Warhorse Simulations

Automated Card Tracking System: Home

For the People: Gregg Miller's Game Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
51 1/12/2019 10:23:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

50 1/10/2019 4:26:00 PM Fall 1861 Union Draw Strategy cards 6 cards drawn.

49 1/10/2019 4:25:00 PM Summer 1861 Union End Turn
48 1/5/2019 10:44:00 PM Summer 1861 Confederate Play Strategy card as Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Conf SW now 106+
47 1/5/2019 10:37:00 PM Summer 1861 Union Play Strategy card as Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
PC marker in Falmouth KY
46 1/1/2019 10:12:00 PM Summer 1861 Confederate Play Strategy card as Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2 SPs to Nashville
45 1/1/2019 9:55:00 PM Summer 1861 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
PC marker to Parkersburg WV
44 1/1/2019 9:47:00 PM Summer 1861 Confederate Play Strategy card as Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Remove 1 SP from Pittsburgh PA, and 2 from Washington DC
43 1/1/2019 9:41:00 PM Summer 1861 Union Play Strategy card as Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Move 1 SP from Pittsburgh to Franklin, WV joining another SP there
42 12/30/2018 12:25:00 PM Summer 1861 Confederate Play Strategy card as Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Move Generals Johnston and Smith back to fort in Manassas.

Move 1 SP in Decatur via rail to join Beuragard and 2 SPs in Strasburg
41 12/25/2018 10:36:00 PM Summer 1861 Confederate Message another loss for retreating into a conf controlled area.. what a bloodbath

40 12/25/2018 10:27:00 PM Summer 1861 Union Message actually 3 loss for union
39 12/25/2018 10:25:00 PM Summer 1861 Union Message 1 loss for Conf, 2 loss for Union
38 12/25/2018 10:24:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

4
3


Message from Union:
Union +1, Conf +4
37 12/25/2018 10:23:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
2 or less
36 12/25/2018 10:22:00 PM Summer 1861 Union Message Buell to Straburg - Smith attempting to intercept
35 12/25/2018 10:14:00 PM Summer 1861 Union Message McClellan is killed!
34 12/25/2018 10:11:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

5
1


Message from Union:
3 losses for Union, 1 loss for Confederates. General loss roll.. 1-3 for Conf and 1 for Union.. first die roll is Conf
33 12/25/2018 10:06:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

2
6


Message from Union:
Successful intercept! 4-0 in modifiers in favor of Confederates.. first die is Union
32 12/25/2018 10:04:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
2 or less..
31 12/25/2018 10:03:00 PM Summer 1861 Union Play Strategy card as Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
McClellan and 5 SPs to Jackson pick up SP, drop off 2 SPs at Lewisburg, continue to Strasburg. J Johnston attempts to intercept
30 12/25/2018 7:17:00 AM Summer 1861 Confederate Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
1 SP in Charleston and Sabine City to Manassas
29 12/25/2018 7:11:00 AM Summer 1861 Confederate Message Conf +3 SW, now 103
Union -5, now 90
28 12/25/2018 6:34:00 AM Summer 1861 Union Message 2 SPs in Phil take rail to join McClellan in Cincinnati, now 7 SP
27 12/25/2018 6:14:00 AM Summer 1861 Union Message 5 loss for Union
3 loss for Conf
Conf win!
26 12/25/2018 6:13:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 2

3
6


Message from Union:
Union +3
Conf +3
25 12/25/2018 6:13:00 AM Summer 1861 Union Play Strategy card as Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Army of Potomac, 15 SP and 3 generals attacking Manassas.
24 12/23/2018 10:39:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

23 12/23/2018 10:37:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

22 12/23/2018 10:33:00 PM Summer 1861 Confederate Message Smith to Manassas
Bragg & Stuart to Nashville

21 12/23/2018 10:12:00 PM Summer 1861 Union Message Rosecrands and Halleck to DC
Buell to Harpers Ferry
McClellan and Banks to Cincinnati
Pope to Cairo
Burnside to Bloomington

20 12/22/2018 11:46:00 PM Summer 1861 Confederate Message Forgot -5 SW for North, -3 for Changing fortunes, now 95-
19 12/22/2018 11:29:00 PM Summer 1861 Confederate Message Strategic Movement:

F Charleston SC (2) to Manassas VA (1)
Morehead City NC (1) to Manassas VA
Augusta GA (1) to Manassas VA
Pensacola FL (1) to Nashville TN
Mobile AL (1) to Nashville TN
Corinth MS (1) to Nashville TN

18 12/22/2018 11:12:00 PM Summer 1861 Union Message Strategic Movement

From Washington (16) to Harpers Ferry (3), Philadelphia (2) and Pittsburgh (2)
F Springfied IL(1) to Cairo IL
F Indianapolis IN(1) to Bloomington IN
F Columbus OH (1) to Jackson OH

17 12/22/2018 11:11:00 PM Spring 1861 Union End Turn
16 12/22/2018 10:56:00 PM Spring 1861 Confederate Message Attrition:
2 SPs lost in Washington
1 SP lost in Manassas

New Turn – Reinforcements

Union – 8 SPs to Washington
4 SPs to Cincinnati
2 SPs to Bloomington IN
1 SP to St. Louis, MO
3 SPs to Cairo, IL

Confederates
1 SP to Fayetteville AR, Nashville TN, Corinth MS, New Orleans LA, Decatur AL, Augusta GA, Winchester VA, Morehead City NC, Charleston SC

4 for Blockade Zone Reinforcements: Sabine City TX, Pensacola FL, Charleston SC, Norfolk VA

15 12/22/2018 10:33:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 4

6
2
4
2


Message from Confederate:
Shake for Blockade Zone Reinforcements (NA,SA,WG,EG):
14 12/22/2018 11:22:00 AM Spring 1861 Confederate Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Place PC markers in Lewisburg and Charleston (WV).
13 12/20/2018 11:51:00 PM Spring 1861 Union Play Strategy card as Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Move 1 SP to KC(MO) and 1 SP to Ironton(MO)
12 12/20/2018 11:25:00 PM Spring 1861 Confederate Play Strategy card as Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Place PC markers in Lebanon(KY) and Springfield(MO)
11 12/20/2018 11:16:00 PM Spring 1861 Union Play Strategy card as Event #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
SW from 100- now 103+
10 12/20/2018 11:03:00 PM Spring 1861 Confederate Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Place PC Marker in Bowling Green, KY
9 12/20/2018 10:47:00 PM Spring 1861 Confederate Play Strategy card as Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
Use for build fort on first card play
8 12/20/2018 10:47:00 PM Spring 1861 Confederate Return Strategy card to hand #105: 1 / Detached Cavalry

Message from Confederate:
7 12/17/2018 11:39:00 PM Spring 1861 Union Play Strategy card as Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
1 SP to St. Louis MO
6 12/17/2018 11:39:00 PM Spring 1861 Union Return Strategy card to hand #28: 1 / Franz Sigel

Message from Union:
5 12/17/2018 11:39:00 PM Spring 1861 Union Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
1 SP to St. Louis MO
4 12/17/2018 11:28:00 PM Spring 1861 Confederate Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Build a fort in Manassas
3 12/17/2018 11:07:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

2 12/17/2018 10:54:00 PM Spring 1861 Union Play Strategy card as Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
5 SPs to Washington DC
1 12/17/2018 10:34:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

Next 100 entries

Copyright 2005 Warhorse Simulations