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Empire of the Sun: S & J Game 4 Journal

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Entry # Time Turn Player Title Entry
216 2/16/2019 10:43:00 AM Master ID = 17191 Game Deleted
215 2/14/2019 4:26:00 PM Jan-Apr 1943 Allies Message alright, that was a bit of madness...

feel like doing anything else?
214 2/14/2019 3:52:00 PM Jan-Apr 1943 Japanese Message No pbm, I give up, sorry, but this is pointless.
213 2/14/2019 3:51:00 PM Jan-Apr 1943 Allies Message You're going to kill me :(

Jp army eliminated... any pbm?
212 2/14/2019 3:49:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

1
9


Message from Allies:
I'm sorry :(

A ground battle

Jp: 20 (-1)
Ap: 34 (+0)
211 2/14/2019 3:48:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

0
7


Message from Allies:
A a/n

Jp: 16 (+0)
Ap: 23 (+1)
210 2/14/2019 3:46:00 PM Jan-Apr 1943 Allies Message 33 Brit will withdraw to 2207... Seac will send seac air, Fe air, 11 lrb to participate in A
209 2/14/2019 3:42:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

2


Message from Allies:
Intel roll (yes, I will tempt fate and say it out loud... anything but a 9)
208 2/14/2019 1:31:00 PM Jan-Apr 1943 Japanese Play Strategy card as Event #40: 3 / Operation U-Go: Burma Offensive
Acivation: Any HQ. Logistic Value: 4 Conditions: Only Air and Ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
Play for the event. Activate South HQ. 5 units.
15 army attacks Rangoon
Korean army attacks 2208
21 and 23 air attack Rangoon
28 air attacks 2208.
207 2/13/2019 4:10:00 PM Jan-Apr 1943 Allies Message Son! This is where 1 is a good thing!
206 2/13/2019 3:48:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #33: 2 / Quadrant Conference: Burma Offensive
Activate: Any HQ. Logistic Value: 3 Conditions: Only air and ground units may be activated. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. In addition, the Allies may immediately construct the Jarhat Trans Route for no cost. If Jarhat already constructed the either Ledo or Imphal can be constructed.

OC: 2 EC: 4

Message from Allies:
this will end my ISR, and complete the Ledo route...

with SEAC...

33 Brit to 2208
3 Aus to 2107
AVG air to Rangoon
205 2/13/2019 3:10:00 PM Jan-Apr 1943 Japanese Message Things return back to where they started.
Flip FE air.
204 2/13/2019 2:30:00 PM Jan-Apr 1943 Japanese Message 1
2
Again, seriously! I am not sure I can motivate myself to keep doing this.

I presume if all of your units have 12 defence I cannot flip anything with my 10 hits?
203 2/13/2019 2:23:00 PM Jan-Apr 1943 Allies Message sigh... JP can do 10 damage... you can do that in your pbm file...

Allies do 10... will flip the 21 air
202 2/13/2019 2:22:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

1
2


Message from Allies:
A A/N

JP: 42 (+0)
AP: 21 (+1)
201 2/13/2019 2:21:00 PM Jan-Apr 1943 Allies Message react with SEAC, 2+1=3 activations...

SEAC, FE, 11AF LRB will participate


200 2/13/2019 2:18:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
COYS! intel roll (6 or less)
199 2/13/2019 12:18:00 PM Jan-Apr 1943 Japanese Play Strategy card as Event #73: 2 / Ants: Japanese Barge Traffic Reinforcement
Activation: South or South Seas HQ only Logistics Value: 3 Bonus: If the Allies have not yet played the PT Boats event (Allied card 23) flip the Japanese ASP marker to its Barges side. The Japanese can use Japanese Barge movement until the Allied play of the PT Boats event cancels this capability. Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
Play for the event.
Activate South HQ. 4 units.
38 army from Bangkok to 2109.
23 air, 21 air and 28 air attack Rangoon.
198 2/13/2019 11:48:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #60: 3 / 20th Bomber Command: B29 Raids from China
Randomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
3OC with Cent Pac, 3+3=6 possible activations

SF Marines to Kusaie (1 asp)
CV Lexington sm to Koepang
BB Washington, 2M to Hollandia
[CV Enterprise] to Gili Gili
197 2/13/2019 3:56:00 AM Jan-Apr 1943 Japanese Message I will pass for now.
196 2/12/2019 4:40:00 PM Jan-Apr 1943 Allies Change Japanese Divisions Available in China From 11 to 9
195 2/12/2019 4:39:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #18: 1 / Edwin Booz: Defense Consultant
Allied player immediately receives 1 permanent amphibious shipping point. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
will give myself the asp you stole :) note that I still need only 3 locations to make PoW this turn, as that is determined by the number of ASP after reinforcements are done (see 16.47)
194 2/12/2019 4:39:00 PM Jan-Apr 1943 Allies Message well, good luck in PoG :) watch those flanks!
193 2/12/2019 4:25:00 PM Jan-Apr 1943 Allies Message my sub force has been my most effective force! do you want to use your FOQ event to go first? (and remember you have one pass to use this turn)
192 2/12/2019 3:59:00 PM Jan-Apr 1943 Japanese Draw Strategy cards Drew 6 cards.

191 2/12/2019 3:59:00 PM Jan-Apr 1943 Japanese Message Seriously!
190 2/12/2019 3:58:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:
Sub roll
189 2/12/2019 3:57:00 PM Jan-Apr 1943 Japanese Message Japanese replacements.
Reduce Chinese divisions by two and resurrect the 38th Army in Bangkok.
Keep the air and naval replacements for now.
188 2/12/2019 3:40:00 PM Jan-Apr 1943 Allies Draw Strategy cards Drew 7 cards.

187 2/12/2019 3:40:00 PM Jan-Apr 1943 Allies Message your replacements, and your sub roll... if the subs hit and you draw 6, you have the option to go first with your FOQ event... otherwise I'll go first...
186 2/12/2019 3:39:00 PM Jan-Apr 1943 Allies Message Allied replacements

can't use air
use the 2 ground steps in Leyte and Davao (I Corps and M)
1 naval step to put flipped Wasp in Darwin
use China step in Akyab
185 2/12/2019 3:27:00 PM Jan-Apr 1943 Japanese Message 28 air will go to HK not Saigon.
184 2/12/2019 3:24:00 PM Jan-Apr 1943 Japanese Message Japanese reinforcements.
33 army to Singapore.
8 air to Okinawa.
28 air to Saigon.
183 2/12/2019 2:35:00 PM Sep-Dec 1942 Allies End Turn
182 2/12/2019 2:34:00 PM Sep-Dec 1942 Allies Message Allied reinforcements

2MAW to Makassar
14AF LRB to Wewak
BB Wash, 2M to Gili Gili
CA London, 4 Ind to Biak
181 2/12/2019 2:28:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:
send to Europe roll for XXIV Corp (0-5)

and, I won't get another asp this turn :( on the plus side, I'll still need only 3 spaces for PoW
180 2/12/2019 2:26:00 PM Sep-Dec 1942 Allies Message for, I don't think there is any change in PW (nothing surrendered, PoW met...), and I don't think there is any attrition... so, I will do my reinforcements
179 2/12/2019 1:38:00 PM Sep-Dec 1942 Allies Message Iwo Jima is not a port, so the BB can't go there...
178 2/12/2019 1:27:00 PM Sep-Dec 1942 Japanese Play Strategy card as Operations #67: 2 / Japanese Army/Navy: Central Agreement
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
Almost the most useless card I could have drawn. Play for ops.

Activate South HQ. 4 units.
27 army at Maloelap SGT to Eniwetok.
Hiel at Tokyo to Iwo Jima.
177 2/12/2019 11:37:00 AM Sep-Dec 1942 Allies Message You have another card to use, right?
176 2/11/2019 6:27:00 PM Sep-Dec 1942 Allies Message I wonder about that too... in the tourney they seem to draw last, but if you are executing the reaction card, it seems like you would draw when you play it...
175 2/11/2019 6:24:00 PM Sep-Dec 1942 Japanese Message Well that was a shame and a missed opportunity.
When does the card draw for the intel card take place. In my tournament game which I resigned from, Jay pointed out to me you drew it after the combats were over, is that before or after pbm moves? If you have knowledge of the card it might make your pbm entirely different.
174 2/11/2019 6:15:00 PM Sep-Dec 1942 Allies Message note your ground unit will stay on the island...

and yes, if the amphib assault had gone ahead, you would get the +3 modifier on your roll for the amphib, and I would defend at half
173 2/11/2019 6:12:00 PM Sep-Dec 1942 Allies Message yes, if you won the air battle, then the amphib does not happen... they can return to Bougainville
172 2/11/2019 6:10:00 PM Sep-Dec 1942 Japanese Draw Extra Strategy card Message from Japanese:
My play to the FOC remains the same as before.

Card draw for intel card.
171 2/11/2019 6:09:00 PM Sep-Dec 1942 Japanese Message So I think that means the AA is turned back?

If ground combat had occurred is the 27 army deemed to be in the hex before you land?

I will let you reply to my first question before I do my pbm.
170 2/11/2019 5:58:00 PM Sep-Dec 1942 Japanese Message 3
8
Hmm, not much better!
Roll 1: Japan has 38 CFs. Does 19 hits and flips the Enterprise.
Roll 2: US has 12 CFs. Does 12 damage and flips the 25 air.
169 2/11/2019 5:55:00 PM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 2

3
8


Message from Japanese:
See if the die roller is kinder to me if i do the rolls :)
Air/naval
Roll 1: Japan has 38 CFs.
Roll 2: US has 12 CFs.
168 2/11/2019 5:48:00 PM Sep-Dec 1942 Allies Message the sequence in 7.2, steps 6 and 7 describes the order for these reactions...
167 2/11/2019 5:47:00 PM Sep-Dec 1942 Allies Message well, 4 with South Seas HQ... yeah, I think that looks right... you can do the rolls... (and note that even if you win the ground battle, I'll still control the other hexes as the event gave them to me prior to reaction...)

and if you win the ground battle, the Wake air will stay on Wake...
166 2/11/2019 5:34:00 PM Sep-Dec 1942 Japanese Message OK, so the SRM roll succeeds. I play my intercept card and I can react with 4 units if I use South HQ?
Yamato to Maloelap.
Nagato, 25 air and 27 army at Eniwetok to Maloelap.
I did an amended file, assuming all of that is allowable.
165 2/11/2019 5:30:00 PM Sep-Dec 1942 Allies Message if you're reaction is the same as before, you can roll things and do your pbm, and then do your last card, unless you want to save it in the FOQ again...

for my pbm, the Wake air will move to 4815, and if it is still around the CV Enterprise will return to Bougainville
164 2/11/2019 5:19:00 PM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 1

4


Message from Japanese:
OK, thanks, I didn't realise I could do the SRM roll and then play the Intel card if successful.

See if the roll is successful first
163 2/11/2019 5:12:00 PM Sep-Dec 1942 Allies Message if you did want to react, it would first require a special reaction roll, since it is an empty hex, but under your air... that roll is just like an intel roll, so 6 or less in this (4, with the 2 modifier from your air)

if that failed, no further reaction is possible... if successful, then you'd have to make the intel... either by another roll, or, I see you have an intercept card...
162 2/11/2019 4:43:00 PM Sep-Dec 1942 Allies Message did you not want to react to my last play? in which case, I would have some pbm after that... for instance, the carrier needed to move, that isn't a port... so, that might affect what you want to do with your last card?
161 2/11/2019 3:22:00 PM Sep-Dec 1942 Japanese Play Strategy card as Operations #49: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Play for ops.
Activate South HQ. 3 units.
25 air and Nagato at Eniwetok. Attack Maloelap.
24 air at Kwajalein. Attack Maloelap.
160 2/11/2019 3:20:00 PM Sep-Dec 1942 Japanese Play Strategy card as Future Offensive Message from Japanese:
Play as FOC
159 2/11/2019 2:44:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #28: 2 / Operation Chronicle: Woodlark Island Operation
Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands.

OC: 2 EC: 4

Message from Allies:
with Cent Pac, so 3+3=6 possible activations

CV Enterprise, SF to 4816 (1 asp)
(by event, all adjacent hexes become Allied controlled before reaction)
Wake air activates...
CV Lexington sm to Funafuti
158 2/11/2019 2:32:00 PM Sep-Dec 1942 Japanese Message Japanese pbm.
Soryu to Manila.
Takao to Balikpapan.
Yamato to Saipan.
157 2/11/2019 2:26:00 PM Sep-Dec 1942 Japanese Message :) Not entirely sure what is worse, the fact that you always seem to have the right cards at the right time or your consistently awful die rolling! I have to plan everything with the assumption that the maximum you are going to roll for me is a 1.
156 2/11/2019 2:12:00 PM Sep-Dec 1942 Allies Message btw, I did use 1 asp there, I think I forgot to mark it
155 2/11/2019 2:06:00 PM Sep-Dec 1942 Allies Message JP army unit is eliminated... AP 8-8 Marine unit is flipped... your pbm
154 2/11/2019 2:05:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 2

0
4


Message from Allies:
A ground battle

JP: 18 (-2)
AP: 20 (+4)
153 2/11/2019 2:05:00 PM Sep-Dec 1942 Allies Message there has to be a better way to do a game than with dice... that will flip the US CA
152 2/11/2019 2:04:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

1


Message from Allies:
good lord... flip the CV and CA... JP roll now...

32 (+0)


151 2/11/2019 2:03:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
A A/N

Allied ambush first...

AP: 50 (+4)
150 2/11/2019 2:03:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #26: 2 / US Army Breaks Japanese Army Codes
Intelligence: Ambush. Bonus: For the duration of the Offensive the Allies gain +4 in any ground combat, in addition to the normal ambush modifier for air-naval combat. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
well, it's not much of an ambush, but the ground modifier will help... with Anzac, so 3 activations...

BB Mass, 1M to Davao
BB NC to Davao
149 2/11/2019 1:12:00 PM Sep-Dec 1942 Japanese Play Strategy card as Operations #63: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
Play for ops.
Activate Comb Fleet. 4 units.
Soryu and Takao at Manila attack Davao.
Yamato at Saipan attacks Davao.
38 army attacks Davao.
148 2/11/2019 1:05:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #19: 2 / Weather: Monsoon Rains Cancel Offensive
Allied Offensive is canceled. All units are placed back at their starting locations. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
For the event and cancel that last move.
147 2/11/2019 12:40:00 PM Sep-Dec 1942 Allies Play Strategy card as Operations #3: 1 / Prime Minister Curtin
2 Ground replacements: The Australians get two ground replacements that must be used immediately to bring Australian ground units from reduced to full strength, or from the eliminated plie to reduced strength or full strength, which are placed in any friendly Australian port. Any unused replacements are forfeit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
with Anzac, so 2 activations

[1 corps] to Davao
PM to Menudo
146 2/11/2019 12:09:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #5: 2 / Japanese Aircraft Production Efficiency: War Crime
2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
For the event.
Bank them for now.
145 2/11/2019 11:58:00 AM Sep-Dec 1942 Allies Play Strategy card as Event #63: 3 / Operation Stalemate: Invasion of Pelelu and Ulithi
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
LV of 4 with Anzac... 4+1=5 possible activations

PM to Makassar
CA Kent, 3NZ to Koepang
[CA Asia] to Port Moresby

(Makassar cannot be reacted to, as it isn't under your air)
144 2/11/2019 11:20:00 AM Sep-Dec 1942 Japanese Message Japanese pbm
22 air to Miri.
Kongo and Mogami to Singapore
3 air to Balikpapan.
143 2/11/2019 11:01:00 AM Sep-Dec 1942 Allies Message Wasp is eliminated... your pbm
142 2/11/2019 10:59:00 AM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 2

7
1


Message from Allies:
A A/N

JP: 85 (+0)
AP: 12 (+0)
141 2/11/2019 10:59:00 AM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

2


Message from Allies:
intel roll (anything but a 9)
140 2/11/2019 10:23:00 AM Sep-Dec 1942 Allies Message just to make sure you understand, the CA Mogami doesn't really need to accompany the 18-12 to 2815... it isn't a battle hex, and I can't make it one, because it is not a named location... so, I can't do anything about that landing... you do have to have air over that hex, because I do, which you do... so, you could do something else with that CA if you want...
139 2/11/2019 5:18:00 AM Sep-Dec 1942 Japanese Play Strategy card as Event #9: 3 / Rear Admiral Matami Ugaki: Seizure of Hawaiian Islands
Activation: Any HQ. Logistic Value: 6 Conditions: Maximum 1 ground (any size) unit may be activated. Bonus: Naval units for both sides may move up to 21 hexes.

OC: 5 EC: 7

Message from Japanese:
For the event. Activate South HQ for 7 units.
22 air at Bangkok to Manila. Battle A.
Soryu at Singapore to Manila. Battle A.
Kongo at Singapore to Samar/Leyte. Battle A.
27 air at Morotai. Battle A.
2 air at Balikpapan. Battle A.
Mogami and 38 army to 2815.
138 2/11/2019 4:11:00 AM Sep-Dec 1942 Japanese Draw Extra Strategy card Message from Japanese:
Card for submarine attack
137 2/11/2019 4:08:00 AM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 1

8


Message from Japanese:
Submarine attack
136 2/11/2019 4:07:00 AM Sep-Dec 1942 Japanese Play Strategy card as Event #24: 1 / Submarine Attack
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
For the event and try to hit the indomitable.
135 2/10/2019 2:02:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #40: 3 / Operation Dexterity: New Britain Invasion
Activate: Any HQ. Logistic Value: 5 if US SW HQ, for all others: 3

OC: 3 EC: 5

Message from Allies:
yeah, all the Spurs goals were good ones, it's just their defense that was a bit shaky at times...

LV of 3 with Anzac, 3+1=4 activations

CV Indomitable to Davao
13AF to Sarong
2 Aus to Biak
CA Kent to Port Moresby
134 2/10/2019 12:26:00 PM Sep-Dec 1942 Japanese Message Sorry for the delay, been out gaming all day. Even missed the match. Sounds like we may have been lucky again.

I have no pbm but I have posted a file removing Exeter.
133 2/9/2019 12:03:00 PM Sep-Dec 1942 Allies Message that will get rid of the ship... you can remove it in your pbm file...
132 2/9/2019 12:03:00 PM Sep-Dec 1942 Allies Die roll request Request: 10-sided die x 1

6


Message from Allies:
intel roll (3 or less)
131 2/9/2019 4:14:00 AM Sep-Dec 1942 Japanese Play Future Offensive card as Operations #70: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Play for ops. South HQ. 2 units.
Activate 22 and 23 air at Bangkok to attack Rangoon.
130 2/7/2019 9:10:00 AM Sep-Dec 1942 Allies Message yeah, I saw your question, and I replied... odd that you wouldn't have seen it...

anyway, no, you can't play an intercept card... there was no battle hex declared, and I didn't move into an empty hex you controlled (and under your air) so there's no possibility of a special reaction...

you can play a weather card, or subs, if I had moved any naval units, but intercept is only to change the intel condition for a battle (see 7.2, step 6 and 7)
129 2/6/2019 4:37:00 PM Sep-Dec 1942 Allies Play Strategy card as Event #48: 2 / New China Army: Stilwell Burma Offensive
Activate: Any HQ. Logistic Value: 4 if SEAC HQ, for all others: 3 Conditions: Only ground and air units may be activated. Bonus: The Allies receive one Chinese ground replacement step for a reduced Chinese unit. This replacement step cannot be saved and is lost if not used immediately. Additionally, all Chinese army units in range of the activating HQ may be activated for no additional activation cost.

OC: 2 EC: 4

Message from Allies:
ouch, it gets to be a pain when that WiE is that low...

Burma Offensive, with SEAC, 4+1=5 activations...
1 China step goes to 66 Chinese... Chinese can move for free

1B to Kohima
3 Aus to Rangoon
33 Brit to 2107
15 Brit to 2007
5 Chinese to Akyab
66 Chinese to Mandalay
128 2/6/2019 4:36:00 PM Sep-Dec 1942 Allies Change War in Europe value From -3 to -5
127 2/6/2019 2:59:00 PM Sep-Dec 1942 Japanese Play Strategy card as Event #54: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
For the event.
126 2/5/2019 10:37:00 AM Sep-Dec 1942 Allies Play Strategy card as Event #58: 2 / Operation Romulus: British Arakan Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: Only Commonwealth and Chinese units plus US air units may be activated.

OC: 2 EC: 4

Message from Allies:
LV of 4 with SEAC, so 4+1=5 possible activations

3 Aus to Mandalay
33 Brit, 15 Brit to Kohima
125 2/5/2019 6:43:00 AM Sep-Dec 1942 Japanese Draw Extra Strategy card Message from Japanese:
Card for ISR
124 2/5/2019 6:41:00 AM Sep-Dec 1942 Japanese Play Strategy card as Event #7: 2 / US Joint Staff Debate: US Inter-Service Rivalry
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
For the event.
123 2/5/2019 6:39:00 AM Sep-Dec 1942 Japanese Draw Strategy cards Drew 7 cards.

122 2/5/2019 6:38:00 AM Sep-Dec 1942 Japanese Message With the +1 for defective torpedoes I get 7 cards.
121 2/5/2019 6:36:00 AM Sep-Dec 1942 Japanese Die roll request Request: 10-sided die x 1

4


Message from Japanese:
Strategic Warfare roll
120 2/5/2019 6:36:00 AM Sep-Dec 1942 Japanese Message Rebuild the yamato
119 2/5/2019 6:33:00 AM Sep-Dec 1942 Japanese Message Japanese reinforcements.
37 army to Ulithi
7 air to Soerabaja
27 air to Morotai
118 2/4/2019 3:19:00 PM Sep-Dec 1942 Allies Draw Strategy cards Drew 7 cards.

117 2/4/2019 3:19:00 PM May-Aug 1942 Allies End Turn

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