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Generic Module: Time of Crisis Aug19 Journal

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Entry # Time Turn Player Title Entry
60 8/19/2019 5:48:00 PM Turn 1 Greg Message I'd rather not start again, I'll make 24 more mistakes in the next 4 turns and we can't start over after each one. I will just eliminate the Gov 2 (can the next player updating do it in their log) and move on.
59 8/19/2019 5:17:00 PM Turn 1 Chawn Message We're all beginners at some point, but I'm not sure it is fair to the others if you replay your draw. Claudio made a move that wasn't ideal early in the game, but has chosen to stick with it. Shouldn't he be allowed to go back and change his choice?

We could start again now that you have a better idea what is going on, or we can stick with it. What does everyone think? Should we start again or continue making Greg stick with his choice of cards?

I'll do whatever the majority of you decide.
58 8/19/2019 4:23:00 PM Turn 1 Greg Message If agreeable, can I instead choose a second red 1 in my draw from last turn, thus playing 3 Yellow and 2 Red this turn, buy the improvement and a General 2? If so, file with redo is uploaded. Apologize, I missed that you can choose which cards in your deck can be pulled into your hand.
57 8/19/2019 3:19:00 PM Turn 1 Greg Message Sorry, I really am not used to the module or the rules. Didn't realize until this turn that I could pick cards for my hand, so I guess I have a red and blue in this hand that I can't really do much with. I think I'll just delete that governor and lose the red and the blue points and live and learn....I will remove that gov 2 during my next play or someone else can in their next update
56 8/19/2019 2:03:00 PM Turn 1 Chawn Message The best way to clear the points left over at the end of your turn is to press the End Turn button at the top of the module. This will prevent errors such as the one Greg as just made.
55 8/19/2019 2:01:00 PM Turn 1 Chawn Message Hi Greg, it looks to me like you have spent an extra Senate point. You played a Blue 1 and spent two points to recruit a governor. This probably happened as a result of the last player not clearing their blue points at the end of their turn.
54 8/19/2019 12:58:00 PM Turn 1 Greg Message Green is next.
53 8/19/2019 12:56:00 PM Turn 1 Greg Message File uploaded. Hoping I am doing things right, still struggling to grasp the rules and the "smart" plays...
52 8/19/2019 12:38:00 PM Turn 1 Greg Die roll request Request: 6-sided die x 2

4
3


Message from Greg:
Goths, now 2 active

Activate
Direction
51 8/19/2019 12:35:00 PM Turn 1 Greg Die roll request Request: 6-sided die x 2

2
4


Message from Greg:
Yellow turn

Crisis roll
50 8/18/2019 5:10:00 PM Turn 1 Chawn Message The relevant rule is contained in the second bullet on page 7.
49 8/18/2019 4:57:00 PM Turn 1 Claudio Message Ok thx. I was wondering how I could get that one back as it did not mention a cost.

48 8/18/2019 4:50:00 PM Turn 1 Chawn Message Claudio, I just reviewed your file. It looks fine except that the governor goes into the Available Leaders box. You don't have to pay for it again. (It would be a bit funny to pay for an At Start Leader that has no cost, but I thought I'd make it clear that you don't have to pay for any leader twice.)
47 8/18/2019 4:37:00 PM Turn 1 Claudio Message Yellow next
46 8/18/2019 4:19:00 PM Turn 1 Claudio Die roll request Request: 6-sided die x 2

1
2


Message from Claudio:
Activate/Direction
45 8/18/2019 4:16:00 PM Turn 1 Claudio Die roll request Request: 6-sided die x 2

5
5


Message from Claudio:
Crisis roll
44 8/17/2019 5:06:00 PM Turn 1 Chawn Message Claudio is up.
43 8/17/2019 4:59:00 PM Turn 1 Chawn Die roll request Request: 6-sided die x 2

5
3


Message from Chawn:
Franks
top activate (+2 event)
bottom move direction
42 8/17/2019 4:57:00 PM Turn 1 Chawn Die roll request Request: 6-sided die x 2

4
6


Message from Chawn:
Crisis roll
41 8/17/2019 2:12:00 PM Turn 1 Zach Message It would be nice if the module automatically kept track of neutral Italia but that probably is too much for vassal.
40 8/17/2019 2:11:00 PM Turn 1 Zach Message Log uploaded. Red up.

Event was add to black die roll
39 8/17/2019 1:38:00 PM Turn 1 Zach Die roll request Request: 6-sided die x 2

4
3


Message from Zach:
Crisis roll
38 8/16/2019 4:30:00 PM Turn 1 Greg Message Sorry, tried to fit my turn in at a break during work and forgot to upload...I tacked the Italia support onto the end, so we should be current. File up.
37 8/16/2019 3:50:00 PM Turn 1 Chawn Message Greg, I can't see your file. Did you upload it?
36 8/16/2019 3:48:00 PM Turn 1 Chawn Message We should be reducing Italia's support by 1 for each province we take out of neutral control. I often forget this...
35 8/16/2019 3:28:00 PM Turn 1 Greg Message Green is next
34 8/16/2019 3:28:00 PM Turn 1 Greg Message Yellow installs Gov 1 into Africa and places Gen 1 and Legion in Africa, buys Castra with 2 Pol points.

Should we be decrementing Italia support by one for each neutral governor we replace? Not real familiar with rules, see that happening in the play example but having trouble finding it in the rules.
33 8/16/2019 2:47:00 PM Turn 1 Greg Die roll request Request: 6-sided die x 2

1
1


Message from Greg:
Crisis Roll
32 8/15/2019 3:18:00 PM Turn 1 Chawn Message I think that works just fine.
31 8/15/2019 3:03:00 PM Turn 1 Claudio Message I removed the army creation to be able to pay for the extra movement cost.

30 8/15/2019 2:36:00 PM Turn 1 Chawn Message Hi Claudio. I've just checked your file. Unfortunately there is an error. Seas are counted for movement costs, so the cost to move to Gallia from Britannia is 2, not 1.

We'll wait for you to replay your turn.
29 8/15/2019 2:17:00 PM Turn 1 Claudio Message Blue is done. Gallia is now a Blue province unless I played incorrectly (1st time I play)
Yellow next I think
28 8/15/2019 12:24:00 PM Turn 1 Claudio Die roll request Request: 6-sided die x 2

2
2


Message from Claudio:
Crisis roll
27 8/15/2019 10:14:00 AM Turn 1 Claudio Message I have some internet access problems. Will send my vlog this evening.
26 8/15/2019 8:16:00 AM Turn 1 Chawn Message Claudio, we await your play.
25 8/14/2019 2:05:00 AM Turn 1 Chawn Message Galatia now has a Red governor. Over to Claudio.
24 8/14/2019 1:52:00 AM Turn 1 Chawn Die roll request Request: 6-sided die x 2

2
3


Message from Chawn:
Crisis roll
23 8/13/2019 6:08:00 PM Turn 1 Zach Message Green has selected cards. Red up.
22 8/13/2019 5:41:00 PM Turn 1 Chawn Message Red cards were selected first as red goes first.

Zach is up to select cards for green.
21 8/13/2019 4:34:00 PM Turn 1 Greg Message Red and green need cards I believe.
20 8/13/2019 3:33:00 PM Turn 1 Claudio Message Who is next?
19 8/12/2019 6:36:00 PM Turn 1 Greg Message Yellow done with cards
18 8/12/2019 1:56:00 AM Turn 1 Claudio Message Blue done selecting cards
17 8/12/2019 1:30:00 AM Turn 1 Chawn Message No problem, Zach. I should have thought of the SPAM folder thing as I knew you were new to ACTS.

I have placed the neutral governors and we are now all to select our first hand. I've done this in the latest file.

16 8/11/2019 10:32:00 PM Turn 1 Zach Message I have chosen Pannonia and uploaded log
15 8/11/2019 10:26:00 PM Turn 1 Zach Message My apologies guys. My messages from here were showing up in my junkmail folder. It's been fixed.

Will get my act together. I understand everyone wants a fast paced game. Again, apologies for the delay.
14 8/11/2019 5:16:00 PM Turn 1 Chawn Message Of course, as I posted in my original post on BGG, I am also looking to play a game where players respond within 24 hrs when it is their turn or notify us of issues that prevent such response time.

Zach, please respond within the next 24 hours. Otherwise, I suggest that Greg, Claudio and I play a three player game .
13 8/11/2019 3:09:00 PM Turn 1 Claudio Message I am for a quick paced game too. If you cannot react in the next 24h when it is your turn, you should let people know.
12 8/11/2019 12:56:00 PM Turn 1 Greg Message Before we go too far, can we clarify expectation on times to respond. Without begin a jerk or pushy, I do prefer to play in games that move along quickly, otherwise it's hard to stay focused, and with these multiplayer games especially, i see them fade away after investing time. Would prefer to play with a group that is committed to faster play. If I am the only one who cares about this, I can move on.
11 8/10/2019 2:19:00 AM Turn 1 Chawn Message Zach, we await your selection of a home territory.
10 8/8/2019 12:14:00 AM Turn 1 Chawn Message I've uploaded a file updating Greg's file with Claudio's selection.

Over to Zach.
9 8/7/2019 6:38:00 PM Turn 1 Greg Message Yellow selects Hispania, DB file uploaded.
8 8/7/2019 5:43:00 PM Turn 1 Claudio Message Greg gets to choose next
7 8/7/2019 5:42:00 PM Turn 1 Claudio Message My dropbox is not ready yet, but I will choose Britannia
6 8/7/2019 4:03:00 AM Turn 1 Chawn Message I've set up a dropbox with a file with my selection of Syria as my home province.

Turn order is Red, Blue, Yellow and then Green as this is the order of the player mats and hand buttons on the module window.

Claudio is up to select his home province as blue.
5 8/7/2019 2:32:00 AM Turn 1 Chawn Message There we have it. A series of ones rolled has determined the following play order:

1-Chawn (Red)
2-Claudio (Blue)
3-Greg (Yellow)
4-Zach (Green)
4 8/7/2019 2:29:00 AM Turn 1 Chawn Die roll request Request: 2-sided die x 1

1


Message from Chawn:
Yellow player
1-Greg
2-Zach
3 8/7/2019 2:29:00 AM Turn 1 Chawn Die roll request Request: 3-sided die x 1

1


Message from Chawn:
Blue player assignment
1-Claudio
2-Greg
3-Zach
2 8/7/2019 2:26:00 AM Turn 1 Chawn Die roll request Request: 6-sided die x 1

1


Message from Chawn:
Rolling for Red player
1-Chawn
2-Claudio
3-Greg
4-Zach
1 8/7/2019 2:25:00 AM Turn 1 Chawn Change Player 0 player Player 0 player changed from Chawn to Chawn

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