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Empire of the Sun: Bryan v Jon Journal

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Entry # Time Turn Player Title Entry
483 5/14/2019 6:55:00 AM May-Aug 1943 Allies Message yes they are OOS at the moment but will be getting lunch very soon
482 5/14/2019 6:53:00 AM May-Aug 1943 Japanese Message Probably doesn't matter too much, but note that Kota Bharu is OOS for the 2 Commonwealth units, and the air you moved there by EAM is only in by the skin of its teeth. If I had a CV step left, it wouldn't have been, but you are OK to EAM there if you still want to.
481 5/14/2019 6:48:00 AM May-Aug 1943 Allies Play Strategy card as Event #65: 3 / MacArthur "moral obligation": US Invades Philippines
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: This card may only be played as an event if at least one battle hex is declared in a Philippine hex. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
PW should be on 3
play card as event on SW Pac HQ for 10 units -
1. act 5AF LRB to attack Davao BHA
2. act Belleau Wood CVL move to hex 2519 to attack Kendari BHB
3. act San Jacinto CVL move to hex 2519 to attack Balikpapan BHC
4. act Cowpens CVL move to hex 2128 attack Tjilatjap BHD
5. act Mass BB move to Tjilatjap attack BHD
6. act Bunker CV & Essex CV move to hex 2114 & attack Singapore BHE
7. act Washington BB move to Singapore BHE
8. act 14AF fighter attack Bangkok BHF
9. act Enterprise CV move to hex Kota Bharu attack BHF

your reaction Bryan
480 5/14/2019 6:32:00 AM May-Aug 1943 Allies Change US Political Will From 2 to 3
479 5/14/2019 6:03:00 AM May-Aug 1943 Allies Draw Extra Strategy card Message from Allies:
extra card draw as per card
478 5/14/2019 5:57:00 AM May-Aug 1943 Allies Message BHB jap CVL sunk v allied no damage.
allied EAM for the 14AF in Singora move to Kota Bharu
allied navy all returns to Soerabaja
will draw card as per my card play
don't think there is anything you can do then play my next card.
477 5/14/2019 5:53:00 AM May-Aug 1943 Allies Die roll request Request: 10-sided die x 2

2
7


Message from Allies:
BHA jap CVL sunk v allies no damage
A/N BHB -
jap 6 points
allied 35 points +1
476 5/14/2019 5:50:00 AM May-Aug 1943 Allies Die roll request Request: 10-sided die x 2

7
7


Message from Allies:
A/N BHA -
jap 8 points
allied 34 points +1
475 5/14/2019 5:43:00 AM May-Aug 1943 Allies Play Strategy card as Event #8: 1 / Australian Coast Watchers
Intelligence: Intercept. Conditions: Can only be played if Japanese air or naval units are activated for the current Offensive. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
OK cant afford to let this attack go unpunished Macarthur has spoken. Still one poor little Aussie sitting in the sand fly infested mangroves of Singapore to sound the alert.
Activate SW Pac HQ for 4 units -
1. act Mass BB & Bunker Hill CV move to Jitra BHA
2. act Essex CV & Enterprise CV move to hex 2113 to attack BHB
will do firing
474 5/14/2019 12:19:00 AM May-Aug 1943 Japanese Message Yes, quite right. And I knew that as well but didn't think it through. I should just take my lumps this time, so I'll just change the attack of the northern CV.
473 5/13/2019 4:48:00 AM May-Aug 1943 Allies Message With OOS I read rule 6.4 Aircraft ZOI - last paragraph A ZOI does not affect dot point 4 - A supply path that enters or exits a hex across a land hex side.
So SEAC HQ can go along the land line to Madras & be in supply ? So let me know what you read & change your move if you want Bryan.
472 5/12/2019 5:30:00 PM May-Aug 1943 Japanese Message Trying to fix up some of the mess in CBI. I think SEAC OOS currently. File sent.
471 5/12/2019 5:24:00 PM May-Aug 1943 Japanese Play Strategy card as Event #83: 2 / Invasion of Java: Battle of the Java Sea
Activation: South HQ only Logistic Value: 4 Long Lance Torpedoes: Japanese CA naval units add 2 to their attack strengths for the duration of this offensive.

OC: 4 EC: 6

Message from Japanese:
South HQ 4+1
470 5/11/2019 7:20:00 PM May-Aug 1943 Allies Message Good pickup on rules Bryan will give that a bit more study , another bloody thing to remember.
PBM -
1. Indomitable CV back to Colomba
2. (11AF) fighter back to Rangoon
all other units to hold position.

over to you Bryan
469 5/11/2019 1:36:00 AM May-Aug 1943 Japanese Message No damage
468 5/11/2019 1:36:00 AM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

3
8


Message from Japanese:
BHC A/N

JP=15
AL=4
467 5/11/2019 1:35:00 AM May-Aug 1943 Japanese Message JP=10 hits
AL=10 hits

1AF elim, 11AF damaged
466 5/11/2019 1:33:00 AM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

7
5


Message from Japanese:

465 5/11/2019 1:33:00 AM May-Aug 1943 Japanese Message BHB A/N

JP=10
AL=19 +1
464 5/11/2019 1:32:00 AM May-Aug 1943 Japanese Message JP=9 hits
AL=20 hits

AL damage 2 NAF, but change it if you want the CV instead for one of them
463 5/11/2019 1:31:00 AM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

2
7


Message from Japanese:
BHA A/N

JP=33
AL=20
462 5/11/2019 1:26:00 AM May-Aug 1943 Japanese Message South HQ 2+1
461 5/11/2019 1:17:00 AM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 1

3


Message from Japanese:
Reaction roll
460 5/7/2019 6:59:00 AM May-Aug 1943 Allies Play Strategy card as Event #29: 2 / Operation Toenails: New Georgia Invasion
Actiavte: Any HQ. Logistic Value: 4 Artillery Support: During all battles for this Offensive, the Allies receive a +1 die roll modifier during Ground combat.

OC: 2 EC: 4

Message from Allies:
play as event on SEAC HQ for 5 units -
1. act Indomitable CV move to hex 1909 to attack Bangkok BHA
2. act SEAC fighter move to Kota Bharu to attack Bangkok BHA
3. act 11AF fighter to attack Medan BHB
4. act 14AF fighter to attack Medan BHB
5. act 10AF LRB to move to Jitra to attack Singapore BHC
Your reaction Bryan
459 5/7/2019 6:29:00 AM May-Aug 1943 Allies Return Strategy card to hand #65: 3 / MacArthur "moral obligation": US Invades Philippines

Message from Allies:
my card back
458 5/7/2019 6:22:00 AM May-Aug 1943 Allies Message OK replacements complete , will leave SW as is get my card back then send the first card once I work out a ne plan. My R2 opponent has used 3 cards up to take out Singapore so I think that is good for me fingers crossed.
457 5/5/2019 8:16:00 PM May-Aug 1943 Allies Message Ok move a unit or two to HQ South Saigon send file & I will have my go again , that will keep our training going with some good lessons learned.
456 5/5/2019 8:07:00 PM May-Aug 1943 Japanese Message I dont mind to an extent. If this is a learning game, then just as we did right at the beginning when the AL over committed on one attack, maybe we should make a change and keep going.

Having a look at the map, I would lose about 10 units so probably out of the game at that stage.

How about I move the flipped Singapore army to Saigon and we start the turn again? If that just means you send 2 units and still knock off south hq then maybe I have to move the full strength army there?

I can also win with play of tojo at this stage but I suggest if this happens we just keep going regardless.
455 5/5/2019 7:34:00 PM May-Aug 1943 Allies Message Yes Bryan that is the best you could have done , turn back the Philippines invasion & start working on a new defensive position. Definitely have a Infantry unit with your HQs in your next game. Know worries if you want to start again it is going to be hard as I have a good hand to play through this turn , in saying that the Jap just has to avoid Allied victory to win.
454 5/5/2019 4:59:00 PM May-Aug 1943 Japanese Message If I don't activate that unit, then I activate another air unit for Davao, and the CV goes there as well. Even with the poor rolling for JP that invasion fails as I end up with more A/N.

Maybe that's the simplest solution. Leave everything as-is for damage and whatnot.

However, with South HQ destroyed, I'll need to just have a look at the map and see if I can actually continue or not. It obviously means units OOS and maybe attritioned at the end of the turn, which may then mean I can't really continue in any meaningful way. I'll get back to you on that....
453 5/5/2019 4:41:00 PM May-Aug 1943 Japanese Message Interesting! And a game changer for me. I had assumed that was for offensive units, as reaction is not 'assault' per se, and therefore so long as there was a naval unit present at the end of movement, that was OK. But the rules don't read like that.

Glad this came up before the tourney game got to this stage. It means I can't just keep things in range of HQs and move them around, they need to be stacked with the HQ and/or naval unit. Puts a very different light on JP positioning.

A minor thing that might come up in the games. The way the rules read, the amph unit is damaged and turned back if it's accompanying unit is killed. In other words there could be 10 other friendly naval its move to a battle, but if the one that actually moves with the land unit is deaded, then the invasion fails.

So, what should we do from here?
452 5/5/2019 12:58:00 AM May-Aug 1943 Allies Message Hey Bryan I don't believe the ground unit (17th) jap army could move to help your HQ rule 8.45 B Amphibious Assault Restrictions - path taken by ground unit may not enter a hex that currently contains a opposing naval unit unless the unit moves with a naval unit for the entire length of its movement.
Please check & let me know your result
I had worked out there was know way you could support that attack with a ground unit ?
451 5/4/2019 11:15:00 PM May-Aug 1943 Japanese Message Also done the emergency move from Davao (to Palau)
450 5/4/2019 11:15:00 PM May-Aug 1943 Japanese Message My PBM done. I've left the BH markers on the two units you have a damage choice between. Probably shouldn't have PBMed until you chose but not going to worry about it.
449 5/4/2019 11:12:00 PM May-Aug 1943 Japanese Change US Political Will From 3 to 2
448 5/4/2019 11:11:00 PM May-Aug 1943 Japanese Message JP=1.5=14
AL=1.0=12

Both units destroyed. PW -1 for US Casulaties.
447 5/4/2019 11:08:00 PM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

4
3


Message from Japanese:
BHD ground

JP=9+3
AL=12 (half defense)
446 5/4/2019 11:07:00 PM May-Aug 1943 Japanese Message Mogami sunk
445 5/4/2019 11:06:00 PM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 1

8


Message from Japanese:
BHD A/N

JP=Need a CH
AL=Auto kill
444 5/4/2019 11:05:00 PM May-Aug 1943 Japanese Message Zuiho damaged
443 5/4/2019 11:05:00 PM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

2
9


Message from Japanese:
BHC A/N

JP=15
AL=12+1
442 5/4/2019 11:04:00 PM May-Aug 1943 Japanese Message 11AF damaged
441 5/4/2019 11:04:00 PM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

9
0


Message from Japanese:
BHB A/N

JP=11
AL=10+1
440 5/4/2019 11:01:00 PM May-Aug 1943 Japanese Message BHA ground

Marines land
439 5/4/2019 11:01:00 PM May-Aug 1943 Japanese Message JP=.25=6
AL=1.0=20

You have a choice of one of the remote units to damage, the one in-situ gets flipped
438 5/4/2019 10:59:00 PM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 2

2
6


Message from Japanese:
BHA A/N

JP=24
AL=20 +1
437 5/4/2019 10:59:00 PM May-Aug 1943 Japanese Message OK, whilst I'm waiting for my tourney game to start, I'll do this.

Reacting with South for 3+1

436 5/4/2019 6:21:00 PM May-Aug 1943 Japanese Message Sounds awfully familiar to me! That one attack in CBI was a turning point I think in our game. Amazing how much can hinge on one element.

My game hasn't started yet. the new Vassal module, which looks pretty sweet, is really really slow on my machine. I've posted to BGG to see if there's an answer. I got JP for 0.
435 5/4/2019 4:05:00 AM May-Aug 1943 Allies Message Hey Bryan dice going my way so far in my R2 game rolled to 9s in defending a jap infantry only attack into Burma cost him a whole army , will be waiting for him to extract his revenge
434 5/1/2019 4:50:00 PM May-Aug 1943 Japanese Message Interesting. Not sure about the no Arcadia thing, it worked out well on our game when you were about to capitalize on a port left open but if that doesn't happen, it makes the dei conquest much easier for the japs.
I saw a bunch of viking stuff which I loved, no so much ww2, although museums did have a lot on the resistance.
433 5/1/2019 5:24:00 AM May-Aug 1943 Allies Message No worries Bryan take all the time you want no rush.
Make sure you tell me all the good war stuff in Denmark when you get a chance. Have not played a card in my R2 game yet , as I got the allies with a 1 bid & my first hand is fairly good , went with No Arcadia conference card again so will see how that plays out , got the Doolittle card so get 1 political will point back first hand so that has to be good.
432 5/1/2019 5:02:00 AM May-Aug 1943 Japanese Message I'm back. Yeah, I got one as well, and it turns out to be the same guy I had my first practice game with, and lost badly as Japan.

I'm happy to just do this at a reduced pace now, and in fact my wife has pretty much stolen the laptop for the next little while so I'm going to have a bit of a reduced opportunity anyway. I know it's up to me at the moment, so I'll try and do something in the next 24 hours (after some sleep!)
431 4/25/2019 5:37:00 AM May-Aug 1943 Allies Message Hey Bryan received new opponent have bid one for allies not to confident being japs , will let you know how things are going & will send SOS when in deep shit
430 4/17/2019 7:43:00 PM May-Aug 1943 Allies Message No worries Bryan have heaps of other games to sort don't worry , have a great time in Denmark , don't know anyone who has gone to Denmark will be good to hear what they have , maybe some good military museums ?
429 4/16/2019 6:18:00 AM May-Aug 1943 Japanese Message Sorry Jon, work is a killer at the moment, and now I'm into the last couple of days before I leave for Denmark for 2 weeks. I'm really not sure if I'll get a turn in between now and when I return in early May. I'll try, but can't guarantee anything at the moment :(
428 4/14/2019 7:10:00 AM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:
JP intel, need 7 or less
427 4/14/2019 12:52:00 AM May-Aug 1943 Allies Play Strategy card as Event #65: 3 / MacArthur "moral obligation": US Invades Philippines
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: This card may only be played as an event if at least one battle hex is declared in a Philippine hex. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
Right we go with big card & see if I have any idea what im talking about
play as event activate SW HQ for 10 units -
1.5AF fighter attack Davao
2. act Washington BB , 10th Marine move to Davao
3. act 11AF fighter attack Bangkok
4. act Enterprise CV move to hex 2215 attack Singapore
5. act Essex CV move to 2113 attack Saigon
6. act Bunker Hill CV move to 2313 attack Saigon
7. act Sangaman CVE move to 2411 attack Saigon
8. act Mass BB , 2nd Marine inf move to Saigon & attack
Your reaction Bryan
426 4/12/2019 5:20:00 PM May-Aug 1943 Japanese Message Sorry Jon, been struggling to get in front of a computer that isn't my work laptop for the last few days. No, I won't play my FO to go first, so yes, go ahead with that first card. I'm bracing for it!
425 4/12/2019 5:16:00 AM May-Aug 1943 Allies Message Hey Bryan do you want me to play card 1 with my Plan A move which is just a softening up attack which I thought was more in the way things would normally go ?
424 4/10/2019 7:42:00 AM May-Aug 1943 Allies Message Good idea to have a hold point in this game & have a think tank on good game play as our time is running out before round 2 & if we play some of the moves we used in this game where dead meat.
So will quickly revise how to win & work back from there - Allies Win
1. Successfully bomb japan four turns in a row ( so must start in turn 9)
japan has only 1 resource hex on turn 12
B29 in Range of Tokyo on turn 12
In this game good choice for allies as you can bomb from China air box with no fear of loosing northern India. I also believe this is the easiest option for allies as you don't need to land in japan & control of the Skys should be completed.
2. All hexes on the Island of Honshu are allied controlled . Fairly hard to achieve if Japan still has a large army left as each city hex has a extra unit to be killed as well as any others moved to that hex & allies have to ship all there men to the front using up resources.
3. No line of supply to any resources for 3 turns . So you need to have achieved this by turn 10 to get your 3 turns in . As example in the game we are playing I have four more turns to go which will be maybe 15 to 25 attack cards & with your current forces pulled back in a strong circle around Japan very hard to achieve I think.
Japanese Victory -
1. Drop Political will track to 0. Current game Tojo & rose played you may just get over the line if you don't loose any of your gains which in our current turn is very likely as I have a good hand to at least get Malaya back. So this option only really exists while the japs are more power full then the allies which will either be turn 5 or turn 6 depending if the allies reinforcements get delayed.
2. Do not let allies get any of their options over the line. In this game as capturing India was a disaster the best option if you don't get the cards you want. As we want to minimize luck as much as possible.

So to sum that up you retreating with at the moment a very large intact force will be hard for the Allied to achieve their goals especially if you can keep sniping away where possible & win the game. The POW is now easy for the allies to achieve as there are multiple land options available with out even invading , so I don't think in this game for the jap that is an option.
Now the bad news in the game we are playing is I have a card to give me enough strength to invade Saigon take out your South HQ & turn the Indo area into a headless chicken , then have mop up duties for the rest of the turn & wipe at least a third of your on board forces out. This similar scenario happened to me in that last game , if your HQ cant do activations your in deep shit , Looking back at the jap setup of my opponent he always had strong infantry forces with his HQ's at all times & had either a air or CV unit with them so he could always neutralize any attempts to cut off activations from a HQ. You have also left a gap in your ZOI where I can send a unit to Okinawa or Tainan for a cheap pick up. One thing that guy I played did was always had was a continues zoi so I never got an easy pickups had to fight every time.
In saying that my move still has a chance of Failure , if you had blocked me with a unit in Thailand or not missed covering Soerabaja I think you win.
So that's my two bob of dribble I can see we both need to tighten up our play or we are in deep shit if we get a good opponent who makes no basic mistakes where fucked.
423 4/9/2019 6:53:00 PM May-Aug 1943 Japanese Message So, really interesting setup as we head into the Allied phase of the game.
- You have lots of PoW options by land after the disaster in CBI and not sure I can count on you not getting 4 hexes any time soon
- You have an excellent AL springboard with no ISR and the Essex CVs coming a turn early, and the thorns in the side of Biak and Soerabaja
- I'm likely to have 4 or 5 cards per turn only for the rest of the game - this could actually be the biggest deal of all, not sure.

Other things being equal, I'd say you're in an excellent position, but..

- JP has managed to not get much killed so far and in fact has all their navy, albeit most are damaged, and most of the AF
- I did pretty well in making a nuisance of myself in NG and the Solomons so I suspect it will a slightly slower haul back for you from there

Question is, and I think worthwhile from a tourney point of view if it comes up, is should JP try and maintain a forward defense to delay the AL getting into a position to invade/starve/bomb Japan, or take the fact that most of their fighting strength is still intact and pull back to more controlled perimeter, giving the AL free land along the way?

What do you think?

422 4/9/2019 4:48:00 PM Jan-Apr 1943 Japanese Change game turn Game turn changed to May-Aug 1943
421 4/9/2019 4:47:00 PM Jan-Apr 1943 Japanese Draw Strategy cards Drew 5 cards.

420 4/9/2019 8:11:00 AM Jan-Apr 1943 Allies Draw Strategy cards Drew 7 cards.

419 4/9/2019 8:10:00 AM Jan-Apr 1943 Allies End Turn
418 4/9/2019 8:09:00 AM Jan-Apr 1943 Allies Message are you playing your future card to go first ?
417 4/9/2019 8:08:00 AM Jan-Apr 1943 Allies Message and 2 passes
416 4/9/2019 8:05:00 AM Jan-Apr 1943 Allies Message down 1 Amphib
down 1 card so Jap draw 5 cards
sending file
415 4/9/2019 8:03:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

2


Message from Allies:
Roll for SW
414 4/9/2019 8:02:00 AM Jan-Apr 1943 Allies Message allied replacements -
1. British Naval to Indomitable CV
2. Ground 1 to 33rd BR inf in Rangoon
1 for 1M Marine flipped to Biak
3. Air 1 x 11AF fighter Singora , 2 x 5AF fighter to Biak , 1 x 5AF LRB Sarong , 1 x 11AF LRB Lashio
4. Naval US 1 x Washington BB Darwin , 1 x Enterprise CV Soerabaja
Done now rolling SW
413 4/9/2019 7:38:00 AM Jan-Apr 1943 Japanese Change Japanese Divisions Available in China From 5 to 3
412 4/9/2019 7:38:00 AM Jan-Apr 1943 Japanese Message Done
AF reinforcements to Bali, Timor and Sumatra
Ground replacements -> Kor reduced to Singapore, repair 38th near Soerabaja.
File sent.
411 4/8/2019 4:39:00 PM Jan-Apr 1943 Allies Message reinforcements complete over to you Bryan sending file
410 4/8/2019 8:11:00 AM Jan-Apr 1943 Allies Message last card political will segment stays the same I believe
attrition phase - allied Aus fighter gets flipped
Jap has none from what I see
then my reinforcements
409 4/8/2019 7:52:00 AM Jan-Apr 1943 Allies Play Strategy card as Future Offensive Message from Allies:
play as future offensive card
408 4/8/2019 7:24:00 AM Jan-Apr 1943 Allies Play Future Offensive card as Operations #83: 2 / China Offensive: Battle for Central Honan
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
not necessarily my last card ( will take it easy on you need to fix all the shit you have created)
use my future card as oc on Anzac HQ for 3 units -
1. act 13AF fighter move to Cape York
2. act 1MAW fighter move to Sarong
3. act Enterprise CV move to Soerabaja

then my last card
407 4/8/2019 7:09:00 AM Jan-Apr 1943 Japanese Message My PBM done, file sent. Your PBM then last card.
406 4/8/2019 7:06:00 AM Jan-Apr 1943 Japanese Message JP=0.5=22 hits
AL=0.25=5 hits

JP damage both units, no kills, your units stay in supply.
405 4/8/2019 7:05:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:
+ AL
404 4/8/2019 7:05:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

3


Message from Japanese:
I'm going to ignore BHB and everything at the AF and CV.

BHA A/N

JP=44
AL=20 +1
403 4/8/2019 6:56:00 AM Jan-Apr 1943 Allies Message yes SR is sort of strange but they are saying you are attacking where the main force of the enemy is so it has to be that hex , in this case if your ground units in BHA could move you could move back though the hexes I have changed control & convert them back to your control that is why I have attacked them , the scale in this game is so big that ground combat & control is very simple.
402 4/8/2019 6:51:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

1


Message from Japanese:
SR for Khota B, need 5 or less
401 4/8/2019 6:50:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

6


Message from Japanese:
SR for Jitra, need 5 or less
400 4/8/2019 6:50:00 AM Jan-Apr 1943 Japanese Message OK, cool. Interesting rule that. If you pass through a named hex by land and change control, there's no SR it seems from my reading. It's only when you finish in one of those.
399 4/8/2019 6:48:00 AM Jan-Apr 1943 Allies Message yes that my phone number & yes I did have yours no worries.
398 4/8/2019 6:46:00 AM Jan-Apr 1943 Allies Message Yes Brian the idea there was it is in BHA unless you rolled for special reaction hex & attacked that hex it was in to help the infantry unit , so if you have not attacked the hex the unit is in then it is in BHA
thanks
397 4/8/2019 6:46:00 AM Jan-Apr 1943 Japanese Message BTW, is this you - 0408077213?
I'm 0411680444 if you want it.
396 4/8/2019 6:41:00 AM Jan-Apr 1943 Japanese Message Jon, I was just about to roll the dice for the combat and noticed the 13AF did not have a battle marker. I had assumed it was in (otherwise the CV is all by itself, but you better let me know if this is wrong?
395 4/7/2019 4:38:00 PM Jan-Apr 1943 Japanese Message South HQ
3+1
394 4/7/2019 4:37:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

5


Message from Japanese:
JP intel roll, need 5 or less.
393 4/7/2019 5:58:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #60: 3 / 20th Bomber Command: B29 Raids from China
Randomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
thank god it happened I would be screwed now to see if I can avoid POTW.
play as OC on SEAC HQ for 4 units -
1. act 1st Ind inf move to Jitra , jungle then rail , Singora & Jitra become British
2. act 3rd Aus inf move to Bharu
3. act 11AF fighter move to Jitra
4. act Indomitable CV move to hex 1909

your reaction Bryan
392 4/7/2019 3:35:00 AM Jan-Apr 1943 Japanese Message No file. Your last two cards (how did that happen?).
391 4/7/2019 3:35:00 AM Jan-Apr 1943 Japanese Play Strategy card as Future Offensive Message from Japanese:
So many things to do and such a poor (single) card to do it. I'll play the safe option I guess..
390 4/7/2019 3:06:00 AM Jan-Apr 1943 Japanese Change War in Europe value From 0 to 2
389 4/7/2019 3:00:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #47: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
can't believe where this turn has ended up for the allies all because I go greedy in Indo
Play card as event move WIE 2 boxes
over to your card Bryan
388 4/7/2019 2:13:00 AM Jan-Apr 1943 Japanese Message Done. After some indecision which you'll see in the file. Note, ABDA is now OOS.
387 4/6/2019 6:14:00 PM Jan-Apr 1943 Allies Message all dead
your pbm Bryan no file sent
386 4/6/2019 6:11:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

5


Message from Allies:
two bloody 9's
surprise attack jap points 28 +3
385 4/6/2019 6:08:00 PM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:
roll for reaction 0-4 -2 for zoi
384 4/6/2019 2:49:00 AM Jan-Apr 1943 Japanese Message With SW Pac OOS, I think this is OK. If I've done it right, there is no reaction that helps the combat.

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