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Entry # Time Turn Player Title Entry
92 2/16/2019 2:00:00 PM Turn 1 Germans Message Thankfully it blows!
91 2/16/2019 2:00:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

6


Message from Germans:
Blow bridge attempt at Nijmegen RR bridge
90 2/16/2019 1:05:00 PM Turn 1 Allies Message 5-1 = 5 = D1, defender eliminated.
89 2/16/2019 1:03:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

5


Message from Allies:
Battle #9: 5320 (Revealed to be weak 1-strength unit.)
6 vs 2, 5-1 after shifts for Elite and Low Quality.
88 2/16/2019 1:02:00 PM Turn 1 Allies Message Defender eliminated, 1GG flipped, advances into 2204.
87 2/16/2019 1:01:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
Continuing attacks: #8
2204
6 vs 2, 4-1 after Low Quality
86 2/16/2019 12:51:00 PM Turn 1 Allies Message Both bridges held. 2/502 finishes it's move in 3312.
85 2/16/2019 12:49:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 2

2
2


Message from Allies:
That bridge is blown.
Rolling for 3111 and 3112 after 2/502 moves into 3212...
84 2/16/2019 12:47:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
1/506 advances into Best, rolling for RR bridge...
83 2/16/2019 8:52:00 AM Turn 1 Germans Message Very nice move into Arnhem bridge. I missed that potential previously as I was not reading the infiltration rules well enough to see the ability to do that as a follow up to the earlier attack. Well done!

Both XXX Corps and 1st Airborne sectors are in great shape for you thus far. Particularly well done with your maneuvering of 1st Airborne. Good use of BDs and infiltration.

Retreats by battle # below:
1 - retreat from 5124 to off map area I
2 - retreat from 4816 to 4814
3 - retreat from 1407 to 1608
7 - retreat from 3104 to 3102

Looks like we will need to roll for several bridge blow attempts. If you could do so as you are advancing and/or attacking across the bridges feel free. At this point I am attempting to blow every bridge possible in your turn.

For sure looks like 3104 RR bridge, and hex 3212 with 2 bridges for rolls.
82 2/15/2019 9:36:00 PM Turn 1 Allies Message Battle #7: 4-1 = 3 = DR.
81 2/15/2019 9:36:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
Battle #7: 3104
12 vs 6, 4-1 after shifts for Elite and Low Quality.
80 2/15/2019 9:36:00 PM Turn 1 Allies Message Battle #6: 3806
No combat, defender revealed to be 0 strength unit.
79 2/15/2019 9:35:00 PM Turn 1 Allies Message Defender eliminated.
78 2/15/2019 9:34:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

5


Message from Allies:
Battle #5: 3212 (Unknown unit revealed to be 2 strength defender)
8 vs 2, 5-1 after shift for Elite.
77 2/15/2019 9:33:00 PM Turn 1 Allies Message Battle #3: 3-1 = 5 = A1/D1
Defender eliminated, 1WG/32 flipped.
76 2/15/2019 9:31:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

5


Message from Allies:
T2 Battle #4: 2308
14 vs 4, 3-1
75 2/15/2019 9:30:00 PM Turn 1 Allies Message T3 Battle #3: 5-1 = 1 = DR, you have choices.
74 2/15/2019 9:30:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
T2 Battle #3: 1407
15 vs 5, 5-1 after shifts for 5 AGRA and 3 Div Arty.
73 2/15/2019 9:29:00 PM Turn 1 Allies Message Battle #2: 4816, 3-1 = 3 = DR, you have choice.
72 2/15/2019 9:28:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
T2 Battle #2: 4816 (Grave)
4 vs 2, 3-1 after shift for Elite.
71 2/15/2019 9:27:00 PM Turn 1 Allies Message 5421: 6-1 = 3 = DMS, you have choice of retreat.
70 2/15/2019 9:26:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
Will kick things off at 5124.
16 vs 4, 6-1 after shifts for Elite and Low Quality.
69 2/15/2019 9:23:00 PM Turn 1 Allies Message The unknown unit in 6421 is revealed to be a 0 strength unit. Finishing movement next, then sending file.
68 2/15/2019 9:10:00 PM Turn 1 Allies Message I agree with your interpretation, Chris. I mistakenly assumed that the entry area designation overrode the corps with assignment. With that in mind, any concerns if I move the 50 Div artillery to 1402 instead?
67 2/14/2019 7:02:00 AM Turn 1 Germans Message Point/Question on the 50th Division artillery...just entered in Area N and if at anytime is more than 1 hex across the Corps boundary it must immediately suffer full retreat.

I had not seen any other clarification regarding the reinforcements that come in like this although this unit could come in at 1003 without question on this. My son and I had played it where you could bring it in along the road on N but had to immediately move it to comply with the boundary rule by the end of the initial entry movement. Thoughts?
66 2/14/2019 6:45:00 AM Turn 1 Germans Message Looks like a 1/1. Hold the hex, my unit dies, and your 2P will take a step loss. 2P and 3P are now spent. I got a little lucky on the Arnhem bridge with a decent unit and DD roll.
65 2/14/2019 6:39:00 AM Turn 1 Germans Die roll request Request: 6-sided die x 1

5


Message from Germans:
Determined Defense in Arnhem, hex 6122. Looks like I will be a minus one on my roll on the city column...50% chance of success so figure it is worth the shot to hold the Bridge.
64 2/13/2019 10:07:00 PM Turn 1 Allies Message 4-1 = 3 = DR.

I'll need your retreat as my next attack against your nearby 6421 could be influenced by your retreat decision. In the meanwhile, I'll continue moving elsewhere.
63 2/13/2019 10:04:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
Ouch. 2/P and 3/P move to 6222 and then bump into a security training unit.
8 vs 4, 4-1 after shifts for Elite and Low Quality.
62 2/11/2019 10:55:00 PM Turn 1 Germans Message I will call it a night with this. Try to pick up either tomorrow night or Wednesday.

My failure to blow the Grave bridge was big one for this sequence
61 2/11/2019 10:51:00 PM Turn 1 Germans Message 2 units will enter from 406th
Stargaard and Goebel
60 2/11/2019 10:50:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 6

6
2
4
2
5
6


Message from Germans:
Starting German movement phase with roll for 406th Division reinforcements. Top die starts with north stack, Jenkel and works down the stack to the south stack ending with the 6th die rolling for the artillery unit. Need a 1 or 2 for entry
59 2/11/2019 10:40:00 PM Turn 1 Germans Message Grave bridge does not blow

58 2/11/2019 10:40:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 1

3


Message from Germans:
Big roll here for Grave Bridge blowing during German bridge phase...50/50 odds.

Blows on a 4-6
57 2/11/2019 10:33:00 PM Turn 1 Germans Message Removing marker from hex 1806

56 2/11/2019 10:33:00 PM Turn 1 Germans Die roll request Request: 6-sided die x 2

6
1


Message from Germans:
Rolling for German Traffic Marker removal
Placed as follows:
1 - hex 1806
2 - hex 1605
3 - hex 1404
55 2/10/2019 9:14:00 PM Turn 1 Allies Message And the streak ends. Stephan flips, you get choice of mine to flip.
54 2/10/2019 9:13:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
And my final attack, I believe.
Battle #10: 1502
17 vs 5 (31G lead), 3-1, no shifts that I know of.
53 2/10/2019 9:11:00 PM Turn 1 Germans Message 6 Penal Bn retreated to hex 1804, then when you move adjacent retreats an additional 2 hexes to hex 2005
52 2/10/2019 9:03:00 PM Turn 1 Allies Message The hits keep coming now.
5-1 = 6 = DS
I will advance 1GG to 1704, regardless of where you send your flipped defender.
51 2/10/2019 9:03:00 PM Turn 1 Germans Message Reduced Kerutt unit will retreat again to hex 2107, Valkenswaard
50 2/10/2019 9:01:00 PM Turn 1 Germans Message Kraft retreats from 6319 three hexes to hex 6422
49 2/10/2019 9:00:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
Battle #9: 1603
1GG (only) attacks
6 vs 4, 5-1, shifts for Air, 2xArty, Low Quality
48 2/10/2019 8:59:00 PM Turn 1 Germans Message Flak unit retreats after combat from 5221 to hex 5421
47 2/10/2019 8:58:00 PM Turn 1 Allies Message Bring on the 6's. Hoffman dies, 2GG advances in. You'll need to retreat that Kerutt guy who's already in full retreat.
46 2/10/2019 8:56:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
Battle #1: Breakthrough Combat
2GG goes to 1705, attacks Hoffman.
8 vs 2 = 4-1
45 2/10/2019 8:53:00 PM Turn 1 Allies Message Woot. Ok, DS result there, you have decision retreat, I'll now go back south.
44 2/10/2019 8:53:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
Battle #8: 6319
15 vs 5, 5-1 after shifts for artillery and Elite.
43 2/10/2019 8:52:00 PM Turn 1 Allies Message SHHHHHHEEESH. 1 = ENG.
42 2/10/2019 8:51:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
Battle at Grave, a big one...
Battle #7 - one strength unit revealed
4 vs 2 = 3-1 after Elite shift.
41 2/10/2019 8:49:00 PM Turn 1 Allies Message OK, you'll have decision here, DR and your flak can retreat. I will move on.
40 2/10/2019 8:48:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
5221: Mobile flak revealed.
Adjacent attacking: 7 vs 2, 4-1 after shift for elite.
39 2/10/2019 8:47:00 PM Turn 1 Germans Message T1 Allied Combat #1
1605: 17 vs 5, shifts for 2x5AGRA, Air, Armor

DMR result in 1605...I will retreat 3 hexes to hex 1906
38 2/10/2019 8:47:00 PM Turn 1 Allies Message Battle #5:
2-1 = 3 = EX, attack flips, advances, defender eliminated.
37 2/10/2019 8:46:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
Battle #5
Lone unknown defender was 1 strength
5219: 2 vs 2, 2-1 after Elite shift.
36 2/10/2019 8:45:00 PM Turn 1 Allies Message DD = 4 = *0/1. Flak eliminated. Per 12.3, I can not advance.
35 2/10/2019 8:43:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:
Mook: DR = 3 = DR, now rolling for your DD.
34 2/10/2019 8:43:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

3


Message from Allies:
Battle #4
4721 (Mook): Flak revealed. 6 vs 2, 4-1 after shift for Elite.
33 2/10/2019 8:42:00 PM Turn 1 Allies Message EX result. Best defender flipped along with 1/502.
32 2/10/2019 8:41:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
Battle #3
3104: 10 vs 10, 3-1 after shifts for Elite and Low Quality.
31 2/10/2019 8:40:00 PM Turn 1 Allies Message Son bridge destroyed. 2/502 advances to 3109, 2/506 advances into 3109 as well.
30 2/10/2019 8:37:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:
Battle #2: Both airborne attack Son - turns out to be a Garrison unit with no strength. 2/502 advances in, rolling for bridge.
29 2/10/2019 8:35:00 PM Turn 1 Allies Message Battle 1 = 4 = DMR
You have decision on 2 or 3 space retreat.
28 2/10/2019 8:34:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:
T1 Allied Combat #1
1605: 17 vs 5, shifts for 2x5AGRA, Air, Armor
27 2/10/2019 8:30:00 PM Turn 1 Allies Message Good time for low rolls! Bridges captured, Flak perishes.
26 2/10/2019 8:29:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 3

1
1
2


Message from Allies:
Thanks for the corrections, Chris.

The 5118 bridge is blown, the marker is 'buried'.

dr1 = 3709 bridge demolition
dr2 = 3006 bridge demolition
dr3 = DD roll for Flak in St. Oedenrode
25 2/10/2019 6:58:00 PM Turn 1 Allies Message Yikes. 1 = DR, I believe your disrupted defender has to go to 3606. Assuming you won't do a DD. Both my guys are spent in St. Oedenrode.
24 2/10/2019 6:54:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
2/501 and 3/501 go to St. Oedenrode and bump into a flak unit. Attacking 8 vs 2, shift for Elite. 5-1
23 2/10/2019 6:51:00 PM Turn 1 Allies Message The bridge is captured, 1/501 goes into Veghel and finds an empty unit.
22 2/10/2019 6:49:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
1/501 goes to 3909, rolling for the RR bridge there.
21 2/10/2019 6:43:00 PM Turn 1 Allies Message And that one is blown as well.
20 2/10/2019 6:43:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:
5119 bridge blown. 2/504 moves to 5118, rolling for that bridge...
19 2/10/2019 6:38:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

5


Message from Allies:
2/504 goes to 5019, rolling for bridge...
18 2/10/2019 6:37:00 PM Turn 1 Allies Message Both bridges blown, my BD 'sticks' in 4919.
17 2/10/2019 6:36:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 2

4
5


Message from Allies:
I create a BD unit in 4819, it goes to 4820, rolling for the bridge there, then moving to 4919 and rolling there. If it works, will continue to 4920.
16 2/10/2019 6:31:00 PM Turn 1 Allies Message Ouch. A1/D1. Yours defender dies but kills a step of mine and my guys are spent.
15 2/10/2019 6:23:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
1/505 and 2/505 move into Groesbeek and move into the lone unknown.. And find "Police". (1-1-1 infantry)
Attacking at 7-1.
14 2/10/2019 5:48:00 PM Turn 1 Allies Message DRX, one of mine flips, your defender dies. My guys finishing movement in 5222.
13 2/10/2019 5:47:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
1/508 and 2/508, during movement, bump into your 5222 unknown unit, it's revealed to be "elmts/Gothsche", I need to attack during movement.
8 vs 2, 5-1 after shift for Morale.
12 2/10/2019 5:35:00 PM Turn 1 Allies Message 7KOSB finishes in 6221. (Want to make sure you have visibility to where that unit finishes movement before any other rolls!)
11 2/10/2019 5:33:00 PM Turn 1 Allies Message Bridge is intact.
10 2/10/2019 5:33:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:
7KOSB goes through 6120, rolling for RR bridge.
9 2/9/2019 8:26:00 PM Turn 1 Allies Message 415 25
Yikes, a few too many dice, ignoring the trailing eleven rolls.
T1 Air Landing 101 Airborne
Turn 1: 1 roll per hex.
4008 = 4
3708 = 1
3306 = 5 = Scattered = 1/502/101
3206 = 2
3207 = 5 = Scattered = 1/506/101
8 2/9/2019 8:23:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 16

4
1
5
2
5
2
5
3
4
3
2
6
1
2
5
2


Message from Allies:
T1 Air Landing 101 Airborne
Turn 1: 1 roll per hex.
4008
3708
3306
3206
3207
7 2/9/2019 8:22:00 PM Turn 1 Allies Message 245 226
Results T1 Air Landing 82 Airborne
5024 = 2
4924 = 4
4824 = 5 = S = 3/508/82 scattered.
4819 = 2
4818 = 2
4715 = 6 = S1 = Unit eliminated, 1 RP added.

** I think that was very bad for me... =(
6 2/9/2019 8:12:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 6

2
4
5
2
2
6


Message from Allies:
T1 Air Landing 82 Airborne
Turn 1: 1 roll per hex.
5024
4924
4824
4819
4818
4715
5 2/9/2019 8:10:00 PM Turn 1 Allies Message 154
T1 Air Landing 1st Airborne Results
6418 = 1 = No effect
6317 = 5 = S (1B/1A/1 scattered.)
6217 = 4 = No effect
4 2/9/2019 8:06:00 PM Turn 1 Allies Die roll request Request: 6-sided die x 3

1
5
4


Message from Allies:
Air Landing 1st Airborne
Turn 1: 1 roll per hex.
6418
6317
6217
3 2/9/2019 8:04:00 PM Turn 1 Allies Change Player 0 player Player 0 player changed from Tom Gregorio to Tom Gregorio
2 2/9/2019 5:10:00 PM Turn 1 Allies Message Hi Chris,
Set up an ACTS game for us, your account (and test roll) look good. I'll get things started within the next day. Don't worry about your pace, you have things to do IRL as do I.
1 2/9/2019 5:09:00 PM Turn 1 Allies Change game turn Game turn changed to Turn 1

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