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For the People: Kurt Kuhlmann's Game Journal

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Entry # Time Turn Player Title Entry
39 8/14/2019 12:33:00 PM Summer 1862 Union Discard Strategy card Message from Union:
38 8/13/2019 12:39:00 PM Summer 1862 Confederate Draw Strategy cards 7 cards drawn.

37 8/13/2019 12:39:00 PM Summer 1862 Union Draw Strategy cards 7 cards drawn.

36 8/13/2019 12:38:00 PM Summer 1862 Confederate Move Strategy card from discard pile back to deck #26: 3 / Cotton is King

Message from Confederate:
35 8/13/2019 12:37:00 PM Summer 1862 Confederate Move Strategy card from discard pile back to deck #42: 2 / Kentucky Anarchy

Message from Confederate:
34 8/13/2019 12:36:00 PM Summer 1862 Confederate Move permanently removed Strategy card to discard pile #42: 2 / Kentucky Anarchy

Message from Confederate:
33 8/13/2019 12:36:00 PM Summer 1862 Union Move Strategy card from discard pile back to deck #32: 3 / Dixie Land

Message from Union:
move back to deck?
32 8/13/2019 12:33:00 PM Summer 1862 Union Move Strategy card from discard pile back to deck #78: 3 / Personal Advisor

Message from Union:
move card back to deck?
31 8/13/2019 12:33:00 PM Summer 1862 Union Return Strategy card to hand #59: 2 / Farragut

Message from Union:
30 8/13/2019 12:26:00 PM Spring 1862 Union End Turn
29 8/13/2019 8:55:00 AM Spring 1862 Confederate Return Strategy card to hand #95: 2 / Strategy Board

Message from Confederate:
28 8/13/2019 8:49:00 AM Spring 1862 Confederate Play Strategy card as Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
27 8/13/2019 8:49:00 AM Spring 1862 Confederate Return Strategy card to hand #42: 2 / Kentucky Anarchy

Message from Confederate:
26 8/13/2019 8:48:00 AM Spring 1862 Confederate Move permanently removed Strategy card to discard pile #26: 3 / Cotton is King

Message from Confederate:
move card to discard pile?
25 8/13/2019 8:47:00 AM Spring 1862 Confederate Return Strategy card to hand #83: 3 / Major Campaign

Message from Confederate:
return card to hand?
24 8/13/2019 8:40:00 AM Spring 1862 Confederate Play Strategy card as Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
23 8/13/2019 8:38:00 AM Spring 1862 Confederate Discard Strategy card Message from Confederate:
22 8/13/2019 8:38:00 AM Spring 1862 Confederate Return Strategy card to hand #42: 2 / Kentucky Anarchy

Message from Confederate:
21 8/13/2019 8:29:00 AM Spring 1862 Union Play Strategy card as Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
20 8/13/2019 8:29:00 AM Spring 1862 Union Draw Strategy cards 7 cards drawn.

19 8/7/2019 8:37:00 AM Fall 1861 Union End Turn
18 8/7/2019 8:37:00 AM Fall 1861 Union Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
17 8/7/2019 8:37:00 AM Fall 1861 Union Play Strategy card as Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
16 8/2/2019 8:44:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

15 8/2/2019 8:44:00 AM Summer 1861 Union End Turn
14 8/2/2019 8:44:00 AM Summer 1861 Union Play Strategy card as Event #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
13 8/2/2019 8:43:00 AM Summer 1861 Union Play Strategy card as Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
12 8/2/2019 8:43:00 AM Summer 1861 Union Discard Strategy card Message from Union:
11 8/2/2019 8:43:00 AM Summer 1861 Union Play Strategy card as Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
10 8/2/2019 8:43:00 AM Summer 1861 Union Play Strategy card as Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
9 8/2/2019 8:43:00 AM Summer 1861 Union Draw Strategy cards 5 cards drawn.

8 8/2/2019 8:42:00 AM Spring 1861 Union End Turn
7 8/2/2019 8:30:00 AM Spring 1861 Union Play Strategy card as Operations #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
6 8/2/2019 8:30:00 AM Spring 1861 Union Play Strategy card as Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
5 8/2/2019 8:30:00 AM Spring 1861 Union Discard Strategy card Message from Union:
4 8/2/2019 8:30:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

3 8/2/2019 8:26:00 AM Spring 1861 Confederate Discard Strategy card Message from Confederate:
2 8/2/2019 8:26:00 AM Spring 1861 Confederate Discard Strategy card Message from Confederate:
1 8/2/2019 8:26:00 AM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

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