Warhorse Simulations

Automated Card Tracking System: Home

For the People: Luke's Yanks vs Rich's Rebs #3 Journal

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

View elapsed game time

Next 100 entries

Entry # Time Turn Player Title Entry
114 5/2/2019 6:21:00 PM Master ID = 1466 Game Deleted
113 4/30/2019 1:59:00 PM Fall 1861 Confederate Message I'll be outta pocket with the game till I return from a visit to my In-Laws...probably Thurs. Hope you have a merry few days and see ya upon my return.
112 4/27/2019 1:17:00 AM Fall 1861 Confederate Message I will be deleting the game by the end of the month if I don't hear back from ya. Sorry that real life is dealing you a bad hand...wish you well, my friend.
111 4/2/2019 10:20:00 PM Fall 1861 Confederate Message Your move, SUH!
110 3/21/2019 11:29:00 PM Fall 1861 Confederate Message I'm back from travels...your play, SUH!
109 3/14/2019 3:01:00 PM Fall 1861 Confederate Message I will be outta pocket with the game till Monday, 3/18 pm...going to watch the grandkids swim at the Kentucky States...will catch-up with things then.
108 3/1/2019 3:13:00 AM Fall 1861 Confederate Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
1SP in Petersburg moves into the Richmond defences - n4
107 3/1/2019 3:12:00 AM Fall 1861 Confederate Message ASJohn becomes the first Reb Gen to expire in the conflict!
106 3/1/2019 3:12:00 AM Fall 1861 Confederate Die roll request Request: 999-sided die x 6

815
985
878
423
808
536


Message from Confederate:
Rebs prevail...but things look pretty dicey!

Yanks take 3SPs cas => n7 & retire back to Williamsburg. All her Gens are present and accounted for!
Rebs take 2SPs cas & loose Gen! DANG!!!

Highest Gen eats the bullet:
Stuart
ASJohn
Smith
Polk
Pemb
VanDorn

105 3/1/2019 3:07:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 4

6
5
3
3


Message from Confederate:
Well, no I didn't intercept, I retired LOL! OK, so we have another battle...this game of attrition is gonna catch-up to me...dang, you are hammerin me pretty hard! :-)

Battle for Richmond (med):
Yanks attacking with 10SPs, +1Gen...1st roll
Rebs defending with 5SPs, +2fort, +5Gens...2nd roll
3rd roll for Yank Gens
4th for the Rebs
104 3/1/2019 3:03:00 AM Fall 1861 Confederate Message The fort keeps me from intercepting at Williamsburg, so you would not have to leave 1SP there.

I failed my intercept roll so you are pretty free to move around.

Hanover converted back to Yankeedom...
103 2/19/2019 10:50:00 PM Fall 1861 Union Message Should be 10 SPs vs 5 SPs.
102 2/19/2019 10:49:00 PM Fall 1861 Union Message Nvm that last thing! it made no sense lol. I'll convert Hanover and leave one troop in Williamsburg. I'll move back into Williamsburg. I'll attack Richmond from Williamsburg! !
101 2/19/2019 10:47:00 PM Fall 1861 Union Message I'll move into Hanover... Do you wish to intercept?
100 2/19/2019 4:04:00 PM Fall 1861 Confederate Message ANV (n5) slides back into Richmond...
99 2/19/2019 4:03:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Will attempt retirement
98 2/17/2019 12:06:00 AM Fall 1861 Union Play Strategy card as Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
AotP will leave one troop in Williamsburg (8 SPs). I'll go to fort Monroe and pick up the 1 SP and all the generals (9SPs). I'll move back to Williamsburg (10 SPs) and attack the AoNV in Hanover!
97 2/16/2019 7:15:00 PM Fall 1861 Confederate Message Rebs loose 3SPs (n4) and repulsed!

Rebs retire back to Hanover (p/u 1SP - n5).

Yanks loose only 2SPs (n9) and retain the Williamsburg ramparts!
96 2/16/2019 7:13:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 4

4
6
6
6


Message from Confederate:
2nd Battle at Williamsburg (med):
Rebs attacking with 7SPs, +4Gens...1st roll
Yanks defending with 11SPs, +1GEn, +2fort...2nd roll
3rd roll for Reb Gens
4th for the yanks
95 2/16/2019 12:20:00 PM Fall 1861 Union Message You can roll the dice!
94 2/15/2019 11:18:00 PM Fall 1861 Confederate Message ANV continues by converting Hanover & dropping 1SP there (ANV n7), then moves to Fredericksburg (converts), then back to Hanover and then attacking AoPot w 7SPs...
93 2/14/2019 3:18:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
I'll attempt to intercept!
92 2/14/2019 12:56:00 PM Fall 1861 Confederate Play Strategy card as Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
ANV (n8) moves from Richmond (n0) to Hanover,,,your options??
91 2/14/2019 10:51:00 AM Fall 1861 Union Play Strategy card as Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
90 2/14/2019 10:31:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

89 2/14/2019 3:13:00 AM Fall 1861 Confederate Message This Reb will await the first blow by the exceedingly successful Yankees!
88 2/14/2019 3:12:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

87 2/14/2019 3:12:00 AM Fall 1861 Confederate Message 745 - Beau => Dover
587 - Bragg => Columbus (Ky)
903 - Pemb => ANV
864 - Smith => ANV
936 - VanDorn => ANV


Message from Confederate:
Reb Gen placement:
Highest 3 to ANV
Lowest to Columbus
last one to Dover

Beau
Bragg
Pemb
Smith
VanDorn
86 2/14/2019 3:10:00 AM Fall 1861 Confederate Die roll request Request: 999-sided die x 5

745
587
903
864
936


Message from Confederate:
Reb Gen placement:
Highest 3 to ANV
Lowest to Columbus
last one to Dover

Beau
Bragg
Pemb
Smith
VanDorn
85 2/14/2019 3:07:00 AM Fall 1861 Confederate Message Reb strats:
Little Rock, Vicksburg, Nashville, Weldon, Mobile, & Memphis => to Richmond - n8
84 2/14/2019 1:34:00 AM Summer 1861 Union End Turn
83 2/12/2019 4:48:00 PM Summer 1861 Union Message You are good to go!
82 2/12/2019 4:48:00 PM Summer 1861 Union Message 2nd Correction - I'll move 2 SPs from Cincy to AotP (2 SPs in Cincy). 11 SPs at AotP. I'll move 1 SP from Cincy to DC (3 SPs in DC)(1 SP in cincy). I'll then move 1 SP from Strasburg and Culpepper to Wilderness making 3 SPs.
81 2/12/2019 1:50:00 PM Summer 1861 Confederate Message msg #74 => Cinncy only has 4 SPs after attrit...re-do please.
80 2/12/2019 12:45:00 AM Summer 1861 Union Message Correction. Cincy had 5 SPs. My movements should read as followed - I'll move 3 SPs from Cincy to AotP (2 SPs in Cincy) (12 SPs at AotP). I'll move 1 SP from Cincy to DC (3 SPs in DC)(1 SP in cincy). I'll then move 1 SP from Strasburg and Culpepper to Wilderness making 3 SPs. Your turn to place generals and troops! I have no generals to place!
79 2/10/2019 11:30:00 PM Summer 1861 Union Message I'm hoping for one more good round of cards. I might be able to break Richmond!
78 2/10/2019 11:28:00 PM Summer 1861 Union Message I'll move 2 SPs from Cincy to AotP (2 SPs in Cincy). 11 SPs at AotP. I'll move 1 SP from Cincy to DC (3 SPs in DC)(1 SP in cincy). I'll then move 1 SP from Strasburg and Culpepper to Wilderness making 3 SPs.
77 2/10/2019 11:23:00 PM Summer 1861 Union Message Whoops! I see that you already did that!

76 2/10/2019 10:10:00 PM Summer 1861 Union Message Haha we will see what happens! Do you want to do score and then we can do a new round?
75 2/10/2019 9:42:00 PM Summer 1861 Confederate Message No reinforcements this season, so your Strats. SUH?
74 2/10/2019 9:41:00 PM Summer 1861 Confederate Message Summer 1861 End of Season

Union PC: Strasburg, Culpepper, Wilderness
CSA PC: Weldon

State control & Raids:
West Virginny goes Blue!
+5 for the Yanks from 95- to 102+
(all spaces in WV are Yank controlled

Union War Weariness & Emancy (NOT in play): n/a

Attrition
Union:
-2 from AoPot - n9
-1 from Cinncy - n4
Rebs:
none seen

Blockade 0
Amphib 0

Reb SW => 98-

Everything look ok? You sure are making this look so easy! Nice playin!
73 2/10/2019 8:19:00 PM Summer 1861 Confederate Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Nice card play!

You sure pounded the hell out of the ole South this last turn...hopin that the dealer provides you with a lot more "1' cards in the next hand! :-)

ANV (n4) moves from Richmond to Weldon (drops 1), then back to Petersburg (drops 1) and ends back within the safety of the Richmond fortifications w 2SPs.
72 2/10/2019 12:50:00 AM Summer 1861 Union Message No reinforcements to Richmond! Let's hope that it works out!
71 2/10/2019 12:50:00 AM Summer 1861 Union Play Strategy card as Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
PC markers in Burkville, VA and Weldon, NC!
70 2/9/2019 10:30:00 PM Summer 1861 Confederate Play Strategy card as Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
Place PCs in:
Falmouth (Ky)
Louisville (ky)
Paducah (Ky)
69 2/9/2019 7:58:00 PM Summer 1861 Union Play Strategy card as Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
I'll place PC markers into Charleston, WVA and Grafton, WVA.
68 2/9/2019 2:54:00 PM Summer 1861 Confederate Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Move the SP in Weldon to Richmond - n4
67 2/9/2019 10:24:00 AM Summer 1861 Union Play Strategy card as Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
I will build a fort in Williamsburg.
66 2/9/2019 1:35:00 AM Summer 1861 Confederate Message ASJohn now 2nd in command of the ANV.
65 2/9/2019 1:34:00 AM Summer 1861 Confederate Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
ASJohn & Polk are summoned from the West to reinforce the command staff in the ANV => This is a re-org move of Gens from Nashville & Memphis, accordingly, to the ANV.
64 2/9/2019 1:31:00 AM Summer 1861 Confederate Message General cas are caused by rolling 1 - 3 if total of 10 result rolled. I did roll a 6 for Battle => got me to 10+ for battle...then the Gen roll was a 6 as yours was. No Gens killed with 6s rolled for Gens.
63 2/9/2019 12:48:00 AM Summer 1861 Union Message Didn't general Stuart actually die because you rolled a 6? I'll move McClellen in DC with 3 SPs (2 SPs left in DC) and march down to Manassas and then go to Stratsburg and drop one SP (2 SPs left). Go to Culpeper, VA and drop one SP (1 SP left) and go to Wilderness and end my turn.
62 2/8/2019 12:48:00 AM Summer 1861 Confederate Message You may not move any units that moved in the first part in the second part...including Generals.
61 2/7/2019 11:08:00 AM Summer 1861 Union Message Rule Question - If i activate my troops in DC can they come down and pick up SPs from AotP? I can't remember how the rules work for that
60 2/6/2019 10:54:00 PM Summer 1861 Confederate Message Oops, s/b only +1Gen for the Yanks in the late affair since they have no cav, but result the same!
59 2/6/2019 10:52:00 PM Summer 1861 Confederate Message The Rebs barely prevail!

Yanks take 3cas (n11) and retire back to Williamsburg. All Gens report back for duty.
Rebs take 2Cas (n3) and retain the Richmond breastworks for now. All Gens report for duty!

Over to you for your 2nd portion of the campaign!
58 2/6/2019 10:50:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 4

6
6
6
6


Message from Confederate:
Assumed you p/u all 3 Gens there...

2nd battle for Richmond (med)!
Yanks attacking with 14SPs, +2Gens...1st roll
Rebs defending with 5SPs, +2fort, +4Gens...2nd roll
3rd roll for Yank Gens
4th for Stuart (yuck)!
57 2/6/2019 1:28:00 AM Summer 1861 Union Message The North will continue to push on (Good hands help a lot)! I will convert Williamsburg. I will move into Fort Monroe and pick up 4 SPs (AotP SPs are at 10) (Fort Monroe at 1 SP). I will move back into Williamsburg and attack Richmond VA!
56 2/5/2019 11:56:00 PM Summer 1861 Confederate Message Rebs scattered to the wind!

Smith, Beau, & Bragg to the TRT. All Reb SPs elim!
AoPot suffers only minor cas with 1SP (n6) and may continue!
55 2/5/2019 11:55:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 3

4
6
6


Message from Confederate:
Battle for Williamsburg (med):
Yanks attacking with 7SPs, +2Gens, +2force...1st roll
Rebs defending with 2SPs...2nd roll
3rd roll for one of the Reb Gens
54 2/5/2019 11:52:00 PM Summer 1861 Confederate Message Nope, I got the "slows"...
53 2/5/2019 11:51:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Wow, what an exceptional hand!

ANV (n5) will give interception a shot! => 1 - 4...
52 2/5/2019 1:38:00 PM Summer 1861 Union Play Strategy card as Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Activate AotP. I will convert Hanover. I will then attack Williamsburg with AotP. Do you wish to intercept?
51 2/5/2019 12:27:00 PM Summer 1861 Confederate Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Joe John secures the appointment of army General from President Davis, ANV formed!

Total in the army = 5SPs
Joe John in command
Stuart is cav commander
No 2nds at the moment.

SW impact of not following the seniority protcols:
-2 for the Rebs from 103+ to 98-
50 2/5/2019 12:24:00 PM Summer 1861 Confederate Message McDowell reals back from a substantial defeat...
AoPot sustains 6SPs loss and retires back to Hanover for another SP loss (total of 7) => n7 in Hanover.

Joe John takes 2SP loss (n5) and attempts to recover as many of the casualties as possible, but it is a monumental task...bodies all over the place!

All Gens report for duty after the carnage!

SW impact of the 1st Battle for Richmond:
-5 for the Yanks from 100- to 95-.
+3 for the Rebs from 100+ to 103+
49 2/5/2019 12:18:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 3

1
3
4


Message from Confederate:
Joe John w Stuart & 5SPs (total of 6) arrive in Richmond just in the nick of time...plus the 1SP already there => total of 7SPs.
2SPs left in Williamsburg w Beau, Bragg, & Smith.

Battle for Richmond (large):
Yanks attacking with 14SPs, +2Gens...1st roll
Rebs defending with 7SPs, +2SucIntercept, +2fort, +1Gen, +2 for Yanks being OOS...2nd roll
3rd roll for Yank Gens
48 2/5/2019 12:11:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
In order to stream line the learning curve, let's NOT play with them...they introduce a lot more realism, but do complicate the movement calculations...

So, AoPot with-out converting Hanover marches to Richmond...Rebs will attempt to intercept back into the fortifications of Richmond prior to AoPot's arrival...
47 2/4/2019 11:34:00 AM Summer 1861 Union Message I'm good either way. I thought I would be outside of LOC. I was going to attack Richmond anyway.
46 2/2/2019 12:49:00 PM Summer 1861 Confederate Message I should have asked before we started the game...

Are we playing with the new logistics rules? If we are NOT, then NO problem getting into Richmond...

Your call, bud. I'm good either way!
45 2/2/2019 1:03:00 AM Summer 1861 Confederate Message Oops, just realized that w/o conversion of Hanover, will cost 2MPs to enter Richmond...so NO go to Richmond...

You agree?
44 2/2/2019 1:00:00 AM Summer 1861 Confederate Message AoPot chooses to NOT convert Hanover and go for the juggler?
43 2/1/2019 11:31:00 AM Summer 1861 Union Message AotP moves to attack Richmond!
42 1/31/2019 10:43:00 PM Summer 1861 Confederate Message Nope...awaiting final dastardly move by the mighty AoPot!
41 1/30/2019 4:16:00 PM Summer 1861 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activating AotP. Moving to Manassas and converting it. Moving to Frederciksburg and converting it. I'm moving to Hanover. Do you wish to intercept me there?
40 1/30/2019 3:52:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

39 1/30/2019 2:39:00 PM Summer 1861 Confederate Message This Reb will be waiting for the first "blow" upon the home land!
38 1/30/2019 2:38:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

37 1/30/2019 2:38:00 PM Spring 1861 Confederate End Turn
36 1/30/2019 2:38:00 PM Spring 1861 Confederate Message Stuart, Smith, Bragg, & JJ => Williamsurg
35 1/30/2019 2:35:00 PM Spring 1861 Confederate Message Pope,Halleck, McClellen to DC.
Rosecrans and Burnside to Fort Monroe.
Buell and Banks to AotP.

180 1/30/2019 11:17:00 AM Fall 1861 Union Die roll request Request: 999-sided die x 7

488
125
994
484
407
396
338


Message from Union:
Highest 3 go to DC.
Lowest 2 go to Butler in Fort Monroe.
Middle 2 go to AotP.

Union Gen placement:
McClellen
Rosecrans
Pope
Halleck
Buell
Banks
Burnside
34 1/30/2019 2:35:00 PM Spring 1861 Confederate Message You need to delete that other game on ACTs...we ae getting cornfused...copying stuff from that game over to this one...
33 1/29/2019 10:23:00 PM Spring 1861 Confederate Message Reb strats:
1 from Madison to Columbus (Ky) - n2
1 from NO, 1 from Columbus (Ga), 2 from Charleston, 2 from Wilmington => Williamsburg - n8
32 1/29/2019 12:13:00 PM Spring 1861 Union Message strats are correct!

31 1/29/2019 1:38:00 AM Spring 1861 Confederate Message Did I get your strats correct?
30 1/27/2019 10:50:00 PM Spring 1861 Union Message Looks good with me! You can do your troop movements!
29 1/27/2019 6:59:00 PM Spring 1861 Confederate Message Reb reinforcements:
Tn - Dover (n2)
Ark - Madison
Tex – Sabine
Ms – Vicksburg
La – Fort Jackson
SC – Charleston
NC - Weldon
Virg - Richmond (n1)
Flori – Fort Gadsen

Blockade reinforcements (level - 0):
Sabine – n2, Columbus – n1, Charleston – n2, Wilmington – n2
28 1/27/2019 6:53:00 PM Spring 1861 Confederate Message I have AoPot already in Frederick with 4SPs after attrit.
So if you take Spfld, Indy, Columbus, & Philly to AoPot => n8
4 from Cairo => to AoPot - n12
With the 5SPs from WDC to Fort Monroe...leaves 2 more SPs can be strat'd....2 from Cinncy (n5) to AoPot - n14.

Is that the way you see it as well?
27 1/26/2019 5:17:00 PM Spring 1861 Union Message I actually moved 16 SPs. I'll move one less from Cin. That means there are 6 SPs in Cin. 14 in AotP.
26 1/26/2019 5:16:00 PM Spring 1861 Union Message I'll put 8 guys in DC (SPs at 10). I'll put 6 SPs in Cin, OH (7 SPs) . I'll put 4 SPs in Cario, Il (5 SPs). I'll move 5 SPs from DC to Butler in Ft. Monroe VA (DC 5 SPs) (Ft Mon 5 SPs). I'll move 1 SP from Philadelphia, PA, Columbus, OH, Frederick, MD Indianapolis, In, Springfield, IL to AotP. Total SPs at 9. I'll move 4 SPs from Cario, IL (1 SP at Cario) to AotP for 13 SPs. I'll move 2 SPs from Cin, OH to AotP (Cin at 5 SPs) (AotP at 15 SPs). Total of 15 SPs moved. Your moves!
25 1/26/2019 3:26:00 PM Spring 1861 Confederate Message Over to you for your reinforcements...
24 1/26/2019 12:03:00 PM Spring 1861 Union Message Looks good to me!
23 1/26/2019 11:28:00 AM Spring 1861 Confederate Message Spring 1861 End of Season

Union PC: none seen
CSA PC: none seen

State control & Raids: n/a

Union War Weariness & Emancy (NOT in play): n/a

Attrition
Union:
-1 from AoPot - n4
Rebs:
none seen

Blockade 0
Amphib 0

Yank SW => 100-
Reb SW => 100+

Everything look ok?
22 1/26/2019 11:25:00 AM Spring 1861 Confederate Play Strategy card as Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Boys arrive @
Wilmington - n1
NO - n1
21 1/26/2019 11:24:00 AM Spring 1861 Confederate Message Well shucks!

Butler eecks out a slim victory!
Yanks loose 1SP, but retains the fort w ole Ben still there.
Rebs loose 1SP (n2) and retires back to Williamsburg.
20 1/26/2019 11:20:00 AM Spring 1861 Confederate Die roll request Request: 6-sided die x 2

3
4


Message from Confederate:
Battle for Fort Monroe (small):
Rebs attacking with 3SPs, +2force, +2Gen...1st roll
Yanks defending with 1SP, +2fort...2nd roll
19 1/26/2019 11:20:00 AM Spring 1861 Confederate Play Strategy card as Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Was hoping to use this one...

Nice move to cover WDC! Well done!

Beau moves from Manassas to Richmond (p/u 1SP - n3), then to attack Fort Monroe.
18 1/26/2019 10:36:00 AM Spring 1861 Union Message Scratch that last play. The SPs from Pitts, PA will go to Washington DC. 2 SPs in Washington, DC.
17 1/26/2019 10:31:00 AM Spring 1861 Union Play Strategy card as Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 SPs from Pitt, PA go to Grafton WV (1 SP) and Franklin WV (1 SP)
16 1/26/2019 10:29:00 AM Spring 1861 Union Discard Strategy card Message from Union:
15 1/26/2019 1:08:00 AM Spring 1861 Confederate Play Strategy card as Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Please remove your BEST card and play another! :-)

Next 100 entries

Copyright 2005 Warhorse Simulations