate Johnston with SP

Move Bowling Green, Clarksville, Dover, McKenzie, Lexington, Corinth, Grand Jct, and end in Memphis, intercept in Memphis?
39 12/10/2018 4:58:00 PM Summer 1861 Union Message USA Victory : 2/1
Price back next turn

Pope and 5SP continue:
(5) Fremont and 1SP picked up in St Louis(0)
(6-8) Pope, Fremont and 6SP go to New Madrid
38 12/10/2018 4:56:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

2
2


Message from Union:
Ironton : Medium Battle
1st roll USA 6SP drm+7 (ratio, oos, Pope)
2nd roll CSA 1SP drm+1 (Price)

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