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Entry # Time Turn Player Title Entry
197 4/25/2019 2:14:00 AM Summer 1862 Union Play Strategy card as Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Event

US PCs in
Bowling Green, KY
Nacadoches, TX
196 4/25/2019 12:44:00 AM Summer 1862 Confederate Message 1,2 CSA victory - Jackson with 5 SP

MP 6-8: Back to Shreveport with 5 SP and ends
195 4/25/2019 12:43:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

1
3


Message from Confederate:
CSA victory - Jackson continues with 3 SP


MP 2: Shreveport - pick up 2 (n5)
MP 3: Marshall - pick up Morgan (n6)
MP 4-5: To attack into Sabine City

Medium battle:

CSA: DRM +5
USA: DRM +2
194 4/25/2019 12:38:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

6
2


Message from Confederate:
Small Battle in Monroe

CSA: DRM +6
USA: DRM None
193 4/25/2019 12:26:00 AM Summer 1862 Union Message Yes 2 in SC. No intereupt
192 4/25/2019 12:15:00 AM Summer 1862 Confederate Play Strategy card as Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Ok - I think I got your last move correct - I do think there are 2 left in DC, right?

Activate Jackson: Moves with 4 SP (1 left in Vicksburg)

MP 1: Attacks Monroe

I'll pause here to see if you have an interrupt.
191 4/24/2019 1:14:00 AM Summer 1862 Union Message 1/1* result and 2 US SPs land at Sabine City

2nd activation
Rosecrans + 1 Sp from DC (n1)
-> Manassas
-> Strasburg drop 1 SP (n2) (n0 w/Rosecrans)
-> Franklin
-> Grafton pick up 6 Sps (n2 in Grafton)
-> Franklin
-> Staunton drop 2 SP
-> Charlottesville drop 2 SPs
-> Lynchburg end move with 2 Sps


3rd activation
Burnside + 3 Sps, leave Pleasanton in Wheeling
-> Zanesville
-> Washington
-> Cincinnati pick up 2 Sps (n5 with Burnside)
-> Falmouth drop 1 SP
-> Lexington drop 1 SP
-> Frnaklin drop 1 SP
-> Lexington
-> Somerset end move with 2 SPs
190 4/24/2019 12:51:00 AM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

6
4


Message from Confederate:
Small Battle

USA: DRM +2
CSA: DRM None
189 4/24/2019 12:37:00 AM Summer 1862 Union Play Strategy card as Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st activation 3 Sps Ft. St Phillip-Jacksn assault Sabine City

Go ahead and interrupt or resolve.

pn the CB, I noticed that 4 Sps were "relocated" with Burnside to WHeeling from Grafton by me accidentally.

They should be placed back in Grafton (n8)
188 4/23/2019 7:42:00 PM Summer 1862 Confederate Play Strategy card as Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Place SPs in Norfolk, Morehead City and Wilmington
187 4/23/2019 6:50:00 PM Summer 1862 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort Grafton, WV
186 4/23/2019 6:37:00 PM Summer 1862 Confederate Message 1,1* CSA victory

Longstreet, Morgan and 1 SP end in Marshall
185 4/23/2019 6:35:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

5
5


Message from Confederate:
Small battle in Marshall

CSA: DRM +4
USA: DRM +2
184 4/23/2019 6:33:00 PM Summer 1862 Confederate Message 1,3 CSA victory

Pope and Halleck to track

Longstreet continues: Leave 2 SP in Shreveport

MP 8: Moves with 3 SP into Marshall
183 4/23/2019 6:30:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 2

6
1


Message from Confederate:
Medium battle in Shreveport

CSA: DRM +4 (Longstreet, ratio)
USA: DRM +3 (Halleck, CSA OOS)
182 4/23/2019 12:33:00 PM Summer 1862 Union Message Go ahead and resolve and if you win, you can continue movement
181 4/23/2019 12:32:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Retreat attempt
180 4/23/2019 12:32:00 PM Summer 1862 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Intercept attempt
179 4/23/2019 11:38:00 AM Summer 1862 Confederate Play Strategy card as Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Longstreet - moves with 5 SP (including Morgan) - Smith and 2 SP remain in Columbus

MP 1-2: To Memphis - pick up 1 Sp (n6) Memphis n1
MP 3-7: To Shreveport

you have options...

178 4/23/2019 2:52:00 AM Summer 1862 Union Play Strategy card as Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
General Re-org
Pope + Halleck to Shreverport
Butler to AOP
Curtis to Grafton
Burnside top Wheeling
Rosecrans to DC
177 4/22/2019 10:37:00 PM Summer 1862 Confederate Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Fort in Vicksburg
176 4/22/2019 10:20:00 AM Summer 1862 Union Play Strategy card as Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Hannover, VA
175 4/22/2019 12:28:00 AM Summer 1862 Confederate Play Strategy card as Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Activate Lee and the AOT - moves with all (6) SP

MP 1: To Richmond (drop 5 SP and Polk) (n1) (ANV n10)
MP 2: To Amelia C.H. - pick up SP (n2)
MP 3-6: Ends in Weldon, NC
174 4/21/2019 9:36:00 PM Summer 1862 Union Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Remove 1 SP from ANV (n5)
173 4/21/2019 8:55:00 PM Summer 1862 Confederate Play Strategy card as Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Activate Van Dorn - moves with no SP

MP 1-2: To Norfolk - pick up SP (n1)
MP 3-4: To Weldon - pick up 2 SP (n3)
MP 5-6: To Petersburg - pick up 2 SP (n5)
MP 7: To Richmod - drop 2 SP (n4) ANV n6)
MP 8: Back to Drewry's Bluff and ends (AOT n6)
172 4/21/2019 8:09:00 PM Summer 1862 Union Message Convert Hannover, drop 1 SP, AOP (n14)
-> Williamsburg auto 1/2* or better, eliminate 2 CSA SPs, drop 1 SP, AOP (n12)
-> Hannover end move pick up 1 SP, AOP (n13)
171 4/21/2019 6:20:00 PM Summer 1862 Confederate Message Continue...
170 4/21/2019 6:18:00 PM Summer 1862 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
ANV will attempt to intercept in Hanover
169 4/21/2019 5:55:00 PM Summer 1862 Union Play Strategy card as Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Activate AOP with 15 SPs (n1 in Manassas)
-> Fredericksburg convert to USA control
-> Hannover

You have options
168 4/21/2019 5:36:00 PM Summer 1862 Union Draw Strategy cards 7 cards drawn.

167 4/21/2019 5:23:00 PM Summer 1862 Confederate Message Union first - no campaign
166 4/21/2019 5:22:00 PM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

165 4/21/2019 5:22:00 PM Spring 1862 Confederate End Turn
164 4/21/2019 5:22:00 PM Spring 1862 Confederate Message No problem - I'll keep them where they are.
163 4/21/2019 5:17:00 PM Spring 1862 Union Message Sorry change that.

Pleasanton to Wheeling, WV instead.

Forgot that's what I had planned in the first place.

If you want to redo your generals go ahead and UNion was supposed to place first.

162 4/21/2019 5:01:00 PM Spring 1862 Union Message Sorry I forgot about Pleasanton

Pleasanton to Frederick

You can reposition your generals if you want.
161 4/21/2019 4:44:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Oh, cavalry comes after army generals?

1 Die:

Even: Jackson to Columbus, KY - Longstreet to Vicksburg
Odd: Jackson to Vick - Longstreet to Columbus
160 4/21/2019 4:18:00 PM Spring 1862 Union Message No generals to place for the union
159 4/21/2019 3:13:00 PM Spring 1862 Confederate Message CSA Strategic Movement:

Mobile: 1 SP -> Vicksburg (n2)
Live Oak: 1 SP -> Vicksburg (n3)
Atlanta: 1 SP -> Vicksburg (n4)
Marion: 1 SP -> Vicksburg (n5)
Charleston: 1 SP -> Drewry's Bluff (AOT n3)
Weldon: 1 SP (n2) -> Richmond (ANV n4)
Tuscumbia:: 1 SP -> Memphis (n2)
158 4/21/2019 12:18:00 PM Spring 1862 Union Message Sorry 2 more changes

Bloomington goes to Wheeling (n2) instead of Cincinnati

and then a final 2 SPs from Cincinnati (n2) go to Wheeling (n4)

TO Recap here's the corrected SR:

USA Strategic Movement
Elizabeth to AOP (n14)
Camden to AOP (n15)
Little Rock to Ft. St-Philip-Jackson (n3)
Cairo 1 (n2) to Dover (n3)
Coschoton 1 to Wheeling. WV
4 DC (n5) to Grafton (n8)
1 DC (n4) to Frederick
1 Bloomington to Wheeling, WV (n2)
1 St Louis to Manassas (n16)
1 DC (n3) to Shreveport (n2)
2 Cincinnati (n2) to Wheeling, WV (n4)
157 4/21/2019 12:14:00 PM Spring 1862 Union Message 1 change to that

Coschoton Sp goes to Wheelinv, WV instead
156 4/21/2019 12:13:00 PM Spring 1862 Union Message USA Strategic Movement
Elizabeth to AOP (n14)
Camden to AOP (n15)
Little Rock to Ft. St-Philip-Jackson (n3)
Cairo 1 (n2) to Dover (n3)
Coschoton 1 to Pittsburg
4 DC (n5) to Grafton (n8)
1 DC (n4) to Frederick
1 Bloomington to Cincinnati (n5)
1 St Louis to Manassas (n16)
1 DC (n3) to Shreveport (n2)
155 4/20/2019 9:01:00 AM Spring 1862 Confederate Message Sorry about that - put that one in Live Oak, FL

I'm going to be out and about today - will look back in this evening.
154 4/20/2019 3:34:00 AM Spring 1862 Union Message Also nacadoches cannot receive a reinforcement for the same reason.

Please revise the Nacadoches sp placement.
153 4/20/2019 3:32:00 AM Spring 1862 Union Message Yes,ft Monroe is csa.

Sabine city cannot receive a blockade runner because the port although open cannot trace a loc to an undestroyed csa resource space.

Csa sw -2 for the West gulf blockade failure 101- to 99-
152 4/19/2019 11:54:00 PM Spring 1862 Confederate Message I did miss Fort Monroe which is now under CSA PC

CSA Reinforcements:

VA: Richmond (ANV n3)
NC: Weldon (n3)
SC: Marion
GA: Atlanta
TN: Memphis
MS: Vicksburg
LA: New Orleans
AL: Tuscumbia
TX: Nacogdoches
KY: Columbus (n7)

Blockade Runners:

Norfolk
Charleston
Mobile
Sabine City (n2)

151 4/19/2019 11:14:00 PM Spring 1862 Union Message Looks right.

US reinforcments
DC 8 (n9)
Coschoton 1
Cincinnati 4
Bloomington 1
St Louis 1
Cairo 3
150 4/19/2019 11:06:00 PM Spring 1862 Confederate Message EOT Stuff:

Attrition:

USA:

Dover: 3 SP -> 2 SP
Grafton: 5 SP with Burnside -> 4 SP
AOP: 15 SP -> 13 SP

CSA:

Columbus, KY - 8 SP with Smith/Morgan -> 6 SP

PC:

USA: Controls Elizabeth, Little Rock and Camden AR
Marshall, TX, and FT SPJ


CSA: None

Little Rock and Marshall destroyed

SW:

CSA: 104- -> 101- (Ft SPJ, Little Rock, Marshall)
USA: 100- -> 105+ (Ft SPJ, Little Rock, Marshall)

Double check this!


149 4/19/2019 11:02:00 PM Spring 1862 Union Message Yep usually I hold a 3 OPS back, but not this time!

Go ahead and do end of turn and attrition
148 4/19/2019 10:55:00 PM Spring 1862 Confederate Play Strategy card as Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Well, that sucked. I almost used this card to cancel your last one but thought you might have an even better move to cancel this turn. Oh, well.

Activate Van Dorn in Richmond - moves with 3 SP and Polk (ANV n2)

MP 1: To Hanover - drop 1 SP (n2)
MP 2: To Williamsburg drop 2 SP (n0)
MP 3: To Drewy's Bluff - pick up 3 SP (AOT n2)
MP 4: To To Petersburg - drop 2 SP (n1)
MP 5-6: To Amelia CH - drop 1 Sp (n0)
MP 7-8: Back to and end in Drewy's Bluff (joins AOT)
147 4/19/2019 12:43:00 PM Spring 1862 Union Message That's my last card, so proceed with your final card play for the turn.
146 4/19/2019 5:57:00 AM Spring 1862 Union Play Strategy card as Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Cancel the activation after the concrntration in columbus ky
145 4/18/2019 11:39:00 PM Spring 1862 Confederate Play Strategy card as Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Will congregate in Columbus, KY

SP's from Murfreesboro, Decatur, Corinth McKenzie (n1) and Memphis which makes 8 SP with Smith (including Morgan)

Smith moves with 2 SP (leave 2 in Columbus)

MP 1-4: To Elizabeth (auto CSA victory) Smith n5
MP 5: Little Rock (auto CSA victory) Smith n4
MP 6: To Camden

here you have an intercept option and we'll need to roll for the Union as you could miss with a "1" for this small battle.
144 4/18/2019 10:49:00 PM Spring 1862 Union Play Strategy card as Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Activate Pope + 4 SPs from Cairo
-> Ironton
-> Greenville
-> Gainesville
-> Elizabeth drop 1 SP
-> Little Rock drop 1 SP
-> Camden drop 1 SP
-> Sheverport
-> Marshall end move with 1 SP
143 4/18/2019 9:46:00 PM Spring 1862 Confederate Play Strategy card as Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Create the AOT in Drewy's Bluff

RE Lee commanding with Stuart and 5 SP
142 4/18/2019 1:23:00 AM Spring 1862 Union Play Strategy card as Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
3 SPs with Pope in Cairo (n4)
141 4/18/2019 12:04:00 AM Spring 1862 Confederate Message Lee Continues:

Leave 1 SP in Ft Monroe - moves with 2 SP
MP 4: Back to Williamsburg - pick up 2 SP (n4)
MP 5: Back to Richmond - pick up 1 SP (n5) (ANV n5)
MP 6: Ends in Drewy's Bluff
140 4/17/2019 10:40:00 PM Spring 1862 Union Message 1/1* result and Lee may continue
139 4/17/2019 10:39:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 2

5
6


Message from Union:
CSA +6
USA +2
138 4/17/2019 10:35:00 PM Spring 1862 Confederate Play Strategy card as Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Activate Lee - moves with Stuart and 3 SP (ANV n6)

MP 1: To Hanover - pick up 2 SP (n6)
MP 2: To Williamsburg - drop 2 SP (n4)
MP 3: Attack Ft Monroe - small battle

Will pause to see if you have option - you can roll the battle and I will continue if possible.
137 4/17/2019 10:20:00 PM Spring 1862 Confederate Message Union 1, 1* victory - Rosecrans occupies fort with 2 SP - was hoping to hold you off there!
136 4/17/2019 10:19:00 PM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

5
4


Message from Confederate:
Small battle

USA: DRM +3
CSA: DRM +2
135 4/17/2019 7:32:00 PM Spring 1862 Union Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Rosecrans + 3 Sps amphibiously assault Ft. St Philip-Jackson from DC (n1)

Go ahead and resolve
134 4/17/2019 6:37:00 PM Spring 1862 Confederate Play Strategy card as Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Remove the SP in Paducah
133 4/17/2019 3:36:00 AM Spring 1862 Union Play Strategy card as Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Activate Halleck + 3SPs (Leave Pope + 1 Sp) in Cairo
-> Ironton
-> Greenville
-. Gainsesville
-> Elizabeth
-> Little Rock 1/1 or better result. Halleck can continue
-> Camden
-> Shrevport drop 1 SP
-> Monroe end move Halleck + 1 SP

Per event card, place US PCs in Monroe and Shreveport
132 4/17/2019 12:53:00 AM Spring 1862 Confederate Play Strategy card as Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Activate Smith in Nashville - moves with Morgan and 1 SP (leaves Pemberton and 1 Sp in Nashville)

MP 1-7: To McKenzie (drop SP (n1) McKenzie n2 with Price)
MP 8: To Columbus and end there with 3 SP (including Morgan)
131 4/16/2019 9:33:00 AM Spring 1862 Union Message Sorry need to change that move slightly

Drop 1 SP in Paducah
and end move in Cairo with 4 Sps and Halleck + Pope
130 4/16/2019 9:29:00 AM Spring 1862 Union Message Medium battle victory 1/3*

Drop 2 SPs in Paducah
Pope+ Halleck return to Cairo (n3)
129 4/16/2019 8:56:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 2

4
5


Message from Confederate:
Medium Battle in Paduca

USA: DRM +5
CSA: DRM None
128 4/16/2019 12:46:00 AM Spring 1862 Union Message I have one more MP if win the battle. Miscounted the spaces to St. Louis only 1-3
127 4/16/2019 12:44:00 AM Spring 1862 Union Play Strategy card as Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate Pope with 5 Sps
-> 1-4 St. Louis, pick up Halleck (n6)
-> Salem
-> Jonesborough
-> Cairo
-> Paducah

Go ahead and resolve
126 4/16/2019 12:42:00 AM Spring 1862 Union Message Yes Curtis should be in Strasburg

I make these occasional errors when I transcribe the map especially when I have 4 games in progress.

Thanks, so if that can be corrected, I appreciate it.
125 4/16/2019 12:29:00 AM Spring 1862 Confederate Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Convert Ironton and Greenville, MO to CSA PC

Did you mean to put Curtis in Strasburg - just checking as you said HF but either is fine with me.
124 4/15/2019 9:19:00 PM Spring 1862 Union Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
General Re-org

Banks+Fremont to AOP, let's form our own brass conclave

Butler to DC, Butler's hoping to join up.

Pope to Bloomington

Halleck to St. Louis

Curtis to Harper's Ferry
123 4/15/2019 8:50:00 PM Spring 1862 Union Message A conclave of CSA brass!

Will they decide to start with a campaign?
122 4/15/2019 8:50:00 PM Spring 1862 Confederate Message Union up first...
121 4/15/2019 8:50:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

120 4/15/2019 8:49:00 PM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

119 4/15/2019 8:49:00 PM Fall 1861 Confederate End Turn
118 4/15/2019 8:48:00 PM Fall 1861 Confederate Message Morgan to Nashville - ANV quite full of commanders!
117 4/15/2019 8:45:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
All 3 army generals to ANV

Cavalry: 2 to ANV/1 to Nashville

Who goes to Nashville

1-2: Forrest
3-4: Wheeler
5-6: Morgan
116 4/15/2019 9:07:00 AM Fall 1861 Union Message Curtis to Bloomington
Pope + Buell to AOP along with Stoneman
115 4/15/2019 9:07:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

2


Message from Union:
Stoneman to AOP

1 general to Bloomington

2 to AOP

General to Bloomington
1-2 Curtis
3-4 Pope
5-6 Buell
114 4/15/2019 9:04:00 AM Fall 1861 Confederate Message CSA SM:

Fayetteville, AR: 1 SP -> Richmond (ANV n7)
Marion, SC: 1 SP -> Richmond (ANV n8)
Wilmington, NC: 1 SP -> Richmond (ANV n9)
Charleston, SC: 1 SP -> Richmond (ANV n10)
New Orleans, LA: 1 SP -> Columbus, KY (n2)
Atlanta, GA: 1 SP -> Nashville (n2)
Columbus, GA: 1 SP -> Nashville (n3)
113 4/15/2019 7:21:00 AM Fall 1861 Union Message US SM
1 Cairo (n1) to Dover (n3)
6 DC (n4) to AOP (n12)
1 Weston to AOP (n13)
1 St. Louis (n1) to AOP (n14)
1 Salem to AOP (n15)
1 Wheeling to Grafton (n3)
1 Bloomington (n5) to Grafton (n4)
1 Cairo to Grafton (n5)

112 4/14/2019 10:53:00 AM Fall 1861 Confederate Message CSA Reinforcements:

VA: Richmond (ANV n6)
NC: Weldon (n2)
SC: Marion
FL: Fort Gadsden
GA: Atlanta
TN: Memphis
AL: Decatur
AR: Little Rock
MS: Corinth
KY: Columbus

Blockade Runners:

Wilmington
Charleston
Columbus, GA
New Orleans
111 4/14/2019 6:44:00 AM Fall 1861 Union Message Yes all unoccupied spaces in a border state convert when the state converts.

US Spring 1862 reinforcements
Dc 8 (n10)
Salem 1
St Louis 1 (n2)
Cairo 2
Bloomington 6
110 4/13/2019 11:55:00 PM Fall 1861 Confederate Message End of turn:

Attrition:

USA: AOP 8 SP -> 6 SP
CSA: ANV 7 SP -> 5 SP

PC:

USA: Gains Wheeling
CSA: None

West Virginia becomes Union controlled - all spaces flip (think Lewisburg does too?)

SW:

USA: 103+ -> 108+ (WV)
108+ -> 100- (WW plus COF)
CSA: Remains at 104-

Think that is it.

109 4/13/2019 11:49:00 PM Fall 1861 Confederate Message Looks like a 1,1 CSA victory

Halleck back to Dover with 2 SP
Price in Mackenzie with 1 SP
108 4/13/2019 11:47:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
3


Message from Confederate:
Price intercepts and moves with both SPs (fort now empty)

Small battle:

USA: DRM +1
CSA: DRM +3

107 4/13/2019 11:19:00 PM Fall 1861 Union Message Price has the option to intercept at McKenzie.

Go ahead and roll for any battle.

If there is a battle, that ends the turn.

Go ahead and resolve end of turn stuff.
106 4/13/2019 11:19:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 1

1


Message from Union:
Price intercept attempt
105 4/13/2019 11:19:00 PM Fall 1861 Union Play Strategy card as Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate Halleck + 3 Sps
-> Dover
-> McKenzie

I'll roll your intercept with Price.
104 4/13/2019 11:08:00 PM Fall 1861 Union Message successful 1/1* and per the combat rules the CSA SP remains in Murfressboro

Pope displaced to the turn track
103 4/13/2019 11:07:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 2

5
3


Message from Union:
No intercept

CSA +2
USA +0
102 4/13/2019 10:38:00 PM Fall 1861 Confederate Play Strategy card as Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Not sure if I can do this???

Division move: 1 SP in Nashville (leaves 1 SP with Smith and Pemberton)

Attacks into Murfreesboro

If legal, you have an intercept option.
101 4/13/2019 9:45:00 PM Fall 1861 Union Play Strategy card as Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Division move 1 SP from DC (n2)
-> Manassas
-> Strasburg
-> Franklin
-> Grafton
-> Wheeling
100 4/13/2019 7:38:00 PM Fall 1861 Confederate Play Strategy card as Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add Stonewall Brigade to the ANV
99 4/13/2019 7:37:00 PM Fall 1861 Confederate Discard random Strategy card Operations - 3 / Cabinet Intrigue

Message from Confederate:
98 4/13/2019 7:22:00 PM Fall 1861 Union Play Strategy card as Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Randomly discard a card and then take your turn.

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