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For the People: 2019 G1 of 7 Journal

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Entry # Time Turn Player Title Entry
586 5/24/2019 4:08:00 AM Master ID = 21405 Game Deleted
585 5/23/2019 3:03:00 PM Fall 1864 Confederate Message McDowell is killed. Whereas Pope and Rosecrans go to the Turn Track.
584 5/23/2019 3:03:00 PM Fall 1864 Confederate Die roll request Request: 2-sided die x 1

1


Message from Confederate:
1-McDowell
2-Rosecrans
583 5/23/2019 3:02:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
3*# (10=4+8) Confederates
1 (2=1+1) Union

The Confederates win the battle, losing 1 unit compared to the Union losing all three of their units.

The AotC is eliminated, causing the Union to lose 10 SW (down to 38-).

Because the Confederates rolled a 10, there is a chance of a general casualty on the Union side on a "1".
582 5/23/2019 2:58:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

4
1


Message from Confederate:
[Note, please double-check all of my work!]

Medium Battle (9 SPs Confederates vs 3 SPs Union) with a +8drm Confederates (+4 leaders, +2 opponent out of supply, +2 force ratio) versus +1drm Union (+1 leader).

Confederates
Union

581 5/23/2019 2:53:00 PM Fall 1864 Confederate Play Strategy card as Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
AotT moves from Cleveland to Missionary Ridge where they pick up Forrest Cavalry Brigade, move to Chattanooga, move to Steve where they pick up 1 SP, move to Decatur, move to Columbia from where they then attack the AotC.
580 5/23/2019 1:09:00 PM Fall 1864 Union Message The suspense is killing me !
579 5/21/2019 2:09:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
Union general casualty roll (1-3)
578 5/21/2019 2:08:00 PM Fall 1864 Confederate Message Actually, I take that back. The Confederates do not have to roll because the attacker was out of supply (Rule 7.71).
577 5/21/2019 2:06:00 PM Fall 1864 Confederate Message 3#* (10=6+5) Union
3# (10=3+7) Confederates

We both lose three units. The Union would have won because of the asterisk except that Nashville is a Resource space so the Confederates win the battle.

We both rolled a "10", so we each have a 1-3 chance of losing a leader.
576 5/21/2019 2:03:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

6
3


Message from Confederate:
Medium Battle (12 SPs Union vs 6 SPs Confederates) with a +5drm Union (+5 leaders) versus +7drm Confederates (+3 leader, +2 fort, +2 opponent out of supply).

Union
Confederates
575 5/21/2019 1:58:00 PM Fall 1864 Confederate Message We do not attempt to Intercept you in Murfreesboro.
574 5/21/2019 1:36:00 PM Fall 1864 Union Play Strategy card as Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hoodís Tigers. USA: Iron Bde or Wilderís Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
AOT ACTIVATES
goes to Tullahoma picks up everyone
To Murfreesboro
attacks Nashville
If you intercept in Murfreesboro and the Union wins the battle we attack Nashville again.
573 5/21/2019 11:57:00 AM Fall 1864 Confederate Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Longstreet +1 moves from Mufreesboro to Nashville, picks up Johnston, moves to McKenzie, drops off Johnston and picks up 3 SPs, and then moves back to Nashville.
572 5/20/2019 1:04:00 PM Fall 1864 Union Message AOC without Pleasanton and 2 Units move to Shelbyville

571 5/20/2019 12:28:00 PM Fall 1864 Confederate Message Success. I believe you have 1 CP remaining.
570 5/20/2019 12:26:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Longstreet attempts to retreat to Murfreesboro. He needs a "3".
569 5/20/2019 12:22:00 PM Fall 1864 Union Message We flag Mc Minnville
And then attack Longstreet
568 5/19/2019 9:12:00 PM Fall 1864 Confederate Message 2 (6=1+5) Union
1 (2=2+0) Confederates

Union wins the battle, with the Union losing 1 unit and the Confederates losing 2 units. Hood goes to the Turn Track. The AotC can continue moving.
567 5/19/2019 9:10:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

1
2


Message from Confederate:
Medium Battle (7 SPs Union vs 2 SPs Confederates) with a +5drm Union (+3 leaders, +2 force ratio) versus +0drm Confederates.

Union
Confederates
566 5/19/2019 9:07:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
Longstreet attempts to Intercept. We need a "3".
565 5/19/2019 2:20:00 PM Fall 1864 Union Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
AOC ACTIVATES
Leaves a unit in Crossville
To Clinton
Picks up Pleasanton
Back to Crossville
Picks up unit
Attacks Minnville
564 5/19/2019 12:21:00 PM Fall 1864 Union Message Sorry was reading emails
Missed an entry about Asw
563 5/19/2019 11:32:00 AM Fall 1864 Confederate Play Strategy card as Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Morgan's Cavalry Brigade moves from Tullahoma to McKenzie, joining up with the AotW.
562 5/19/2019 11:29:00 AM Fall 1864 Confederate Message So Wheeler is removed for three turns, which effectively removes him from the remainder of the game.
561 5/19/2019 11:27:00 AM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Union casualty roll (1)
560 5/19/2019 11:26:00 AM Fall 1864 Confederate Die roll request Request: 2-sided die x 1

2


Message from Confederate:
1-Hardee
2-Wheeler
559 5/19/2019 11:26:00 AM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Confederate casualty roll (1-3)
558 5/19/2019 11:23:00 AM Fall 1864 Confederate Message 3 (4=1+3) Union
6# (10=5+5) Confederates

The Confederates win the battle, losing 3 units compared to the Union losing 6 units.

Because it was a Large Battle, the Confederates gain 3 SW and another 2 SW for change fortunes (up to 19+) and the Union loses 5 SW and another 3 SW for change fortunes (down to 48-).

And because the Confederates rolled a 10, there is a chance of a general casualty, 1-3 Confederates and 1 Union.
557 5/19/2019 11:19:00 AM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

1
5


Message from Confederate:
Large Battle (14 SPs Union vs 11 SPs Confederates) with a +3drm Union (commanding generalís battle rating plus only one subordinate general's battle rating as per Rule 7.42-B) versus +5drm Confederates (+5 leaders).

Union
Confederates
556 5/19/2019 10:24:00 AM Fall 1864 Union Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
AOM ACTIVATES
Leave 2 Units in Paducah
Go to Columbus and pick up 2 Units
Attack McKenzie.....
555 5/19/2019 9:36:00 AM Fall 1864 Confederate Play Strategy card as Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
AotW leaves 2 SPs in Dover TN, moves to Humboldt TN and picks up 1 SP, moves to Memphis TN and picks up 6 SPs and moves back to McKenzie TN (leaving Price +3 SPs behind in Memphis).
554 5/18/2019 4:55:00 AM Fall 1864 Union Play Strategy card as Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Union starts an operation queue on the AOM
553 5/17/2019 11:21:00 PM Fall 1864 Union Message Pleasanton is in Clinton
Journal entry 540
552 5/17/2019 9:50:00 PM Fall 1864 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
We place units in Humboldt TN, Steven AL, and Charleston SC.
551 5/17/2019 9:33:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Confederates casualty roll
550 5/17/2019 9:33:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Union casualty roll (1-3)
549 5/17/2019 9:32:00 PM Fall 1864 Confederate Message 3*# (10=4+6) Union
3 (8=3+5) Confederates

Confederates win the battle with us each losing three units. Honestly, I thought the Union won the battle because the resource was destroyed but after consulting the rules I saw on page 34 in section 7.10 Combat Results Table it specifically said "A destroyed Resource Space still helps the defender."

And because the Union rolled a modified 10, there is a chance of a general casualty. 1-3 Union, 1 Confederates.
548 5/17/2019 9:26:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

4
3


Message from Confederate:
Medium Battle (9 SPs Union vs 8 SPs Confederates) with a +6drm Union (+6 leaders) versus +5drm Confederates (+5 leaders).

Union
Confederates
547 5/17/2019 5:46:00 PM Fall 1864 Confederate Message Interception fails. We stand our ground in Charleston. However I have to scoot right now. Feel free to roll for the battle, otherwise I will try to get to it at some point.
546 5/17/2019 5:26:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
We attempt to Intercept in Kingston.

We need a "5".
545 5/17/2019 4:58:00 PM Fall 1864 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
AOP ACTIVATES
Goes to Columbia
Drops off Scofield
Back to Camden
To Florence
Picks up 6 units
To Kingston
Converts Kingston
Attacks AONV
544 5/17/2019 2:14:00 PM Fall 1864 Confederate Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Hood +1 and Morgan's Cavalry Brigade move to Tullahoma. Hood drops off Morgan's Cavalry Brigade and moves to Steven, picks up one unit and moves to Tullahoma where he drops off that one unit. He then moves to McMinnville up picks up Longstreet, he moves back to Tullahoma and drops off Longstreet, and then he returns back to McMinnville.
543 5/17/2019 2:05:00 PM Fall 1864 Confederate Message 1 (5=2+3) Union
2 (7=2+5) Confederates

Confederates win, losing one unit versus the Union losing two.
542 5/17/2019 2:04:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 2

2
2


Message from Confederate:
Successful interception.

Medium Battle (9 SPs Union vs 4 SPs Confederates) with a +3drm Union (+3 leaders) versus +5drm Confederates (+3 leader, +2 interception).

Here is the dice roll:
Union
Confederates
541 5/17/2019 2:01:00 PM Fall 1864 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Longstreet attempts to Intercept (with Morgan's Cavalry Brigade and also one unit). He needs a "5" (3 rating, with a +2 modifier for cavalry present).
540 5/17/2019 1:18:00 PM Fall 1864 Union Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
AOC ACTIVATES
Leaves 2 Units in Bowling Green
Goes to Lebanon, Somerset, Clinton
Leaves Pleasanton in Clinton
But picks up McDowell and 2 Units in Clinton
Goes to Crossville
Attacks McMinnville
539 5/17/2019 11:33:00 AM Fall 1864 Confederate Play Strategy card as Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Price +3 move to Little Rock AR, pick up 1 unit and move to Memphis TN.
538 5/17/2019 4:01:00 AM Fall 1864 Union Message Picks up all units in Ironton.
To Cairo
Picks up all units in Cairo
To Paducah.
Union done
537 5/17/2019 3:59:00 AM Fall 1864 Union Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
AOM ACTIVATES
AOM to
KC
To Springfield
Picks up Sheridan
To Rolla
To Ironton
Hold on more to come
536 5/17/2019 3:51:00 AM Fall 1864 Union Draw Strategy cards 7 cards drawn.

535 5/17/2019 3:50:00 AM Fall 1864 Union Message Thomas goes to Cairo
534 5/16/2019 5:52:00 PM Fall 1864 Confederate Message The Union needs to declare where General Thomas is placed before you draw your cards.

And then you can make your Union move when ready.
533 5/16/2019 5:46:00 PM Fall 1864 Confederate Draw Strategy cards 7 cards drawn.

532 5/16/2019 5:45:00 PM Summer 1864 Confederate End Turn
531 5/16/2019 5:45:00 PM Summer 1864 Confederate Message General Early is assigned to the AoNV in Charleston SC.
530 5/16/2019 5:36:00 PM Summer 1864 Confederate Message Confederate Strategic Transfers:

New Orleans, LA to Dover, TN
New Orleans, LA to Dover, TN
Pensacola, FL to Dover, TN
Columbus, GA to Charleston, SC (AoNV)
Columbus, GA to Charleston, SC (AoNV)
Corinth, MS to Cleveland, TN (AoT)
Atlanta, GA to Memphis, TN

529 5/14/2019 3:43:00 AM Summer 1864 Union Message Union Strategic Transfers
Alston to Columbia
Spartanburg to Columbia
New Bern to Florence SC
Washington 4 units to Florence SC
Washington 4 units to AOC
Cincinnati 3 Units to AOT
Cincinnati 1 unit to Florence
528 5/7/2019 9:30:00 PM Summer 1864 Confederate Message CONFEDERATE REINFORCEMENTS (7):
Steven AL
Pensacola FL
Atlanta GA
New Orleans LA
Corinth MS
Charleston SC
Memphis TN

527 5/7/2019 8:36:00 PM Summer 1864 Union Message Reinforcements
Washington 8
Cincinnati 6
Cairo 4
526 5/7/2019 3:27:00 PM Summer 1864 Confederate Message Good catch! Yes, the Union gains 10 SW for Missouri, 5 SW for West Virginia, and 3 SW for changing fortunes of war (up to 56+).
525 5/7/2019 12:20:00 PM Summer 1864 Confederate Message Confederate Blockade Runner Rolls:

NORTH: CLOSED
SOUTH: Charleston, SC
EAST: Columbus, GA
WEST: New Orleans, LA

The Confederates suffer a 2 SW penalty for the North zone being closed (down to 14-). Phew!!!
524 5/7/2019 12:18:00 PM Summer 1864 Confederate Die roll request Request: 6-sided die x 3

6
4
6


Message from Confederate:
Confederate Blockade Runner Rolls (at level 3):
SOUTH
EAST
WEST

(NORTH zone is closed.)
523 5/7/2019 12:16:00 PM Summer 1864 Confederate Message =======================

Entering this phase:
Union's SW was 38-
Confederate's SW was 29+

=======================

3.4 Political Control Phase

3.41 CHANGE CAPITAL SEGMENT
> n/a

3.42 POLITICAL CONTROL DETERMINATION SEGMENT
STEP 1: Place PC Markers
> Spartanburg SC gets flagged as Union
> Alston SC gets flagged as Union

STEP 2: Determine State Control
> Missouri becomes Union controlled. As a result, the Confederates lose 10 SW and another 3 SW for changing fortunes (down to 16-).

STEP 3: War Weariness and Guilt penalties
> n/a

3.5 Attrition Phase
> The Union loses 2 SP in Knoxville, TN (AotT)
> The Union loses 2 SP in Bowling Green, KY (AotC)
> The Union loses 1 SP in Camden, SC (AotP)
> The Union loses 1 SP in Springfield, MO
> The Union loses 1 SP in Ironton, MO
> The Union loses 1 SP in Clinton, TN
> The Confederates lose 1 SP in Cleveland, TN (AoT)
> The Confederates lose 1 SP in Dover, TN (AotW)
> The Confederates lose 1 SP in Charleston, SC (AoNV)
> The Confederates lose 1 SP in Branchville, SC
> The Confederates lose 1 SP in Clarksville, AR

3.6 End of Turn

Ending this phase:
Union's SW is 38-
Confederate's SW is 16-

=======================

522 5/7/2019 8:03:00 AM Summer 1864 Confederate Play Strategy card as Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
We build a fort in Little Rock AR
521 5/7/2019 5:03:00 AM Summer 1864 Union Message AOP activates
Leaves 2 Units in Columbia
Moves to Camden
Stops
Union turn over
520 5/6/2019 1:15:00 PM Summer 1864 Confederate Message None of your armies meet the criteria - that is, none of your armies are within 4 space of Richmond. Therefore I believe you must play the card for its 1 CP value and you do not need to move an army towards Richmond.

And as a side note: "The Forward to Richmond card does not have to be played by the Union or the Confederate player as an event, it is a choice." - Mark Herman
519 5/6/2019 12:58:00 PM Summer 1864 Union Message AOT moves to Gordonsville
Letís just play that itís the closest army to Ruchmond
Itís a game
Your turn
518 5/6/2019 12:27:00 PM Summer 1864 Union Play Strategy card as Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Need a ruling
Which army needs to move
I would say that it is my choice
Or is the army that is closest to Richmond supposed to move ?
517 5/6/2019 10:22:00 AM Summer 1864 Confederate Play Strategy card as Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Price +4 move from Memphis TN to Clarksville AR.

2 units move from Vicksburg MS to Little Rock AR.
516 5/6/2019 4:11:00 AM Summer 1864 Union Play Strategy card as Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
AOM activates
Leave Sheridan plus one extra unit in Springfield.
Thus there is total of 3 Units in Springfield.
Go to Kansas City
Convert Kansas City
Go to St. Josephís
Convert St. Josephís
Go to Lexington
Convert Lexington
Union done
515 5/5/2019 7:36:00 PM Summer 1864 Confederate Play Strategy card as Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
We play this for its Event. Confederates gain 5 SW plus another 2 SW for changing fortunes (up to 29+).
514 5/5/2019 3:13:00 PM Summer 1864 Union Message It all checks out
Union done
513 5/5/2019 3:11:00 PM Summer 1864 Union Play Strategy card as Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
AOM activates
Leaves a unit in Cairo
Moves to Ironton
Converts Ironton
Leaves 4 Units in Ironton
Moves to Rolla
Converts Rolla
Moves to Springfield
Converts Springfield
Let me double check all that
512 5/5/2019 3:07:00 PM Summer 1864 Union Message Ironton
Rolla
Springfield
4 units in Springfield
Will explain in a minute
Ironton 4 Units
511 5/4/2019 2:50:00 PM Summer 1864 Confederate Play Strategy card as Operations #111: 2 / Wilsonís Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Unit in Chattanooga moves to Dover
510 5/3/2019 6:42:00 PM Summer 1864 Union Play Strategy card as Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Place Units in Cairo
509 5/3/2019 2:24:00 PM Summer 1864 Confederate Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
The AoNV leaves 4 SPs in Branchville, moves to Augusta and picks up 2 SPs, moves to Savannah and picks up 1 SP, and moves to Charleston.
508 5/2/2019 10:12:00 AM Summer 1864 Union Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Activate AOP . Leave one unit in Columbia
To Alston, drop one SP
Spartanburg, drop one SP
Greenville
Convert Greenville
Back to Alston
and the Columbia
507 5/2/2019 8:25:00 AM Summer 1864 Confederate Play Strategy card as Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Savannah GA and Columbus GA
506 5/1/2019 9:53:00 PM Summer 1864 Union Play Strategy card as Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Weston
Parkersburg
Grafton
505 5/1/2019 3:24:00 PM Summer 1864 Confederate Play Strategy card as Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Price +3 move to Greenville MO where they pick up 1 SP and then move to Memphis TN.
504 5/1/2019 3:07:00 PM Summer 1864 Confederate Message General Hooker doesn't have the highest political rating, so the Union's SW is reduced by 2 (down to 38-).
503 4/30/2019 11:41:00 PM Summer 1864 Union Message Create the AOM
502 4/30/2019 11:40:00 PM Summer 1864 Union Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Create Army in Cairo
501 4/30/2019 11:20:00 PM Summer 1864 Union Draw Strategy cards 7 cards drawn.

500 4/30/2019 8:37:00 PM Summer 1864 Confederate Message Union can move when ready
499 4/30/2019 8:32:00 PM Summer 1864 Confederate Draw Strategy cards 7 cards drawn.

NOTE: The deck was reshuffled during this deal.
498 4/30/2019 8:32:00 PM Spring 1864 Confederate End Turn
497 4/30/2019 8:32:00 PM Spring 1864 Confederate Message Hardee to Dover TN (AotW)
496 4/30/2019 2:04:00 PM Spring 1864 Confederate Message Are you allocating 1 SP or 2 SPs to Sheridan's Cavalry Brigade (since you have the option to choose)?
495 4/30/2019 1:43:00 PM Spring 1864 Union Message Reynolds and Sheridan to Cairo
Pleasanton to AOC
UNION done
494 4/30/2019 1:42:00 PM Spring 1864 Union Message Pleasanton
Reynolds
Sheridan
493 4/30/2019 1:40:00 PM Spring 1864 Union Die roll request Request: 100-sided die x 3

16
36
60


Message from Union:

492 4/30/2019 1:39:00 PM Spring 1864 Union Message In alphabetical order
High to low
Highest 2 to Cairo
Lowest to AOC
491 4/30/2019 11:01:00 AM Spring 1864 Union Message Scratch that
Sorry
490 4/30/2019 10:41:00 AM Spring 1864 Union Message All Union Generals to the AOC
489 4/29/2019 6:46:00 PM Spring 1864 Confederate Message CONFEDERATE REINFORCEMENTS (8):
Steven AL
Pensacola FL
Dalton GA
Monroe LA
New Madrid MO
Corinth MS
Branchville SC
Dover TN

STRATEGIC TRANSFERS (7):
Pensacola FL, Monroe LA, and Columbus GA to Branchville SC (AoNV)
Corinth MS to Cleveland TN (AoT)
Steven AL to Dalton GA

488 4/29/2019 1:16:00 PM Spring 1864 Confederate Message NORTH: CLOSED
SOUTH: FAILED ROLL
EAST: Columbus GA
WEST: FAILED ROLL

The Confederates suffer 6 SW for the North zone being close and for failing two Blockade rolls and another 3 SW for changing fortunes (down to 22-).

Egad, these "reinforcements" are killing me!
487 4/29/2019 1:14:00 PM Spring 1864 Confederate Die roll request Request: 6-sided die x 3

2
5
2


Message from Confederate:
Confederate Blockade Runner Rolls (at level 3):
SOUTH
EAST
WEST

(NORTH zone is closed.)

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