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Empire of the Sun: Greg vs Alex II Journal

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Entry # Time Turn Player Title Entry
118 4/23/2019 9:42:00 PM May-Aug 1942 Japanese Message I guess I should announce the HQ too.
COMB FLEET 2+3=5
117 4/23/2019 9:41:00 PM May-Aug 1942 Japanese Play Strategy card as Operations #81: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
* Greg Waldeck (Japan) flips the Burma Road Marker (Hump)
* Greg Waldeck (Japan) creates US Submarine Doctrine Marker in Off Board
- Oops just a replacement, not the 14th AF card.
* Greg Waldeck (Japan) toggles Activation for BB Hiei
* Greg Waldeck (Japan) toggles Activation for [31st Army]
* Greg Waldeck (Japan) toggles Activation for 28th Army
* Greg Waldeck (Japan) toggles Activation for 14th Army
* Greg Waldeck (Japan) toggles Activation for CV Shokaku
* 3706 (Tokyo): BB Hiei moves to 4612 (Wake) Battle A
* 4017 (Truk): CV Shokaku moves to 4413 Battle A
* 4017 (Truk): [31st Army] moves to 4612 (Wake) Battle A
* 2813 (Manila/Corregidor): 14th Army moves to 4017 (Truk)
* 2109 (Kwai Bridge South): 28th Army moves to 2108 (Kwai Bridge North)
- 1 battle
- 1 ASP
- bty
116 4/23/2019 11:50:00 AM May-Aug 1942 Allies Play Strategy card as Event #17: 2 / China Airlift
Hump Operations into China: Flip the Burma Road Status marker from its No Hump to Hump side for the remainder of the game. Bonus: The AVG air unit (which normally cannot receive replacements) or a 14th AF air unit (either one) immediately receives a replacement step if it is in Northern India, Burma, or the Air units in China box. This replacement can be used to bring a 14th AF air unit (but not the AVG) back from elimination in any friendly in supply Northern India or Burma airfield. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
Playing this as an Event even if it's just a bit too early to get advantage from the bonus too...

No Logfile, bty
115 4/22/2019 8:57:00 PM May-Aug 1942 Japanese Draw Extra Strategy card Message from Japanese:
Draw for Panama Canal:
114 4/22/2019 8:57:00 PM May-Aug 1942 Japanese Play Strategy card as Event #80: 2 / Submarine Launched Air Attack on the Panama Canal: I-400
Allied Reinforcements for the next game turn are delayed. Place those reinforcements in the delay box when they arrive. If reinforcements are already delayed, there are no additional effects. Place the Panama Canal Attack marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
We'll close the canal and draw a card. I didn't mark it on the map if you want to grab the counter.
113 4/22/2019 5:00:00 AM May-Aug 1942 Allies Message Ouch! Sorry, Mr Alzheimer really advancing here... Submitted logfile with the necessary revision:

* 2008 (Rangoon): 2 Ind Corps moves to 1905 (Dacca)
- Indians back to where they're so strong required to remain... ;-)
* alex (Allies) toggles Activation for BB Warspite
* alex (Allies) toggles Activation for 2 Ind Corps
* 1905 (Dacca): BB Warspite moves to 2008 (Rangoon)

Should be ok now, back to you.
112 4/22/2019 12:17:00 AM May-Aug 1942 Japanese Message So, I see that Indian 2 Corp "really" wants to get to Rangoon, but since they are not AA capable they can't use Strategic Ground Transport.

Feel free to back up as far as you want to change.
111 4/21/2019 7:00:00 PM May-Aug 1942 Allies Play Strategy card as Operations #49: 1 / Roosevelt Threatens Chungking: Chinese Army Offensive
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Sorry, ASP was my mistake. Many thx for your advice about my stacked CVs, I'll try to survive with such a risk, right now.

* alex (Allies) toggles Activation for SEAC HQ (Agreement)
* alex (Allies) toggles Activation for CV Indomitable
* alex (Allies) toggles Activation for 2 Ind Corps
* 1905 (Dacca): 2 Ind Corps moves to 2008 (Rangoon)
* 1406 (Madras): CV Indomitable moves to 2008 (Rangoon)
- Both were strat moves, bty
110 4/21/2019 2:28:00 PM May-Aug 1942 Japanese Message Your battle assessment all looks correct. Where did I use an ASP. I show 3 from card 1 and 0 for Card 2. Let me know if you don't agree.

Greg Waldeck (Japan)> - PBM:
* 2809 (Swatow): 3 AD moves to 2409 (Hanoi)
* 2409 (Hanoi): 3 AD moves to 2110 (Bangkok)
* 2813 (Manila/Corregidor): BB Yamato moves to 3319 (Biak)
* Greg Waldeck (Japan) eliminates [R Corps] *
* Japanese Resources are now at 12
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 2813 (Manila/Corregidor). Hex is now Japanese controlled

Just an FYI, I'm building up an unholy potential attack on the CVs at Espiritu Santo. Be careful that any attack, after losses, won't give me enough firepower to sink both CVs with a 1/2 result. That's a gamble Japan just might take. If I have a 70% chance to kill both CVs it starts to become tempting. You're fine right now with all 5 units there, but you are in an aggressive position and the CVs are together so stay aware of the risks.
109 4/21/2019 6:23:00 AM May-Aug 1942 Allies Message Just barely... eliminate US unit and perform your pb movement, no logfile submitted. And, as long as I can see, you have to add 1 ASP played for the japs.
108 4/21/2019 6:19:00 AM May-Aug 1942 Allies Die roll request Request: 10-sided die x 1

1


Message from Allies:
Here again, let me know if I'm right in rules interpretation. I renounce to any reaction since I couldn't activate any unit not having any HQ in range with the only battle declared; moreover, a/n battle has no effect since I can't loose the only ground step I have there, so ground combat is still contemporary. Still, subtracting cumulative effects of your a/n presence and of terrain, you still may miss a hit achieving a "zero" result. With that in mind I proceed to roll.

JP (+2)
107 4/20/2019 10:17:00 PM May-Aug 1942 Japanese Play Strategy card as Operations #76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit
Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
COMB FLEET 2+3=5

*Greg Waldeck (Japan) deactivates Japanese units.
* Strategic Record Track (1): Allied Passes moves to Strategic Record Track (0)
- 1 of 1 US passes
* Greg Waldeck (Japan) toggles Activation for BB Yamato
* Greg Waldeck (Japan) toggles Activation for 3 AD
* Greg Waldeck (Japan) toggles Activation for 14th Army
* Greg Waldeck (Japan) toggles Activation for Korean Army
* Greg Waldeck (Japan) toggles Activation for [35th Army]
* 2109 (Kwai Bridge South): Korean Army moves to 2108 (Kwai Bridge North)
* 2812 (Clark Field): 14th Army moves to 2813 (Manila/Corregidor Battle A
* 3407 (Kure): BB Yamato moves to 2813 (Manila/Corregidor) Battle A
* 3607 (Nagoya): 3 AD moves to 3209 (Okinawa)
* 3209 (Okinawa): 3 AD moves to 2809 (Swatow) Battle A
* 3219 (Vogelkop): [35th Army] moves to 3119 (Sarong)
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 3119 (Sarong). Hex is now Japanese controlled
1 battle
bty
106 4/20/2019 9:04:00 AM May-Aug 1942 Allies Message Playing my "pass" here, no logfile. Bty.
105 4/19/2019 8:37:00 PM May-Aug 1942 Japanese Play Strategy card as Operations #29: 3 / Combined Fleet: Battle of Santa Cruz
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and naval units may be activated. Effective Aerial Torpedo Tactics: Increase Japanese aircraft carrier naval units attack strength by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
COMB FLEET 3+3=6

* Greg Waldeck (Japan) toggles Activation for Korean Army
* Greg Waldeck (Japan) toggles Activation for [35th Army]
* Greg Waldeck (Japan) toggles Activation for [17th Army]
* Greg Waldeck (Japan) toggles Activation for [27th Army]
* Greg Waldeck (Japan) toggles Activation for ED Army
* Greg Waldeck (Japan) toggles Activation for [18th Army]
* 2616 (Tarakan): [17th Army] moves to 2817
* 3007 (Shanghai): [35th Army] moves to 3219 (Vogelkop)
* Japanese Resources are now at 11
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 3219 (Vogelkop). Hex is now Japanese controlled
* 3706 (Tokyo): ED Army moves to 3626 (Cairns)
* 3706 (Tokyo): [18th Army] moves to 3720 (Wewak)
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 3720 (Wewak). Hex is now Japanese controlled
* 3704 (Hakodate): [27th Army] moves to 4024 (Gili Gili)
* 3624 (Cape York): [17th Army] moves to 3520 (Hollandia)
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 3520 (Hollandia). Hex is now Japanese controlled
- I better go to Hollandia instead.
- No Battles
- 3 ASPs
* 2110 (Bangkok): Korean Army moves to 2109 (Kwai Bridge South)
- bty
104 4/19/2019 7:45:00 PM May-Aug 1942 Japanese Draw Strategy cards Drew 7 cards.

103 4/19/2019 7:45:00 PM May-Aug 1942 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:
Sub roll:
102 4/19/2019 7:45:00 PM May-Aug 1942 Japanese Change Japanese Divisions Available in China From 11 to 9
101 4/19/2019 7:45:00 PM May-Aug 1942 Japanese Change US Political Will From 8 to 7
100 4/19/2019 7:45:00 PM May-Aug 1942 Japanese Message Lots of good players in this thing so we'll see. It will be a battle to win it.

My replacements:
- 1 NAV on Yamato
- 1 INF on 28 Army
* Greg Waldeck (Japan) toggles Activation for [28th Army]
* Greg Waldeck (Japan) flips the 28th Army
* 2109 (Kwai Bridge South): 28th Army moves to 2109 (Kwai Bridge South)
* Greg Waldeck (Japan) toggles Activation for [19th Army]
* Greg Waldeck (Japan) flips the 19th Army
- 1 INF on 19 army
* Greg Waldeck (Japan) sets Japanese Divisions in China to 10
* Greg Waldeck (Japan) sets Japanese Divisions in China to 9
- I will roll for subs and draw cards.
99 4/19/2019 5:12:00 AM May-Aug 1942 Allies Message You're right, this is a terrific game to be learnt, teached and, unuseful to say, to be mastered. As far as I can see analyzing journals of many games, you're within the restricted number of players who can win the ongoing tourny.
98 4/19/2019 4:27:00 AM May-Aug 1942 Allies Message * alex (Allies) flips the 1 Aus Corps
* alex (Allies) toggles Out of Supply Status for 1 Aus Corps
* alex (Allies) flips the 2 Aus Corps
* alex (Allies) flips the Aus Air
* alex (Allies) flips the 5 Army
- Looks like I can't do any more for my repl; bty
97 4/18/2019 10:46:00 PM May-Aug 1942 Japanese Message I will say this is a hard game to both learn and to teach. There's just so much going on that it's hard to know where to start. But it's a great lesson on why the fighting in the Pacific developed the way it did and why certain locations were so important.
96 4/18/2019 10:43:00 PM May-Aug 1942 Japanese Message Greg Waldeck (Japan)> - So this would be right, if you could put ANZAC in Townsville. If it was there it would put the hex in supply and could trace to Darwin which (at least until my reinforcements come in) is a Supply Eligible Port, since the port can trace a line of unlimitted distance to an Allied HQ. However, if I put an air unit in Tjilatjap then it would be cut off from supply again.
- However, you can never put a unit in a hex with an unnuetralized AZOI, which the Soryu is projecting over Townsville since you don' t have supply to the Air unit there until you place ANZAC.
* 3727 (Townsville): ANZAC HQ (Agreement) moves to 3023 (Darwin)
- Luckily this works in reverse. If you put ANZAC in Darwin then it can overland supply Townsville since the air will have an active AZOI and will make Townsville a Supply Eligible Port, as the port can trace to any of the US HQs. So you will be able to use replacements on all of the Aussies if you want to.
* 4319: 26 AF moves to 4222 (Buin)
* 4420: 6 AD moves to 2719 (Kendari)
* 4419: [31st Army] moves to 4017 (Truk)
* 4419: CV Junyo moves to 4415 (Eniwetok)
* Greg Waldeck (Japan) toggles Activation for CV Junyo
* Greg Waldeck (Japan) toggles Activation for [31st Army]
* Greg Waldeck (Japan) toggles Activation for 26 AF
* Greg Waldeck (Japan) toggles Activation for 6 AD
- bty for replacements
95 4/18/2019 11:45:00 AM May-Aug 1942 Allies Message BTW, you're formally hired as my EOTS personal trainer in view of the BPA game ;-)
94 4/18/2019 11:42:00 AM May-Aug 1942 Allies Message Logfile written. I've conditioned my placement to my interpretation of the rules, please let me know if I'm right, otherwise follow my instrucrtions and, in any way, proceed with your reinf. I left Commonwealth units placed as I placed them initially. bty
93 4/17/2019 11:57:00 PM May-Aug 1942 Japanese Message Couple of things:
The HQs that come in this turn do not get delayed. So ANZAC and SOUTH PAC can be put on the map. This will allow you to get units into AUS and to use replacements on the flipped AUS units in the Replacement phase after I do reinforcements.
With ANZAC you can supply any unit in range so some of the British units that you put in India could go to Australia. That's up to you.
Word of warning on the US CVs which could be a big target this turn, you'll want to make sure they aren't too inviting a target. Keep them supported by air and ships.

I marked all the NEI hexes that came into my control after the NIE surrender and removed the Dutch Air.

Make any changes you want and I'll do my reinforcements.

Also, in the tournament don't draw cards until all reinforcements and replacements are complete. You don't know what you hand will be before those are finished.

bty.
92 4/17/2019 11:36:00 PM May-Aug 1942 Japanese Message Couple of things:
1)
91 4/17/2019 5:26:00 PM May-Aug 1942 Allies Message OK, performed the operations planned at the beginning of last turn, picking up the 2 discarded cards. Bty
90 4/17/2019 5:25:00 PM May-Aug 1942 Allies Return Strategy card to hand #49: 1 / Roosevelt Threatens Chungking: Chinese Army Offensive

Message from Allies:
89 4/17/2019 5:25:00 PM May-Aug 1942 Allies Return Strategy card to hand #26: 2 / US Army Breaks Japanese Army Codes

Message from Allies:
88 4/17/2019 5:24:00 PM May-Aug 1942 Allies Draw Strategy cards Drew 4 cards.

87 4/17/2019 5:22:00 PM May-Aug 1942 Allies Message OK, logfile written. Obviously let me knbow if I forgot anyting. Just a remark, I scattered BR reinf until Maldives since I have seen sometimes JP tries some tricks momentaneously putting OOS SEAC HQ denying any chances to activate units in battle
86 4/17/2019 5:18:00 PM May-Aug 1942 Allies Message 11AF and 11AF LRB delayed
85 4/17/2019 5:18:00 PM May-Aug 1942 Allies Die roll request Request: 10-sided die x 6

1
0
3
3
7
3


Message from Allies:
Sent to Europe die roll, in such an order:

- 11AF
- 11AF LRB
- 13AF
- 13AF LRB
- (I DIV)
- (XIV DIV)
84 4/16/2019 8:45:00 PM Jan-Apr 1942 Japanese End Turn
83 4/16/2019 8:44:00 PM Jan-Apr 1942 Japanese Message Yes, usually a good idea to rescue Mac as soon as you can. Go ahead and finish up everything through your reinforcement phase. The back of the rules has a handy guide on the steps to go through. Good practice for the tournament. You can go through all the National Status, PoW, attrition (I see couple of more), and your reinforcements.
82 4/16/2019 2:50:00 AM Jan-Apr 1942 Allies Message * 2813 (Manila/Corregidor): SW Pac HQ (Agreement) moves to Turn 3 (May-Aug 1942)
* alex (Allies) flips the [2 Aus Corps]
* alex (Allies) flips the [Aus Air]
* alex (Allies) flips the [1 Aus Corps]
* alex (Allies) flips the [8 Aus Division]
* alex (Allies) flips the [3 Ind Corps]
* alex (Allies) eliminates [19 LRB] *
* alex (Allies) eliminates 6 Regiment *
* alex (Allies) eliminates 4 Regiment *
* alex (Allies) eliminates 7 Regiment *
* alex (Allies) eliminates 8 Regiment *
- Unit in Buda is 25 hexes from Nimitz HQ so I believe it stays put
81 4/16/2019 2:45:00 AM Jan-Apr 1942 Allies Play Strategy card as Operations #4: 1 / Arcadia Conference
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
I believe it's better to pull out Douglas since you didn't attack Manila instead that placing an HQ that is mostly unuseful right now. I could avoid to flip a couple of australian units with ABDA but better to think to the middle terms...

HQ SW Pac on the GT Record Track.
80 4/16/2019 1:44:00 AM Jan-Apr 1942 Japanese Message My PBM:
- I think PM has to go to Buna. I get to retreat the losing unit, but I have to go to a named location if there is one, that I didn't attack from.
- My PBM
* 4415 (Eniwetok): BB Nagato, CV Soryu moves to 3626 (Cairns)
* 4017 (Truk): CV Akagi moves to 3822 (Lae)
*Greg Waldeck (Japan) unmarks all moved units
* 3626 (Cairns): BB Nagato moves to 4415 (Eniwetok)
*Greg Waldeck (Japan) removes all battle markers
*Greg Waldeck (Japan) deactivates Japanese units.
*Greg Waldeck (Japan) deactivates Allied units.
*Greg Waldeck (Japan) deactivates Allied units.

Bty for last card.
79 4/15/2019 6:26:00 AM Jan-Apr 1942 Allies Message Realizing now that I declared the step loss but didn't flip the unit inside the Logfile, please do it within your pbm session.
78 4/15/2019 6:22:00 AM Jan-Apr 1942 Allies Message Bde loses one step and retreats to 3923.

* 3823 (Port Moresby): PM Bde moves to 3923
- PBM:
* 3924: CV Lexington, CV Enterprise moves to 4825 (Espiritu Santo)
- EN move:
* 3823 (Port Moresby): [CA Kent] moves to 3727 (Townsville)
- bty for pbm
77 4/15/2019 6:11:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 2

2
4


Message from Allies:
* alex (Allies) toggles Activation for Cen Pac HQ (Agreement)
- Port Moresby is exactly 25 hexes from Cen Pac HQ and such a path can't be blocked by any means
* alex (Allies) toggles Activation for CV Lexington
* alex (Allies) toggles Activation for CV Enterprise
* 5321 (Funafuti): CV Enterprise moves to 3924
* 5321 (Funafuti): X Corps moves to 3924
- Funafuti is exactly 15 hexes to Port Moresby but unfortunately I have a single ASP to use (but no doubt you have considered it too...)
- Lexington and Enterprise join battle "A" but they can't eliminate your single step unit, so I won't roll

Roll for the ground battle instead

JP (-3)
AP (0)
76 4/15/2019 5:57:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
Unuseful to remark, you found out a way to nullify any possible reaction at Port Moresby, in fact mathematically ensuring to take it. Still, I'll proceed with an interception attempt due to the chances I could get of a post battle movement.

Intel (ok 0-5)
75 4/15/2019 12:38:00 AM Jan-Apr 1942 Japanese Play Strategy card as Operations #54: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
COMB FLEET 3+2=5

- I'm guess you won't want to change anything so here's my turn if you don't. If you do, feel free to make any changes and I can redo this turn.
* Greg Waldeck (Japan) toggles Activation for CV Akagi
* Greg Waldeck (Japan) toggles Activation for CV Shokaku
* Greg Waldeck (Japan) toggles Activation for CV Soryu
* Greg Waldeck (Japan) toggles Activation for [19th Army]
* Greg Waldeck (Japan) toggles Activation for 3 SN Bde
* 3706 (Tokyo): CV Soryu moves to 4415 (Eniwetok)
* 3706 (Tokyo): CV Shokaku moves to 4017 (Truk)
* 3706 (Tokyo): CV Akagi moves to 4017 (Truk)
* 3814 (Guam): 3 SN Bde moves to 3626 (Cairns)
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 3626 (Cairns). Hex is now Japanese controlled
* 3822 (Lae): [19th Army] moves to 3823 (Port Moresby) Battle A
* 3823 (Port Moresby): Battle Hex (A) moves to 3723
- 1 battle
- 1 ASP
- bty
74 4/14/2019 6:12:00 PM Jan-Apr 1942 Japanese Message Just a warning that I could invade and auto kill Pearl Harbor if I have a 3 Military card that allows for at least one land activation, which is possible though not highly likely. You want to make sure you're okay with this result, and if not don't let me do it.

Also, I know your last card since you haven't played Arcadia yet, so I will be able to plan my last card accordingly.

Let me know if you want to make any changes.
73 4/14/2019 5:29:00 PM Jan-Apr 1942 Allies Message No battles, back to you.
72 4/14/2019 5:29:00 PM Jan-Apr 1942 Allies Play Strategy card as Operations #50: 2 / Tornado Taskforce: Hollandia Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 Bonus, MacArthur's Navy: Applies only if SW PAC HQ is the activating HQ and US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US Naval unit.

OC: 2 EC: 4

Message from Allies:
* alex (Allies) toggles Activation for Cen Pac HQ (Agreement)
* alex (Allies) toggles Activation for X Corps
* alex (Allies) toggles Activation for [CA New Orleans]
* alex (Allies) toggles Activation for CV Enterprise
* alex (Allies) toggles Activation for CV Lexington
* alex (Allies) toggles Activation for 7AF LRB
* 5808 (Oahu): 7AF LRB moves to 5511 (Johnston)
* 5808 (Oahu): CV Lexington moves to 5321 (Funafuti)
* 5808 (Oahu): CV Enterprise moves to 5321 (Funafuti)
* 5808 (Oahu): [CA New Orleans] moves to 5100 (Dutch Harbor)
* 5808 (Oahu): X Corps moves to 5321 (Funafuti)
71 4/14/2019 3:40:00 PM Jan-Apr 1942 Japanese Message No Problem. Send me a turn when you can.
70 4/14/2019 12:04:00 AM Jan-Apr 1942 Allies Message Greg, I'm out for the weekend, playing again as soon as possible.
69 4/13/2019 5:49:00 PM Jan-Apr 1942 Japanese Play Strategy card as Operations #61: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
COMB FLEET 3+2=5
I've made this move and completed my PBM. If you have any reaction let me know and we can back up if necessary.

- 2109 is Siam so I don't suffer the -1 Activation penalty there. I will if I activate any unit in Burma until I take Rangoon.
- 2108 is in Burma so I would have the penalty
* Greg Waldeck (Japan) toggles Activation for 21 AF
* Greg Waldeck (Japan) toggles Activation for 4 AD
* Greg Waldeck (Japan) toggles Activation for 1 AD
* Greg Waldeck (Japan) toggles Activation for 1 SN Bde
* Greg Waldeck (Japan) toggles Activation for CA Takao
* 2909 (Tainan): 21 AF moves to 2911 (Aparri)
* 2911 (Aparri): 21 AF moves to 2915 (Davao)
* 3813 (Saipan/Tinian): 1 AD moves to 3814 (Guam)
* 3814 (Guam): 1 AD moves to 4017 (Truk)
* 3607 (Nagoya): 4 AD moves to 3709 (Iwo Jima)
* 3709 (Iwo Jima): 4 AD moves to 3813 (Saipan/Tinian)
* 3319 (Biak): CA Takao moves to 4024 (Gili Gili)
* 3319 (Biak): 1 SN Bde moves to 4024 (Gili Gili)
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 4024 (Gili Gili). Hex is now Japanese controlled
- No Battles
- PBM:
* 2915 (Davao): 21 AF moves to 3416 (Palau Islands)
* 3416 (Palau Islands): 21 AF moves to 3319 (Biak)
* 4017 (Truk): 1 AD moves to 4021 (Rabaul)
* 4021 (Rabaul): 1 AD moves to 4024 (Gili Gili)
* 3813 (Saipan/Tinian): 4 AD moves to 3814 (Guam)
- bty

68 4/13/2019 7:18:00 AM Jan-Apr 1942 Allies Message Sorry, I meant 2108, not 2104
67 4/13/2019 6:19:00 AM Jan-Apr 1942 Allies Message I replaced last (and wrong) logfile with one reporting correct moves. A further question: is hex 2104 belonging to Burma? Because according to the border depicted on the map one could say "yes", but the according to 13.51 ot the rules it looks like "no, it belongs to Siam". It's a relevant question related to Effincienct Rating of your South HQ, of course...
66 4/13/2019 6:12:00 AM Jan-Apr 1942 Allies Message So far, I revise my activations as follows:

* alex (Allies) toggles Activation for SEAC HQ (Agreement)
* alex (Allies) toggles Activation for [6 Army]
* alex (Allies) toggles Activation for 1 Ind Corps
* alex (Allies) toggles Activation for FE Air
* alex (Allies) toggles Activation for [66 Army]
* alex (Allies) toggles Activation for B Ind Division
* 2006 (Akyab): FE Air moves to 1805 (Calcutta)
* 2007: [66 Army] moves to 2006 (Akyab)
* 2008 (Rangoon): B Ind Division moves to 2007
* 2106 (Mandalay): 1 Ind Corps moves to 2008 (Rangoon)
* 2206 (Lashio): [6 Army] moves to 2106 (Mandalay)
65 4/13/2019 5:49:00 AM Jan-Apr 1942 Allies Message I really missed Indians being an exception within Commonwealth units as far as AA (and consequently strategic transport) is concerned: I was perfectly aware of Dutch and Chinese units, but I had missed indian units all the life through, without your remark: so, still in view of the BPA game, many thx.
64 4/12/2019 9:05:00 PM Jan-Apr 1942 Japanese Message Correct on the -2 Intel modifier. The ground move isn't affected by the AZOI, but any move will trigger the -2 even ground units.

On the last move, I think you used Strategic transport to shuffle the two Indian units, B and 2 Corp. The Dutch, Indian, Chinese are not AA capable so they can't use Strat Tran. They don't like water crossings apparently, even port to port. CW Armor can use Strategic Transport, but can't invade.

Feel free to change any activations you want and any moves.


63 4/12/2019 4:52:00 PM Jan-Apr 1942 Allies Message bty
62 4/12/2019 4:51:00 PM Jan-Apr 1942 Allies Message As for the -2 modification to intelligence die roll triggered whenever a unit enters or moves inside an enemy ZOI, maybe I've been confused by the sentence inside 6.4 of the living rules: A ZOI does not affect ground movement from a land hex thru another land hex across a land hexside. Not being affected doesn't mean that you don't trigger the -2 to the die roll when you enter or move inside such a ZOI.
61 4/12/2019 4:40:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #72: 2 / Halsey: Carrier Raids on Japan
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4. Bonus: If during the offensive a US carrier naval unit declares a battle in a Japanese Island hex, unless the Japanese immediately play a weather card, the Allies randomly remove one card from the Japanese hand.

OC: 2 EC: 4

Message from Allies:
Activate SEAC HQ for 1+4=5 moves.

* alex (Allies) toggles Activation for 2 Ind Corps
* alex (Allies) toggles Activation for 1 Ind Corps
* alex (Allies) toggles Activation for B Ind Division
* alex (Allies) toggles Activation for CA Exeter
* alex (Allies) toggles Activation for [6 Army]
* 2008 (Rangoon): B Ind Division moves to 1905 (Dacca) [Strat Move]
* 2008 (Rangoon): CA Exeter moves to 1905 (Dacca)
* 1905 (Dacca): 2 Ind Corps moves to 2008 (Rangoon) [Strat Move]
* 2106 (Mandalay): 1 Ind Corps moves to 2107
* 2107: 1 Ind Corps moves to 2008 (Rangoon)
* 2206 (Lashio): [6 Army] moves to 2106 (Mandalay)
60 4/11/2019 10:15:00 PM Jan-Apr 1942 Japanese Message Any move by an offensives unit into, through or out of an AZOI will trigger the -2. This is especially important for the Allies since they have lower Intelligence values that give them high odds of getting surprise if they preposition Air units in a Japanese AZOI so they don't have to move to declare an attack. The Japanese have the advantage of 3 range which can often be used to attack without entering an AZOI even when moving.
59 4/11/2019 10:09:00 PM Jan-Apr 1942 Japanese Message - Port Moseby is a good choice. You'll probably want it somewhere close enough that ANZAC can activate it when it comes in next turn.
* 1813 (Medan): 2 AD moves to 2012 (Singora)
* 4017 (Truk): 25 AF moves to 4021 (Rabaul)
- bty
58 4/11/2019 4:20:00 PM Jan-Apr 1942 Allies Message BTW, I didn't realize that the naval unit Kent is a Commonwealth one, so if have no any regrets as for my former naval EM please consider it in Port Moresby
57 4/11/2019 4:19:00 PM Jan-Apr 1942 Allies Message * alex (Allies) flips the [1B Division]
* alex (Allies) eliminates [1B Division] *
- No need to roll for the ground combat, it's auto. Bty for pbm a/n move

56 4/11/2019 4:13:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

7


Message from Allies:
No reaction move.

A/N Combat:

JP 20+0
55 4/11/2019 4:04:00 PM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:
Intel (imho, the -2 modifier is not triggered since you moved into my ZOI but only with a ground movement, let me know if I'm right)
54 4/11/2019 1:36:00 AM Jan-Apr 1942 Japanese Play Strategy card as Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
SOUTH HQ 1+5=6

- I think the Kent went to Funifuti. Not sure if that's where you'll want to be. It can only be activated with a combined or British HQ which isn't likely to be in range of that port.
* Greg Waldeck (Japan) toggles Activation for 25 AF
* Greg Waldeck (Japan) toggles Activation for 2 AD
* Greg Waldeck (Japan) toggles Activation for [16th Army]
* Greg Waldeck (Japan) toggles Activation for Korean Army
* Greg Waldeck (Japan) toggles Activation for 15th Army
* 3407 (Kure): 25 AF moves to 3709 (Iwo Jima)
* 3709 (Iwo Jima): 25 AF moves to 3814 (Guam)
* 3814 (Guam): 25 AF moves to 4017 (Truk)
* 2109 (Kwai Bridge South): 15th Army moves to 2108 Battle A
* 2110 (Bangkok): [28th Army] moves to 2109 (Kwai Bridge South)
- Para Drop on Medan
* Greg Waldeck (Japan) eliminates 2 Regiment *
* Japanese Resources are now at 8
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 1813 (Medan). Hex is now Japanese controlled
* 1916 (Palembang): [16th Army] moves to 2017 (Bangka)
* Japanese Resources are now at 9
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 2017 (Bangka). Hex is now Japanese controlled
* 2012 (Singora): 2 AD moves to 2110 (Bangkok) Battle A
* 2019 (Tjilatjap): Korean Army moves to 2110 (Bangkok)
- 1 Battle
53 4/10/2019 11:52:00 PM Jan-Apr 1942 Japanese Draw Extra Strategy card Message from Japanese:
Draw for Halsey's storm.
52 4/10/2019 11:51:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #64: 2 / Weather: Halsey's Typhoon
Allied Offensive is canceled. All units are placed back at their starting locations. The Japanese player may reduce one full strength Allied CA or DD naval unit (Japanese player choice) that was activated for the canceled Offensive. This can only reduce, not eliminate, the naval unit. If none of the specified naval units are available, there is no additional effect. Draw one Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
I better play this before I get stuck with it. I'll start from my last turn and move the Kent.

51 4/10/2019 4:01:00 AM Jan-Apr 1942 Allies Message - ENM:
* 4423 (Guadalcanal): CA Kent moves to 5321 (Funafuti)
- Revising my last move according to your suggestions...
* 2008 (Rangoon): B Ind Division moves to 2007
* 1805 (Calcutta): AVG Air moves to 2008 (Rangoon)
* 2106 (Mandalay): FE Air moves to 1805 (Calcutta)
*alex (Allies) sets AZOI ON (AZOI shading is SOLID)
* 2107: [66 Army] moves to 2006 (Akyab)
* 2107: [6 Army] moves to 2106 (Mandalay)
- If you go back to CBI unit position before my activation, you see that I performed all legal moves
- bty
50 4/10/2019 3:59:00 AM Jan-Apr 1942 Allies Message Apart from jokes, I revised my move according to your suggestions, but next time better if you go straight kicking my ass, which is usually a better lesson in view of the upcoming BPA game... anyway I can't but agree with your arguments. Now follows my corrections, I moved retroactively starting in the position I reached after my last move but if you go back to my units position before my last activation, you realize that all of them could have been legally moved where you find them at the end of the logfile I just submitted.
49 4/10/2019 3:55:00 AM Jan-Apr 1942 Allies Message Ok... you've just graciously told me that my last move is shit... ;-))
48 4/9/2019 10:19:00 PM Jan-Apr 1942 Japanese Message From #40 below.

Efficiency is one big things this game teaches. Trying to really maximize both the effectiveness of the current move while setting up moves that come later. Some of it is experience, and some is just planning the cards that you have in hand. It's most important this first turn as Japan because after this the Allies will be fighting back. If you going to have bad luck, now's the time to get it out of your system.

47 4/9/2019 10:06:00 PM Jan-Apr 1942 Japanese Message I think you asked about other issues with the new module. All of the ones I know about are fixed on version 4 of the module that's available now on Vassal. Things like the 28th army being reduced and 21st AF in hex 3009 are corrected.
46 4/9/2019 10:02:00 PM Jan-Apr 1942 Japanese Message A couple of things before we go on. The Kent at Guadalcanal needs to ENM as part of last turn. It's after my PBM so it can go to any port within 10 hexes.

Also, I will warn you about stacking ground units in the CBI. Generally a defense in depth backed up by bigger units, which you don't have yet, works better than stacking. Think of the Chinese as speed bumps that you want to scatter around and make me attack them. They are good for slowing me down and making me attack multiple hexes. They are weak units even at full strength but they do take up space and I have to burn activations to attack them. Stacked up, I might be able to kill them all in one die roll. Fill up every hex you can with small units and then react units in to fights you actually have a chance to win.
Leave a small unit like the IND B in a hex actualy makes it weaker than removing it because it's so easy to hit and it's still losses still count toward winning or losing the battle. Another good unit to simply put in a hex as a speed bump for me.
Rangoon and hex 2009 is another tricky area on the map as that's the only way to get into Rangoon from the sea. If you look at the map, the sea hexside is blocked from all three hexes to the north and west. So if you don't maintain an AZOI in 2009 and I get one there by putting an air unit in Bankok then all the units that can't trace supply to Dacca will be OOS. The way you are set up now, that about every unit in the CBI south of Mandalay.

Feel free to make any changes you want, but let me know where the Kent ends up.


45 4/9/2019 5:42:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #33: 2 / Quadrant Conference: Burma Offensive
Activate: Any HQ. Logistic Value: 3 Conditions: Only air and ground units may be activated. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. In addition, the Allies may immediately construct the Jarhat Trans Route for no cost. If Jarhat already constructed the either Ledo or Imphal can be constructed.

OC: 2 EC: 4

Message from Allies:
* alex (Allies) toggles Activation for SEAC HQ (Agreement)
* alex (Allies) toggles Activation for AVG Air
* alex (Allies) toggles Activation for 1 Ind Corps
* alex (Allies) toggles Activation for [6 Army]
* alex (Allies) toggles Activation for [66 Army]
* alex (Allies) toggles Activation for FE Air
* 2008 (Rangoon): AVG Air moves to 1805 (Calcutta)
* 2106 (Mandalay): 1 Ind Corps moves to 2107
* 2107: 1 Ind Corps moves to 2008 (Rangoon)
* 2007: [66 Army] moves to 2107
* 2206 (Lashio): [6 Army] moves to 2106 (Mandalay)
* 2106 (Mandalay): [6 Army] moves to 2107
* 2006 (Akyab): FE Air moves to 2106 (Mandalay)
*alex (Allies) toggles Jarhat Route
- Jarhat route completed as for the card bonus; no battles, back to you
44 4/9/2019 1:53:00 PM Jan-Apr 1942 Japanese Message I'll stay put at Gaudalcanal with CA. Bty.
43 4/9/2019 3:30:00 AM Jan-Apr 1942 Allies Message - Really unlucky, right now...
* alex (Allies) flips the [CA Kent]
* alex (Allies) eliminates [CA Kent] *
* alex (Allies) removes Battle Hex (A)
- bty for pbm
42 4/9/2019 3:25:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

6


Message from Allies:
Nope.

JP (12 + 3)
41 4/9/2019 3:23:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

4


Message from Allies:
Here, for example, I've already there's nothing I can do to save Guadalcanal, even in case of favourable dice results.

Anyway, reaction (0-3).
40 4/9/2019 3:21:00 AM Jan-Apr 1942 Allies Message The accuracy you put in every move (in terms of effort saving, maximization of limited resources, minimization of possible enemy reaction, and so on) keeps close to the perfection. It's really a good training for the upcoming BPA game ;-)
39 4/9/2019 1:59:00 AM Jan-Apr 1942 Japanese Play Strategy card as Operations #70: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
SS HQ 2+1=3

* Greg Waldeck (Japan) toggles Activation for SS Bde
* Greg Waldeck (Japan) toggles Activation for CA Aoba
* 4021 (Rabaul): CA Aoba moves to 4423 (Guadalcanal) Battle A
* 4021 (Rabaul): SS Bde moves to 4423 (Guadalcanal) Battle A
* 3706 (Tokyo): 1 AD moves to 3709 (Iwo Jima)
* 3709 (Iwo Jima): 1 AD moves to 3813 (Saipan/Tinian) Strat move
- 1 battle
- bty
38 4/8/2019 5:38:00 PM Jan-Apr 1942 Allies Message Sorry, I could have avoided such a loss of time. Playing here my 2nd and last "pass".
37 4/8/2019 4:09:00 PM Jan-Apr 1942 Japanese Message No PBM. Bty
36 4/8/2019 3:12:00 AM Jan-Apr 1942 Allies Message Dutch unit destroyed, air unit entitled for an emergency move.

* alex (Allies) eliminates 1 Regiment *
* alex (Allies) removes Battle Hex (B)
* alex (Allies) removes Battle Hex (C)
* alex (Allies) removes Battle Hex (D)
* alex (Allies) eliminates 3 Regiment *
* alex (Allies) eliminates 5 Regiment *
* alex (Allies) eliminates J Division *
* 2019 (Tjilatjap): Dut Air moves to 2216 (Sinkawang)
* alex (Allies) removes Battle Hex (A)

bty for pbm
35 4/8/2019 3:00:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

9


Message from Allies:
JP Tjilatjap
AP can't produce a hit
34 4/8/2019 2:47:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

4


Message from Allies:
AP (need critical)
33 4/7/2019 9:04:00 PM Jan-Apr 1942 Japanese Message You are correct. The air will still get to roll for a crit before the Ground combat.
32 4/7/2019 5:45:00 PM Jan-Apr 1942 Allies Message Battles B, C and D are auto-win with no chances of reply. As for Battle A, I don't remember if the air unit present can determine an A/N battle, with any chances to provide a hit to Korean army with a critical hit. Please answer to such a question before going on.
31 4/7/2019 4:38:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
SOUTH 1+36=4

- The Chinese have to have Rangoon and be able to trace to Madras by sea or entirely over STRAT routes to Madras/. The Strat round are not complete (Jarhat, Imphal and Ledo) at the start of the game. So if you lose Rangoon you can't trace by sea to Madras and Kunming is no longer a supply source. The whole CBI is tricky and very dependent on who owns Rangoon.
* Greg Waldeck (Japan) toggles Activation for Korean Army
* Greg Waldeck (Japan) toggles Activation for [17th Army]
* Greg Waldeck (Japan) flips the [28th Army]
- 28th army should be flipped at start of the scenario. I fixed it on here.
* Greg Waldeck (Japan) toggles Activation for [16th Army]
* Greg Waldeck (Japan) toggles Activation for [25th Army]
* 2018 (Batavia): Korean Army moves to 2019 (Tjilatjap)Battle A
* 2018 (Batavia): [16th Army] moves to 1916 (Palembang)Battle B
* 2112 (Khota Baru): [25th Army] moves to 2517 (Balikpapan) Battle C
* 2709 (Hong Kong): [17th Army] moves to 2616 (Tarakan) Battle D
4 Battles
3 ASPs

30 4/7/2019 4:38:00 PM Jan-Apr 1942 Japanese Play Strategy card as Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
SOUTH 1+36=4

- The Chinese have to have Rangoon and be able to trace to Madras by sea or entirely over STRAT routes to Madras/. The Strat round are not complete (Jarhat, Imphal and Ledo) at the start of the game. So if you lose Rangoon you can't trace by sea to Madras and Kunming is no longer a supply source. The whole CBI is tricky and very dependent on who owns Rangoon.
* Greg Waldeck (Japan) toggles Activation for Korean Army
* Greg Waldeck (Japan) toggles Activation for [17th Army]
* Greg Waldeck (Japan) flips the [28th Army]
- 28th army should be flipped at start of the scenario. I fixed it on here.
* Greg Waldeck (Japan) toggles Activation for [16th Army]
* Greg Waldeck (Japan) toggles Activation for [25th Army]
* 2018 (Batavia): Korean Army moves to 2019 (Tjilatjap)Battle A
* 2018 (Batavia): [16th Army] moves to 1916 (Palembang)Battle B
* 2112 (Khota Baru): [25th Army] moves to 2517 (Balikpapan) Battle C
* 2709 (Hong Kong): [17th Army] moves to 2616 (Tarakan) Battle D
4 Battles
3 ASPs

29 4/7/2019 2:10:00 PM Jan-Apr 1942 Allies Message Logfile written.
28 4/7/2019 2:08:00 PM Jan-Apr 1942 Allies Play Strategy card as Event #7: 2 / Vinegar' Joe Stilwell: Burma Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: May only activate air and ground units. Merrill's Marauders: During any ground combat in any battles initiated by this Offensive, the Allied player adds 2 to all Allied ground combat die rolls for the duration of this Offensive due to the assistance of the 5307th Composite Group. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
Thx for your advice, in fact I was leaning towards both of your indications since within my auto-training in the last two weeks I've been scouting the very your BPA game. Still, it's hard to me to see how Chinese units could be put OOS so quickly (a further example would be appreciated) but I take seriously your warning.

Activate SEAC HQ (1 + 4)

* alex (Allies) toggles Activation for SEAC HQ (Agreement)
* alex (Allies) toggles Activation for 1 Ind Corps
* alex (Allies) toggles Activation for [66 Army]
* alex (Allies) toggles Activation for [6 Army]
* alex (Allies) toggles Activation for [5 Army]
* alex (Allies) toggles Activation for 2 Ind Corps
* alex (Allies) toggles Activation for FE Air
* 2407 (Kunming): [66 Army] moves to 2306
* 2306: [66 Army] moves to 2206 (Lashio)
* 2206 (Lashio): [66 Army] moves to 2106 (Mandalay)
* 2106 (Mandalay): [66 Army] moves to 2007
* 2407 (Kunming): [5 Army] moves to 2306
* 2306: [5 Army] moves to 2206 (Lashio)
* 2206 (Lashio): [5 Army] moves to 2106 (Mandalay)
* 2106 (Mandalay): [5 Army] moves to 2107
* 2105 (Imphal/Kohima): 1 Ind Corps moves to 2106 (Mandalay)
* 2407 (Kunming): [6 Army] moves to 2306
* 2306: [6 Army] moves to 2206 (Lashio)
* 1905 (Dacca): FE Air moves to 2006 (Akyab)
- No battles, bty
27 4/7/2019 12:43:00 PM Jan-Apr 1942 Japanese Message PBM done. Bty.

I was going to recommend that since this is a very powerful Japanese opening hand, you would probably want to play ABDA early before it won't matter, but you may be saving it to remove ISR or planning to sneak it in at the end to try and save a hex in the DEI.
I would also recommend moving your forces in the CBI early, the Chinese especially are very easy to knock out of supply and have them get stuck where they are. Even if they are OOS once you get them in place it doesn't matter much and they make nice speed bumps. A 3 card in the CBI will let you set up a much stronger defense of Rangoon and the hexes north of there. A lot of Japanese players go after the CBI aggressively with this hand, so getting the defense set up before they come after you is important.
26 4/7/2019 3:31:00 AM Jan-Apr 1942 Allies Message Of course I'd appreciate exchanging advices, I guess you mean something like "be careful to that threat"; the only concern is I'll get much more advantage from such advice due to your far superior experience ;-)
25 4/7/2019 3:30:00 AM Jan-Apr 1942 Allies Message No logfile submitted, bty for eliminating US Asia and pbm
24 4/7/2019 3:28:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

6


Message from Allies:
Battle A (AP unit destroyed, needs critical)
23 4/7/2019 3:27:00 AM Jan-Apr 1942 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:
Intel (ok 0-5)
22 4/7/2019 12:14:00 AM Jan-Apr 1942 Japanese Play Strategy card as Operations #71: 3 / High Altitude Interceptors
2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Bonus: Add +1 to Strategic bombing die rolls until the Allies control a supply eligible airbase within 5 hexes of Tokyo. Place the High Altitude Interceptors marker on the game turn track as a reminder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
COMB FLEET 3+3=6

- 1 of 2 USA passes
* Strategic Record Track (2): Allied Passes moves to Strategic Record Track (1)
* Greg Waldeck (Japan) toggles Activation for CA Nachi
* Greg Waldeck (Japan) toggles Activation for 2 SN Bde
* Greg Waldeck (Japan) toggles Activation for 1 SN Bde
* Greg Waldeck (Japan) toggles Activation for [19th Army]
* Greg Waldeck (Japan) toggles Activation for Korean Army
* Strategic Record Track (6): (No Barges) moves to Strategic Record Track (7)
- On this module the use ASPs are marked on the counter. Example 1/7 so the counter doesn't move unless the ASP count changes, (Ex. USA will go up one next time we do reinforcements). A change from the last module.
* Greg Waldeck (Japan) toggles Activation for CA Takao
* 3305 (Seoul): Korean Army moves to 2018 (Batavia)
* 2415 (Miri): 2 SN Bde moves to 2220 (Soerabaja) Battle A
* 2415 (Miri): CA Nachi moves to 2220 (Soerabaja) Battle A
* 2220 (Soerabaja): Battle Hex (A) moves to 2221 (Bali/Lombok)
* 2909 (Tainan): CA Takao moves to 2220 (Soerabaja) Battle A
* 2911 (Aparri): 1 SN Bde moves to 3319 (Biak)
* 2913: [19th Army] moves to 3822 (Lae)
* Greg Waldeck (Japan) sets Control Marker to Japanese Capture at 3822 (Lae). Hex is now Japanese controlled
- 1 Battle
- 2 ASPs

1 Battle.
bty.
21 4/7/2019 12:12:00 AM Jan-Apr 1942 Japanese Message Your English seems fine to me.

I was going to ask if you want me to give any advice or not during the game. I'm fine either way, and sometimes my advice is worth what you pay for it, nothing.
20 4/6/2019 6:26:00 PM Jan-Apr 1942 Allies Message "filled", not "felt". Sorry for my awful english... :-(
19 4/6/2019 6:24:00 PM Jan-Apr 1942 Allies Message Yes, much more intuitive on Vassal. May I suggest to cut and paste here only the relevant entries of the logfile, related to moves and battles?

Yes, supply status stays after you have felt the dropbox with the new logfile, apparently the units you toggled are exactly the OOS ones.

Playing my first of two "pass"

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