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Empire of the Sun: Alex vs Greg II Journal

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Entry # Time Turn Player Title Entry
322 10/16/2019 6:38:00 PM May-Aug 1943 Allies Message Just to gain time: if for any reasons you won't react, BB Washington and Lady Lex will remain in Guadalcanal with the Marines, other ships back to Espiritu Santo.
321 10/15/2019 3:16:00 PM May-Aug 1943 Allies Play Strategy card as Operations #81: 2 / China Offensive: Counter-Offensive in Kweilin-Liuchow
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
Activate Halsey, 3+2 = 5 units.

No declared battles.
320 10/10/2019 4:21:00 AM May-Aug 1943 Allies Message Looks like I'm entitled to go first in any case, despite your FO card available, since we have the same number of cards. Correct? OK, I'll wait until you'll be back...
319 10/10/2019 3:52:00 AM May-Aug 1943 Allies Draw Strategy cards Drew 7 cards.

318 10/9/2019 9:46:00 PM May-Aug 1943 Japanese Draw Strategy cards Drew 7 cards.

317 10/9/2019 9:45:00 PM May-Aug 1943 Japanese Message I make it by 1 sense we have +2 for escorts:
316 10/9/2019 9:45:00 PM May-Aug 1943 Japanese Die roll request Request: 10-sided die x 1

5


Message from Japanese:
Sub warfare roll:
315 10/9/2019 9:44:00 PM May-Aug 1943 Japanese Message I did through reinforcements and replacements. I'll roll for Subs and draw cards. We can start his turn after next week.
314 10/9/2019 5:12:00 AM May-Aug 1943 Allies Message I went thru end of Turn 5 / begin of Turn 6, until my replacements (I judged that you couldn't have been so conditioned in your reinf by my repl in any case). Moreover, I realized that in some way Yamato had finished in the deadpile, so you'll have to perform an extra post battle movement now (now problem about that). So you can go until your repl phase now.
313 10/9/2019 5:08:00 AM May-Aug 1943 Allies Change US Political Will From 2 to 1
312 10/8/2019 9:09:00 PM Jan-Apr 1943 Japanese End Turn
311 10/8/2019 9:07:00 PM Jan-Apr 1943 Japanese Message I finished PBM. Back to you for EoT through Reinforcements.
310 10/8/2019 6:37:00 AM Jan-Apr 1943 Allies Message Unuseful that it could be, looks like US wins at least a battle: 14/8, no damages to US forces, flipping Soryu.

Logfile submitted with my pbm, go on with your one.
309 10/8/2019 6:34:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

5
7


Message from Allies:
Both US air and Ryujo destroyed (I assume I can't hit Akagi).

Battle D:

JP 16
AP 14 +1
308 10/8/2019 6:29:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

9
9


Message from Allies:
Both american air units destroyed.

Battle C:

JP 24
AP needs critical
307 10/8/2019 6:25:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

9
4


Message from Allies:
JP 26 AD destroyed.

Battle B:

JP 38
AP need critical
306 10/8/2019 6:23:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 2

7
7


Message from Allies:
Battle A:

JP (needs critical)
AP (59, +1)
305 10/8/2019 6:17:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

3


Message from Allies:
Reaction attempt (ok 0-8)
304 10/6/2019 1:25:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
SS 7+2=9.
I needed an island back.
303 10/6/2019 1:20:00 AM Jan-Apr 1943 Japanese Message That is correct. You did move the one unit in my AZOI so that triggers the +2 for the Intel roll so I needed 0-3.

302 10/5/2019 3:13:00 AM Jan-Apr 1943 Allies Message Logfile written. I just wonder, your success range in your last reaction attempt was 0-3, correct? My feeling is, my assault with Marines to Namu has triggered the -2 AZOI modifier even if it wasn't a battle hex. In such a specific case you rolled a "1", so no differences at all, but just to know what happens next time in the same situation.
301 10/5/2019 12:02:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 2

2
3


Message from Japanese:
Battle A:
A/N:
AP Need crit
JP 37+0
300 10/4/2019 11:55:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

1


Message from Japanese:
Intel:

Sorry, I didn't even notice this was an attack and not just cover for the landing.
299 10/4/2019 2:24:00 AM Jan-Apr 1943 Allies Message You didn't roll for a reaction about the attack vs Kwajalein so I assume I can go on, rolling dice and resolve the combat, correct?
298 10/3/2019 10:57:00 PM Jan-Apr 1943 Japanese Message All you for PBM.
297 10/3/2019 10:56:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

7


Message from Japanese:
SR roll Namu:
296 10/3/2019 10:56:00 PM Jan-Apr 1943 Japanese Message It's always a challenge even with great cards. It's a very challenging game. I guess that's why I keep playing it so much. But, it's not over yet, even if you don't get PoW this turn.
We'll see. I've seen some crazy things happen. I was telling them at lunch how I had a hand last game as USA with no 3 cards on turn 3. Which was bad because I couldn't build the CBI strat routes.
You've played this pretty well, and you'll have the big CVs next turn. Better days are coming. You will live to see them. With the bad dice you've had that's about all you can hope for in this game.
295 10/3/2019 6:56:00 PM Jan-Apr 1943 Allies Play Strategy card as Operations #59: 1 / Ultra Information: Japanese Burma Operation is penetrated
Intelligence: Intercept. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
Welcome back.

Activate Halsey for 1+3 = 4 units.

1 a/n battle (3 LRB units vs Kwajalein) and 1 amphibious assault against an empty 1 hex island.

You can realize by this last card what shit-of-a-hand I picked up for this turn (very long... we've begun to play it in August and is not finished yet!). Normally in these early offensive turns for the Allied, signed by difficulty in achieving your PoW target, a powerful 3/ surprise attack card is desirable: not only I didn't pull out one yet, but this turn I completely lacked ANY 3/cards... instead, I collected some cards which had been useful 2-3 turns ago, to counter your offensive (like the one I'm currently playing... what is his usefulness once Japanese player completely stops to attack?!?). On the other hand, you pulled out very useful cards in this situation. I remain on my opinion, in this game if you don't get certain combos exactly when are needed you can't go too far.
294 10/2/2019 10:12:00 PM Jan-Apr 1943 Japanese Play Strategy card as Operations #66: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
SS 2+2=4

Run away!

I'm back.
293 9/26/2019 3:00:00 AM Jan-Apr 1943 Allies Message Thx for your advice. So please bring back your casualties in the way you arranged it as your very first action when you perform your next move. Wishing you a good vacation.
292 9/25/2019 9:18:00 PM Jan-Apr 1943 Japanese Message On casualties, I took that hit on the BB, because can sacrifice the Junyo to replace the hit on the Kaga using the Japanese Naval Aircraft Range Advantage 9.2 F 7 rule. Since I have Naval replacements I can then buy back the Junyo. Up to you on the hits, though, just an FYI.

I'll be out a few days so we can pick back up when I return.
291 9/25/2019 9:12:00 PM Jan-Apr 1943 Japanese Message Step 6 is where I roll for any SR hexes. If I get the roll and choose to create a battle hex then you can roll or play a card in Step 7 to change the Intel condition. If I don't create any battle hexes then I could play attack Reaction cards, then go to PBM for you.
290 9/25/2019 4:40:00 AM Jan-Apr 1943 Allies Message Are you sure that you can play a reaction card after having succesfully rolled for special reaction? As long as I can read in 7.27 you are not allowed, but I sense that the roll is used here to decide IF the hex target of the assault will become a battle hex or not, so maybe that once you have defined it as a battle hex you can play any reaction card. Pretty sure that the question has already been posed on Consimworld and that you are aware of the answer, so I completely rely on your judgement about that.

I'll submit my logfile with a slight change to your casualties and to my formerly scheduled pbm.
289 9/24/2019 10:18:00 PM Jan-Apr 1943 Japanese Message I sent the file back to change any losses for me and PBM:
288 9/24/2019 9:29:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 2

4
8


Message from Japanese:
Battle A:
A/N:
AP 50+1
JP 67+0
287 9/24/2019 9:27:00 PM Jan-Apr 1943 Japanese Draw Extra Strategy card Message from Japanese:
Draw for Savo island:
286 9/24/2019 9:27:00 PM Jan-Apr 1943 Japanese Play Strategy card as Event #17: 2 / Japanese Counterattack at Savo Island
Activation: Any HQ. Logistic Value: 3 Intelligence: Intercept. Conditions: Either air or naval units may be activated, but not both. Japanese Night Fighting Advantage: Japanese CA, CL and APD naval units have 2 added to their attack strength for all battles fought during the current Offensive. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
Well, we might as well try it.
SS 2+3=5
285 9/24/2019 9:15:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

0


Message from Japanese:
SR roll on Wotje
284 9/24/2019 4:57:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #48: 2 / New China Army: Stilwell Burma Offensive
Activate: Any HQ. Logistic Value: 4 if SEAC HQ, for all others: 3 Conditions: Only ground and air units may be activated. Bonus: The Allies receive one Chinese ground replacement step for a reduced Chinese unit. This replacement step cannot be saved and is lost if not used immediately. Additionally, all Chinese army units in range of the activating HQ may be activated for no additional activation cost.

OC: 2 EC: 4

Message from Allies:
As above, Cent Pac HQ for 2+3 activations.

Just to gain time on pbm: whatever your reaction (or not reaction), all my air/naval units back to their starting hex apart from Wasp, which will join Enterprise in Funafuti.
283 9/23/2019 9:51:00 PM Jan-Apr 1943 Japanese Play Strategy card as Operations #32: 3 / Operation I-Go: Air Offensive
Acitvation: Any HQ. Logistic Value: 4 Conditions: Only air units may be activated. Air Shuttle: The Japanese gain a +1 die roll modification during air-naval combat if the battle is within 6 hexes of an inactive Japanese CV or CVL naval unit.

OC: 5 EC: 7

Message from Japanese:
OPs on SS 2+3=5
282 9/23/2019 3:28:00 AM Jan-Apr 1943 Allies Message PBM done, logfile submitted.
281 9/22/2019 9:11:00 PM Jan-Apr 1943 Japanese Message All you for PBM:
280 9/22/2019 9:11:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

9


Message from Japanese:
SR Roll for Mili:
279 9/22/2019 3:18:00 AM Jan-Apr 1943 Allies Play Strategy card as Operations #17: 2 / China Airlift
Hump Operations into China: Flip the Burma Road Status marker from its No Hump to Hump side for the remainder of the game. Bonus: The AVG air unit (which normally cannot receive replacements) or a 14th AF air unit (either one) immediately receives a replacement step if it is in Northern India, Burma, or the Air units in China box. This replacement can be used to bring a 14th AF air unit (but not the AVG) back from elimination in any friendly in supply Northern India or Burma airfield. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
As before: Activate Nimitz for 2+3 units. Logfile submitted, yours for possible Special Reaction.
278 9/22/2019 1:58:00 AM Jan-Apr 1943 Japanese Play Strategy card as Future Offensive Message from Japanese:
277 9/21/2019 4:00:00 AM Jan-Apr 1943 Allies Message PBM performed, Logfile written.
276 9/20/2019 10:04:00 PM Jan-Apr 1943 Japanese Message That was actually SR but I missed it so bty for PBM:
275 9/20/2019 10:03:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

5


Message from Japanese:
Intel:
274 9/20/2019 10:02:00 PM Jan-Apr 1943 Japanese Message Well, LOTR is a tough act to follow. Although they did finally make some movies that did it justice. I'll put chapter one on the website and send you the password. My book is more Harry Potter meets Star Wars. But, who would have guessed Harry Potter would sell millions of copies.
273 9/20/2019 5:16:00 PM Jan-Apr 1943 Allies Message I'm more a fan of fantasy than a sci-fi one (I keep Lord of the Rings very close to the Holy Bible on my bedside table at the end... ;-) ) but, still, yes, I would really be interested in reading opening chapter of your trilogy. Will be able to tell my nephew I've been so lucky to read the "incipit" of a future best seller in advance!
272 9/20/2019 5:11:00 PM Jan-Apr 1943 Allies Play Strategy card as Operations #44: 2 / Operation Squarepeg: Green Is. Invasion
Activate: Anzac HQ only. Logistic Value: 2 Intelligence: Surprise Attack. Conditions: Any air or naval units may be activated, but the only ground unit that can be activated is the 3rd NZ division.

OC: 2 EC: 0

Message from Allies:
Activate Central Pac HQ for 2+3=5 units.

Logfile submitted.
271 9/19/2019 9:33:00 PM Jan-Apr 1943 Japanese Message Well, novelist is overstating it. But, I can at least say I've finished a trilogy. If your a fan of Science fiction in English I can send you the opening chapter. I'm sure I'll try to publish them in some form, since that's so easy to do now.
270 9/19/2019 9:31:00 AM Jan-Apr 1943 Allies Message Wasn't aware that you're a novelist! Hopefully you'll send me all references to your novl once it will be published!
269 9/18/2019 6:50:00 PM Jan-Apr 1943 Japanese Message I'll keep an eye out for your turn. I should be around now, except for a few vacations here and there.

Trying to finish up a novel. Always hard to get the ending right. But, heavy lifting is done, so now just some polishing up.


268 9/18/2019 6:45:00 PM Jan-Apr 1943 Japanese Message So this is an odd Sub card where I (Japan) can pick the losses from any active unit. So I'll put the hit on the little CA and leave the Zuiho full strength.

All you for next card.
267 9/18/2019 3:29:00 AM Jan-Apr 1943 Allies Message Hi Greg and welcome back. BTW, have you met your deadline successfully?

Me too will have to spend some time in order to figure out what happened here; moreover, I'll have a couple of busy days and hardly will be able to perform my move before Friday. In the meanwhile please solve the doubt I mentioned about Darte-Dace card.
266 9/18/2019 3:16:00 AM Jan-Apr 1943 Allies Draw Extra Strategy card Message from Allies:
So Zuiho is flipped, isn't it? BTW, I pull an extra card.
265 9/18/2019 3:15:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

4


Message from Allies:
Submarine attack.
264 9/18/2019 3:14:00 AM Jan-Apr 1943 Allies Play Strategy card as Event #61: 1 / Submarine Attack: Darter-Dace
Play during an Offensive prior to combat against any active Japanese naval units or against any active Japanese naval unit if no battle hexes are declared during the Offensive. On a die roll of: 0-4: Japanese lose one naval step* 5-7: Japanese lose two naval steps* (can eliminate a unit) 8-9: No Effect. *Japanese chooses Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Can't really understand what means "Japanese chooses", since once I've selected a naval unit to be the target of the submarine attack, looks like the steps to loose are written. Please explain... actually I choose CVL Zuiho as my target.
263 9/17/2019 8:15:00 PM Jan-Apr 1943 Japanese Play Strategy card as Operations #57: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
SOUTH 1+3=4

I'm back. Hopefully I can figure out what's going on. Looks like I better try and win quick, before the CV mob kills me off.

Bring over some reinforcements.
262 9/4/2019 3:36:00 AM Jan-Apr 1943 Allies Message Take your time Greg, this is a game, at the end... I was pretty sure that you were on vacations ;-)
261 9/3/2019 8:04:00 PM Jan-Apr 1943 Japanese Message Hey, sorry. Thought I'd sent this back. I have a deadline coming up at month end I've been trying finish up, so I've been pretty busy.

We just got the start for the next round. I'm playing Jeff Kouba in round 3. I'm going to see if I can get him to hold off for a couple of weeks and then I should be back onboard.

Talk soon.
260 8/21/2019 8:08:00 AM Jan-Apr 1943 Allies Message bty.
259 8/20/2019 3:12:00 AM Jan-Apr 1943 Allies Message BTW, have you begun the third round of the tourny?
258 8/20/2019 3:10:00 AM Jan-Apr 1943 Allies Message Yep. Had I remembered that you can react out of the battle hex with a/n units, for sure I had brought in a battleship less and a carrier more, since clearly the 4 attack factors that I had sacrified would have worth it. Conversely, I had to rely on my (well known scarce...) luck, and for a time, it payed back. I'll take it as a (very simbolic...) compensation for all the misfortune I collected, right now. Pbm done, logfile submitted.
257 8/19/2019 8:27:00 PM Jan-Apr 1943 Japanese Message Well, we both got lucky there.
bty for PBM:
256 8/19/2019 8:19:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 2

7
1


Message from Japanese:
Battle A:
A/N:
AP 49+1
JP 44+0
255 8/19/2019 8:17:00 PM Jan-Apr 1943 Japanese Draw Extra Strategy card Message from Japanese:
Draw for Reaction code change:
254 8/19/2019 8:17:00 PM Jan-Apr 1943 Japanese Play Future Offensive card as Event #70: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Play for reaction and card draw:
253 8/18/2019 5:29:00 PM Jan-Apr 1943 Allies Play Strategy card as Operations #38: 2 / Operation Tarzan: Burma Offensive
Activate: Any HQ. Logistic Value: 4 Conditions: The Allied player may only activate ground and air units, of which one must be a Chinese Army unit IF there is one on the map and in HQ range. If no such unit is available, this requirement is ignored.

OC: 2 EC: 4

Message from Allies:
Activate Central Pacific HQ for 3 + 2 = 5 units. 1 battle, 1 ASP.
252 8/18/2019 3:57:00 AM Jan-Apr 1943 Japanese Play Strategy card as Event #37: 3 / 1st Convoy Escort Fleet: Escort Organization
Activation: Combined Fleet HQ only Logistic Value: 2 Bonus: The Japanese player places the Escort marker on the game turn track on its +2 side or flips the escort marker to its +4 side if the marker is already in play on its +2 side. See Submarine Warfare for effects of this die roll modifier. Remove from play if used as an event.

OC: 5 EC: 7

Message from Japanese:
COMB FLEET 2+2=4
251 8/16/2019 6:00:00 PM Jan-Apr 1943 Allies Message PBM performed, logfile submitted.
250 8/16/2019 12:03:00 AM Jan-Apr 1943 Japanese Message Bty for PBM:

249 8/16/2019 12:02:00 AM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

8


Message from Japanese:
Battle A:
A/N:
AP 26+1
JP can't hit
248 8/15/2019 11:52:00 PM Jan-Apr 1943 Japanese Die roll request Request: 10-sided die x 1

2


Message from Japanese:
Intel:
247 8/15/2019 6:20:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #51: 2 / Chenault: 14th Air Force Offensive
Activate: Any HQ. Logistic Value: 4 Condtions: Only air units may be activated. Bonus: The Allied player receives the non-LRB 14th AF air unit in any friendly, in supply airbase in North India or in the China air unit box. If neither of those locations is available, then bring the air unit into any friendly in supply airbase. If the US AVG air unit is in play, immediately remove it from the game. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
Event. Macarthur fpr 2+4 = 6 activations. Place 14th AF in Daccs.
246 8/14/2019 10:31:00 PM Jan-Apr 1943 Japanese Play Strategy card as Operations #54: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
SOUTH 1+3=4
245 8/14/2019 3:07:00 AM Jan-Apr 1943 Allies Message Logfile submitted.
244 8/14/2019 3:06:00 AM Jan-Apr 1943 Allies Change War in Europe value From 1 to 3
243 8/14/2019 3:06:00 AM Jan-Apr 1943 Allies Play Future Offensive card as Event #66: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
Event.
242 8/14/2019 3:06:00 AM Jan-Apr 1943 Allies Play Future Offensive card as Event #66: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
Event.
241 8/13/2019 8:38:00 PM Jan-Apr 1943 Japanese Message Back from your trip. Hopefully our weather was nice out there for you. And not too many fires!

Japan will take their pass. bty.

240 8/12/2019 6:54:00 PM Jan-Apr 1943 Allies Play Strategy card as Event #16: 1 / Makin Island Raid: US Raiders
One Japanese air unit (Allied Player's choice) that is on a non-Japanese Islands hex within the range of a US HQ is reduced one step, even if this would eliminate the air unit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Hi...back from my trip to your Country ;-)

Flip 21 AF in Ponape (4316); please provide (logfile not submitted).
239 7/26/2019 12:51:00 AM Jan-Apr 1943 Japanese Draw Strategy cards Drew 6 cards.

238 7/26/2019 12:51:00 AM Jan-Apr 1943 Japanese Message Good place to hold up.
Enjoy your trip. Let me know when you're back in town.
237 7/25/2019 3:34:00 AM Jan-Apr 1943 Allies Message I prefer stop here since we are at a defined point, all cards in our hands at the beginning of the new turn. I'll get in touch when I'll come back from USA (I'll have a limited access to the net on the week of Aug 12th and will be fully operative again on the week of Aug 19th). Have you any absence scheduled?
236 7/25/2019 3:15:00 AM Jan-Apr 1943 Allies Draw Strategy cards Drew 7 cards.

235 7/25/2019 3:14:00 AM Jan-Apr 1943 Allies Message Succeeded. You pull out 6 cards and have ASP reduced to 5 (still 3 usable due to ISR).
234 7/25/2019 3:10:00 AM Jan-Apr 1943 Allies Die roll request Request: 10-sided die x 1

0


Message from Allies:
Sub Warfare.
233 7/24/2019 9:08:00 PM Jan-Apr 1943 Japanese Change US Political Will From 3 to 2
232 7/24/2019 9:08:00 PM Jan-Apr 1943 Japanese Change Japanese Divisions Available in China From 10 to 6
231 7/24/2019 9:07:00 PM Sep-Dec 1942 Japanese End Turn
230 7/24/2019 9:07:00 PM Sep-Dec 1942 Japanese Message R&R done.
bty for sub roll, cards and you can start. I won't cut in.

I think the Grand Canyon is one of the most unique spots in the USA. You'll enjoy it up north too, and it should be much cooler. SW is really boiling this time of year.

229 7/24/2019 8:28:00 AM Sep-Dec 1942 Allies Message OK, performed Reinforcements Phase for Turn 5, and Replacements as well. You can go with both of them.

Just to answer to your suggestion of the Grand Canyon: I've already visited parks of Utah, Arizona, Nevada (speaking of Grand Canyon, Bryce, Monument Valley, Death Valley and more) during my former tour, 4 years ago: it was something really impressive.
228 7/23/2019 9:00:00 PM Sep-Dec 1942 Japanese Play Strategy card as Operations #45: 3 / Operation Sho-Go
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Bonus: If a Kamikaze attack reaction card is played in conjunction with this card, increase the effect of the Kamikaze reaction card by one additional Allied naval step loss in one battle. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
SS 2+3=5
227 7/22/2019 9:10:00 AM Sep-Dec 1942 Allies Play Strategy card as Operations #75: 3 / Operation Detachment: Iwo Jima
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4 Conditions: An Allied ground unit must make an amphibious move to a hex within 10 hexes of Tokyo or this card may only be used as an OC.

OC: 3 EC: 5

Message from Allies:
OK, let's hope that an end will be met by this by any means disastrous turn...

OPS, activate Central Pac for 3+3=6 moves.

No battles, PW - 1 = 2.
226 7/21/2019 10:01:00 PM Sep-Dec 1942 Japanese Message BTY.

I took the turn before you moved for Iwo and played from there with that card going to FOQ.


225 7/21/2019 10:00:00 PM Sep-Dec 1942 Japanese Play Strategy card as Future Offensive Message from Japanese:
Play to FOQ
224 7/21/2019 2:38:00 AM Sep-Dec 1942 Allies Play Strategy card as Future Offensive Message from Allies:
Play this for future offensive instead.
223 7/21/2019 2:38:00 AM Sep-Dec 1942 Allies Return Strategy card to hand #75: 3 / Operation Detachment: Iwo Jima

Message from Allies:

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